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GodotFest - GodotCon Europe 26

@godotfest.com
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GodotFest - GodotCon Europe 26 @godotfest.com · 30/09/2026
What happens when you spend months inside the Godot Editor's source code? At #GodotFest 2026, Zagir will crack open the editor and look at what Nodes, Controls, resources and the scene tree actually cost. godotfest.com/talks/cracki...
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GodotFest - GodotCon Europe 26 @godotfest.com · 30/09/2026
Today is the final day to get a Regular Ticket to #GodotFest. Tomorrow only Late Bird tickets are available. Expect two days of awesome #Godot talks and panels. Food and drinks are included both days! Join us today: godotfest.com #godotengine #gamedev
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GodotFest - GodotCon Europe 26 @godotfest.com · 27/09/2026
Tickets for GodotFest 2026 are still 30% off until 1 October. After Wednesday, only Late Bird tickets are available. Two days in Munich, 3 and 4 November. Talks and panels, time to meet other developers, food and drinks included. Secure yours today: godotfest.com #godotengine #conference #munich
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GodotFest - GodotCon Europe 26 @godotfest.com · 31/07/2026
Congratulations to Mad Cookies Studio on the release of their Godot game, Fogpiercer! 🚂 Play it on Steam: store.steampowered.com/app/3219010/... Congratulations again to the whole team! 🎉 #Godot #GodotEngine #IndieGames #GameDev
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GodotFest - GodotCon Europe 26 @godotfest.com · 11/06/2026
GodotFest is back! 🎮 Where Godot means Business. Join the European @godotengine.org conference in Munich, Germany — November 3 & 4, 2026. Great food, unlimited drinks & MeetToMatch - Networking powered by @photonengine.bsky.social . 🎟️ Tickets available now → godotfest.com
Info card, repeating the information from the post.
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GodotFest - GodotCon Europe 26 @godotfest.com · 12/11/2025
Don't forget the main point of #GodotFest: Stickers. -taken
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GodotFest - GodotCon Europe 26 @godotfest.com · 12/11/2025
What does an art director actually do? Simone Mändl gives us a crash course today at #GodotFest -owl
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GodotFest - GodotCon Europe 26 @godotfest.com · 11/11/2025
Good news! Even if you couldn’t make it to #GodotFest this year, all the recorded talks are now gradually being uploaded to our YouTube channel. If you’d like to support the speakers (and us!) in reaching a wider audience, a like and sub would be awesome! youtube.com/@GodotFest
Screenshot of the Youtue Playlist for GodotFest 2025

The first six videos are
- Opening Remarks #GodotFest2025
- Making of DOGWALK - Blender Studio's game project
- Collaborative Game Development with Godot: From Studio Model to Community-Built Games
- Robin-Yann Storm: Gyms, Zoos, and Museums: Your documentation should be in-game
- Matt Ellis: Godot meets JetBrains: Building IDE tools for a growing engine
- Antti Tiihonen: Less is More: Modern Approaches to Low-Fi Visuals
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GodotFest - GodotCon Europe 26 @godotfest.com · 11/11/2025
This may or may not be my fourth Spezi today... Don't forget to hydrate, the drinks are free @ #GodotFest! -taken
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GodotFest - GodotCon Europe 26 @godotfest.com · 11/11/2025
Don't forget to check out the games and projects of other #GodotFest visitors! -taken
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GodotFest - GodotCon Europe 26 @godotfest.com · 11/11/2025
Opening Remarks are starting at #GodotFest! Are you ready for two days of amazing talks and workshops? 🥳 -owl
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GodotFest - GodotCon Europe 26 @godotfest.com · 11/11/2025
Time for some "healthy" breakfast!
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GodotFest - GodotCon Europe 26 @godotfest.com · 11/11/2025
How does #JetBrains Rider work? Matt Ellis will show us how @jetbrains.com made it easy to debug C# and GDScript, how inspections and code completion are made, and tell the story of adding unit testing with GDUnit. We’re proud to have them as supporters of #GodotFest 2025!
Image with text, spotlighting a talk or workshop for GodotFest 2025

Godot meets JetBrains: Building IDE tools 
for a growing engine

Take a behind the scenes look at how the Godot features in Rider are built and some of the challenges faced while creating a good user experience for Godot development in C#, GDScript and C++.

