Vuntra City @vuntracity.bsky.social · 4hI thought about it, but Oblivion already did it. So I need to come up with a new system to make wacky memes in my game 😆 000
Vuntra City @vuntracity.bsky.social · 19hThe NPCs can now have conversations! Don't mind the text, it's a placeholder. #gamedev #indiegame #procgen 2155
Vuntra City @vuntracity.bsky.social · 02/10/2026I will be speaking at GIC this year (gic.gd) with a talk called "The Possibilities And Limitations of Procedural Generation". It will be a fairly general talk about procedural generation where I will be using Vuntra City as a case study to make my points. Come check it out if you're there! 152
Vuntra City @vuntracity.bsky.social · 01/10/2026Having an absolutely amazing time with Nivalis Nights, especially after installing a mod that slows down time. The original 60x time scale feels way too fast for a game where things happen on a schedule, and slowing it down to 15x actually allows for a chill exploration and life sim experience. 090
Vuntra City @vuntracity.bsky.social · 01/10/2026The NPCs will now evacuate if an uncontained fire gets past a certain size. For now I made them go to the other floors of the building and avoid the floor with the fire for 2 ingame hours. But if the fire is on the ground floor, they and other NPCs will avoid the whole building. #gamedev #procgen 1103
Vuntra City @vuntracity.bsky.social · 30/09/2026I made the NPCs react to the fireworks using my new event system! #gamedev #indiegame #procgen 1144
Reposted by Vuntra CityNivalis Nights @nivalisgame.com · 29/09/2026Grow your business, uncover strange stories, and write your own future in the city that never sleeps 🌃 Nivalis Nights is out now on Steam! Your ambition is your greatest weapon. How far will you go? 🔗 505.games/NivalisNight... 511045
Vuntra City @vuntracity.bsky.social · 29/09/2026Oh this one is a handful! I made them pretty rare, but they sure are fun to interact with (as long as you don't take what they say personally). 110
Vuntra City @vuntracity.bsky.social · 29/09/2026Oh and the NPC's reaction can depend on their personality. 142
Vuntra City @vuntracity.bsky.social · 29/09/2026I've added an NPC event system that lets the characters react to all kinds of situations. The standard events that only have dialog and/or animation reaction can be easily added via database without needing any code, but custom code for specific events can also be added. #indiegame #procgen 1155
Vuntra City @vuntracity.bsky.social · 28/09/2026I'm so excited! Been looking forward to this one! 140
Vuntra City @vuntracity.bsky.social · 28/09/2026I've added a way for the NPCs to say things outside of the player dialog. So they will be a lot more chatty now! There will be many situations in which they will voice their opinion, and their comments will depend on their personality. #gamedev #indiegame 1186
Vuntra City @vuntracity.bsky.social · 26/09/2026New devlog on how I made 4 million NPCs playable in VR. Now, this performance is not ideal, it's more of a baseline, so the optimization work is not quite done. But it's a huge improvement from where I started. Check it out! www.youtube.com/watch?v=FkiA... #gamedev #indiegame #procgenyoutube.comHow I Optimized My Procedural NPCs for VRYouTube video by Vuntra City 1164
Vuntra City @vuntracity.bsky.social · 26/09/2026This NPC got herself trapped in an art piece somehow (bug). #screenshotsaturday #gamedev #indiegame 1175
Vuntra City @vuntracity.bsky.social · 23/09/2026Then make sure to include Cerulean (I have a personal story with that color that is too long to tell here). 010
Vuntra City @vuntracity.bsky.social · 23/09/2026Possibly many more, depending on how loose your definition of "not just associated with a combination of wave lengths" is. 130
Vuntra City @vuntracity.bsky.social · 23/09/2026Oh boy, this is my time to shine! Apart from the obvious metal colors (silver, copper, bronze, etc.) - nacre, peacock green/blue, neon <anything> (also "toxic green/yellow" or "hot pink"), champagne, titanium white, vanta black, denim blue. 150
Vuntra City @vuntracity.bsky.social · 22/09/2026Ok I think I did it. 60+ FPS in VR on max settings, with 4 million total NPCs in the most crowded area of the city. Still not as stable as I'd like it to be, but it is quite playable so I'm happy! #gamedev #indiegame 1214
Vuntra City @vuntracity.bsky.social · 20/09/2026Enjoying the last warm days of this year at the local park's jazz festival, and I can't help but feel that I need more cozy outdoor spaces like this in Vuntra City. I already have bean bags and string lights, but none of them spawn outside 🤔 080
