Omiod @www.omiod.com · 29/09/2026More testing on the add-ons. There are rotating shields and three upgrades that are dropped when hit and can then be recollected. Even when starting with six shields, the player ship is hit many times, they don't make the game too easy... #gamedev #indiedev #gameplay 0153
Omiod @www.omiod.com · 26/09/2026Game-play idea: When you get an add-on, it also acts as a shield. If you get hit you loose the add-on, but if you are fast you can turn back and collect it again. #gamedev #indiedev #gameplay 0175
Omiod @www.omiod.com · 25/09/2026Sprites are made combining SDF shapes. The albedo, normals, AO and emission maps are generated and combined. #gamedev #indiedev #animation #sfd 1125
Omiod @www.omiod.com · 24/09/2026Thank you, these are made with normal maps to give a 3D effect and baked to 2D sprites for max performances. 010
Omiod @www.omiod.com · 24/09/2026They were not meant to be so large... Just testing the sprite editor for basic shapes. #gamedev #indiedev #animation 1165
Omiod @www.omiod.com · 23/09/2026Testing the add-on graphic, graphic and sound effect. A white flash and a "kachin" sound seems good. Re-watching the clip... maybe the white flash should last a bit more. #gamedev #indiedev #pixelart #sfx 0143
Omiod @www.omiod.com · 01/04/2025Tekken on Playstation was released 30 years ago www.uvlist.net/game-11505-T... 040
Omiod @www.omiod.com · 02/02/2025Non pixelated, but with all the numbers in pixel font (that 12 fells wrong) 110
Omiod @www.omiod.com · 16/01/2025So when a character enters a cell you loop on all callbacks to run various game events. This sounds obvious now that I get it! Thanks. 110
Omiod @www.omiod.com · 16/01/2025Looking at the snippet I'm curious about enter_cell where the function is defined inside an array. I can't imagine a use-case for this, maybe today I'll learn something new :D 110
Omiod @www.omiod.com · 16/01/2025We used to get new Batman games with every movie release... www.uvlist.net/groups/info/... 010
Omiod @www.omiod.com · 16/12/2024Just found the timpi.io bot was doing 45 page requests per second on one my websites. Evil bot... Banned. WHAT THE HELL 010
Omiod @www.omiod.com · 07/12/2024Road Fighter by Konami was released 40 years ago! www.uvlist.net/game-1173-Ro...uvlist.netRoad Fighter (1984) by Konami Arcade gameRoad Fighter is a racing/driving video game for Arcade, created and published by Konami in 1984. 010
Omiod @www.omiod.com · 20/11/2024I can't click any of those emojs, on PC. Maybe only smartphone ? 000
Omiod @www.omiod.com · 20/11/2024I have no idea ow to download the game, even with translations. I have registered too. Any idea ? 000
Omiod @www.omiod.com · 06/11/2024UVL updates - New "Notable collaborators" list inside the companies and groups pages. - Redesigned the "Reviews by Issue" page layout. - Fancy transition when navigating in most pages. - Fixed job parsing in some cases when adding new crew to games. www.uvlist.net/forum/thread... 110
Omiod @www.omiod.com · 06/11/2024I used them for the first time, a few week ago. But also stated using display:grid more, that reduces the need to use container queries... 110
Omiod @www.omiod.com · 23/10/2024UVL updates Magazines - Magazines list and issues list revamped. Platforms - Fixed platforms list in platform and global search pages. - Fixes platforms stats calculation. Misc - Added United Arab Emirates to the countries list. - Events page UI updates. www.uvlist.net/forum/thread... 020
Omiod @www.omiod.com · 19/10/2024Put this in all your pages for nice transitions. <meta name="view-transition" content="same-origin" /> <style> @view-transition { navigation: auto; } </style> 010
Omiod @www.omiod.com · 18/10/2024UVL updates Fixed: Multi-company handling in "Most common companies" & game gallery. Avg review score for single non-scored review. Milestone: 160K games & 250K images! Thanks all! www.uvlist.net/forum/thread... 000