Matt Ellis
JetBrains

Buy your ticket today: GodotFest.com
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GodotFest - GodotCon Europe 26 @godotfest.com · 10/11/2025
Expand what Godot can do! At #GodotFest, @flamelizard.bsky.social will walk you through integrating third-party C++ libraries with GDExtension and managing dependencies using Conan, vcpkg, and SCons.
Image with text, spotlighting a talk or workshop for GodotFest 2025

Unlocking GDExtension Power: Integrating external C++ Libraries
Explore GDExtension’s power and integrate a third-party C++ library into Godot yourself in this workshop.
Patrick Exner

Buy your ticket today: GodotFest.com
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GodotFest - GodotCon Europe 26 @godotfest.com · 10/11/2025
Endless Access is a non-profit organization on a mission to empower the next gen of creators through its global community and innovative tools that spark creativity, foster collaboration, and build future-ready skills. We’re proud to have them as supporters of #GodotFest 2025!
Image with text, spotlighting a talk or workshop for GodotFest 2025

Collaborative Game Dev with Godot: From Studio Model to Community-Built Games
Using Threadbare, a narrative adventure built with contributors around the world, they will show how open practices make game-making more inclusive and accessible.
Sarah Spiers
Will Thompson
Endless Access

Buy your ticket today: GodotFest.com
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GodotFest - GodotCon Europe 26 @godotfest.com · 09/11/2025
When designing tools, it’s easy to focus only on what they do and not how people use them. At #GodotFest, Robin-Yann Storm will teach how to design tools and workflows that fit together seamlessly, balance time and cost, and make teams more effective in the way they work.
Image with text, spotlighting a talk or workshop for GodotFest 2025

Seeing the forest for the trees: How to think about workflows when designing tools
Learn to ask the right “why” questions, design for change, not against it, and uncover what users really need from your tools.
Robin-Yann Storm

Buy your ticket today: GodotFest.com
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GodotFest - GodotCon Europe 26 @godotfest.com · 07/11/2025
Before you leave for #GodotFest in a few days - if you want to showcase your projects, bring a laptop! We'll have two rooms with tables and power. Spots are first come first serve, but reset during lunch break to give everyone a chance.
Picture of the room Danzig at smartvillage Bogenhausen where GodotFest will be. Four large tables in an open space, one of the tables is labelled "your game here"
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GodotFest - GodotCon Europe 26 @godotfest.com · 07/11/2025
The best-looking UI means nothing if your players can’t read it. In her workshop at #GodotFest, Henni (itsjustletters.de) will show how Godot’s font tools help designers build accessible interfaces: starting from the basics all the way to advanced OpenType features and more!
Image with text, spotlighting a talk or workshop for GodotFest 2025

Oh, that UI looks dope —wish it wasn’t so hard to read tho
Learn what makes text work on screen and how Godot’s typography features can shape how players experience your game.
Henni

Buy your ticket today: GodotFest.com
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GodotFest - GodotCon Europe 26 @godotfest.com · 05/11/2025
The age-old wisdom for adding multiplayer to a complex single player game is: Don't. But the team of Dome Keeper did it anyway! Chris Ridenour will talk about how they did it at #GodotFest
Image with text, spotlighting a talk or workshop for GodotFest 2025

Keeper to Keepers: Adding Multiplayer 
to Dome Keeper
How to approach multiplayer integration in existing Godot projects: insights from Dome Keeper.
Chris Ridenour
KAR Games

Buy your ticket today: GodotFest.com
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GodotFest - GodotCon Europe 26 @godotfest.com · 04/11/2025
Thanks to Miguel (Bitbrain) we now have a beautiful schedule and map overview on GodotFest.com/schedule! It is final and you can plan your days with a certainty. Just press the little ❤ and export to calendar!
Screenshot of the website godotfest.com/schedule , showing a small snippet of talks
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GodotFest - GodotCon Europe 26 @godotfest.com · 04/11/2025
Why write documentation no one reads when your own game can be the documentation? At #GodotFest @rystorm.com will show you how Gyms, Zoos, and Museums help teams test features, showcase assets, and document systems interactively.
Image with text, spotlighting a talk or workshop for GodotFest 2025

Gyms, Zoos, and Museums: Your documentation should be in-game
Turn your documentation into living, playable spaces that make complex systems accessible for the whole team.
Robin-Yann Storm

Buy your ticket today: GodotFest.com
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GodotFest - GodotCon Europe 26 @godotfest.com · 23/10/2025
Did we mention the PlayStation team is going to be at #GodotFest? And you can meet them too!
Image with a message from the PlayStation team:

If you are interested in learning more 
about releasing your game on PlayStation, 
we’d love to meet you!
We will be sharing general information about our consoles, development tools, and the technical onboarding process.
To schedule a meeting with us during GodotFest, please email siegtp.engage@sony.com by the 31st of October 2025 to arrange a time to chat.
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GodotFest - GodotCon Europe 26 @godotfest.com · 21/10/2025
People often ask the team at @Bippinbits what they love most about #Godot. Curious about Luca Andre Martinelli’s answer? It’s productivity! At #GodotFest he will share practical examples and insights from their work on Dome Keeper and PVKK.
Image with text, spotlighting a talk or workshop for GodotFest 2025

