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adustyoldmuffin.itch.io

@adustyoldmuffin.itch.io
654 followers 358 following 69 posts
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Clair2Verata @clair2verata.bsky.social · 14/01/2025
Back with another #portfolioday quad 💚🐱💚 #Gameart #3d #gamedev #environmentart #propmodeling
https://www.artstation.com/artwork/r91YYGhttps://www.artstation.com/artwork/obY0oqhttps://www.artstation.com/artwork/yDb9Y8https://www.artstation.com/artwork/OmYNee
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adustyoldmuffin.itch.io @adustyoldmuffin.itch.io · 28/12/2024
I took a break from multiplayer code, and wanted to make something I had a fond memory of. There used to be a game dev streamer I loved to watch that had all of their chat as little tiny space ships. You'd get to go on a choose your own adventure and battle each other. Got close! #godot #indiedev
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adustyoldmuffin.itch.io @adustyoldmuffin.itch.io · 25/12/2024
I honestly always love textureless environments! Looks really good!
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adustyoldmuffin.itch.io @adustyoldmuffin.itch.io · 23/12/2024
Thanks! Is there any specific thing you find intimidating? Or just an overall view of it?
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adustyoldmuffin.itch.io @adustyoldmuffin.itch.io · 23/12/2024
Is there anything you’re looking for or have issues with?
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Jonny Doobs @jonnydoobs.bsky.social · 21/12/2024
I was clearly feeling some type of way 😁 #ableton #flstudio #producer #beat
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adustyoldmuffin.itch.io @adustyoldmuffin.itch.io · 23/12/2024
I really like it! Very catchy!
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adustyoldmuffin.itch.io @adustyoldmuffin.itch.io · 23/12/2024
Haven’t been posting much as there isn’t much to show so far! I’ve reworked the server code and I’m just about to have it in a place where two players can join and draw cards. I’ve been debating on doing a tutorial on Nakama. Would anyone be interested? #gamedev #godot heroiclabs.com/nakama/
heroiclabs.com
Nakama: The leading open source game server for studios and publishers
Heroic Labs | Heroic Game Stack and Cloud Platform
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Sara ✨ Concept & Visdev @saralanart.bsky.social · 21/12/2024
2024 make way for 2025! 🩵 #artvsartist
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Kris Wilson @kriswilson.bsky.social · 19/12/2024
It's that time of year where I post this one
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adustyoldmuffin.itch.io @adustyoldmuffin.itch.io · 18/12/2024
That looks good! Is that 3D or 2d giving faux 3d? If it’s 3D how did you do the hexagon highlight (the outline above the hexagon)?
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adustyoldmuffin.itch.io @adustyoldmuffin.itch.io · 18/12/2024
Howdy! I use Godot for my chess game! I’ve been diving into the C# and so far it’s been awesome!
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adustyoldmuffin.itch.io @adustyoldmuffin.itch.io · 06/12/2024
@karlec.bsky.social made a pretty decent review of a game I’m working on, and had some pretty good ideas for it to! Go check it out! youtu.be/3q2IBxV2WA4 #gamedev #indiedev
youtu.be
The Indie Chess Game Aiming To Shuffle Things Up!
YouTube video by Karlec
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Indiegameiacs @indiegameiacs.bsky.social · 05/12/2024
🔴 LIVE - Virtual Indie Booth 50 - 5 Games 15 Minutes Each Join us right now on YouTube and Twitch and discover new indie games! youtube.com/live/uaE_CZF...
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adustyoldmuffin.itch.io @adustyoldmuffin.itch.io · 02/12/2024
Hey that’s pretty good! I’ll add it to my list!
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adustyoldmuffin.itch.io @adustyoldmuffin.itch.io · 02/12/2024
Alright, none of the previous names struck a cord and I they didn’t stick with me. A few more ideas, 1. Castle Cards 2. Arcane Gambit 3. Card and Crown 4. Charmed Chess Any winners?
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adustyoldmuffin.itch.io @adustyoldmuffin.itch.io · 01/12/2024
The biggest issue I believe is that Godot maintainers and .NET team don’t agree on the approach. The .NET team has told Godot an approach they could do but they didn’t like it as it’d require quite the change.
