Vowgan | Vaughan Schmidt @vowgan.bsky.social · 19hIf you're making a Unity package that uses custom script icons, but don't actually need them in the scene, Unity actually provides a great way to disable them by default for other users. Just make an empty class with InitializeOnLoad, do an EditorPrefs check, and disable them. 130
Vowgan | Vaughan Schmidt @vowgan.bsky.social · 26/08/2026LOD groups are nice, but too many of them can cost a good bit of your CPU. If you have tons of LOD groups in small spaces (like shelves from an asset pack) those can be grouped together easily. I made a tool for doing just that, available free in my Discord server! Link below⬇️ 1143
Reposted by Vowgan | Vaughan SchmidtVowgan | Vaughan Schmidt @vowgan.bsky.social · 19/08/2026I'm opening up commissions again!⭐ #VRChat prefabs, tools, avatars, worlds, or even standalone Unity development, I'd love to hear what you have in mind! commissions.vowgan.comcommissions.vowgan.comCommission DetailsVowgan’s Commission Details Welcome! I largely do commissions for Udon tools and scripts in VRChat, though I also do modeling, worlds, and avatars. Standalone game development in Unity is my primary ... 2105
Vowgan | Vaughan Schmidt @vowgan.bsky.social · 19/08/2026I'm opening up commissions again!⭐ #VRChat prefabs, tools, avatars, worlds, or even standalone Unity development, I'd love to hear what you have in mind! commissions.vowgan.comcommissions.vowgan.comCommission DetailsVowgan’s Commission Details Welcome! I largely do commissions for Udon tools and scripts in VRChat, though I also do modeling, worlds, and avatars. Standalone game development in Unity is my primary ... 2105
Vowgan | Vaughan Schmidt @vowgan.bsky.social · 14/08/2026I decided to try out a style of "Operating System" -like menu panels in VRChat. They work great, and I have a few ideas for it, though I'm curious to see what people think! 0213
Reposted by Vowgan | Vaughan SchmidtVowgan | Vaughan Schmidt @vowgan.bsky.social · 10/07/2026I've released an avatar! This is my low poly take on Deltarune's "Pink / MewMew" character! It has both the standard and ghost versions, as well as props for the staff and bomb. Links available below! ⬇️ 163
Vowgan | Vaughan Schmidt @vowgan.bsky.social · 10/07/2026I've released an avatar! This is my low poly take on Deltarune's "Pink / MewMew" character! It has both the standard and ghost versions, as well as props for the staff and bomb. Links available below! ⬇️ 163
Vowgan | Vaughan Schmidt @vowgan.bsky.social · 24/06/2026Perhaps the Steam Machine wasn't quite what you wanted it to be. Today I offer an alternative: The CubeN! Inspired by the recent works of Valve Software, the CubeN brings the form factor of the modern home Console/PC hybrid to your world or avatar as a simple prop. Links below⬇️ 2103
Vowgan | Vaughan Schmidt @vowgan.bsky.social · 18/06/2026Switching between OBS sources for live-streaming based on which one I've had selected was a bit annoying to set up in the past. I've put together a solution I think I actually like! Here's a breakdown of my setup using Advanced Scene Switcher:🧵 110
Reposted by Vowgan | Vaughan SchmidtMetaverse Degen Network @metaversedegenpod.bsky.social · 12/06/2026In this episode, we sit down with Vowgan who is known for Udon tutorials, prefab creation, and tool development. Hes the make of the iconic VRC Roomba to building systems like World UI and Verbatim. @vowgan.bsky.social @lionturtle21.bsky.social ⬇️links below⬇️ 282
Vowgan | Vaughan Schmidt @vowgan.bsky.social · 02/06/2026I'm finally back with another #VRChat Udon tutorial! Today we're using VRChat's new "Tweening" system for animating objects in your scene. youtu.be/zBoX-ZjdRBIyoutu.beTweening - Animating with Code | VRChat TutorialYouTube video by Vowgan VR 062
