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chris brady

@1600frogs.itch.io
366 followers 335 following 814 posts

level designer / mapper blighted, drift, echo point nova info_player_start enjoyer badman-dev.github.io/chrisbrady

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Reposted by chris brady
uesp.net @uesp.net · 7h
Pictured: A rat heroically knocking down a wall to allow you to escape prison and save the world.
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Morgan Park @morganpark.bsky.social · 02/10/2026
Don't mind me, just Valve patch notes-posting. www.pcgamer.com/gaming-indus...
pcgamer.com
Valve's patch note supremacy
The king of patch notes reclaims its throne.
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Guide The Player @guidetheplayer.bsky.social · 01/10/2026
Level design isnot just a state of mind anymore
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suzanne @binarypartitioned.space · 02/10/2026
Psst. Skin Deep is 40% off for the next week. Sneeze, crawl on your belly, argue with severed heads, mishandle firearms, commit digital mischief. store.steampowered.com/app/301280/S...
store.steampowered.com
Save 40% on Skin Deep on Steam
Skin Deep is an immersive first-person shooter. We got sneezing. We got things getting stuck in your feet. Stalk through a vast non-linear starship and sneak, subvert, and sabotage to survive in this ...
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Makkon @makkon.bsky.social · 29/09/2026
I'm immensely proud to announce that my texture library that's been in the making for nearly a decade is now available on my itchio store for indie devs to purchase commercial licenses. makkon.itch.io
screenshot of my itchio store, showing several texture packs available for purchse
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chris brady @1600frogs.itch.io · 29/09/2026
new deadlock art looks crazy, really stoked to check it out
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Stacey Mason @stcymsn.bsky.social · 15/10/2024
Formal affordances are the elements that pull a player toward certain actions, they “cry out” for the player to take those actions. Material affordances are the actions a system actually allows the player to take. Agency occurs when the two are in balance. (Mateas 2001)
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chris brady @1600frogs.itch.io · 27/09/2026
I read the trainspotting book when I was in highschool and it was kind of a fun spectacle just trying to decrypt what anything met
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chris brady @1600frogs.itch.io · 27/09/2026
haha, apocalypter
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chris brady @1600frogs.itch.io · 27/09/2026
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chris brady @1600frogs.itch.io · 27/09/2026
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chris brady @1600frogs.itch.io · 27/09/2026
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Reposted by chris brady
Quake Map of the Day @motd.cataclysmal.org · 25/09/2026
Author(s): dublinsk Title: Shambler Home The homewrecker has arrived... www.slipseer.com/index.php?resource… #copper #dub #shambler-home #slipseer #quake
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Coyote vs. LinkedIn @knabewolf.bsky.social · 22/09/2026
September, but I lost my 45 adapter
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chris brady @1600frogs.itch.io · 21/09/2026
got to help write one of the blighted blogposts about our game's world structure store.steampowered.com/news/app/297...
store.steampowered.com
Blighted - Devlog 4: Release Timing Update + Game & World Structure - Steam News
How the World Works
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Thew @amazingthew.bsky.social · 18/09/2026
god i love videogames. have you heard about "places"? they are called locations
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suzanne @binarypartitioned.space · 17/09/2026
at some point in my CS:Source map collecting days I extracted a map into my game folder which reskinned the default flatscreen television model with this frame from Batman V Superman on it. I'm not 100% sure how to revert it so he's been popping up everywhere for years at this point. hello batman.
Counter-Strike Source screenshot. The player is ignoring a match to consult a flatscreen television with a glowy-eyed Batman on it.
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chris brady @1600frogs.itch.io · 17/09/2026
roman sands rebuild good. at least one of the sound effects sounds like my cat. keep losing my money on the cows
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chris brady @1600frogs.itch.io · 16/09/2026
congrats!
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chris brady @1600frogs.itch.io · 16/09/2026
the long drive
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chris brady @1600frogs.itch.io · 16/09/2026
hmmm
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chris brady @1600frogs.itch.io · 15/09/2026
always been curious about thief with ssao. missions with brighter ambient lights sort of just had their shaded areas look like an ugly darkened fullbright
