woufh @woufh.bsky.social · 07/10/2026My little chungus Coraline made her video game debut 😭 She often sleeps next to me at work so I’d say she brought a valuable contribution to Terrible Lizards. 030
woufh @woufh.bsky.social · 02/10/2026Went to the « Touch of horror » exhibition in Tokyo Dome City where they let you walk around some horror mini movie sets and it was AMAING!!! The j-horror vibes strong, I felt like I was walking straight into some of my favorite movies/games 040
woufh @woufh.bsky.social · 01/10/2026Yakuza nerd things… The legends are true and as soon as we reached kabukicho I stopped needing a map because of how accurate the games were lol Also I kept referring to it as kamurocho by accident so I may be beyond saving 031
woufh @woufh.bsky.social · 01/10/2026Tried watching Stigmatized Properties: Possession during my flight but didn’t vibe with it at all so I ended up rewatched peak (Backrooms, One Cut of The Dead and AOT The Last Attack) I wish I knew more people interested in horror filmmaking because I NEED to share my love of One Cut of The Dead 010
woufh @woufh.bsky.social · 29/09/2026IMO that was the best and most accurate adaptation of how it feels to play a survival horror game 030
woufh @woufh.bsky.social · 29/09/2026No spoilers but I loved Zach Cregger’s Resident Evil! Not my favorite movie of his (would have loved 10% less jokes even though I found them all funny) but I would LOVE to play a RE game based on the movie. It was so fun and for the first time in my life I actually screamed in a theater lol 131
woufh @woufh.bsky.social · 28/09/2026Recording a tutorial for coworkers except I slowly get tired and blank out for 30 seconds at a time as I wonder what I was supposed to say next (it's now time to edit out all the silences) 010
Reposted by woufhAkula The Idiot @akulathedumbass.bsky.social · 27/09/2026The Hybrid (Terrible Lizards) #indiehorror #horror #terriblelizards #dilophosaurus #horrorgame. 041
woufh @woufh.bsky.social · 26/09/2026The mesh looked right regardless of distance since it was mostly aligned to the camera. I guess you could trace the distance to the wall and scale your mesh based on that? Or just have the cone be super big and not worry about it going through walls 010
woufh @woufh.bsky.social · 26/09/2026In our case the flashlight was still using an actual spotlight, so the mesh was only used to fake volumetrics. I used a depth fade node for smoothly hitting objects and fresnel to get smooth edges. Since we were first person though 1/2 210
woufh @woufh.bsky.social · 26/09/2026For what it’s worth I’ve tried both an actual volumetric flashlight and faking it with a translucent cone mesh. In the end, the translucent cone looked way more stable because we didn’t have to worry about voxel size and potential temporal artefacts from volumetric fog effects 👀 130
woufh @woufh.bsky.social · 26/09/2026Watching my wife play Alice: Madness Returns for the first time and I get why it's so iconic, what a cool game! 070
Reposted by woufh【𝐑 𝐔 𝐄 𝐃 𝐄 𝐅 𝐀 𝐔 𝐗】 @ruedefaux.bsky.social · 25/09/2026【 𝖋 】 "To be brought to this world, born in shackles she must be." ❁✿❀❁✿❀ ♡ Happy #SilentHillF day ♡ #fanart #RDFcollection #silenthill 316881
woufh @woufh.bsky.social · 25/09/2026Thank you!! Only two days of work left before I leave so I should be able to rest soon haha If you try the demo I hope you enjoy it! 010
woufh @woufh.bsky.social · 25/09/2026The pre-vacation rush at work is slowly getting to me omg I'm feeling really exhausted, can't wait for next week. On the bright side, it's been SO NICE seeing people's reaction to the Terrible Lizards demo!! Such a crazy feeling putting something out there for everyone to enjoy 130
Reposted by woufhSloan @serious-sloan.bsky.social · 24/09/2026Play the demo for my game!!! store.steampowered.com/app/5244130/...store.steampowered.comTerrible Lizards Demo on SteamTerrible Lizards is a horror parkour game set against the backdrop of an old Route 66 attraction… with something dark and sinister lurking below. To escape, you’ll need to move fast, navigate challeng... 046
Reposted by woufhGreySkies _ofthedead @greyskiesofthedead.bsky.social · 24/09/2026Just published a new short horror game ! Slithering Orchydée : a game about moving through the darkness and making a pretty flower crown, while avoiding the things that wait in the dark... greyskies-of-the-dead.itch.io/slythering-o...greyskies-of-the-dead.itch.ioSlithering Orchydée by GreySkies_of_the_DeadCollect flowers in the vast darkness, but watch out for the things that lie in wait. 054
woufh @woufh.bsky.social · 24/09/2026I need to reschedule my life bc Silent Hill f released when I was busy getting married and Townfall comes out 5 days before I go to japan Taking notes to not plan important events in september for future SH games It's a hard life trying to avoid anything regarding the RE movie and Townfall 😔 060
woufh @woufh.bsky.social · 20/09/2026Even after I pointed it out they didn’t change it and asked us to promote it so I had to tell them I would be embarrassed to share this image so I couldn’t promote the game yikes 110