Vowgan | Vaughan Schmidt @vowgan.bsky.social · 30/05/2026As a curiosity, how many people use the "Neon" visual style of UdonGraph? I know this may be a percent of a percent, but I'm honestly quite curious! We don't have polls on bsky as far as I can tell, so feel free to reply! 020
Vowgan | Vaughan Schmidt @vowgan.bsky.social · 30/04/2026[Live] I've been enjoying coming up with the menu designs for the Inventory system, and we'll be continuing work on this today! Feel free to stop by! youtu.be/w10cZHszhg0youtu.beGame-Ready Inventory Part 4 - VRC Game DevYouTube video by Vowgan VR 100
Vowgan | Vaughan Schmidt @vowgan.bsky.social · 28/04/2026I'm testing out a new editor window for WorldUI, where instead of having the entire menu in a vertical stack in the inspector, it lays out the customization features in the same stack as the result would be designed for. 160
Vowgan | Vaughan Schmidt @vowgan.bsky.social · 24/04/2026Verbatim Localization has been updated to 1.1.0. This brings with it the community requested "Text Asset" support, which greatly expands what sort of custom tooling developers can produce. 141
Vowgan | Vaughan Schmidt @vowgan.bsky.social · 23/04/2026[Live] We're doing more work on our game-ready inventory! Today is all about layout and what information is where. Stop by and have a chat! youtu.be/AgOOln_hIjwyoutu.beGame-Ready Inventory Part 3 - VRC Game DevYouTube video by Vowgan VR 000
Vowgan | Vaughan Schmidt @vowgan.bsky.social · 23/04/2026Introducing Image Batcher! Image Batcher is an image loading tool for VRChat worlds. It allows creators to convert large batches of images into a single, loadable string that can be downloaded in-game. You can find it on the following storefronts 👇 1124
Vowgan | Vaughan Schmidt @vowgan.bsky.social · 16/04/2026[Live] We're continuing on with our Game-Ready inventory system work! Stop on by while we put together new features and systems, and feel free to ask for help with anything you're working on. youtu.be/y3rh9WjFj8Yyoutu.beGame-Ready Inventory Part 2 - VRC Game DevYouTube video by Vowgan VR 020
Vowgan | Vaughan Schmidt @vowgan.bsky.social · 09/04/2026[Live] A lot of people have been asking for a more "Game-Ready" inventory system in VRC, so we'll be working on a new and improved item system with synced item spawns! We'll be building off of an older system, so stop on by to check it out! youtu.be/Yrud70IAyc4youtu.beGame-Ready Inventory System - VRC Game DevYouTube video by Vowgan VR 020
Vowgan | Vaughan Schmidt @vowgan.bsky.social · 26/03/2026[Live] It's been too long since I've done some proper modelling, so let's sculpt a new island for the Plane Game! I'm definitely new to sculpting in Blender, so it should be a pretty exciting time figuring it all out! youtu.be/FPX7DjLrET8youtu.be3D Sculpting an Island for the Plane Game - VRC Game DevYouTube video by Vowgan VR 000
Reposted by Vowgan | Vaughan SchmidtBasis @basisvr.org · 21/03/2026You read that right! Our next load test is coming up, and we are aiming to have 1000 users in one instance. Check out our Discord for more information! discord.gg/6m76H33XWJ see you all 8 AM Apr 20th AEST 05127
Vowgan | Vaughan Schmidt @vowgan.bsky.social · 19/03/2026[Live] We got some updates today about SOBA and a new Tweening system for VRChat! We'll be going through the VRC Creators Roadmap that released today, followed by some inventory coding. Stop on by! youtu.be/4mI5pI5_lKoyoutu.beSOBA & Tweening Announcements - VRC Game DevYouTube video by Vowgan VR 120
Reposted by Vowgan | Vaughan SchmidtSly @theslythief.bsky.social · 11/03/2026Vegas in VRChat?? ✨🎲 The other week @TheFluffVR and I released a world replicating The Las Vegas Strip. Although.. we took liberties of moving the funny orb away from The V and put it next to The B. Make sure to take the cab. 🚕 #VRChat #VRChat_world紹介 511538
