flame @aeriform.bsky.social · 1hhello, I am currently working on too many things bust mostly a Thief-like for PS1 bsky.app/profile/aeri... 110
Reposted by flameThree More Years @threemoreyears.bsky.social · 6hworking on cassette tape covers... 0164
Reposted by flameSeverLink - Wishlist NOW! @severlink.bsky.social · 4hWe're trying to make our early demo available through Steam for you convenience! Sadly, we're still waiting for Steam Support to get back to us regarding the renaming of the SeverLink Demo page. It seems like the last obstacle on our way to publishing the demo, hopefully it gets resolved soon! 0276
Reposted by flameBreathing Retro @breathing-retro.bsky.social · 4hFor those starting to learn #Assembler - step-by-step, how to create a flight simulator for #MSDOS www.reddit.com/r/Assembly_l... #retrogaming #retrocomputing 0107
Reposted by flameMirnAAH! @goodbye.computer · 22hGot fired from my day job that was keeping me not completely drowning so I guess I'm throwing out a message in a bottle with the below example and a link to my portfolio: goodbye.computer So like, if your company has a project coming up that needs this sort of skill-set, I am available now.goodbye.computermirna chapra 09180
flame @aeriform.bsky.social · 06/10/2026What is the movie that came out before you were born that you’ve watched the most times?static.klipy.comAlien Title Sequence Theme Song Ripley Sigourney Weaver Ridley Scott IntroALT: Alien Title Sequence Theme Song Ripley Sigourney Weaver Ridley Scott Intro 030
Reposted by flameflame @aeriform.bsky.social · 16/09/2026continuing my work on my PS1 Thief-like RED VEIL and sometimes other things I'm working on weekdays 1100 UTC www.twitch.tv/aeriformdotio come hang out! #indiedev #gamedev #playstation #ps1 #psx #psxsplash #unity 0184
flame @aeriform.bsky.social · 05/10/2026continuing my development of this on stream www.twitch.tv/aeriformdotio 061
Reposted by flameHowie Day @howieeday.bsky.social · 05/10/2026So I've spent enough time on this right now - I made an M-Tron Landing Plate! I started doodling with a Ice Planet 2002 one as well! I messed with the print settings to get the very clean flat test print in the second image. Inductive ring powering the LEDs! 2345
Reposted by flameThree More Years @threemoreyears.bsky.social · 01/10/2026and then, suddenly, you were able to move \o/ #indiedev #indiegames 0176
flame @aeriform.bsky.social · 04/10/2026hehe sorry it's the only award I've won for anything in my life ever so! 010
Reposted by flameMakkon @makkon.bsky.social · 29/09/2026I'm immensely proud to announce that my texture library that's been in the making for nearly a decade is now available on my itchio store for indie devs to purchase commercial licenses. makkon.itch.io 5426661001
flame @aeriform.bsky.social · 04/10/2026also sorry for the humblebrag there! (it won an award too, which still blows my mind) 160
flame @aeriform.bsky.social · 04/10/2026I'm sorry but if someone like me with critically terrible math skills can make a game from the ground up from literally nothing in 6502 Assembly without prior knowledge of it, under 4K for a console from 1977 where you can't simply put a pixel exactly where you want—you don't need to use AI. 2232
Reposted by flameEdd Coates | Game UI Database @eddcoates.bsky.social · 02/10/2026Yet again, the Game UI Database is being scraped to the point that it's getting knocked offline. Even Cloudflare's "I'm under attack" mode isn't working. I just wanted to create a resource for real designers. I'm getting so fucking sick of this. 733426687
flame @aeriform.bsky.social · 04/10/2026Yes. I have too many ideas, I've always struggled for time, not always had the skill—which can be learned or help sought. I can say, for what I have achieved, even if maybe so little: I made that. 0120
flame @aeriform.bsky.social · 04/10/2026it doesn't look like much but desperately trying to keep my scene, all assets and scripts in the 2MB of memory and maintaining good performance, doing a lot of tricks to show and hide objects in the scene at runtime based on triggers #indiedev #gamedev #playstation #ps1 #psx #psxsplash #unity 0377
Reposted by flame8bitworkshop @8bitworkshop.bsky.social · 03/10/2026"Fire Organ" was an Apple II tech demo developed by Brooke Boering to show off the CEEMAC visual composition language. Here we pay tribute on the Atari 800 by drawing an animated Lissajous curve. 012
