Wade @wadeypie.bsky.social · 24/10/2025This week in shader things that ended up being a bit more complex than I thought they would be. I can generate some UVs that follow the light direction and use my own textures for the sun. Hurray! #Unity3D #Shaders #GameDev #IndieDev 3306
Wade @wadeypie.bsky.social · 08/08/2025The lookat script is working exactly as expected. #Unity3D #GameDev #IndieDev #I'mProgramding 1365
Wade @wadeypie.bsky.social · 01/08/2025It's a silly little cat riding a bike for Neko Cafe. Carry on. #gamedev #indiedev #unity3D #cats 1203
Reposted by WadeLouis 🔜 MIGW @louis-van-dyke.bsky.social · 28/05/2025you've seen me posting about this silly dungeon pizza game, now you can come play it yourself! tomorrow night at Netherworld (my favourite place) be there or be square! 094
Reposted by WadeRagical @ragical.bsky.social · 25/05/2025Yoooo I'm makin a game about cat's managin a café and makin friends and if that sounds cute you should check it out. 😺😻 store.steampowered.com/app/2103110/... #ScreenshotSaturday #indieDev #gameDev #Unity3D #Cats #wholesome #cosy 074
Reposted by WadeRagical @ragical.bsky.social · 30/04/2025Yooo! Just finished a first/rough cut our trailer, still got lot of juice and polish planned, but happy so far. 😸 youtu.be/89nKzZWNzt0 Feedback welcomed/would be awesome! ..also why not check it out and give it a wishlist🙀: store.steampowered.com/app/2103110/... #gamedev #indiedev #unity3D #catsyoutu.beNeko Cafe TrailerYouTube video by Trilum Studios 1126
Wade @wadeypie.bsky.social · 25/04/2025Second attempt at posting a gif! It's such a quick silly animation but it makes me happy. #animation #blender #gamedev #indiedev 1216
Wade @wadeypie.bsky.social · 25/04/2025It's all tidied up and inside unity! Pretty happy with it, gotta put a cat in there now. 😺 #car #unity3D #blender #gamedev #indiedev 082
Wade @wadeypie.bsky.social · 25/04/2025Makin' a silly little car for my game Neko Cafe. #car #unity3D #blender #gamedev #indiedev 0186
Reposted by WadeMike Cook @mtrc.bsky.social · 18/03/2025Hey folks. I have another survey I'd like to get responses for, but I'm *only looking for game developers* to respond. Most people qualify, whether you enter game jams, release free experimental art on itch.io, or make AAA blockbusters - but it's not a general public thing forms.gle/uQydeogCnfkB... 44933
Reposted by WadeRune Skovbo Johansen @runevision.bsky.social · 23/01/2025New dithering method dropped I call it Surface-Stable Fractal Dithering and I've released it as open source along with this explainer video of how it works. Explainer video: www.youtube.com/watch?v=HPqG... Source repository: github.com/runevision/D... #gamedev #vfx 461592384
Reposted by WadeThe Sickly Wizard (Commisions Available) @thesicklywizard.bsky.social · 18/12/2024I think I have the first draft of the first part of my rigging series done. My goal is to make a video for every component, which means it's going to be a long series and a lot of work 😅 3204
Reposted by WadeSimonschreibt @simonschreibt.bsky.social · 06/12/2024New VFX/Tech Art Newsletter is out! 📃Read online: simonschreibt.de?na=view&id=14 ✋Subscribe: simonschreibt.de/newsletter/ #gamedev #techart #realtimevfx @froyok.fr @cyanilux.bsky.social 24113
Wade @wadeypie.bsky.social · 15/11/2024Hello, how does everyone deal with changeable clothes for their 3D characters in games? I've always had trouble getting the weighting to work nicely, even if I use transfer weights in Blender. Is there some good ways to go about this stuff I might not know about? #blender #3D #rigging #gamedev 340