voxel @voxel.bonedisk.com · 29/09/2026I've done CGA entries for the early machines before, this time round I'm thinking 'End Of DOS', the late days where you quit shitty ol windows to play some *real games* in dos 010
voxel @voxel.bonedisk.com · 29/09/2026still can't edit typos out of posts here? no wonder I never use this network 010
voxel @voxel.bonedisk.com · 29/09/2026Having some conflict between my vision and the 'sensible' MSDOS resolutions around 320x240, might go vesa and try 640x480, which seems that an absolutely decadent number of pixels. Testing 640x480 in dosbox with some silly rectangle drawing: 210
voxel @voxel.bonedisk.com · 24/09/2026"here's a game I made 10% of! the other 90% was made by the copyright-ignoring slop machine" doesn't reflect the spirit of gamejams at all, for me personally ludumdare.com/resources/qu...ludumdare.comCan I use AI? | Ludum Dare 120
voxel @voxel.bonedisk.com · 24/09/2026Now that the #ldjam site is back up I'm tempted to participate in the upcoming gamejam, but the permissive AI stance is really offputting. I understand it being difficult to police / enforce a 'no AI' rule, but explicitly allowing someone to ai-gen 90% of their art without opting out of 'graphics'? 241
voxel @voxel.bonedisk.com · 16/09/2026okay well apparently just because an image previews correctly in the bsky post editor doesn't mean it'll survive the bsky upload and mogrification processes 110
voxel @voxel.bonedisk.com · 08/09/2026Will try and do a #gamejam thread for #mstres, starting with an attempt at a rotoscoped run animation. Trying to embody the concept of "make it exist first, make it good later" 180
voxel @voxel.bonedisk.com · 26/08/2026I think dosgameclub are having some kind of qbasic jam early 2027, might be a good time for this concept 120
voxel @voxel.bonedisk.com · 26/08/2026(sorry for randomly replying to an old post) it's often down to missing permissions in your browser for a given site. If canvas permissions aren't enabled (usually for privacy reasons) then you get these weird placeholder images uploaded instead. Happens to me regularly 010
voxel @voxel.bonedisk.com · 02/08/2026ah yeah, it's [press] B [to drop] Wings, my favourite game to accidentally lose my weapons in! 000
voxel @voxel.bonedisk.com · 29/07/2026I've played the first hour of this so many times and always walk away thinking that the game seems more like a (bad) satire of the book than an attempt to emulate the mood or world. 000
voxel @voxel.bonedisk.com · 29/07/2026definitely feel like there's potential for 'execution' to improve this AI situation 010
voxel @voxel.bonedisk.com · 14/07/2026disappointed there's no basket of tulips on the bike, but maybe you're holding it while you sit on your stack of cheese wheels? 010
voxel @voxel.bonedisk.com · 13/07/2026Started adding alternate weapons to my #nesdev / #famicom project 173
voxel @voxel.bonedisk.com · 12/07/2026Don't worry the babies will develop herd immunity to heat exposure 120
voxel @voxel.bonedisk.com · 29/06/2026superminimal 21 key ortholinear keyboard, this girl is definitely a hacker 040
voxel @voxel.bonedisk.com · 20/06/2026and they say videogames have no culture. Thank you, my life is enriched for having seen this 010
voxel @voxel.bonedisk.com · 20/06/2026i still absolutely cannot beat the first boss (Heart?) in this 000
voxel @voxel.bonedisk.com · 01/06/2026constantly drunk on fermented eucalyptus and full of sexually transmitted diseases, sitting in a tree outside my house at 3AM grunting like a granddad with chronic constipation, punching possums that get too close and screaming at fruitbats.. I can see why you'd want one 110
voxel @voxel.bonedisk.com · 12/05/2026looks like someone was trying to operate the controls with a lightsabre 110
voxel @voxel.bonedisk.com · 15/04/2026The war against the Orcs took its toll... and the penguins of the realm were to pay the price 100
voxel @voxel.bonedisk.com · 28/03/2026fascinating hypothetical dystopias lost a lot of their appeal when I started living in a real one 010
Reposted by voxelvoxel @voxel.bonedisk.com · 27/03/2026I'm playing as both teams here. There's a few movement order options, move slow and fire fast, or dash without being able to shoot etc. Units invincible from the front, vulnerable from side, weak from the back. #dreamcast #gamedev 094