Reposted by flameflame @aeriform.bsky.social · 03/10/2026the PlayStation can produce mind-boggling effects! 1166
Reposted by flameOfficial Electric @officialelectric.bsky.social · 03/10/2026Atrus & Atem - RUIN #screenshotsaturday 01911
Reposted by flameCidwel - DX Legends @cidwel.bsky.social · 03/10/2026I love how convenient is my Godot plugin Better Tile Editor for creating Cliffs. You gonna need this I'm sure #ScreenshotSaturday #gamedev #indiedev #godot 0196
flame @aeriform.bsky.social · 03/10/2026I've opened up preorders for these guys NONEKO 2" key charm critters aeriform.io/dropship 030
flame @aeriform.bsky.social · 03/10/2026as it's spoopymonth our playable prototype of CRUSADE is up and available to check out for Glow supporters. I'd love to know what people think of it— If you are not a Glow, share any of my work and join our Discord and access shall be bestowed! aeriform.io #indiedev #gamedev #nes 1217
Reposted by flameAndy Hewco @hewco.uk · 02/10/2026My new graphics tool is called Imagery, great for editing graphics, creating animation or working on game tile maps. You can find out more on the website with the getting started guides: imagery.in-pixels.uk 1103
Reposted by flamePOLYGON BIRD Games @polygonbird.games · 02/10/2026•WARNING•WARNING•WARNING• Picked up BIRDCAGE on console? Well today is Bandcamp Friday, a better time than ever to pick up @barrytopping.com's BIRDCAGE Original Soundtrack! nostoppingepoch.bandcamp.com/album/birdca... 🎷🥚 05333
Reposted by flameWarkus @warkus.bsky.social · 02/10/2026House of Necrosis is currently 50% off for Steam autumn sale! 34222
flame @aeriform.bsky.social · 02/10/2026thank you, that saves me some time. Is it something I'm doing when making faces that affects the vertex order? 100
flame @aeriform.bsky.social · 01/10/2026#Blender question, am I doing something wrong where I am trying to UV map, even if I reset it is seemingly at a random orientation even if reset the transforms? I don't mean the face normals, but the face rotation? 131
flame @aeriform.bsky.social · 01/10/2026I would be interested to see this, though I am also doing that myself rn! 000
Reposted by flameflame @aeriform.bsky.social · 30/09/2026new build available to supporters in the Veil! aeriform.io/veil 021
Reposted by flameflame @aeriform.bsky.social · 30/09/2026for some hours I am making this demo available to everyone, it's still in early greybox but would love to see it running on actual PS1 hardware and hear what you guys think! aeriform.io #indiedev 063
Reposted by flameBor | Goblin Town @pyotrroma.bsky.social · 01/10/2026I don't like the posterise node in shadergraph 219422
Reposted by flameTristan Jones @tristansbones.bsky.social · 01/10/2026In case you've missed it, I've been pretty unwell, and had to step back from work altogether. But now I'm back, and as I reclaim and restructure my personal and professional life, I'm easing back in by focusing on commissions. If you want one: tristanjonescommissions(at)gmail(dot)com. 730187
flame @aeriform.bsky.social · 30/09/2026I thought I was being clever trying to predict it, but of course they were nine steps ahead— 040
flame @aeriform.bsky.social · 30/09/2026new build available to supporters in the Veil! aeriform.io/veil 021
flame @aeriform.bsky.social · 30/09/2026for some hours I am making this demo available to everyone, it's still in early greybox but would love to see it running on actual PS1 hardware and hear what you guys think! aeriform.io #indiedev 063
Reposted by flamePhil Giarrusso @rephildesign.bsky.social · 30/09/2026My entry for 'Sonic the Hedgehog Pocket Adventure' Redrawn! For @retroredrawn.bsky.social Each image here is a crop from a bigger scene, with a ShaderGlass CRT filter applied. #pixelart #sonic #retroredrawn 414533
flame @aeriform.bsky.social · 30/09/2026Figma has never let me down, and it is basically free, there are other good options out there, I hear good things about Rive 010
flame @aeriform.bsky.social · 30/09/2026can we somehow take back 'vibe-coded' to have nothing to do with LLMs/'AI' ? 130
Reposted by flameflame @aeriform.bsky.social · 09/07/2026hey heyhey, goodies here! Physical things including Kanina Coasters, Moon Observation Deck tarot-size cards, and survivial horror card game Data or Dea†h! #indiedev #gamedev #design aeriform.io 0258