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Alessandro Famà

@alessandrofama.bsky.social
255 followers 517 following 11 posts

🔊 Field Application Engineer @Audiokinetic 📍 Utrecht, Netherlands he/him

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Reposted by Alessandro Famà
Audio Logs @audiologs.ca · 12/08/2026
//FULL EPISODE: OUT NOW// 018 - Saros with Loïc Couthier (@loiccouthier.bsky.social), Lewis Everest, Lewis Barn (@lewisbarn.com), Fabio Liutina, Pete Reed and Juuso Tolonen Links: linktr.ee/audiologs.po... #audiologs #gameaudio #podcast #cosmic #eclipse #3daudio #carcosa #unrealengine #wwise
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Reposted by Alessandro Famà
Audiokinetic🔜 GameSoundCon @audiokinetic.bsky.social · 22/06/2026
Join us this week on #WwiseUpOnAir as we dive into DLC creation & management in Unreal & Unity, with Audiokinetic Software Developers Hugo Turgeon-Nozaki and Victor Dion-Cormier! 👀 Save the date on YouTube: hubs.ly/Q04mbRg90 #GameAudio #Wwise #Unity3d #UnrealEngine
Wwise Up On Air Hands-On | DLC Creation & Management in Unreal & Unity
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Alessandro Famà @alessandrofama.bsky.social · 12/06/2026
🤖 Wwise 2026.1 (Beta 1) is available for Godot! This version includes Web support (experimental). Joining a game jam soon? Give it a try and share your feedback :) #godotengine #gameaudio
github.com
Release Wwise 2026.1.1 for Godot · alessandrofama/wwise-godot-integration
Supported versions Wwise 2026.1.1 (Beta 1) Godot 4.3+ Web export requires Godot 4.6 or 4.7. What's Changed Update integration to Wwise 2026.1.1 by @alessandrofama in #216
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Reposted by Alessandro Famà
Sacha @parallelpoet.bsky.social · 11/11/2025
We released a video on the Coffee Stain channel about some of the audio systems in Satisfactory! 🔈 🔉 🔊 We've had great responses from the community! Going over our reverb system and occlusion with @audiokinetic.bsky.social #Wwise #gameaudio #mixing #satisfactory #wwise youtu.be/mYB5dR7Pl_s?...
youtu.be
Why does Satisfactory sound like that?
YouTube video by Coffee Stain Studios
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Reposted by Alessandro Famà
Joakim Enigk Sjöberg @joakimenigksjoberg.bsky.social · 17/09/2025
#UEFest is on in Stockholm next week, and I’d love to fill up my dance card as much as possible ahead of it! I have much to share about how the #Hazelight audio team merges #Reaper, #Wwise and #UnrealEngine, and of ”SoundDefs” - our custom audio implementation sandbox in UE. See you! #gameaudio
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Joakim Enigk Sjöberg @joakimenigksjoberg.bsky.social · 15/08/2025
Thought I’d make a post to describe some of the custom DSP effects we’ve built for #wwise use at #Hazelight. More thoughts at the end of 🧵 #audiokinetic #gameaudio #gamedev
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Reposted by Alessandro Famà
Audiokinetic🔜 GameSoundCon @audiokinetic.bsky.social · 09/07/2025
Big news! 🎉 The #Wwise 2025.1 Beta is live and available to install from the Audiokinetic Launcher! 🎉 👉 Read all about the newest features and specifics: hubs.ly/Q03wx6rc0 #GameAudio #GameDev
Wwise 2025.1 Beta
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Reposted by Alessandro Famà
Mads Maretty @maretty.bsky.social · 21/05/2025
Finally out! Pick a Wwise course and the Launcher will install all relevant items for you - Wwise project, game sample, etc. Even pre-selects the relevant plugins in the Wwise installation 🙌😌
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Audiokinetic🔜 GameSoundCon @audiokinetic.bsky.social · 22/04/2025
A Look at the #Wwise Web of Marvel’s Spider-Man 2 🕷️ Go behind the scenes with Blake Johnson & Ben Pantelis as they break down the game’s bussing structure, #DolbyAtmos, performance optimization strategies, how NYC’s ambience was brought to life, and more! 📺 Watch now: hubs.ly/Q03dZQNB0 #GameAudio
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Reposted by Alessandro Famà
Ludum Dare @ludumdare.com · 04/04/2025
If you'd like to try-out @audiokinetic.bsky.social's Wwise audio production suite in your Ludum Dare game, you can request access here: www.audiokinetic.com/en/community... (I'm not sure if we need to manually approve requests, but feel free to poke @distraction.engineer if you're in limbo) #LDJam
Wwise
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Alessandro Famà @alessandrofama.bsky.social · 03/03/2025
Congrats on the release! Excited to see what's new!
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Alessandro Famà @alessandrofama.bsky.social · 21/02/2025
Incredible example of audio-driven visuals using a custom Wwise plugin. Great work. Love this!
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Alessandro Famà @alessandrofama.bsky.social · 20/01/2025
🤖 Check out what's new in the latest release of the Wwise integration for @godotengine.org. #gameaudio #godotengine
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Alessandro Famà @alessandrofama.bsky.social · 24/11/2024
Hello, #gameaudio World!
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