Sign in

Henrik Warpefelt

@warpefelt.com
117 followers 130 following 66 posts

Science mercenary and magical thinking rock enthusiast. I mostly talk about data, AI, and games. Consulting inquiries: www.warpefelt.com

PostsRepliesMedia
Henrik Warpefelt @warpefelt.com · 29/09/2025
Overall I think we'll continue to see a lot of productivity increases from genAI, but as it stands it's not going to overthrow entire industries. Like any technological revolution it is going to change how people do their jobs and which ones they do. Think plate setting in the analog vs digital era.
000
Henrik Warpefelt @warpefelt.com · 29/09/2025
One thing that I think is missing from this report is also the impact of AI on small- to medium business. AI can assist in many ways (marketing etc as above) but rolling out dedicated solutions for smaller businesses is still problematic. A non-giant company can't really bet big on a 5% chance
110
Henrik Warpefelt @warpefelt.com · 29/09/2025
Finally: I remain moderately bearish on generative AI as a complete disruptor of every single industry. It's having a big impact on tech and media, but I strongly suspect we'll see that wind change in the next few years as we discover the limits of current genAI tech.
100
Henrik Warpefelt @warpefelt.com · 29/09/2025
8. Employment in most industries isn't actually that affected by generative AI. Tech and media are as mentioned being hit heavily, but other industries aren't expected to see much change. The promised AI revolution is still not truly on the horizon. AI seems to be a good tool but not a killer app.
100
Henrik Warpefelt @warpefelt.com · 29/09/2025
7. The way to win in the AI race is to land small and visible wins in narrow workflows. Fast deployment and integration are preferable to massive systems. Extrapolating from the report this is likely connected to the wide shadow usage of LLMs: it's super easy to just open a webpage and "LLM stuff"
100
Henrik Warpefelt @warpefelt.com · 29/09/2025
6b. This really hammers home an important message: Data is a commodity and having it leak can be disastrous for both people and companies. What happens to stuff put into LLMs is a huge security concern, which makes the potential shadow usage a lot more problematic.
100
Henrik Warpefelt @warpefelt.com · 29/09/2025
6. Trust is a key concern for enterprises. Companies want to trust the vendor, trust that their data is handled properly, and that the vendor understands the company's workflow and adapt as needed. Companies also want to see improvement over time and minimal disruption to existing tools.
100
Henrik Warpefelt @warpefelt.com · 29/09/2025
5. The main blocker for AI tool adoption is that the tools are kind of bad. The UX is poor, the output is of poor quality, or tools don't work as expected. The report also highlights the lack of adaptability in tools as a major issue. Basically, ChatGPT is still better than internal tools.
100
Henrik Warpefelt @warpefelt.com · 29/09/2025
4. Most AI investment (50%) is in sales and marketing. This tracks anecdotally: LLMs are good at generating derivative text and advertising is pretty repetitive. It's probably easier for companies to get good ROI on investments here.
100
Henrik Warpefelt @warpefelt.com · 29/09/2025
3. There's a HUGE shadow economy for AI usage! Only about 40% of companies surveyed have an enterprise LLM subscription, but workers from 90% of the companies surveyed use LLMs regularly. People seem ready to adopt LLMs as tools, but corporations are lagging. This could be a massive infosec problem!
110
Henrik Warpefelt @warpefelt.com · 29/09/2025
2b. General purpose AI projects (think GPT/Claude wrapper) do much better - about a 40% success rate. That actually beats the overall software project success rate, although these are measured using different metrics so comparability is difficult.
100
Henrik Warpefelt @warpefelt.com · 29/09/2025
2. AI projects just aren't very successful. As per the report, only 5% of custom enterprise AI tools actually go into production. The Standish Group in 2020 that about 31% of software projects succeed, so 5% is pretty dire even by software standards and accounting for different measurement modes.
100
Henrik Warpefelt @warpefelt.com · 29/09/2025
1. Most industries are seeing low disruption, with the exceptions of Tech & Media. Not entirely shocking considering what kinds of AI services exist, i.e. text and media generation. Tech is also not super regulated, and has a tradition of moving fast and breaking things.
100
Henrik Warpefelt @warpefelt.com · 29/09/2025
This is a really interesting report with a somewhat misleading title. Come along as I ramble about AI adoption and this report🧵 Also, in case anyone was wondering you can't just "slap some AI on it" and expect revolutionary change. It just doesn't work like that.
hbr.org
AI-Generated “Workslop” Is Destroying Productivity
Despite a surge in generative AI use across workplaces, most companies are seeing little measurable ROI. One possible reason is because AI tools are being used to produce “workslop”—content that appea...
120
Henrik Warpefelt @warpefelt.com · 24/09/2025
Paper tl;dr: We construct 3 nested concepts (landmarks, monuments, beacons) that help us describe how complex generated artifacts are perceived by players, and how these artifacts can be composed to support player understanding of the game world.