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adustyoldmuffin.itch.io @adustyoldmuffin.itch.io · 01/12/2024
Sadly Godot also lacks web export for everything except gdscript which hinders it. They’ve also kinda stopped in the effort to get it working and have left it up to the community.
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adustyoldmuffin.itch.io @adustyoldmuffin.itch.io · 01/12/2024
I was doing the same with a selection system. The best way I found to get past it is to decide on a good enough framework that makes a possible rework not a pain. That way I finished it and then when it came time to redo a little bit of it, it wasn’t awful.
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adustyoldmuffin.itch.io @adustyoldmuffin.itch.io · 01/12/2024
Thanks!
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adustyoldmuffin.itch.io @adustyoldmuffin.itch.io · 01/12/2024
I saw you on one of my posts so I thought I'd share that I'm looking for people to try my game out! adustyoldmuffin.itch.io/untitled-che...
adustyoldmuffin.itch.io
Untitled Chess Game by ADustyOldMuffin
Chess with a unique twist of using cards to move chess pieces!
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adustyoldmuffin.itch.io @adustyoldmuffin.itch.io · 01/12/2024
adustyoldmuffin.itch.io/untitled-che... Here's the post that has all the updated info!
adustyoldmuffin.itch.io
v0.0.11 brings all the chess moves!
Update v0.0.11! Come one come all to the update post! Overall this update doesn't have a ton of content, but it required a ton of work. I've completely redone the entire action system of the game to p...
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adustyoldmuffin.itch.io @adustyoldmuffin.itch.io · 01/12/2024
I just finished the action rework and added all the remaining chess moves! Catch it live over on Itch! adustyoldmuffin.itch.io/untitled-che... #indiedev #gamedev #chess #godot
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Thomas @koboldskeep Keene @kobolds-keep.net · 01/12/2024
Oh! This is a much better shadertoy example: www.shadertoy.com/view/ll3yW7
// xy - offset from nearest hex center
// zw - unique ID of hexagon
vec4 calcHexInfo(vec2 uv)
{
    vec4 hexCenter = round(vec4(uv, uv - vec2(.5, 1.)) / s.xyxy);
    vec4 offset = vec4(uv - hexCenter.xy * s, uv - (hexCenter.zw + .5) * s);
    return dot(offset.xy, offset.xy) < dot(offset.zw, offset.zw) 
        ? vec4(offset.xy, hexCenter.xy) : vec4(offset.zw, hexCenter.zw);
}
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adustyoldmuffin.itch.io @adustyoldmuffin.itch.io · 30/11/2024
Yep! I was curious if you were modifying a mesh or if you were drawing one!
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adustyoldmuffin.itch.io @adustyoldmuffin.itch.io · 30/11/2024
bsky.app/profile/adus... 👋
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Kaizen Creed @kaizencreed.com · 30/11/2024
Been over a year since we’ve shown gameplay of 5 Force Fighters. Thankful to be able to show off our passion project once again and these combos! I promise we won’t dip for that long again🤞🏿❤️ Spread the love! #fgc #indiedev #5FF #gamedev
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Thomas @koboldskeep Keene @kobolds-keep.net · 30/11/2024
‪Hello #screenshotsaturday! I heard we have GIF support now. Do y'all like #gamedev #vfx hexagons?
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adustyoldmuffin.itch.io @adustyoldmuffin.itch.io · 30/11/2024
Do you have any tutorials or blogs on how you achieved this?
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adustyoldmuffin.itch.io @adustyoldmuffin.itch.io · 30/11/2024
Just like that, all special chess moves implemented! I’ll have a new version published tonight!
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Kuju | Fat Goblins @kujudev.bsky.social · 30/11/2024
THE FAT GOBLINS PLAYTEST IS ON! Excited to announce that the second ever Fat Goblins #playtest will start on December 9th! #screenshotsaturday Check it out on Steam!
