Vuntra City @vuntracity.bsky.social · 17hI made the NPCs react to the fireworks using my new event system! #gamedev #indiegame #procgen 1134
Reposted by Vuntra CityNivalis Nights @nivalisgame.com · 29/09/2026Grow your business, uncover strange stories, and write your own future in the city that never sleeps 🌃 Nivalis Nights is out now on Steam! Your ambition is your greatest weapon. How far will you go? 🔗 505.games/NivalisNight... 410344
Vuntra City @vuntracity.bsky.social · 29/09/2026I've added an NPC event system that lets the characters react to all kinds of situations. The standard events that only have dialog and/or animation reaction can be easily added via database without needing any code, but custom code for specific events can also be added. #indiegame #procgen 1155
Vuntra City @vuntracity.bsky.social · 28/09/2026I'm so excited! Been looking forward to this one! 140
Vuntra City @vuntracity.bsky.social · 28/09/2026I've added a way for the NPCs to say things outside of the player dialog. So they will be a lot more chatty now! There will be many situations in which they will voice their opinion, and their comments will depend on their personality. #gamedev #indiegame 1186
Vuntra City @vuntracity.bsky.social · 26/09/2026New devlog on how I made 4 million NPCs playable in VR. Now, this performance is not ideal, it's more of a baseline, so the optimization work is not quite done. But it's a huge improvement from where I started. Check it out! www.youtube.com/watch?v=FkiA... #gamedev #indiegame #procgenyoutube.comHow I Optimized My Procedural NPCs for VRYouTube video by Vuntra City 1164
Vuntra City @vuntracity.bsky.social · 26/09/2026This NPC got herself trapped in an art piece somehow (bug). #screenshotsaturday #gamedev #indiegame 1175
Vuntra City @vuntracity.bsky.social · 22/09/2026Ok I think I did it. 60+ FPS in VR on max settings, with 4 million total NPCs in the most crowded area of the city. Still not as stable as I'd like it to be, but it is quite playable so I'm happy! #gamedev #indiegame 1214
Vuntra City @vuntracity.bsky.social · 20/09/2026Enjoying the last warm days of this year at the local park's jazz festival, and I can't help but feel that I need more cozy outdoor spaces like this in Vuntra City. I already have bean bags and string lights, but none of them spawn outside 🤔 080
Vuntra City @vuntracity.bsky.social · 19/09/2026The increased population certainly changes the city's feel in VR! #gamedev #indiegame #procgen 0177
Vuntra City @vuntracity.bsky.social · 18/09/2026My NPCs have invented this weird dance. Does this count as emergent behavior? 😆 #gamedev #indiegame #procgen 1173
Vuntra City @vuntracity.bsky.social · 17/09/2026Debugging the NPCs can look hilarious sometimes! #gamedev #indiegame 0142
Vuntra City @vuntracity.bsky.social · 13/09/2026Everyone is playing around with DLSS5 and debating whether it's good or not, so here I have a totally legitimate comparison of Vuntra City with DLSS5 off and on. See for yourself! 050
Vuntra City @vuntracity.bsky.social · 02/09/2026A room with a view. #indiegame #gamedev #procgen 0102
Vuntra City @vuntracity.bsky.social · 02/09/2026The parties are getting pretty packed with the increased population. #gamedev #indiegame 1120
Vuntra City @vuntracity.bsky.social · 31/08/2026Just dropped a new devlog where I outline my struggles with increasing my city's population from 1 million to 4 million. It's kind of a work in progress devlog, but I hope it'll be interesting nonetheless. youtu.be/XsyYkEZF0rQ #gamedev #indiegame #procgenyoutu.beIncreasing My Procedural City's Population to 4 Million NPCsYouTube video by Vuntra City 0173
Vuntra City @vuntracity.bsky.social · 30/08/2026I messed up one of my camera scripts while working on a new devlog and it sent me to the upside down, literally🙃 080
Vuntra City @vuntracity.bsky.social · 30/08/2026Full moon over the neon city. #gamedev #indiegame 0163