000
Henrik Warpefelt @warpefelt.com · 24/09/2025
@vherve.bsky.social, @christophsalge.bsky.social, and I have a new paper preprint out!
arxiv.org
Landmarks, Monuments, and Beacons: Understanding Generative Calls to Action
Algorithmic evaluation of procedurally generated content struggles to find metrics that align with human experience, particularly for composite artefacts. Automatic decomposition as a possible solutio...
120
Reposted by Henrik Warpefelt
K. Thor Jensen @kthorjensen.bsky.social · 28/06/2025
The singularity is awesome
Google search for “all you can eat buffet near me”
Al Overview
To find an all-you-can-eat buffet near you, you can use online search engines like Google or Yelp, specifying "all you can eat buffet near me". These searches will typically provide a list of nearby restaurants offering buffet-style dining, including their addresses, contact information, and customer reviews. You can also refine your
272207264331
Reposted by Henrik Warpefelt
Alex Blechman @alexblechman.bsky.social · 28/06/2025
Tech Guy: I have attained immortality! Me: Wow, you figured out how to stop aging? Tech Guy: No, I trained an AI on my emails to create a perfect copy of my personality. Then I uploaded it into a robot dog with M3GAN’s face. It will live forever Robot: As a businessman I often schedule meetings
71459218
Henrik Warpefelt @warpefelt.com · 30/05/2025
For the last year I've had the privilege of working with the Kennesaw State University (@kennesawstate.bsky.social‬) Game Studio, and now our first student-developed game is finally ready for release on Steam. Presenting Chiba, probably the cutest Sokoban-style game on the market!
store.steampowered.com
Chiba on Steam
A colorful pixel art box pushing puzzle game where you control a culinary canine. With a variety of ingredients at disposal, utilize scorching grills, slippery butter, and sticky syrup as you solve al...
031
Henrik Warpefelt @warpefelt.com · 21/05/2025
Holy crap. That's a really, really good point. That makes this even more of an ethics nightmare.
010
Henrik Warpefelt @warpefelt.com · 21/05/2025
Dr Fiesler is an actual ethicist and has a more informed take than mine.
010
Henrik Warpefelt @warpefelt.com · 21/05/2025
The ethical way of doing this would be as some variant of participant observation, possibly with some kind of digital aid like scraping. However, acquiring consent from these communities is CRITICAL for a study like this. In this case consent was obviously not acquired, which is deeply problematic.
000
Henrik Warpefelt @warpefelt.com · 21/05/2025
In essence, the social contract is that you join a Discord *community*. The idea is that you participate in equal terms with the other people in that community. However, these researchers didn't participate. They just scraped the data and didn't contribute to the community.
100
Henrik Warpefelt @warpefelt.com · 21/05/2025
In their defense the authors say that they used public Discord servers and anonymized user data, but this only prevents part of the harm to the users in these servers. There could be an argument here for this being publicly available data, but I don't think that holds water.
100
Henrik Warpefelt @warpefelt.com · 21/05/2025
To clarify the problem: This paper uses scraped data from a bunch of Discord server in violation of Discord's data scraping policies. The authors claim to have gotten consent as per the ArXiV paper checklist, but the word "consent" doesn't appear in the paper.
100
Henrik Warpefelt @warpefelt.com · 21/05/2025
This is the THIRD paper I've seen in the last year that uses people's data in a way that is deeply ethically problematic. If games scholars keep doing this it is going to seriously harm everyone's ability to do research with online gaming communities as they start closing off to scientists.
arxiv.org
Discord Unveiled: A Comprehensive Dataset of Public Communication (2015-2024)
Discord has evolved from a gaming-focused communication tool into a versatile platform supporting diverse online communities. Despite its large user base and active public servers, academic research o...
121
Henrik Warpefelt @warpefelt.com · 28/04/2025
This experiment is a textbook example of "Just because we can doesn't mean we should" research. Doing this without community consent and buy-in is wildly inappropriate. Not only does it risk harming respondents, it also poisons the well for other, more serious, researchers. Absolutely unacceptable.
041
Henrik Warpefelt @warpefelt.com · 02/04/2025
Turns out some of my former students decided to form a games studio around a project they started in one of my classes. Really happy to see that they kept working on it. It's a good game and y'all should check it out!
kennesaw.edu
Kennesaw State computer game design student launches studio, first video game
Growing up, Luke Gamage was often captivated by video games and found himself pondering his own future as a game designer. Now a student in Kennesaw State University’s College of Computing and Softwa...