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Crafty Survivors: Wicked Winter OUT NOW @flannelbeargames.bsky.social · 30/11/2024
Announcing our next game!! Scaling Up! A base building colony sim game about a snake ranch! Start from the ground up and scale up your operations with the help of your snakes, while taking care of a variety of cute snakes! 🐍 Wishlist it today! #gamedev #indiedev #pixelart #screenshotsaturday
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Alex Strook 🐭⚡️SQUEAKROSS @alexstrook.bsky.social · 30/11/2024
testing GIF as video upload some unity+clayxels+lofi render texture experiments from a few years ago
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adustyoldmuffin.itch.io @adustyoldmuffin.itch.io · 30/11/2024
I keep track of how many times a piece has moved and which turn it moved last. If it’s only moved once and it was the last turn it moved then it can be captured. So pretty much!
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adustyoldmuffin.itch.io @adustyoldmuffin.itch.io · 30/11/2024
Thanks!
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adustyoldmuffin.itch.io @adustyoldmuffin.itch.io · 30/11/2024
I looked and it was taken on steam, but I do agree it’s quite a good name!
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adustyoldmuffin.itch.io @adustyoldmuffin.itch.io · 30/11/2024
Finally, this rework was also focused on simplifying code and giving me the ability to expand in the future to fun things like spells!
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adustyoldmuffin.itch.io @adustyoldmuffin.itch.io · 30/11/2024
Now with the new system each action is defined and can define its own set of variables it acts upon. For example a move is just a piece and a destination, same with attacking, but en passant defines a destination, a victim, and a destination.
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adustyoldmuffin.itch.io @adustyoldmuffin.itch.io · 30/11/2024
Previously my action system that drives moving pieces and attacking was focused on moving a single piece to a single location, but this doesn't work for special moves like en passant or castling. This was a complete rewrite of a system that took me awhile to get working well!
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adustyoldmuffin.itch.io @adustyoldmuffin.itch.io · 30/11/2024
I know it may not seem like much, but after a week and a half worth of work rewriting the action mechanics I finally got En Passant working! #indiedev #gamedev #godot #solodev
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Yudou @handle.invalid · 29/11/2024
gif support test #pixelart #animation
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adustyoldmuffin.itch.io @adustyoldmuffin.itch.io · 29/11/2024
It’s awesome reworking something and then after deleting and rewriting a bunch of code, just seeing it partially work on the first try. Currently reworking how actions are handled in the game to simplify and enable me to do the special moves like castle and en passant! Almost there! #indiedev
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Kenney @kenney.nl · 28/11/2024
Adding all sorts of objects to MakeRoom based on community feedback and requests! The game now features 642 objects ✨ #gamedev #gameassets
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adustyoldmuffin.itch.io @adustyoldmuffin.itch.io · 28/11/2024
Hey that’s a good one! I do like the play on en passant since it’s such a fun thing to say.
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adustyoldmuffin.itch.io @adustyoldmuffin.itch.io · 28/11/2024
Alright, I’ve got some names for my game and I’d like some feedback! - Enchess - Knightfall - Pawnish I’m also open for other ideas! #gamedev #indiedev
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adustyoldmuffin.itch.io @adustyoldmuffin.itch.io · 28/11/2024
Do you do commissions by any chance?
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adustyoldmuffin.itch.io @adustyoldmuffin.itch.io · 28/11/2024
Looks awesome!
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LMG3864 Games @lmg3864games.bsky.social · 28/11/2024
Heyo everyone! The Steam Autumn Sale has begun, and MF-01 Aerostrike on a 20% off sale until December 4th! If you're not sure if you'll like the game, there's also a free demo available. You can find MF-01 Aerostrike here: store.steampowered.com/app/2303500/... #steam #metroidvania #shmup
A promotional image for MF-01 Aerostrike during the Steam Autumn Sale.

The sale lasts from November 27th, until December 4th at 10 AM Pacific time.

MF-01 Aerostrike is at a 20% off sale, going from $5.99 down to $4.79 (USD).
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CoffeeCode3D @coffeecode3d.bsky.social · 27/11/2024
I made this scene based on one of my favorite Anime "Girls Last Tour" you can check out the wireframe and stuff on my Artstation: www.artstation.com/coffeecode3d #VRChat #3D #3Dmodeling #Blender3D #Blender #CG #Shaders #3dart #Anime #GirlsLastTour
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adustyoldmuffin.itch.io @adustyoldmuffin.itch.io · 27/11/2024
🥸 it me, super cool person. You seem to have missed me.
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