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Xenthos

@xenthos.bsky.social
382 followers 289 following 197 posts

Artist, modder & Souls + MH fan. Working on Dark Souls: Furnace of War, an overhaul mod for DSR. No ETA. Posts aren’t always related. Discord: discord.gg/kBmbUudQUF Profile art: @auroraunity.bsky.social Diana 💚

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Bird of Light @birdoflight.pmd.social · 12/05/2026
Tobi... Kadachi?! Guess Midna's a Monster Rider now
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crimsonguitarist.bsky.social @crimsonguitarist.bsky.social · 03/05/2026
Since releasing Beast Cut, I wanted to take a moment to thank the folks who worked tremendously hard on Beast Cut, our platform fighter entry for the #FightingGameAprilJam2026
The logo for the new platform fighter Beast Cut, released for the Fighting Game April Jam 2026
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crimsonguitarist.bsky.social @crimsonguitarist.bsky.social · 21/04/2026
Progress on Beast Cut This is my team's entry in the #FightingGameAprilJam2026, we've made a ton of progress so far and have a ton more to go!
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Xenthos @xenthos.bsky.social · 17/04/2026
Meet Cliff, a character in my team's project for the #FightingGameAprilJam2026 Designed, modeled and rigged by myself. Paused texturing to focus on animations, but I got a decent amount of those done today, so I'll resume and post an update soon. In the meantime, please admire his whip-flamberge 👀
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Bird of Light @birdoflight.pmd.social · 17/04/2026
WIP character I'm working on for my first GameJam! He's been a lot of fun to make so far! #FightingGameAprilJam2026
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Xenthos @xenthos.bsky.social · 17/04/2026
Meet Cliff, a character in my team's project for the #FightingGameAprilJam2026 Designed, modeled and rigged by myself. Paused texturing to focus on animations, but I got a decent amount of those done today, so I'll resume and post an update soon. In the meantime, please admire his whip-flamberge 👀
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Xenthos @xenthos.bsky.social · 20/03/2026
Felt like drawing/designing a dragon oni character or something. Kind of MH/DMC inspired. Unsure how far I'll take it, but it'd be fun to fully realize and sculpt someday. It was good practice painting scales/horns either way. Hair or no hair? With reminds me of Lorian from DS3.
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smash3c.bsky.social @smash3c.bsky.social · 16/03/2026
Introducing the Smash 3CLSS the brand-new "AI" "upscaler"! Turn Smash 3C into higher fidelity… No, FUCK IT. I don’t want a sensible parody. The Brawl artstyle is better than this slop. How is the biggest corp in the world plopping out bullshit? Fuck them and fuck AI. S3C out
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Xenthos @xenthos.bsky.social · 04/01/2026
Hydroplaned on an off-ramp and had an accident. Car rolled 2 or 3 times down a hill. Very fortunately for me, it finished rolling upright, not quite in water, and I wasn’t injured at all. Surreal experience to say the least. I feel so lucky for the car being my biggest concern.
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arfa @arfastuff.bsky.social · 14/11/2025
extremely cool mod and goated modder, they actually gave me the sauce of map editing and did some stuff for the new fading flame www.nexusmods.com/darksoulsrem...
nexusmods.com
Dark Souls Extended
Extending vanilla areas.
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Rhodan @rhodanwastaken.bsky.social · 13/11/2025
Cinquedea's now got Beast Claw R2 feints (instead of other daggers' parry R2 feints) and Raging Beast skill to complement its bestial themeing. Feints also allow for a nice quick follow-up incantation cast to keep pressure.
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Xenthos @xenthos.bsky.social · 10/11/2025
New Alva equipment render icons. For comparison, here are the crunchy ones from Remastest above. DS2's icons are lower res to begin with, and I think we just didn't bother upscaling when resizing them lol
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george / king bore haha @kingborehaha.bsky.social · 08/11/2025
its kinda crazy how long spears are in dark souls 1
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Xenthos @xenthos.bsky.social · 07/11/2025
Alva armor revamp. Improved vertex normals, tangents, culling, weighting, and most obviously, spec maps. I took what I could from Guardian's costume in Nightreign and it came out great! I'll be doing the icon renders next.
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Bird of Light @birdoflight.pmd.social · 07/11/2025
The Immortal armor set from one of my favorite games, Dragon's Dogma! Sovereign's Mantle optional Always wanted to port over a few armor pieces from DDDA/DDON, it's got some great designs!
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Xenthos @xenthos.bsky.social · 07/11/2025
Royal Swordsman Quite happy with how the renders came out! For my mod, I will be touching up some of the old DS2 sets Nordgaren and I ported to Remastest way back when, as well as of course porting even more. I also plan to rerender all of the icons in DS1's style for consistency.
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Xenthos @xenthos.bsky.social · 31/10/2025
Slowly, slowly getting closer to completion. I wanted to splice some different angles together for fun.
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Xenthos @xenthos.bsky.social · 31/10/2025
Slowly, slowly getting closer to completion. I wanted to splice some different angles together for fun.
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Xenthos @xenthos.bsky.social · 30/10/2025
All this for a grab I'm gonna have to disable in areas with low ceilings 🗿
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Xenthos @xenthos.bsky.social · 28/10/2025
Not too bad so far.
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Xenthos @xenthos.bsky.social · 28/10/2025
I have a couple unhinged ideas for Sephiroth's moveset lmao I apologize in advance for making him the coolest thing in my mod
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Xenthos @xenthos.bsky.social · 24/10/2025
Improved the impact of Sephiroth's sprint! I feel way better about it now. I may also adjust the pose to be more like his Dissidia one later, it looks cooler. That would also help distinguish itself from the dodges, which use a very similar pose. This clip shows the forward dodge as well!
