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LMG3864 Games

@lmg3864games.bsky.social
1.2K followers 2.5K following 380 posts

Indie Videogame Developer. Open for job offerings. Where to find me: linktr.ee/lmg3864 Attrition: lmg3864.itch.io/attrition Aerostrike: store.steampowered.com/app/2303500/MF01_Aerostrike/ Potatostrike: lmg3864.itch.io/potatostrike

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LMG3864 Games @lmg3864games.bsky.social · 11/09/2026
Heyo everyone! An early build of my next game, MF-02 Aerostrike, is available on the #SAGE2026 website! It's a sequel to MF-01 Aerostrike, with all the fun of a #bullethell #metroidvania. It's still an early build, so any feedback is welcome. Download it here: sonicfangameshq.com/forums/showc...
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Sonic Amateur Games Expo @sagexpo.org · 10/09/2026
www.youtube.com/watch?v=2dRE... THE SHOWCASE VIDEO IS UP! CATCH THE PREMIERE WITH US!
youtube.com
SAGExpo 2026 Showcase
YouTube video by SAGExpo
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LMG3864 Games @lmg3864games.bsky.social · 29/08/2026
Today's Aerostrike progress report: 1) Tentative final version of the demo is ready for SAGE 2026! I had to cut it short due to irl situations, but I got most of what I wanted done. 2) I also added music to the game! This track is called "Into the Abyss". #metroidvania #bullethell #indiegamedev
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LMG3864 Games @lmg3864games.bsky.social · 20/08/2026
Today's Aerostrike progress report: 1) Demo map is finished, and multiple minor systems are also being added in, including ability cooldown indicators. 2) Missing audio is also being added bit by bit. Recently I added sounds to the docking bay animation. #metroidvania #bullethell #indiegamedev
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LMG3864 Games @lmg3864games.bsky.social · 08/08/2026
Today's Aerostrike progress report: 1) Demo map is built! At least in its most basic form, I still have to add tutorial messages and equipment descriptions. 2) I also want to add some NPC interactions. It's always nice to see they can get things done. #metroidvania #bullethell #indiegamedev
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LMG3864 Games @lmg3864games.bsky.social · 04/08/2026
Today's Aerostrike progress report: 1) Demo map is about half-way built. I might make more adjustments down the line, but base functionality is done. 2) I'm also trying to make it feel like the base is being attacked, with a lot of back-and-forth combat. #metroidvania #bullethell #indiegamedev
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Sonic Amateur Games Expo @sagexpo.org · 30/07/2026
We're reading the deadlines for SAGExpo 2026 entry and trailer submissions! Make sure you get your submissions in soon, before time is up! You got more than 2 more weeks!
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LMG3864 Games @lmg3864games.bsky.social · 30/07/2026
Today's Aerostrike progress report: 1) Demo construction is underway! It may not be the prettiest, but hopefully it'll be fully functional. 2) Initial section is done, which includes the basic controls tutorial. Next up comes weapon swapping and combat! #metroidvania #bullethell #indiegamedev
A WIP screenshot of MF-02 Aerostrike.

It shows the Aerostrike in the middle, overlooking a group of ships idling on landing pads. At the bottom, another ship, a Brawler, stands guard.
