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Xenthos

@xenthos.bsky.social
383 followers 289 following 197 posts

Artist, modder & Souls + MH fan. Working on Dark Souls: Furnace of War, an overhaul mod for DSR. No ETA. Posts aren’t always related. Discord: discord.gg/kBmbUudQUF Profile art: @auroraunity.bsky.social Diana 💚

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Xenthos @xenthos.bsky.social · 04/08/2026
Fair enough. When I say justified I mean it’s reasonable to feel some amount of frustration in misplaced feedback after revealing a costume that was worked on over months. I’ve known Layell long enough to see playfulness in his message, but it’s always hard to convey that sort of banter in text.
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Xenthos @xenthos.bsky.social · 04/08/2026
But yeah, no one meant to "punch down" on anyone; none of these jokes were targeted at a specific person. It was just a funny moment that devolved into Lucario feet jokes at the end of the day.
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Xenthos @xenthos.bsky.social · 04/08/2026
Not as far as I know, and I agree these replies were a bit backhanded but also a bit justified imo? From the costume artists' POV (hi I helped), giving feedback about something we didn't even touch feels pretty dismissive, especially going as far as doubling down on it after clarification.
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Xenthos @xenthos.bsky.social · 04/08/2026
I'm not sure why my own message is included in your post when I was just saying how silly it was that this was even a convo. Since we're sharing context, you left out that you didn't jump into the convo until after it had been clarified *multiple* times that it was vanilla. Look at the timestamps.
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Bird of Light @birdoflight.pmd.social · 12/05/2026
Tobi... Kadachi?! Guess Midna's a Monster Rider now
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crimsonguitarist.bsky.social @crimsonguitarist.bsky.social · 03/05/2026
Since releasing Beast Cut, I wanted to take a moment to thank the folks who worked tremendously hard on Beast Cut, our platform fighter entry for the #FightingGameAprilJam2026
The logo for the new platform fighter Beast Cut, released for the Fighting Game April Jam 2026
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Xenthos @xenthos.bsky.social · 22/04/2026
WIP textures
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crimsonguitarist.bsky.social @crimsonguitarist.bsky.social · 21/04/2026
Progress on Beast Cut This is my team's entry in the #FightingGameAprilJam2026, we've made a ton of progress so far and have a ton more to go!
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Xenthos @xenthos.bsky.social · 17/04/2026
Meet Cliff, a character in my team's project for the #FightingGameAprilJam2026 Designed, modeled and rigged by myself. Paused texturing to focus on animations, but I got a decent amount of those done today, so I'll resume and post an update soon. In the meantime, please admire his whip-flamberge 👀
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Xenthos @xenthos.bsky.social · 17/04/2026
...Animations such as this one! Before ~a week ago, I'd never actually animated in Blender; this was a great excuse to learn and get away from Cascadeur (nothing against it, but I've wanted to limit how much I hop between programs). Pretty happy with my results so far! #FightingGameAprilJam2026
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Bird of Light @birdoflight.pmd.social · 17/04/2026
WIP character I'm working on for my first GameJam! He's been a lot of fun to make so far! #FightingGameAprilJam2026
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Xenthos @xenthos.bsky.social · 17/04/2026
Meet Cliff, a character in my team's project for the #FightingGameAprilJam2026 Designed, modeled and rigged by myself. Paused texturing to focus on animations, but I got a decent amount of those done today, so I'll resume and post an update soon. In the meantime, please admire his whip-flamberge 👀
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Xenthos @xenthos.bsky.social · 20/03/2026
Felt like drawing/designing a dragon oni character or something. Kind of MH/DMC inspired. Unsure how far I'll take it, but it'd be fun to fully realize and sculpt someday. It was good practice painting scales/horns either way. Hair or no hair? With reminds me of Lorian from DS3.
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smash3c.bsky.social @smash3c.bsky.social · 16/03/2026
Introducing the Smash 3CLSS the brand-new "AI" "upscaler"! Turn Smash 3C into higher fidelity… No, FUCK IT. I don’t want a sensible parody. The Brawl artstyle is better than this slop. How is the biggest corp in the world plopping out bullshit? Fuck them and fuck AI. S3C out
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Xenthos @xenthos.bsky.social · 10/01/2026
This post is how I found out </3
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Xenthos @xenthos.bsky.social · 04/01/2026
It happened so fast yet also in slow motion. Just insane. I joked to my mom that in another timeline I died, but I seriously feel very, very lucky. That could’ve gone a hundred other ways.
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Xenthos @xenthos.bsky.social · 04/01/2026
The moment keeps replaying in my head. It was a rush of thoughts like, “I’ve hydroplaned before, I can stop this,” to then, “I can’t stop it, I’m gonna hit another car” “Oh god I didn’t but I’m now rolling, is this where I die?” “Please finish rolling this last time at least so I’m not upside-down”
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Xenthos @xenthos.bsky.social · 04/01/2026
Hydroplaned on an off-ramp and had an accident. Car rolled 2 or 3 times down a hill. Very fortunately for me, it finished rolling upright, not quite in water, and I wasn’t injured at all. Surreal experience to say the least. I feel so lucky for the car being my biggest concern.
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Xenthos @xenthos.bsky.social · 30/11/2025
I’d love to see more of how you handled that! Looks great
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arfa @arfastuff.bsky.social · 14/11/2025
extremely cool mod and goated modder, they actually gave me the sauce of map editing and did some stuff for the new fading flame www.nexusmods.com/darksoulsrem...
nexusmods.com
Dark Souls Extended
Extending vanilla areas.
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Rhodan @rhodanwastaken.bsky.social · 13/11/2025