Vuntra City @vuntracity.bsky.social · 29/08/2026Just heard about a cool pattern generator website bookofshapes.com. I wish they supported tiling patterns as well, then I'd totally use it to generate some new wallpapers for Vuntra City.bookofshapes.comBook of ShapesA curated gallery of generative patterns. Discover, customize, and download unique algorithmic art. 051
Reposted by Vuntra CityStuck In Attic @stuckinattic.bsky.social · 28/08/2026We recently got accused of using AI for music in our game and, while it's disheartening, it encouraged me to make a thread about making music for games, what it takes, and why it can be heartbreaking to be accused or even suspected of something we detest. 🧵Long thread follows: 19682196
Vuntra City @vuntracity.bsky.social · 26/08/2026I made the NPCs take their clothes off when relaxing at a spa and get into the hot tubs. Implemented an entire outfit system for it, so I can later use it to give them other temporary outfits. Also added steam to make the hot tubs actually look hot! #gamedev #indiegame #procgen 1225
Vuntra City @vuntracity.bsky.social · 25/08/2026By the way, I am working on optimizing the game to run with >4m NPCs instead of ~1m that I started with. I'm still not sure I will succeed, as there are several performance bottlenecks that make it very hard, but the city sure looks so much livelier with quadruple the population! #gamedev #procgen 1170
Vuntra City @vuntracity.bsky.social · 25/08/2026Apparently, when there are too many NPCs in the same interior, they start playing a game of musical chairs of sorts. Watching them fight for a seat is pretty hilarious! #gamedev #procgen #indiegame 2154
Vuntra City @vuntracity.bsky.social · 22/08/2026By popular demand, I've changed the moon phases to look like moon phases rather than an eclipse. #screenshotsaturday #indiegame 1185
Vuntra City @vuntracity.bsky.social · 21/08/2026After rewatching Cyberpunk Edgerunners I got the urge to render something colorful and cyberpunk themed. Here's an environment shot WIP. 060
Vuntra City @vuntracity.bsky.social · 21/08/2026Just published a new devlog where I talk about the daily rhythm that I've given my city by adding work hours to the interiors and distributing them in a realistic way. Check it out: www.youtube.com/watch?v=C3zC... #gamedev #indiegameyoutube.comThe Daily Rhythm Of My Procedural CityYouTube video by Vuntra City 1142
Vuntra City @vuntracity.bsky.social · 18/08/2026When the janitor is just sick of it. #gamedev #indiegame 0184
Vuntra City @vuntracity.bsky.social · 15/08/2026Don't have anything new to show this week because I'm working on performance improvements. So here's a sunny city for #screenshotsaturday. #gamedev #indiegame 0275
Vuntra City @vuntracity.bsky.social · 13/08/2026Can't sleep because of a cold that I caught somehow, so it's time for some more shader experiments (WIP). 190
Vuntra City @vuntracity.bsky.social · 09/08/2026I messed up my sky shader for a second and got this wonderful effect. The fun part about using a sky sphere with custom colors rather than a physically based atmosphere is that I can actually pull stunts like this in the game - unique weathers with weird sky or cloud colors for special events. 240
Vuntra City @vuntracity.bsky.social · 08/08/2026Added a bit of noise to the moon disk so it doesn't look flat. Here are some glamour shots of the newly added moon (bonus eclipse)! #gamedev #indiegame #procgen 3225
Vuntra City @vuntracity.bsky.social · 07/08/2026I just got back from an awesome seaside vacation and I'm back at work! But first things first. As I was swimming in the moonlit sea at night, I couldn't help but feel that Vuntra City has been without a moon for too long. So I made a moon. #gamedev #indiegame #procgen 1182
Vuntra City @vuntracity.bsky.social · 01/08/2026Ok here's a life hack I just learned for crowded touristy areas: you enter any expensive hotel and ask about their rooftop bar. There's a good chance they have one and it'll be empty and quiet because they don't advertise it outside of the hotel and most people don't know they can just come in. 280