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LMG3864 Games @lmg3864games.bsky.social · 24/07/2026
Today's Aerostrike progress report: 1) Lots of small addition and changes, including ship highlight toggles, new menu window effects, and even a basic cinematic system! 2) Next up comes adding some missing features, and building a demo in time for SAGE 2026. #metroidvania #bullethell #indiegamedev
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LMG3864 Games @lmg3864games.bsky.social · 11/07/2026
Today's Aerostrike progress report: 1) Replaced the placeholder UI sprites with new ones. I'm not sure if I'll keep them, but they do look better overall. 2) Finished adding a few more particle effects, including ship and projectile trails. How do they look? #metroidvania #bullethell #indiegamedev
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LMG3864 Games @lmg3864games.bsky.social · 09/07/2026
Today's Aerostrike progress report: 1) Working on creating the particle system. Main structure is set, and individual particle creation is underway. 2) Some of the new particles include explosions and weapon impact effects! I'll show more later in the week. #metroidvania #bullethell #indiegamedev
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Virtual Nomad @virtual-nomad.bsky.social · 08/07/2026
Please join me and many other Creators on @itch.io by submitting your Games, Tools, Books, Assets & more to the #VenezuelaEarthquakeReliefBundle endeavor being organized by @wickedonipub.com. itch.io/jam/venezuel... #indiedev #gamedev #supportvenezuela
itch.io
Venezuela Earthquake Relief Bundle - Creator Jam
A game jam from 2026-06-26 to 2026-07-17 hosted by Wicked Oni Publishing. 🇻🇪 Venezuela Earthquake Relief Bundle - Call for Creators 🇻🇪 We are organizing a charity co-op bundle on itch.io to raise fund...
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LMG3864 Games @lmg3864games.bsky.social · 03/07/2026
Today's Aerostrike progress report: 1) Got a bit stuck with some chores, but the Controls menu is done! That means the Option's menu is complete. 2) The map system has been reworked into 3 parts to help players navigate. Here's a short video showing them: #metroidvania #bullethell #indiegamedev
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LMG3864 Games @lmg3864games.bsky.social · 20/06/2026
Today's Aerostrike progress report: 1) Interface settings are all done! Here you can change visual settings, including the cursor color, HUD visibility, and screenshot settings! 2) Camera settings are also ready. Here you can modify how you view the game. #metroidvania #bullethell #indiegamedev
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LMG3864 Games @lmg3864games.bsky.social · 12/06/2026
Today's Aerostrike progress report: 1) Video Settings menu is done! Here, players can change the game resolution and display mode. 2) The Gameplay Settings menu is also done. It includes the option for aim assist strength, both for mouse and for gamepad. #metroidvania #bullethell #indiegamedev
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LMG3864 Games @lmg3864games.bsky.social · 05/06/2026
Hello #PitchYaGame crowd! I've been working on a new game, currently named "Project MF-02". It's a #bullethell #metroidvania. Deep beneath the surface, a war rages between a galactic empire, and a local resistance. It's in early development. Anyone interested can follow me using the links below.
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Mr #PitchYaGame @liamtwose.bsky.social · 05/06/2026
"Hello World", #PitchYaGame is LIVE! Wherever you are across the Globe / Universe.. It's Time. Once Again.. to show the world your video games! 😀📣 I repeat. PYG is LIVE! Happy pitching.
Token space backdrop with sun breaching a planets horizon. Text reads #PitchYaGame IS LIVE, GET PITCHING!

With the mascot PYG in the bottom right corner with closed eyes, waving.