020
Reposted by Henrik Warpefelt
🐔 Brian Bucklew 🐔 ₑͤ>∿<ₑͤ ∞🌮 @unormal.bsky.social · 29/01/2025
i would simply put the ai farms in antarctica and pipe the melted fresh water to the parched equatorial climes
2261
Reposted by Henrik Warpefelt
Cat Manning @catacalypto.bsky.social · 18/12/2024
we’re hiring a historian! this is a really interesting opportunity for anyone considering alt-ac possibilities
31607305
Reposted by Henrik Warpefelt
Tommy Thompson @tommy.aiandgames.com · 15/12/2024
Google Stadia
0102
Reposted by Henrik Warpefelt
Eugene Vinitsky 🍒 @eugenevinitsky.bsky.social · 16/12/2024
Helpful to remember that computers got superhuman in chess 40 years ago and it's still as popular as ever. Apply to math, writing, games, etc. Computers can't take away joy and sometimes they enhance it
1312518
Henrik Warpefelt @warpefelt.com · 13/12/2024
This is pure genius.
youtu.be
NANOWAR OF STEEL - HelloWorld.java (Source Code Video) | Napalm Records
YouTube video by Napalm Records
020
Henrik Warpefelt @warpefelt.com · 10/12/2024
Oh that's interesting! I'm the complete opposite. I love photography since it gets me out of the house but never do it in games.
000
Reposted by Henrik Warpefelt
Abeeha Tariq @abeehatariqart.bsky.social · 08/12/2024
I remember when you could just buy a computer program like Microsoft Word or Photoshop and just have it on your computer forever without having to pay monthly or yearly. What a time that was
911252903500
Henrik Warpefelt @warpefelt.com · 07/12/2024
And to give credit where credit is due: @recardona.bsky.social calls this the kaleidoscope problem. Both theories are really relevant here! We're also seeing some level of @galaxykate.bsky.social's oatmeal problem. Sure, LLM output is more interesting oatmeal, but it's still fundamentally oatmeal.
010
Henrik Warpefelt @warpefelt.com · 07/12/2024
I think we're starting to butt up against what @codingcrafter.bsky.social & Jim Whitehead call the expressive range. Basically, we're starting to see sameness appear in the output. It took longer because these LLMs are so powerful, but that expressive limit is still there. We've just hidden it.
121
Henrik Warpefelt @warpefelt.com · 07/12/2024
As a case in point: the NPCs in RimWorld seem believable despite their very low-fidelity presentation. Conversely, Nvidia's very impressive Kairos demo felt weird and not really believable. There's reason to believe that the increase in visual fidelity also upped our expectations on behavior.
000
Henrik Warpefelt @warpefelt.com · 07/12/2024
Essentially, if the behavior is of equal and better fidelity than the presentation we're likely to consider the embodied AI believable, whereas if the behavioral fidelity is worse we end up with something akin to the uncanny valley. It's actually pretty damn fascinating and really needs more studies
100
Henrik Warpefelt @warpefelt.com · 07/12/2024
This is a super interesting notion. If we draw on games research fidelity plays a huge role in how we interpret embodiment of AI. It's well known that humans ascribe feelings and sentience onto other objects and critters, but this seems to be moderated by how behaviors are presented.
100
Henrik Warpefelt @warpefelt.com · 05/12/2024
Well deserved!
000
Henrik Warpefelt @warpefelt.com · 05/12/2024
Caves of Qud is up there with Dwarf Fortress as the most innovative games for PCG and generative AI. Happy to see it hit 1.0!
010
Reposted by Henrik Warpefelt
Steve Bromley @stevebromley.bsky.social · 05/12/2024
Treating game development as an engineering challenge, rather than a player experience challenge. Putting people infront of things, and iterating, is essential to intentional design.
041
Henrik Warpefelt @warpefelt.com · 05/12/2024
🎶 To the pirates of Uzbekistan, from Aral Sea to Samarkand, raise a tankard to the sky and say, Uzbekistan is a pirate land. 🎵
000
Reposted by Henrik Warpefelt
Kate Compton @galaxykate.bsky.social · 03/12/2024
Are you looking for an internship (undergrad or grad!), can legally work in London, and want to make experimental work with LEGO bricks, digital *stuff*, and creativity? Consider applying to my team! www.lego.com/en-gb/career...
lego.com
LEGO DESiGN iNTERNSHIP - Careers - LEGO.com
LEGO DESiGN iNTERNSHIP: Job Description Join the LEGO Design Internship Talent Pool Are you a student who loves being creative and has a curiosity about design?...
25131
Reposted by Henrik Warpefelt
Bluesky @bsky.app · 03/12/2024
Scientists, academics, researchers: We’re excited to share that @altmetric.com is now tracking mentions of your research on Bluesky! 🧪
456294874996
Reposted by Henrik Warpefelt
Dr Florence Smith Nicholls @florencesn.bsky.social · 03/12/2024
Overleaf is down so I am forced to comprehend the horrors
051
Henrik Warpefelt @warpefelt.com · 30/11/2024
Fundamentally this boils down to the importance of game design. Just shoving tech into a game isn't going to meaningfully improve the player experience. AI really is no exception.
090
Reposted by Henrik Warpefelt
Ryan Marino, MD @ryanmarino.bsky.social · 29/11/2024
Did you know? Black Friday is named in honor of Rebecca Black, who invented Friday in 2011.
5194122411262
Henrik Warpefelt @warpefelt.com · 29/11/2024
I kind of agree, but I think the question that doesn't get asked enough is "At what cost?". Did anything really improve if they temporarily become slop merchants before the disrupted industry collapses under the weight of the slop and the new publishers go back to being baristas?
000