Unlocking Godot’s Superpower: Productivity
When your tools don't slow you down, great games happen faster. Discover how Godot’s productivity helps indie teams iterate often and ship better games.
Luca Andre Martinelli
Bipinbits

Buy your ticket today: GodotFest.com
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GodotFest - GodotCon Europe 26 @godotfest.com · 17/10/2025
Can #Godot projects scale without turning into a big mess? With the testing frameworks GdUnit4 and GdUnit4Net, they can! At #GodotFest Mike Schulze will introduce you to the whole world of testing and help you gain more confidence in debugging and maintaining large projects.
Image with text, spotlighting a talk or workshop for GodotFest 2025

Building Robust Games with GdUnit4 & GdUnit4Net
Bring professional testing workflows to your projects using GdUnit4 and GdUnit4Net and build more robust, maintainable games in Godot.
Mike Schulze

Buy your ticket today: GodotFest.com
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GodotFest - GodotCon Europe 26 @godotfest.com · 10/10/2025
Have you ever thought about New Game+ for your Godot projects? In her talk at #GodotFest Patricia Berger will show you how to transform your Backend from single-player experiences into connected, community-driven platforms.
Image with text, spotlighting a talk or workshop for GodotFest 2025

New Game+: Adding Backend Features to Your Godot Projects
Transform your game into a connected experience by adding backend features like analytics, real-time play and social systems.
Patricia Berger

Buy your ticket today: GodotFest.com
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GodotFest - GodotCon Europe 26 @godotfest.com · 05/10/2025
Shipping web games with Godot isn’t simple, but there are ways to make it less painful! At #GodotFest Luca Leonardi will walk you through the actual release of a game, sharing what it took to make it work!
Image with text, spotlighting a talk or workshop for GodotFest 2025

One Does Not Simply Ship Web Games 
with Godot (Yet)
Uncover the tools that make web games in Godot possible while learning what works, what breaks, and what’s still missing.
Luca Leonardi
Rising Pixel

Buy your ticket today: GodotFest.com
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GodotFest - GodotCon Europe 26 @godotfest.com · 02/10/2025
Godot has no official FMOD plugin, but that doesn’t stop our Devs from working with it! In this talk at #GodotFest Peter Havran shows how music & SFX for the roguelike deckbuilder Fogpiercer were built, and gives you tips on plugins, limitations & workflows.
Image with text, spotlighting a talk or workshop for GodotFest 2025

Making Audio for a Godot Project in FMOD
Dive into making music and SFX in Godot without an official FMOD plugin, exploring when to use Godot’s native audio and when FMOD is the better choice.
Peter Havran
Mad Cookies Studio

Buy your ticket today: GodotFest.com
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GodotFest - GodotCon Europe 26 @godotfest.com · 30/09/2025
Reminder that the #GodotFest discount ends today, don't miss it! Undecided? Check the schedule and speakers, there are so many great people we are excited to hear and meet in this community!
Last Day to get 100€ off!
Two days filled with many awesome talks
    → godotfest.com/schedule
in our beautiful venue
    → godotfest.com/venue
with full catering 

GodotFest 2025, 
November 11+12 in Munich, Germany
Tickets discounted from 300€ to 200€
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GodotFest - GodotCon Europe 26 @godotfest.com · 26/09/2025
Ever wondered how some #indie studios keep releasing hit after hit while others sink years into the wrong game? René Habermann, CEO of @bippinbits.bsky.social, lifts the curtain at #GodotFest on validating game ideas and keeping development fun.
Image with text, spotlighting a talk or workshop for GodotFest 2025

Don't ship 
the wrong game!
How to use prototypes, player feedback and smart scoping to identify promising ideas and ensure you build a game people actually want.
René Habermann
Bippinbits

Buy your ticket today: GodotFest.com
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GodotFest - GodotCon Europe 26 @godotfest.com · 23/09/2025
So, which #gamedev and #godot talks make you the most excited for #GodotFest? Let us know!
The schedule of talks for GodotFest. The full list can be read at https://godotfest.com/talks
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GodotFest - GodotCon Europe 26 @godotfest.com · 22/09/2025
Quick reminder, #GodotFest tickets are still cheaper in September. Also, first look at the schedule tomorrow 👀
An image showing a ticket to GodotFest happening on November 11 + 12 in Munich, Germany. It is discounted until the end of September from 300€ to 200€
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GodotFest - GodotCon Europe 26 @godotfest.com · 19/09/2025
Ever wanted to build a map, out of tiles? If only there was something in #Godot to help... Oh wait, there is! But using tilemaps properly can be tricky... luckily we have @jackiecodes.bsky.social speaking at #GodotFest to help!
Image with text, spotlighting a talk or workshop for GodotFest 2025

