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chris brady

@1600frogs.itch.io
367 followers 336 following 814 posts

level designer / mapper blighted, drift, echo point nova info_player_start enjoyer badman-dev.github.io/chrisbrady

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Reposted by chris brady
Guide The Player @guidetheplayer.bsky.social · 01/10/2026
Level design isnot just a state of mind anymore
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suzanne @binarypartitioned.space · 02/10/2026
Psst. Skin Deep is 40% off for the next week. Sneeze, crawl on your belly, argue with severed heads, mishandle firearms, commit digital mischief. store.steampowered.com/app/301280/S...
store.steampowered.com
Save 40% on Skin Deep on Steam
Skin Deep is an immersive first-person shooter. We got sneezing. We got things getting stuck in your feet. Stalk through a vast non-linear starship and sneak, subvert, and sabotage to survive in this ...
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Makkon @makkon.bsky.social · 29/09/2026
I'm immensely proud to announce that my texture library that's been in the making for nearly a decade is now available on my itchio store for indie devs to purchase commercial licenses. makkon.itch.io
screenshot of my itchio store, showing several texture packs available for purchse
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chris brady @1600frogs.itch.io · 29/09/2026
new deadlock art looks crazy, really stoked to check it out
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Stacey Mason @stcymsn.bsky.social · 15/10/2024
Formal affordances are the elements that pull a player toward certain actions, they “cry out” for the player to take those actions. Material affordances are the actions a system actually allows the player to take. Agency occurs when the two are in balance. (Mateas 2001)
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chris brady @1600frogs.itch.io · 27/09/2026
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Quake Map of the Day @motd.cataclysmal.org · 25/09/2026
Author(s): dublinsk Title: Shambler Home The homewrecker has arrived... www.slipseer.com/index.php?resource… #copper #dub #shambler-home #slipseer #quake
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Coyote vs. LinkedIn @knabewolf.bsky.social · 22/09/2026
September, but I lost my 45 adapter
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chris brady @1600frogs.itch.io · 21/09/2026
got to help write one of the blighted blogposts about our game's world structure store.steampowered.com/news/app/297...
store.steampowered.com
Blighted - Devlog 4: Release Timing Update + Game & World Structure - Steam News
How the World Works
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Thew @amazingthew.bsky.social · 18/09/2026
god i love videogames. have you heard about "places"? they are called locations
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suzanne @binarypartitioned.space · 17/09/2026
at some point in my CS:Source map collecting days I extracted a map into my game folder which reskinned the default flatscreen television model with this frame from Batman V Superman on it. I'm not 100% sure how to revert it so he's been popping up everywhere for years at this point. hello batman.
Counter-Strike Source screenshot. The player is ignoring a match to consult a flatscreen television with a glowy-eyed Batman on it.
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chris brady @1600frogs.itch.io · 17/09/2026
roman sands rebuild good. at least one of the sound effects sounds like my cat. keep losing my money on the cows
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chris brady @1600frogs.itch.io · 16/09/2026
hmmm
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chris brady @1600frogs.itch.io · 15/09/2026
always been curious about thief with ssao. missions with brighter ambient lights sort of just had their shaded areas look like an ugly darkened fullbright
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chris brady @1600frogs.itch.io · 13/09/2026
playing NOLF and the music broke in this club level
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Princess Space Catt 💙 @spacecatt.bsky.social · 10/09/2026
Roman Sands RE:Build, our plucky lil jumped up video game comes out in 6 days.
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vfig @vfig.bsky.social · 02/09/2026
Big Walk x Pathologic www.reddit.com/r/pathologic...
reddit.com
From the pathologic community on Reddit: Big Walk × Pathologic (Art by my lovely friend @N0inaa)
Explore this post and more from the pathologic community
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Foos @borzoi.photography · 02/09/2026
crazy that america won't adopt transit systems like this
a jpeg of morrowind's various transit systems and how they interact/intersect.
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Etienne Jacob @bleuje.com · 01/09/2026
A little “Brick Territories” experiment. → bleuje.com/js_sketches/...
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chris brady @1600frogs.itch.io · 28/08/2026
the daily shame of joining the morning meeting with my toronto coworkers during the american century of humiliation is going to be a little more specific tomorrow huh
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chris brady @1600frogs.itch.io · 27/08/2026
eagerly competing high scores on vholume with my friends. this is the life
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Jacob Geller @jacobgeller.com · 25/08/2026
back before AI, video game developers had to make every digital woman look the same through hard work and artistry
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Skeletons in Video Games @skeletonsinvgs.bsky.social · 22/08/2026
Legendary Tales
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chris brady @1600frogs.itch.io · 22/08/2026
I got so used to the way straftat looked that vholume simply having nice lighting and volumetric fog has me on an "ooh, aah" loop
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aurora� @xrysalist.bsky.social · 19/08/2026
bruh
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Zachary Reese @zreese.bsky.social · 17/08/2026
I was an unofficial artist-in-residence at the phila zoo when I was unemployed ~2010-2011. Smoked weed every day and just watched the orangutans from a lawn chair while I doodled in a notebook. It was incredible.