voxel @voxel.bonedisk.com · 27/03/2026I'm playing as both teams here. There's a few movement order options, move slow and fire fast, or dash without being able to shoot etc. Units invincible from the front, vulnerable from side, weak from the back. #dreamcast #gamedev 094
voxel @voxel.bonedisk.com · 22/03/2026Main focus of my efforts is to streamline the workflow from authoring tools (i.e blender) to the engine 010
voxel @voxel.bonedisk.com · 22/03/2026Sunday #dreamcast #gamedev. Arena to test some of the new features I added to my engine recently. 2266
Reposted by voxelratrogue @ Rat King @ratrogue.bsky.social · 09/03/2026I updated Gompl, my little scripting language written in GDScript. It now supports function definitions, though not yet with parameters. github.com/ratkingsmini... #godot #godotengine #madewithgodotgithub.comGitHub - ratkingsminion/gompl: Interpreter written in GDScriptInterpreter written in GDScript. Contribute to ratkingsminion/gompl development by creating an account on GitHub. 012
voxel @voxel.bonedisk.com · 03/03/2026spooked myself when doing some #dreamcast #gamedev . I haven't implemented any kind of mesh animation yet but when I made this quick test character, they seemed to turn their head to follow me (head had inverted normals and is drawn 'in reverse') 162
voxel @voxel.bonedisk.com · 15/02/2026Essential feature implemented: Hatshot #godotengine #fps #gamedev 062
voxel @voxel.bonedisk.com · 04/02/2026one of my first couple of LDJAMs I uploaded a real disaster of a broken game and you posted a positive comment anyway, i won't say you saved my life but it definitely helped keep me jamming 😅 000
voxel @voxel.bonedisk.com · 04/02/2026(Sorry for the repeated uploads, my librewolf browser keeps replacing these images with blanks) 010
Reposted by voxelvoxel @voxel.bonedisk.com · 31/01/2026Submitted my #MSDOS entry for CGAJam 2026! Summon 1bit #pixelart monstergirls in gloriously stretched 640x200 resolution Play in dos/dosbox or your browser voxel.itch.io/monster-summ... 273
voxel @voxel.bonedisk.com · 31/01/2026Submitted my #MSDOS entry for CGAJam 2026! Summon 1bit #pixelart monstergirls in gloriously stretched 640x200 resolution Play in dos/dosbox or your browser voxel.itch.io/monster-summ... 273
voxel @voxel.bonedisk.com · 10/01/2026I showed this to someone with no programming background and they defaulted to trying to parse it as some kind of lewd sex post, with moderate success 020
voxel @voxel.bonedisk.com · 01/01/2026#gamedev devlog 000, prototyping an untitled low-level flight game that uses dual analogue joysticks (i.e #HOSAS or #HOTAS) www.youtube.com/watch?v=3c18...youtube.comDevlog 000: Untitled HOTAS/HOSAS game prototypeYouTube video by BONEDISK 161
voxel @voxel.bonedisk.com · 30/12/2025I made a small homebrew 6-axis #flightsim to put the #hotas joysticks through their paces today www.youtube.com/watch?v=-vTV...youtube.com2025 12 30 22 02 27 : Wild West Scifi Flight Thing using homebrew joysticks?YouTube video by Thomas 'voxel' Purnell 010
voxel @voxel.bonedisk.com · 02/10/2025Honestly thought this was a boxed version of the actual Normans Sky for a minute 😳 nothke.itch.io/normans-skynothke.itch.ioNorman's Sky by nothkeExplore the universe in 64x64 pixels 021
Reposted by voxelHadrosaurus Software - Enigma Heart DEMO OUT NOW! @hadrosaurus.net · 23/09/2025Most of the work on Enigma Heart for the past few weeks has been building environments and writing scripts for the end of the first act. We're getting close! ➡️ store.steampowered.com/app/2986980/... ➡️ hadrosoft.itch.io/enigma-heart #GameDev #IndieGame #IndieDev #PixelArt #EnigmaHeart 0236
voxel @voxel.bonedisk.com · 15/09/2025no no, the 'world', foone finally turned the entire planet into a megakeyboard 010
voxel @voxel.bonedisk.com · 20/08/2025he said it wasn't her fault! Seems a bit hard to replace her over an honest accident 110
voxel @voxel.bonedisk.com · 16/08/2025Been procrastinating from #gamedev today... by doing some gamedev. A little #nes / #famicom sidescrolling prototype written in assembly #nesdev 3208
Reposted by voxelGSK | ALL CITY SLOP SHOP (ETA SOON) @allcityslopshop.com · 03/08/2025it goes further: Yu Suzuki had a oh-shit-the-boss-is-here button installed on his devkits that'd corrupt the screen and make the game look visibly "unfinished", in order to keep his boss from trying to force the game out the door ASAP shmuplations.com/afterburner/ 82046916