woufh @woufh.bsky.social · 20/09/2026Now that I think about it did happen once with a small game I worked on used an ugly AI image for its promotion EVEN THOUGH we had a similar 3D one that looked so much better 😭 It sucked but oh well 110
woufh @woufh.bsky.social · 20/09/2026Thankfully I woke up and none of it was real 😌 But it’s funny to me that I even dreamed about this like… THIS is what my subconscious is worried about??? 110
woufh @woufh.bsky.social · 20/09/2026I may be online too much because I had a dream a game I worked on shoved DLSS5 into a trailer and I had to write a long message explaining politely to management why this looked bad, didn’t respect the artists works, didn’t represent the product and the insane controversy that would cause 180
Reposted by woufhPsych Rift @ablazeinteractive.com · 18/09/2026Flashlight player item, with long-range beam mode and ambiental mode. #GameDev #Godot 36110
woufh @woufh.bsky.social · 17/09/2026Would love to hear about the pros and cons! In a future vlog perhaps? 120
woufh @woufh.bsky.social · 14/09/2026The way you go from laughing with your friends to the most haunting heaviest silence in this game is crazy 110
Reposted by woufhChappu @chappuvt.bsky.social · 12/09/2026Who wants an instant 80 more fps? I did, so I set my game to unlit and made a fake shadow material. No idea if it's viable but it intrigues me. (I'm only using the vector info from the directional light for a first quick test. No light + constant3vector node= same result) #ue5 #gamedev #horrorgame 3455
Reposted by woufhMachineScreen @machinescreen.bsky.social · 05/09/2026Maybe no one cares but if you're a low poly artist doing character stuff I am very interested in collabs of any kind. Please get in touch. 063
Reposted by woufhTerrible Lizards Game @terriblelzrds.bsky.social · 05/09/2026ICYMI 🦖 Terrible Lizards is coming to Xbox Game Pass! We have been chomping at the bit to share that our Jurassic parkour horror game launches straight onto Xbox Game Pass at launch on October 29th. 093
woufh @woufh.bsky.social · 05/09/2026Happy birthday!! Glad to have found you on bluesky, it’s been a joy seeing your progress on Dark rooms! 110
woufh @woufh.bsky.social · 03/09/2026I don't even understand how someone would believe people who go to art meetups want to hear about their AI generated projects. Do they believe we're the same? Do they think we'll relate to "Thank god I don't have to make art myself"? Could they be this oblivious? 020
woufh @woufh.bsky.social · 03/09/2026Aaaand I received an invite for a 3D event (3DNY) where 2 out of the 3 talks are from *checks note* Generative AI company representatives... This feels so tone deaf to me. Surely there are people who actually do 3D who are willing to give talks? Hell I'll do it if that's what it takes 😭 130
woufh @woufh.bsky.social · 02/09/2026more performance to be squeezed compared to tweaking scalability variables or if it’s just more of a lower fidelity but higher stability lighting compared to the boiling mess scaled down lumen can be. Seems like I’ve found my next rabbit hole! 2/2 110
woufh @woufh.bsky.social · 02/09/2026Gave it a try on steam deck, it was very interesting to see in action! Using medium lighting gave my a 5fps (10% fps increase) over the high setting. Curiously enough, switching from ultra to high had a bigger performance impact with less visual degradation, so I’m wondering if lumen medium has 1/2 110
woufh @woufh.bsky.social · 02/09/2026Definitely 2020-2024 for me. Something about working at a desk/PC all day killed my motivation to play games at the same desk/PC, and it felt a bit isolating. Getting a steam deck completely revived my love for games by just letting me play in the couch/bed/next to my wife! 100
woufh @woufh.bsky.social · 01/09/2026Very very excited to see how medium lumen performs on steam deck 👀 110
woufh @woufh.bsky.social · 30/08/2026This is an industry where people’s passion is constantly taken advantage of and now even the passion is being taken out of it. It’s really hard to stay optimistic and hope there will still be a place for people who actually care a few years from now… 010
woufh @woufh.bsky.social · 30/08/2026This part kills me. I love going to UE meetups to meet people who share the same love of 3D and gamedev as me. In the past months 80% of the events have turned to « how to use AI so you don’t have to do the thing the community is about ». They suck the joy, fun and meaning out of anything they can. 181
woufh @woufh.bsky.social · 29/08/2026Finally played the latest Peak update and it was actually peak. This game is so fun. We won on standard difficulty after 1 hour 45 minutes, I forgot high the stakes feel by the end of it 050
woufh @woufh.bsky.social · 28/08/2026I’ve been playing Vholume and loving it. Scratches the mirror’s edge itch with a relaxing slightly dreadful atmosphere and some gorgeous soft baked lighting!! 0100