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LMG3864 Games @lmg3864games.bsky.social · 04/06/2026
Today's Aerostrike progress report: 1) Impact sounds have been added, and the Audio Settings menu is now fully functional. 2) Next is creating the Video Settings menu. It'll include settings for display, resolution, v-sync, anti-aliasing, and an FPS counter. #metroidvania #bullethell #indiegamedev
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LMG3864 Games @lmg3864games.bsky.social · 29/05/2026
Today's Aerostrike progress report: 1) Even more sounds have been added; all player weapons have firing sounds. Next up is adding impact sounds, and enabling volume settings. 2) Here's an extended clip of a large battle. How does it feel with the new sounds? #metroidvania #bullethell #indiegamedev
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LMG3864 Games @lmg3864games.bsky.social · 21/05/2026
Today's Aerostrike progress report: 1) I'm back! Work and progress reports are resuming. 2) Modified shield sprites to shine, and added some test ship models. Also added more weapon sounds; in particular I'm proud of how the laser beam sounds turned out. #metroidvania #bullethell #indiegamedev
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LMG3864 Games @lmg3864games.bsky.social · 25/04/2026
Today's Aerostrike progress report: 1) Finished setting up the basic audio system to play global and positional sounds. Also added some weapon sounds I made using "jfxr". 2) I'll be away for a few weeks, so I won't be posting progress reports until I'm back. #metroidvania #bullethell #indiegamedev
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LMG3864 Games @lmg3864games.bsky.social · 21/04/2026
Today's Aerostrike progress report: 1) Finished updating the project and assets to the new resolution. Also adjusted UI scaling to match. 2) Expanded the test bossfight to have two phases, each one in a different room. Also added a boss healthbar to the UI. #metroidvania #bullethell #indiegamedev
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Andrea Demetrio @andreadprojects.bsky.social · 09/04/2026
HA! YOU THOUGHT THAT WAS IT? NO! It's #TurnBasedThursday again! Devs! Share your turn-based games in the replies! Gifs, videos, screenshots ahoy! Turn-based fans! Support your favorite turn-based games and SHARE THE LOVE! GO! GO! GO! #gamedev #indiedev
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LMG3864 Games @lmg3864games.bsky.social · 10/04/2026
Today's Aerostrike progress report: 1) Working on adding a menu system. Most basic features are in place. 2) Ended up changing the project's resolution, and playtesting a new art style with 2x2 pixel sprites in the background. Also updated several systems. #metroidvania #bullethell #indiegamedev
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Virtual Nomad @virtual-nomad.bsky.social · 03/04/2026
🕹️Absolute Arcade Bundle🕹️ This is the Final Weekend to pick up 24 Great Arcade Games featuring Relentless Action and Endless FUN for only $6.49! itch.io/b/3557/absol... www.youtube.com/watch?v=s0KM... #indiegame #gamedev
itch.io
🕹️Absolute Arcade Bundle🕹️ by Virtual Nomad and 19 others
🕹️Absolute Arcade Bundle🕹️: 24 items for $6.49
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Virtual Nomad @virtual-nomad.bsky.social · 30/03/2026
Arcana has fallen into corruption, warping the Elemental Realms and threatening the Balance of all things! #ArcanBuster is Classic #Arcade Action by #Indiedev @jellygamesit.itch.io and just one of the many great titles in the #AbsoluteArcadeBundle @itch.io www.youtube.com/watch?v=mRAz...
youtube.com
Arcan Buster - Official Trailer (Arcade Bundle)
YouTube video by Jelly Games
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💀 Rue Morgue 💀🗡️❤️‍🔥 🔜 Nightmare Weekend Raleigh 🏳️‍⚧️🏳️‍🌈 @ilananight.bsky.social · 30/03/2026
TTRPGs for Trans Rights Idaho is live! Get over 500 games for as little as $5 (or more, if you're able)! All proceeds benefit @tccidaho.bsky.social & @transaffirminc.bsky.social 🏳️‍⚧️ itch.io/b/3525/ttrpg...
The promotional image for TTRPGS for Trans Rights Idaho, featuring the logos of the partner organizations.
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LMG3864 Games @lmg3864games.bsky.social · 26/03/2026
Today's Aerostrike progress report: 1) Released Hotfix 2.1.3 for MF-01 Aerostrike. It fixes a minor bug in Hel's Fighters, and adds a new free paintjob, Pixelstrike. 2) The Pixelstrike ended up looking pretty good imo. I might play with this art style more. #metroidvania #bullethell #indiegamedev
A screenshot of MF-01 Aerostrike, showcasing the new free paintjob, the Pixelstrike, in the middle of a battle. It is firing a laser beam at a group of hostile ships.

The Pixelstrike is a recreation of the default Aerostrike model, utilizing 2x2 pixels and a relatively more basic art style.