Vuntra City @vuntracity.bsky.social · 30/07/2026I'm doing some real life city exploration while I'm on vacation. Just saw a building that looked like it had a rooftop terrace from the street. So I went in to see if I could go up there and they let me. Turned out to be a rooftop bar that looks eerily similar to the Vuntra City rooftops. 140
Vuntra City @vuntracity.bsky.social · 25/07/2026I just won this thing in a machine learning competition organized by one of our local gamedevs and my algo didn't even use any machine learning. ❤️❤️❤️ the gamedev community here in Cluj! 080
Vuntra City @vuntracity.bsky.social · 24/07/2026Increasing the city population to ~4 million, combined with the changes in the distribution of citizens, makes the interior spaces almost as packed as they should be. Now the hardest part - to optimize it all so it can run with a decent framerate. #gamedev #indiegame #procgen 1134
Vuntra City @vuntracity.bsky.social · 23/07/2026If you've ever wondered how to unequivocally assert dominance at the table, this Vuntra City NPC is here to show you. #gamedev #indiegame 2182
Vuntra City @vuntracity.bsky.social · 20/07/2026First look at the interior schedule WIP (time sped up). I'm trying to give every type of interior somewhat realistic "work hours", so you may notice that more interiors will be lit during the evening and fewer in the morning. #gamedev #indiegame #procgen 0184
Vuntra City @vuntracity.bsky.social · 19/07/2026The terraces get so cozy sometimes, they really make me want to implement more elevated outdoor spaces (and I will, hopefully). #gamedev #indiegame #procgen 1153
Vuntra City @vuntracity.bsky.social · 16/07/2026I'm back to working on the NPCs and I have implemented overrides that allow an NPC to disconnect from their GPU calculated schedule and then gradually return to it. This override also kicks in any time the NPC is too far from their anchor, making it easier for the player to find them. #indiegame 071
Vuntra City @vuntracity.bsky.social · 15/07/2026Me: Marathon is such a gorgeous game, I wonder why it isn't more popular. Me actually playing Marathon: *load into a match, get killed 30 seconds in, lose all gear, spend 5 minutes finding a new match* x5 Oh, I see. 080
Vuntra City @vuntracity.bsky.social · 13/07/2026New devlog about the fire mechanics that I've been working on for the past month. Check it out! www.youtube.com/watch?v=Q8jr... #gamedev #indiegame #procgenyoutube.comInteractive Fire In a Procedural City EnvironmentYouTube video by Vuntra City 2164
Vuntra City @vuntracity.bsky.social · 12/07/2026Trying out Marathon today. Still getting the hang of the gameplay, but the visual style is *chef's kiss* 🤌 060
Vuntra City @vuntracity.bsky.social · 11/07/2026The flames make some of the environments feel particularly cozy. #screenshotsaturday #gamedev #indiegame 1184
Vuntra City @vuntracity.bsky.social · 08/07/2026I made a little demonstration of all the particle emitters in my fire system for the upcoming devlog. Each emitter also has a number of parameters that scale differently with the size of the fire. #gamedev #indiegame 0121
Reposted by Vuntra CityPresent & Correct @presentcorrect.bsky.social · 17/06/2026Pixel Skylines - cityscapes in old video games. pixelskylines.tumblr.com So good 9323111
Vuntra City @vuntracity.bsky.social · 06/07/2026The outdoor fires will now go out in the rain and ignite back up when the rain ends. Here's a little demo with time sped up. Don't mind the NPC that decided to be the center of attention 😅 #gamedev #indiegame 0172
Vuntra City @vuntracity.bsky.social · 04/07/2026I've also added fire pits on the terraces, so here's a little showcase of all the cozy flame types that Vuntra City has now. #screenshotsaturday #gamedev #indiegame 1145
Vuntra City @vuntracity.bsky.social · 01/07/2026I put the fire extinguisher in a box near the elevator on each floor. I think it's a fitting place? Or should I change it? 120