Cinquedea's now got Beast Claw R2 feints (instead of other daggers' parry R2 feints) and Raging Beast skill to complement its bestial themeing. Feints also allow for a nice quick follow-up incantation cast to keep pressure.
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Xenthos @xenthos.bsky.social · 10/11/2025
I also made some color corrections to my Royal Swordsman icons. I really spent a stupid amount of time on these... but I have a better setup now. I should be able to knock my future icons out quicker. Here they are with some vanilla icons. I'm happy with how well I matched the style!
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Xenthos @xenthos.bsky.social · 10/11/2025
New Alva equipment render icons. For comparison, here are the crunchy ones from Remastest above. DS2's icons are lower res to begin with, and I think we just didn't bother upscaling when resizing them lol
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george / king bore haha @kingborehaha.bsky.social · 08/11/2025
its kinda crazy how long spears are in dark souls 1
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Xenthos @xenthos.bsky.social · 07/11/2025
Alva armor revamp. Improved vertex normals, tangents, culling, weighting, and most obviously, spec maps. I took what I could from Guardian's costume in Nightreign and it came out great! I'll be doing the icon renders next.
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Bird of Light @birdoflight.pmd.social · 07/11/2025
The Immortal armor set from one of my favorite games, Dragon's Dogma! Sovereign's Mantle optional Always wanted to port over a few armor pieces from DDDA/DDON, it's got some great designs!
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Xenthos @xenthos.bsky.social · 07/11/2025
Royal Swordsman Quite happy with how the renders came out! For my mod, I will be touching up some of the old DS2 sets Nordgaren and I ported to Remastest way back when, as well as of course porting even more. I also plan to rerender all of the icons in DS1's style for consistency.
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Xenthos @xenthos.bsky.social · 02/11/2025
Asch next, Asch next! These are wonderful btw I love them
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Xenthos @xenthos.bsky.social · 31/10/2025
Slowly, slowly getting closer to completion. I wanted to splice some different angles together for fun.
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Xenthos @xenthos.bsky.social · 31/10/2025
Slowly, slowly getting closer to completion. I wanted to splice some different angles together for fun.
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Xenthos @xenthos.bsky.social · 31/10/2025
Still got plenty left to do, but I at least imported the correct weapon finally lol. Had some corrections to make for the difference in length.
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Xenthos @xenthos.bsky.social · 30/10/2025
All this for a grab I'm gonna have to disable in areas with low ceilings 🗿
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Xenthos @xenthos.bsky.social · 28/10/2025
Not too bad so far.
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Xenthos @xenthos.bsky.social · 28/10/2025
Not too bad so far.
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Xenthos @xenthos.bsky.social · 28/10/2025
This will probably end up being my most ambitious animation to date with how much I have planned for the whole thing haha
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Xenthos @xenthos.bsky.social · 28/10/2025
I have a couple unhinged ideas for Sephiroth's moveset lmao I apologize in advance for making him the coolest thing in my mod
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Xenthos @xenthos.bsky.social · 28/10/2025
Gave it a new coat of paint! The pose resembles Dissidia's a lot more, and it stands out from the dodge. This took a lot of finetuning but I'm finally happy with it.
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Xenthos @xenthos.bsky.social · 24/10/2025
Improved the impact of Sephiroth's sprint! I feel way better about it now. I may also adjust the pose to be more like his Dissidia one later, it looks cooler. That would also help distinguish itself from the dodges, which use a very similar pose. This clip shows the forward dodge as well!
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Xenthos @xenthos.bsky.social · 24/10/2025
Improved the impact of Sephiroth's sprint! I feel way better about it now. I may also adjust the pose to be more like his Dissidia one later, it looks cooler. That would also help distinguish itself from the dodges, which use a very similar pose. This clip shows the forward dodge as well!
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Xenthos @xenthos.bsky.social · 24/10/2025
lmaooo ty I think it will feel more cool, less funny if I add some sounds and ffx, but yeah I’ve been laughing at it since I first got it in
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Xenthos @xenthos.bsky.social · 23/10/2025
Also, forgive any rough transitions you see. Idk why, but even vanilla sprinting ignores the transition animations sometimes lol. Toggling between weapons also looks p jank but there’s not a whole lot I can do about that unless I’m willing to do wayyy more new anims and states.
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Xenthos @xenthos.bsky.social · 23/10/2025
Preview of the stamina cost in comparison to regular sprinting. Not only does it drain your stamina faster, the initial jump also has a decent cost, inspired by the super sprint in Nightreign.
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Xenthos @xenthos.bsky.social · 23/10/2025
Couple notes, by the way. 1) It's faster than regular sprinting, but will cost more stamina. 2) I WISH I could do custom physics for the hair. I may try animating it by hand for some anims. That comes with some complications but we'll see if I manage to overcome them.
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Xenthos @xenthos.bsky.social · 23/10/2025
It wasn't enough to just look like Sephiroth, I had to give him a unique sprint too (WIP)
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Xenthos @xenthos.bsky.social · 17/10/2025
Sephiroth from Final Fantasy 7 peering over Firelink Shrine in Dark Souls
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Xenthos @xenthos.bsky.social · 17/10/2025
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Xenthos @xenthos.bsky.social · 17/10/2025
Sephiroth from Final Fantasy 7 peering over Firelink Shrine in Dark Souls
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Xenthos @xenthos.bsky.social · 16/10/2025
Couldn't do one and not the other
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