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LMG3864 Games @lmg3864games.bsky.social · 13/03/2026
Today's Aerostrike progress report: 1) Working on a map system. Specifically, an overlay minimap that can be toggled On and Off. 2) Multiple systems can now be freely utilized to create various scenarios, like locking the camera in place for an ambush! #metroidvania #bullethell #indiegamedev
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#TurnBasedThursday - Turn-Based Game Showcases @turnbasedthursday.bsky.social · 09/03/2026
Our Featured Reveals Show trailer showcase is starting now!! www.youtube.com/watch?v=PtaT... 25 exclusive game announcements kicking off our 7-day festival celebrating all kinds of turn-based video games! Come watch live on @turnbasedlovers.bsky.social's YouTube. #TurnBasedThursdayFest #Gaming
"#TurnBasedThursdayFest Trailer Showcase" promo image for a video game showcase featuring new RPGs, roguelikes, city builders, deck builders, turn-based tactics, 4X games, and more.
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Virtual Nomad @virtual-nomad.bsky.social · 07/03/2026
🕹️Absolute Arcade Bundle🕹️: 24 Arcade/Action Games for $6.49 itch.io/b/3557/absol... #AbsoluteArcadeBundle #IndieDev #IndieGames
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LMG3864 Games @lmg3864games.bsky.social · 06/03/2026
Today's Aerostrike progress report: 1) Adjusted some NPC behaviors, and added more functionality to NPC Spawners. 2) Created a prototype bossfight to playtest weapon management. The boss swaps between 3 different weapons periodically. How does it look? #metroidvania #bullethell #indiegamedev
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Ichigoichie Games says wishlist Tactichord! @ichigoichiegames.bsky.social · 05/03/2026
We are honored to be this week's official #TurnBasedThursday host on Bsky! 🖥️Are you an #IndieDev? Reply with your stellar turn-based game! 🎸Are you a turn-based game fan? Then 💬comment, ❤️like and 🔁share all the great games inside this thread! Don't forget to add the hashtag & tag other devs!
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LMG3864 Games @lmg3864games.bsky.social · 01/03/2026
Today's (delayed) Aerostrike progress report: 1) Further development of the prototype map. Also reworked a few background systems to add more functionality, namely for the camera. 2) Here's an extended clip of a larger battle, with hostile and allied NPCs. #metroidvania #bullethell #indiegamedev
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LMG3864 Games @lmg3864games.bsky.social · 13/02/2026
Today's Aerostrike progress report: 1) A major milestone has been achieved. The save and load system has been created! 2) It uses a third-party library called SparkleStore to streamline the process. The system also seems capable of creating checkpoints. #metroidvania #bullethell #indiegamedev
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Jes the human @jesthehuman.itch.io · 09/02/2026
The No ICE in Minnesota Charity Bundle has officially LAUNCHED! There are 1,439 games to discover for a $10+ donation to Immigrant Law Center of Minnesota! Purchase the bundle here: itch.io/b/3484/no-ic...
graphic that says no ice in Minnesota itch.io charity bundle
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LMG3864 Games @lmg3864games.bsky.social · 10/02/2026
Today's Aerostrike progress report: 1) Sorry for the delay, been too busy expanding the prototype map. It's up to 16 rooms and counting! 2) I've been playtesting systems by adding interesting sequences, like this wall-breach ambush. It uses 5 different systems! #metroidvania #bullethell #indiegame
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LMG3864 Games @lmg3864games.bsky.social · 30/01/2026
Today's Aerostrike progress report: 1) I've begun building a prototype map to test the various game systems on. It's just a few rooms right now, I'll expand it as I add more stuff. 2) A fun idea I've been playing with is running into allied ships in battle! #metroidvania #bullethell #indiegamedev
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LMG3864 Games @lmg3864games.bsky.social · 23/01/2026
Today's Aerostrike progress report: 1) Basic docking procedure has been implemented. It still looks rough and stiff, but it works! I'll have to adjust the speed and timing later. 2) Next is building a proper test map, with multiple rooms and some puzzles. #metroidvania #bullethell #indiegamedev