Tilemaps
All the important lessons from using Tilemaps for 4 years. Learn their strengths and weaknesses, how to use procedural generation for open world games, and proper serialization for saving and loading.
Jackie Codes
on YouTube

Buy your ticket today: 25.godotfest.com
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GodotFest - GodotCon Europe 26 @godotfest.com · 16/09/2025
Many #indieDeveloper s embrace retro or lo-fi graphics for style, nostalgia, and faster production. @anttitiihonen.bsky.social will demonstrate how turning retro limits into strengths led to the unique visuals of Reconfigure at #GodotFest!
Image with text, spotlighting a talk or workshop for GodotFest 2025

Less is More: 
Modern Approaches to Low-Fi Visuals
Learn how to combine low-resolution dithered 3D with modern rendering to create crispy visuals
Antti Tiihonen
Hapatus

Buy your ticket today: 25.godotfest.com
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GodotFest - GodotCon Europe 26 @godotfest.com · 13/09/2025
Cards are a bit like buttons. Buttons with tons of densely packed information, gameplay requirements, interactions, animations, and other juicy visuals to support player fantasy. @krystof-klestil.bsky.social certainly knows this craft and will share it with us at #GodotFest!
Image with text, spotlighting a talk or workshop for GodotFest 2025

Making of Cards 
in Fogpiercer
Learn how the adaptive 2D and 3D versions of Fogpiercer's cards were implemented to look and feel awesome, to work the way they do now.
Krystof Klestil
Mad Cookies Studio

Buy your ticket today: 25.godotfest.com
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GodotFest - GodotCon Europe 26 @godotfest.com · 10/09/2025
Mother nature has created a beautiful place for us. The green and lush forests of the world calm our souls... until we have to render them! Let's hear Karl Bittner's virtual gardening wisdom @ #GodotFest!
Image with text, spotlighting a talk or workshop for GodotFest 2025

Plants, Polygons and Pixels: Large-Scale Vegetation Rendering
A showcase of easy and free workflows for creating 3D assets, the most important shading tricks to get them looking great, and how to use impostors for level-of-detail.
Karl Bittner
hexaquo.at

buy your ticket today: 25.godotfest.com
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GodotFest - GodotCon Europe 26 @godotfest.com · 08/09/2025
No art degree, but need to handle art direction as an #indiedev? Join Simone Mändl’s crash course at #GodotFest and gain the essentials to communicate better and make confident creative choices.
Image with text, spotlighting a talk or workshop for GodotFest 2025

Art Direction Crash Course (for non-artists)
Bridge the gap between artists and non-artists: learn about the basics of composition, lighting, color, and stylization, and how to give better feedback.
Simone Mändl
DU&I

buy your ticket today: 25.godotfest.com
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GodotFest - GodotCon Europe 26 @godotfest.com · 06/09/2025
There is no easy port! Pablo Navarro @rawrlabgames.com has been porting several #Godot games to #NintendoSwitch and even became the main maintainer of a free community port exclusive to switch devs. Hear his advice @ #GodotFest!
Image with text, spotlighting a talk or workshop for GodotFest 2025

My experience porting 
to Nintendo Switch
Explore the journey of porting Godot games to Nintendo Switch and Xbox, learn from practical experiences, common challenges, and lessons learned along the way. 
Pablo Navarro
Game developer, porter and publisher RAWRLAB Games
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GodotFest - GodotCon Europe 26 @godotfest.com · 05/09/2025
How can you incorporate accessibility & DEI into game development with #Godot from the start? Chrysa Bika, researcher @ TUM, will present approaches, methods, and practical guidelines @ #GodotFest for co-designing with players at the center.
Image with text, spotlighting a talk or workshop for GodotFest 2025

Putting Players First:  Accessibility & Diversity, Equity, and Inclusion
Creating games where all people can belong, connect, and fully take part in play.
Chrysa Bika
Researching Games and 
Human-Computer Interaction
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GodotFest - GodotCon Europe 26 @godotfest.com · 02/09/2025
Can #Godot expand beyond indie games, into AA territory? Well, the best way to learn is by doing, so the team @epictellers.bsky.social set out to create an entire full-scale cRPG, all in Godot! Learn more about this crazy endeavour @ #GodotFest!
Image with text, spotlighting a talk or workshop for GodotFest 2025

