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zarlin

@zarlin.bsky.social
259 followers 459 following 79 posts
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Reposted by zarlin
mochi | comms open @bakedmochi.com · 28/09/2026
coral, glalie, and screamypuff #bkdmch_art #pokemon #pokemonhorizons
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mochi | comms open @bakedmochi.com · 18h
lapsang #bkdmch_art #oniopticaloperations
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Cherub @polygoncherub.bsky.social · 28/09/2026
Overly simplifying what I'm doing, but you can see some of the steps to the final render. #CherubDev #UE5
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veroro @veroro.bsky.social · 28/09/2026
Commission for Gyrahine on Vgen! #art #vgen #vgencomm #dehya #genshinimpact
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Nifflas @nifflas.bsky.social · 27/09/2026
I find the best way to not let myself get too down by the influx of AI is, find things that do not use AI. Celebrate it and share it! There's still so much of it, everywhere.
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mochi | comms open @bakedmochi.com · 27/09/2026
oni optical operations: sponsors the companies and organizations bakedmochi.com/oni-optical-... #bkdmch_art #oniopticaloperations
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mochi | comms open @bakedmochi.com · 27/09/2026
one of the members of the teahouse is lapsang, which is the next oc piece to be done hopefully soon wip
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mochi | comms open @bakedmochi.com · 26/09/2026
vina #bkdmch_art #oniopticaloperations
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mochi | comms open @bakedmochi.com · 25/09/2026
environment for @bombambo.bsky.social noroi's shrine garden #vgencomm #bkdmch_art
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SEGA SATURN, SHIRO! @segasaturnshiro.bsky.social · 24/09/2026
Is there any harm in using AI to work on — or entirely create — projects for the Sega Saturn and elsewhere in the retro gaming scene? Yes, PandaMonium says in this opinion column, equating such work to digital asbestos: www.segasaturnshiro.com/2026/09/24/c... #sega #saturn #segasaturn #retrogaming
segasaturnshiro.com
Column: All A.I. Projects Are Digital Asbestos
The views expressed in this article do not necessarily represent the views of all SHIRO! Media Group contributors. The cost of modern day video game consoles and personal computers have skyrocketed…
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mochi | comms open @bakedmochi.com · 21/09/2026
tan and buff goldshi for anh11 #vgencomm #bkdmch_art #umamusume
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koyorin @koyorin.bsky.social · 20/09/2026
deathless
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nrcgray.bsky.social @nrcgray.bsky.social · 20/09/2026
I finished the lineart for this picture finally 😅 Lady knight chillin' in the grass:
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mochi | comms open @bakedmochi.com · 16/09/2026
malenia #eldenring #bkdmch_art
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mochi | comms open @bakedmochi.com · 13/09/2026
another wip a small start for a new piece that i really hope to have done soon
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elementbound @elementbound.bsky.social · 12/09/2026
long time no post, let's do a writeup on procedural mapgen! 🧵 on how it went from a complicated mess to placing legos #godotengine #gamedev
bell curve going from "put room after room" through "heuristic based gradient desctent layout generation" back to "put room after room"screenshot of the Godot editor showing a procedurally generated dungeon
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mochi | comms open @bakedmochi.com · 12/09/2026
hmm hopefully this piece doesn't beat my ass like she did in game
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neo @neorarty.bsky.social · 12/09/2026
ccc
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nrcgray.bsky.social @nrcgray.bsky.social · 11/09/2026
This is one of the first pictures I ever put up online:
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mochi | comms open @bakedmochi.com · 11/09/2026
doodles of some different ways core energy appears #bkdmch_sketch #oniopticaloperations
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mochi | comms open @bakedmochi.com · 11/09/2026
hey artists what does your sona look like? tengu demi-human. the version that lives in my oc world is female and is drawn with full wings. if i draw a self portrait, its male and i tend to draw the wings mini floating on the side of the head
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Lundi @cilundi.bsky.social · 11/09/2026
Eunectes #Arknights
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mochi | comms open @bakedmochi.com · 09/09/2026
study. trying to get a better feel for these brushes and painting style
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mochi | comms open @bakedmochi.com · 08/09/2026
wip
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mochi | comms open @bakedmochi.com · 07/09/2026
duality #bkdmch_art
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mochi | comms open @bakedmochi.com · 07/09/2026
watermelon party with nil and aris chibis for @glaringelf.bsky.social thank you for being the first to get some chibis from me and trusting me with your characters! #vgencomm #bkdmch_art
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𝕯𝖆𝖓🍂🎃🕸️ @arepublic86.bsky.social · 05/09/2026
Charlotte Wainwright restoring and saving old/ancient books. www.wainwrightbookbinding.com
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mochi | comms open @bakedmochi.com · 04/09/2026
#bkdmch_sketch
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mochi | comms open @bakedmochi.com · 04/09/2026
no more blue skies #bkdmch_art #oniopticaloperations
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nyte-tyde.bsky.social @nyte-tyde.bsky.social · 03/09/2026
Power and Meowy
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mochi | comms open @bakedmochi.com · 03/09/2026
in the grey while blue
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mochi | comms open @bakedmochi.com · 02/09/2026
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Whelm 🐧Out now on Steam @lessergames.com · 02/09/2026
I've been working on a foliage shader. It interacts with the player, global wind and wind effects. #gamedev #indiedev
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RJ Palmer 🔜 LBX 637 @rj-palmer.com · 01/09/2026
⚔️🔥CAPTURE QUEST: CHARIZARD🔥⚔️ I have wanted to paint this for over a decade and spent the last year of my life fighting to bring it to the finish line. Please take a look, there is a lot to see
Gargantuan illustration of a charizard redesigned in the style of a monster hunter elder dragon. There are 4 hunters attacking him and their pikapalico is readying a voltorb bomb to throw. There is so much stuff in there, I spent a damn year on this. I'm exhausted.
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mochi | comms open @bakedmochi.com · 01/09/2026
marzena oc of tskmartinsen tried a different method of rendering for this one. hopefully it's not too rough #bkdmch_art
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mochi | comms open @bakedmochi.com · 01/09/2026
bunny alice my part of an art trade with @fundeeraaja.bsky.social #bkdmch_art
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KDE @kde.org · 01/09/2026
Design us a #3D #Konqi You have the #Blender skills, we have the reference! kde.org/anniversarie... Send us designs we can use in graphics, #animations, #3Dprinted figurines, action figures and trophies for Akademy Awards and forever be revered by the KDE Community! #B3d #Blender3d
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mochi | comms open @bakedmochi.com · 31/08/2026
guess
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mochi | comms open @bakedmochi.com · 31/08/2026
vivianne and her ever-growing horde of treasure skeb-like for @cretinthebird.bsky.social #vgencomm #bkdmch_art
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Robin Ward @eviltrout.com · 21/08/2026
I wrote up tips for saving and loading games durably in Godot. It's stuff I wish I'd known before shipping games on PC: eviltrout.com/blog/2026-08...
eviltrout.com
Tips for Saving Game Data in Godot
How we made save games in The Roottrees are Dead and The Incident at Galley House resilient to full disks and failing hard drives.
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mochi | comms open @bakedmochi.com · 30/08/2026
doodle day #bkdmch_sketch
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Doober @doobermcgoober.bsky.social · 30/08/2026
Broken Wings rekka (It's more Riven)
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nyte-tyde.bsky.social @nyte-tyde.bsky.social · 30/08/2026
Dressing up Rei
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FGsketch (comms open) @fgsketch.bsky.social · 29/08/2026
Velvet Crowe Older drawing of a character poll winner that I never posted here
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