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LMG3864 Games @lmg3864games.bsky.social · 15/01/2026
Today's Aerostrike progress report: 1) Enemy spawners were modified to accept modifications directly in the GMS2 room editor, rather than relying on code. 2) The test map will be expanded to start testing all these new systems together. After that, docks! #metroidvania #bullethell #indiegamedev
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Virtual Nomad @virtual-nomad.bsky.social · 07/01/2026
all, this is a Fundraising effort in support of a friend & member of my coding community who didn't have such a great Christmas, and an opportunity to start the New Year off right! So, feel free to be generous while enjoying a number of great games! itch.io/b/3472/2026-... #indiedev #phoenixrise
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LMG3864 Games @lmg3864games.bsky.social · 07/01/2026
Happy new year everyone! I'm back with a progress report: 1) Destructible objects have been expanded to alter room states to affect conditional objects. 2) Updated the NPC pathfinding with navigation nodes. It helps control how many NPCs take the same route. #metroidvania #bullethell #indiegamedev
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Unleash the Giraffe🦒&🦒 @unleashthegiraffe.bsky.social · 07/01/2026
A new year, means new games in the Demo-club. 🥳 Come discuss: Talespinner by @talespinnergame.bsky.social and @kwalee.bsky.social A Kobold Story by @richardstampdev.bsky.social Pin-Bang-Shot! by Goodfella Toward The Ice by @dragondropper.bsky.social Join the club 👉 discord.gg/P8gGkFSyNn
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that-rin.itch.io @that-rin.itch.io · 26/12/2025
#steam #rougelike #rpg #deckbuilder #horror #PixelGameMakerMV #itchio #gamedev #indiegame #videogame #games #Donate #Fundraising #Bundle #Gofundme #help #bills #donations #christmas #cancer #health #family #support
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Azrhyga @azrhyga.bsky.social · 19/12/2025
Hi guys!! Christmas is approaching quickly and also the end of the year, so there is still two FollowFridays left for this year, so let's celebrate them doing our best!! Here I leave some people to follow!! @torreznoenter.bsky.social @lmg3864games.bsky.social @e-genes.bsky.social
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#TurnBasedThursday - Turn-Based Game Showcases @turnbasedthursday.bsky.social · 01/12/2025
The 4th annual #TurnBasedThursdayFest will be March 9-16! Hundreds of excellent games & discounts on Steam, Let's Plays & giveaways, & our first ever Featured Reveals trailer showcase! Help us spread the word? ❤️🔃 Developer & content creator signups are open, 🔗 in replies 👇
#TurnBasedThursdayFest - Celebrating everyone who makes, plays, and loves turn-based video games! March 9th-16th, 2026. TurnBasedFest.com
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Joshua Hallaran | 8-Bit Adventures 2 @criticalgamesau.bsky.social · 11/12/2025
I'm honoured to be officially hosting this week's #TurnBasedThursday! 🥳 🎨If you're a #GameDev / #IndieDev, comment below with your awesome #turnbased game! EVERYONE! 🔁 Repost & ❤️Like this tweet 👉 Tag other games & devs you support ✨ Add the games you love to your wishlist!
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LMG3864 Games @lmg3864games.bsky.social · 11/12/2025
Today's Aerostrike progress report: 1) Added weapon property flags to control how they interact with the various objects in the game. 2) Began adding destructible objects. These can require specific property flags to take damage from weapons that hit them. #metroidvania #bullethell #indiegamedev
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Stratagem Lost | Hybrid Fiction Games @hybridfiction.bsky.social · 04/12/2025
We're honored to host this week's #TurnBasedThursday!✨ You have the floor, game devs! Drop your turn-based #indiegame projects 👇! Be sure to show us your store page! ❤️ & 🔁 go a long way towards spreading the word and supporting creatives! We're excited to see your work!😁
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LMG3864 Games @lmg3864games.bsky.social · 01/12/2025
Today's Aerostrike progress report: 1) I'll be a bit busy this month, so progress reports might slow down a bit. That said, progress is still being made. 2) Finished working on the persistent enemy system, as well as the room state and NPC spawning system. #metroidvania #bullethell #indiegamedev
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