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Xenthos @xenthos.bsky.social · 24/10/2025
Improved the impact of Sephiroth's sprint! I feel way better about it now. I may also adjust the pose to be more like his Dissidia one later, it looks cooler. That would also help distinguish itself from the dodges, which use a very similar pose. This clip shows the forward dodge as well!
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Xenthos @xenthos.bsky.social · 23/10/2025
It wasn't enough to just look like Sephiroth, I had to give him a unique sprint too (WIP)
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Xenthos @xenthos.bsky.social · 17/10/2025
Sephiroth from Final Fantasy 7 peering over Firelink Shrine in Dark Souls
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Xenthos @xenthos.bsky.social · 17/10/2025
Sephiroth from Final Fantasy 7 peering over Firelink Shrine in Dark Souls
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Xenthos @xenthos.bsky.social · 16/10/2025
Couldn't do one and not the other
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Moonlight Ruin @moonlightruin.bsky.social · 15/10/2025
Dark Souls 2 Firelink Edition is finally out! This is a new DS2 experience with new visuals, items, weapons, armor, enemy and item location and many more changes. Tell your friends and family. I hope you all enjoy it.
nexusmods.com
Firelink Edition
New enemy placement, item location, armor sets, weapons, decorations...A new experience and look for Dark Souls Ⅱ!
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Xenthos @xenthos.bsky.social · 14/10/2025
Pleasantly surprised with how decent this came out
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Xenthos @xenthos.bsky.social · 14/10/2025
Shall I bring Lordran despair?
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Xenthos @xenthos.bsky.social · 13/10/2025
There’s an annoying quirk with spell tools (catalysts etc) in DS1 that prevent them from being able to do critical hits. How do people feel about that tradeoff? Giving certain weapons the ability to spellcast for their heavy attacks, but losing the ability to riposte or backstab?
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Xenthos @xenthos.bsky.social · 09/10/2025
Nevermind! I made the fall speed consistent by breaking up the animations even more and adding even MORE states. Also fixed a visual bug while I was at it. Works perfect now!
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Xenthos @xenthos.bsky.social · 09/10/2025
More Hell's Gate polish! Definitely the most complex move I've set up for what you'd think should just be a simple R2 lol Also featuring the Shiranui, another weapon to go with Masamune in the Odachi class. Model imported by @birdoflight.pmd.social
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Xenthos @xenthos.bsky.social · 08/10/2025
Well, cursed method proof of concept lmao I've just gotta make some more variants and obviously fix the double crouch, but I mean, it works...
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Xenthos @xenthos.bsky.social · 07/10/2025
Hell's Gate WIP I have to figure out a way to make the root motion scale with enemy distance. As far as I know, that's not a thing in DS1, so I'll probably have to resort to some cursed method like invisible bullets to track distance... lmao
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Xenthos @xenthos.bsky.social · 07/10/2025
Washing Pole who?
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Xenthos @xenthos.bsky.social · 30/09/2025
Wing Stance now included!
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Xenthos @xenthos.bsky.social · 30/09/2025
Wing Stance now included!
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Xenthos @xenthos.bsky.social · 30/09/2025
Light Greatsword moveset WIP. Testing on an Iaito for now. I've made ways to fully customize combo strings in my mod, so attacks can transition into each other as nicely as possible. Up to 6 light attacks are also supported, so I can port any basic Elden Ring moveset faithfully.
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Xenthos @xenthos.bsky.social · 29/09/2025
Had a very graphic nightmare this morning that felt so real I woke up with an “I’m about to faint and also throw up” feeling
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arfa @arfastuff.bsky.social · 29/09/2025
if youre wondering why there hasnt been more fading flame updates its because shit like this is happening
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Xenthos @xenthos.bsky.social · 27/09/2025
I normally have much more reach on Twitter than here, but this post is being censored there apparently rip
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Aurora🌷 @auroraunity.bsky.social · 27/09/2025
Ciaran #DARKSOULS
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Bird of Light @birdoflight.pmd.social · 27/09/2025
Dueling Shields in DS1! Still have to tweak some stuff, but they're working well so far, guard frames on the attacks included Also shown is Flame Skewer as a new weapon art for Genesis' Sword from FF7 Crisis Core! Thanks a ton to @xenthos.bsky.social for all the help getting them in!
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Xenthos @xenthos.bsky.social · 25/09/2025
Here's a demo of the dual Wakizashi moveset so far! A paired weapon featuring animations from Ninja Blade as well as Elden Ring's powerstance katana moveset. The weapon art is a simple parry at the moment, but I'm considering giving it Onikiri and Ubadachi's cut stance from DS3.
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Xenthos @xenthos.bsky.social · 25/09/2025
Here's a demo of the dual Wakizashi moveset so far! A paired weapon featuring animations from Ninja Blade as well as Elden Ring's powerstance katana moveset. The weapon art is a simple parry at the moment, but I'm considering giving it Onikiri and Ubadachi's cut stance from DS3.
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Xenthos @xenthos.bsky.social · 24/09/2025
Ported the rest that were shared! They could still use touchups here and there but overall I'm pretty satisfied.
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Xenthos @xenthos.bsky.social · 23/09/2025
Starting to port some Ninja Blade animations! Thanks to WindShadowRuins on ?ServerName? for providing them a while back. Spent lots of time trying to make the backhand grip transitions good. Haven't decided on weapons that will use these yet. Maybe a dual wakizashi paired weapon?
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