Building Starfinder: Professional Godot at Scale
Learn about the unexpected advantages, difficulties, workarounds and the resulting workflows of using Godot in AA development, based on real unfiltered production insights from a 30-person development team.
Ricard Pillosu, Felix Rios, Maria Calle
Epictellers
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GodotFest - GodotCon Europe 26 @godotfest.com · 31/08/2025
Ever wondered what's going on behind #HallsofTorment? We're excited to confirm the talk by Paul Lawitzki, sharing lots of technical learnings @ #GodotFest! There's bound to be insights for every #gamedev!
Image with text, spotlighting a talk or workshop for GodotFest 2025

A Peek Under the Hood: Technical Learnings from Halls of Torment
About project structure, programming patterns, performance profiling, and more.
Paul Lawitzki
Chasing Carrots
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GodotFest - GodotCon Europe 26 @godotfest.com · 30/08/2025
Any questions? @coppolaemilio.com from the Godot Foundation will be hosting a Q&A session for everyone to chat and glean some insights into #Godot and its inner workings @ #GodotFest , so bring all the questions you have!
Image with text, spotlighting a talk or workshop for GodotFest 2025

Godot Foundation Q&A
Do you have any questions about Godot you would like to ask the people at the Godot Foundation? After a short update about the projects we are working on, feel free to ask anything!
Emilio
Godot Foundation
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GodotFest - GodotCon Europe 26 @godotfest.com · 29/08/2025
Ctrl + A, AudioStreamPlayer node, turn autoplay on.. done! Congrats, you've added music to your #Godot game. The most boring and bland kind of music. Learn how make it way better with adaptive audio, taught by Paul Bittmann @ #GodotFest
Image with text, spotlighting a talk or workshop for GodotFest 2025

Beyond the Loop: A Primer on Interactive Music in Godot
Learn how to make your music layered and adaptive, add transitions and communicate effectively with composers.
Paul Bittmann
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GodotFest - GodotCon Europe 26 @godotfest.com · 28/08/2025
Here's the first little sneak peek at one of the upcoming talks @ #GodotFest we're excited about: The Blender team will be talking about their experiences with the Godot Engine during the making of DOGWALK!
Image with text, spotlighting a talk or workshop for GodotFest 2025

Making of DOGWALK
A short open source game, centered around incorporating Blender & Godot. Get insight into the planning & game design, the paper-craft art style and our glTF & Blender Asset oriented pipeline.
Blender
Vivien Lulkowski 
Simon Thommes 
Julien Kaspar
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GodotFest - GodotCon Europe 26 @godotfest.com · 27/08/2025
Submissions are now closed and decided 👀 While confirmations go out to speakers, we'd like to thank the committee for their help! Stay tuned for lots of upcoming spotlights for #GodotFest
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GodotFest - GodotCon Europe 26 @godotfest.com · 14/07/2025
Final day to catch the #GodotFest early bird discount!
Visit GodotFest.com to get your tickets!
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GodotFest - GodotCon Europe 26 @godotfest.com · 12/07/2025
The earlier you grab your #GodotFest tickets, the cheaper they are and the more time you will have to plan your trip! (also look at that pretty venue)
An image showing the GodotFest venue, with text reading
3 more days
Early Bird discount
GodotFest.com

150€ Early Bird   limited July 15th

200€ Regular     limited October 1st
300€ Late Bird
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GodotFest - GodotCon Europe 26 @godotfest.com · 10/07/2025
Fancy a free ticket for #GodotFest? Have you considered volunteering a little time during or before the event? We’d love your help! Join our discord and apply here: discord.gg/RVbrW9FKEB Thank you!
A ticket for GodotFest on the 11+12 of November, in Munich, Germany
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GodotFest - GodotCon Europe 26 @godotfest.com · 08/07/2025
The #GodotFest Early Bird Discount ends in only 7 days - get your Ticket now and see what's new in the Godot ecosystem, listen to talks, workshops and connect with people who love Godot! 💙
Infographic showing that the GodotFest Early Bird tickets (discounted at 150€) are on sale for only 7 more days!
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GodotFest - GodotCon Europe 26 @godotfest.com · 01/07/2025
Due to a technical issue, the Early Bird Pass was not available yesterday - it's now available again!
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GodotFest - GodotCon Europe 26 @godotfest.com · 25/06/2025
Looking for a place to stay at #GodotFest? We've added a section on our website for places to stay right next to the venue! godotfest.com#hotels
Photo of hotels close to the venue.
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