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chris brady @1600frogs.itch.io · 12/08/2026
the TES naming scheme (or lack thereof) is so amusing to me. not a single mainline entry follows the same standard despite most of them being place names. in this case, they'd be naming it after an in-world city.
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chris brady @1600frogs.itch.io · 11/08/2026
looking at Iron Nest and wondering if there's yet a label for these sort of Papers Please style games seeing as there's quite a few now? Choose your own adventure job sims?
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Rain @orbitaldot.com · 10/08/2026
Make evil game design choices for the sole purpose of being funny
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Sargoth (gyromantically haberdashing iamb) @longersky.com · 02/08/2026
WAD, wontfix, ticket closed
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chris brady @1600frogs.itch.io · 02/08/2026
just did a desert bus from toronto to cincy. canada has better maintained highways but I like the non commercialized ohio rest stops better than ontario's. they have a previously unappreciated amount of Soul
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jade's gallery @gallery.oat.zone · 29/07/2026
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chris brady @1600frogs.itch.io · 24/07/2026
I have no interest in playing the new halo ce for a lot of reasons but I am nonetheless curious as to how you even overhaul a game who's only real issue is that the level design is a copy-paste mess for a third of the playtime
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chris brady @1600frogs.itch.io · 17/07/2026
a romp
The Long Walk, Obsession, Welcome to the Dollhouse, and Castration Movie 2
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Serenity Forge @serenityforge.com · 16/07/2026
The resort never closed. You were simply early. Today, we’re excited to share that Roman Sands RE:Build and Paratopic: Overdub will launch on September 16th. Thank you for your patience and support, see you there! ❤️ serenityforge.com/games/roman-... serenityforge.com/games/parato...
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yoyogames archive @yygarchive.bsky.social · 16/07/2026
First Person Pooper (jakebak24, 2011-09-18) COD nazi zombies
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poondonkus @poondonkus.bsky.social · 13/07/2026
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chris brady @1600frogs.itch.io · 13/07/2026
hairy boots spotted by ohio river
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HolBolDoArt🏳️‍🌈 @holboldoart.bsky.social · 08/07/2026
Castle things
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headfallsoff @headfallsoff.com · 07/07/2026
xbox firing all the id engineers might be the single funniest evil decision made by a games executive ever thats could potentially somehow be stupider than the 1 billion users a day quote
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Guide The Player @guidetheplayer.bsky.social · 29/06/2026
Level designers keep in mind the following “principles” from/for your approach to developing your level in your game: -are tber alternate play spaces? Try hiding a “gift” or an “treasurer or something else equally delighting the player -claimable surfaces -can you play as a frog
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nat. @natclayton.bsky.social · 30/06/2026
the second you get into making and showing games at booths, you realise Marathon Steve is all around us.
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erysdren @erysdren.bsky.social · 24/06/2026
hi me and my partner are severely broke after i lost my job in May. we could both really use some help for groceries and food delivery (as i don't have my own transportation) any little bit helps, thank you. www.paypal.me/JaycieErysdren www.venmo.com/u/erysdren cash.app/$erysdren
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erysdren @erysdren.bsky.social · 20/06/2026
sorry to everyone who suggested genuinely good name ideas, but i think i've decided on the new name for SourceRadiant
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Zuul Nightingale🚪 @danaenight.northsky.social · 18/06/2026
Tomorrow I'll be doing a live stream with Warren Spector chatting about immersive sims and being decades into our game dev careers (lol modding counts) while we check out Thick as Thieves with some extra-cool-lovely members of that game's dev team. More detail soon but it'll happen here at 8pm CEST:
youtube.com
Megabit Publishing
Megabit was created to deliver stunningly creative and exciting games to players around the world through world-class publishing. Subscribe to our channel to stay ahead of the game!
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chris brady @1600frogs.itch.io · 18/06/2026
my DMs here got raptured last year when ohio enacted an age verification law but I guess they're just back now
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gil lawson @gil-lawson.bsky.social · 17/06/2026
Ready, set, be of use. goblinAmerica is out in Early Access on Steam now. store.steampowered.com/app/1944040/...
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loren schmidt @lorenschmidt.bsky.social · 16/06/2026
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Casey S. Pumpkins 🎃 @caseyexplosion.bsky.social · 11/06/2026
There's a level of AI usage in game development where, if you read between the lines, the developers are saying "we're only using it to placate the failson seagull so he'll get off our case and we can get back to work" but they can't say they're just jangling keys for a bloviating manager.
static.klipy.com
Choopo Jingle: Keys Swinging
ALT: Choopo Jingle: Keys Swinging
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RetroSpace // immersive discopunk space horror @retrospacegame.bsky.social · 11/06/2026
DEMO IS OUT NOW! Play around with it, experiment with playstyles, try to break it, and above all, send us your feedback! We're proud to finally show you the game we've poured our everything into. Steam: store.steampowered.com/app/2067820/...
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