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chris brady @1600frogs.itch.io · 13/09/2026
consider my horizons broadened
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chris brady @1600frogs.itch.io · 13/09/2026
heartbroken to discover that doodads will not move with terrain
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chris brady @1600frogs.itch.io · 13/09/2026
game immediately crashed after this
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chris brady @1600frogs.itch.io · 13/09/2026
playing NOLF and the music broke in this club level
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Princess Space Catt 💙 @spacecatt.bsky.social · 10/09/2026
Roman Sands RE:Build, our plucky lil jumped up video game comes out in 6 days.
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chris brady @1600frogs.itch.io · 06/09/2026
Fincher's The Killer
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chris brady @1600frogs.itch.io · 02/09/2026
deranged and delightful
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vfig @vfig.bsky.social · 02/09/2026
Big Walk x Pathologic www.reddit.com/r/pathologic...
reddit.com
From the pathologic community on Reddit: Big Walk × Pathologic (Art by my lovely friend @N0inaa)
Explore this post and more from the pathologic community
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Foos @borzoi.photography · 02/09/2026
crazy that america won't adopt transit systems like this
a jpeg of morrowind's various transit systems and how they interact/intersect.
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Etienne Jacob @bleuje.com · 01/09/2026
A little “Brick Territories” experiment. → bleuje.com/js_sketches/...
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chris brady @1600frogs.itch.io · 28/08/2026
the daily shame of joining the morning meeting with my toronto coworkers during the american century of humiliation is going to be a little more specific tomorrow huh
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chris brady @1600frogs.itch.io · 28/08/2026
comically enough, for a while there detroit did just have burnt out skyscrapers
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chris brady @1600frogs.itch.io · 27/08/2026
eagerly competing high scores on vholume with my friends. this is the life
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chris brady @1600frogs.itch.io · 26/08/2026
congrats on the launch!
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Jacob Geller @jacobgeller.com · 25/08/2026
back before AI, video game developers had to make every digital woman look the same through hard work and artistry
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Skeletons in Video Games @skeletonsinvgs.bsky.social · 22/08/2026
Legendary Tales
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chris brady @1600frogs.itch.io · 22/08/2026
aparently the mapping sdk is just an unreal project. very compelling prospects for installing the scythe plugin and just rolling with concrete hotspots.
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chris brady @1600frogs.itch.io · 22/08/2026
I got so used to the way straftat looked that vholume simply having nice lighting and volumetric fog has me on an "ooh, aah" loop
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chris brady @1600frogs.itch.io · 20/08/2026
its giving baby steps
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aurora� @xrysalist.bsky.social · 19/08/2026
bruh
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Zachary Reese @zreese.bsky.social · 17/08/2026
I was an unofficial artist-in-residence at the phila zoo when I was unemployed ~2010-2011. Smoked weed every day and just watched the orangutans from a lawn chair while I doodled in a notebook. It was incredible.
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chris brady @1600frogs.itch.io · 14/08/2026
honorary thief fan mission
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chris brady @1600frogs.itch.io · 12/08/2026
nine buildings and a market: the game
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chris brady @1600frogs.itch.io · 12/08/2026
the plot thickens...
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chris brady @1600frogs.itch.io · 12/08/2026
my mind jumps to the titular daggerfall first as a kingdom, which to me is funnier since it maintains the inconsistency
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chris brady @1600frogs.itch.io · 12/08/2026
the TES naming scheme (or lack thereof) is so amusing to me. not a single mainline entry follows the same standard despite most of them being place names. in this case, they'd be naming it after an in-world city.
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chris brady @1600frogs.itch.io · 11/08/2026
looking at Iron Nest and wondering if there's yet a label for these sort of Papers Please style games seeing as there's quite a few now? Choose your own adventure job sims?
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chris brady @1600frogs.itch.io · 11/08/2026
thief, quake, and half-life mapping mostly!
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