Vuntra City @vuntracity.bsky.social · 19/09/2026The increased population certainly changes the city's feel in VR! #gamedev #indiegame #procgen 0177
Vuntra City @vuntracity.bsky.social · 18/09/2026My NPCs have invented this weird dance. Does this count as emergent behavior? 😆 #gamedev #indiegame #procgen 1173
Vuntra City @vuntracity.bsky.social · 17/09/2026Debugging the NPCs can look hilarious sometimes! #gamedev #indiegame 0142
Vuntra City @vuntracity.bsky.social · 13/09/2026Everyone is playing around with DLSS5 and debating whether it's good or not, so here I have a totally legitimate comparison of Vuntra City with DLSS5 off and on. See for yourself! 050
Vuntra City @vuntracity.bsky.social · 08/09/2026Serious answer - I didn't consider picking talk to animals on my first playthrough because I didn't know how many animals were in the game beforehand. Definitely picked it for the second playthrough though 😁 020
Vuntra City @vuntracity.bsky.social · 04/09/2026Awesome, I'll check it out when I get back to normal internet 😁 010
Vuntra City @vuntracity.bsky.social · 04/09/2026I tried to watch but unfortunately I'm at a place with shitty connection right now so all I got was a slide show. Will the recording be available later? Also the spider you is very cute! 110
Vuntra City @vuntracity.bsky.social · 02/09/2026A room with a view. #indiegame #gamedev #procgen 0102
Vuntra City @vuntracity.bsky.social · 02/09/2026I once googled an emoji (this one I think 🤷♀️) to find out its name, and the AI took it personally and got offended 😆 010
Vuntra City @vuntracity.bsky.social · 02/09/2026The parties are getting pretty packed with the increased population. #gamedev #indiegame 1120
Vuntra City @vuntracity.bsky.social · 31/08/2026Just dropped a new devlog where I outline my struggles with increasing my city's population from 1 million to 4 million. It's kind of a work in progress devlog, but I hope it'll be interesting nonetheless. youtu.be/XsyYkEZF0rQ #gamedev #indiegame #procgenyoutu.beIncreasing My Procedural City's Population to 4 Million NPCsYouTube video by Vuntra City 0173
Vuntra City @vuntracity.bsky.social · 30/08/2026I messed up one of my camera scripts while working on a new devlog and it sent me to the upside down, literally🙃 080
Vuntra City @vuntracity.bsky.social · 30/08/2026Full moon over the neon city. #gamedev #indiegame 0163
Vuntra City @vuntracity.bsky.social · 29/08/2026Just heard about a cool pattern generator website bookofshapes.com. I wish they supported tiling patterns as well, then I'd totally use it to generate some new wallpapers for Vuntra City.bookofshapes.comBook of ShapesA curated gallery of generative patterns. Discover, customize, and download unique algorithmic art. 051
Reposted by Vuntra CityStuck In Attic @stuckinattic.bsky.social · 28/08/2026We recently got accused of using AI for music in our game and, while it's disheartening, it encouraged me to make a thread about making music for games, what it takes, and why it can be heartbreaking to be accused or even suspected of something we detest. 🧵Long thread follows: 19682196
Vuntra City @vuntracity.bsky.social · 26/08/2026I made the NPCs take their clothes off when relaxing at a spa and get into the hot tubs. Implemented an entire outfit system for it, so I can later use it to give them other temporary outfits. Also added steam to make the hot tubs actually look hot! #gamedev #indiegame #procgen 1225
Vuntra City @vuntracity.bsky.social · 25/08/2026By the way, I am working on optimizing the game to run with >4m NPCs instead of ~1m that I started with. I'm still not sure I will succeed, as there are several performance bottlenecks that make it very hard, but the city sure looks so much livelier with quadruple the population! #gamedev #procgen 1170
Vuntra City @vuntracity.bsky.social · 25/08/2026I think games that involve stealth have that. When you have to plan carefully the order in which you take down or bypass enemies to avoid raising the alarm and then of course it all goes to shit and you just start blasting 😆 010
Vuntra City @vuntracity.bsky.social · 25/08/2026Apparently, when there are too many NPCs in the same interior, they start playing a game of musical chairs of sorts. Watching them fight for a seat is pretty hilarious! #gamedev #procgen #indiegame 2154
Vuntra City @vuntracity.bsky.social · 23/08/2026Also I've considered making the stars move as some other commenters suggested, but decided against it. I know it's unrealistic for the stars to be completely still, but because game time is faster than real world time, they'd be moving visibly all night and I find it a bit disorienting. 021