Vowgan | Vaughan Schmidt @vowgan.bsky.social · 12/03/2026The new version of World UI is almost done, just a few more tweaks and improvements based on user feedback! Stop by while we crank away at networking, security, and a few extra features along the way. youtu.be/V5sO81iyU3gyoutu.beWorld UI Features and Fixes - VRC Game DevYouTube video by Vowgan VR 082
Vowgan | Vaughan Schmidt @vowgan.bsky.social · 05/03/2026Let's kick off this month with some more work on the Flight Game! We'll be giving each team their own plane today, networked and all. Feel free to stop by! youtu.be/JbtqjeYJAVkyoutu.bePer-Team Planes - VRC Game DevYouTube video by Vowgan VR 010
Vowgan | Vaughan Schmidt @vowgan.bsky.social · 26/02/2026We're continuing on with the Co-op Flight Game "Perfect Pair of Wings"! Today we're building out the two-player team lobbies and UI to go along with it. Feel free to stop on by! youtu.be/kfFFzx8Pgp4youtu.beCo-op Game Lobbies - VRC Game DevYouTube video by Vowgan VR 000
Vowgan | Vaughan Schmidt @vowgan.bsky.social · 19/02/2026Finally breaking out an old project, "Perfect Pair of Wings"! It's a flight game for VRC and friend and I made but never finished for release, so let's get right to that! youtu.be/wW5Qnp6CzPkyoutu.beCo-op Plane Game - VRC Dev StreamYouTube video by Vowgan VR 010
Vowgan | Vaughan Schmidt @vowgan.bsky.social · 12/02/2026Let's do some more puzzle-game props! Switches, doors, buttons, cubes, what-have-you! Plus it's easy to work on while my local multiplayer testing is still broken... See you there! youtu.be/ODwKaFxea1Myoutu.bePuzzle Game Tools 4 - VRC Dev StreamYouTube video by Vowgan VR 000
Vowgan | Vaughan Schmidt @vowgan.bsky.social · 29/01/2026Today we'll be optimizing the block game project from our last stream! Loading blocks in chunks works great, though we'll need to go ahead and optimize them. Let's see how far we can get! youtu.be/qCp-Fdl0GuAyoutu.beBlock Games in VR Part 2 - VRC Dev StreamYouTube video by Vowgan VR 010
Reposted by Vowgan | Vaughan SchmidtBasis @basisvr.org · 26/01/2026This week, we tested out vehicles! We held a team scavenger hunt, which was a lot of fun. thankyou -> @aaronfranke.dev, for the vehicle's logic @cnlohr.bsky.social for cilbox @maebbie.bsky.social for putting together the video below Basis is a framework, MIT-licensed, built on top of Unity 12915
Vowgan | Vaughan Schmidt @vowgan.bsky.social · 15/01/2026We're doing a little side project today: Working on a VRChat Block-Game! I'm taking a stab at how a Minecraft/Hytale like building system might work using Udon. Come stop by! youtu.be/KW541MHY1bkyoutu.beBlock Games in VR! - VRC Dev StreamYouTube video by Vowgan VR 043
Vowgan | Vaughan Schmidt @vowgan.bsky.social · 08/01/2026Welcome to 2026! Lets kick it off with a return to WorldUI, working in some new Syncing features and improved Persistence handling. Feel free to join us! youtu.be/VfdlrOBeDvkyoutu.beWorldUI in 2026! - VRC Dev StreamYouTube video by Vowgan VR 011
Vowgan | Vaughan Schmidt @vowgan.bsky.social · 18/12/2025Last stream of 2025! Anyone want to put together a Music Player for their VRChat world? We'll be working on one today! Come stop by for the last stream before the chrimbus break. youtube.com/live/HcP-zFG...youtube.comCreating a Music Player! - VRC Dev StreamYouTube video by Vowgan VR 041
Vowgan | Vaughan Schmidt @vowgan.bsky.social · 11/12/2025Back on the WorldUI grind! More features, additions, and fixes underway today. Stop by to check it out! youtube.com/live/tZ2kQJs...youtube.comWorldUI Add-ons and Features! - VRC Dev StreamYouTube video by Vowgan VR 000
Vowgan | Vaughan Schmidt @vowgan.bsky.social · 22/11/2025WorldUI 1.1.0 is up! This comes with a few changes and fixes: - "Element" dropdowns now have proper names and descriptions. - Added "Toggle/Colliders" as a dedicated collider toggle within the menu. - Fixed various issues with visual tweening getting interrupted. (1/2) 100
Vowgan | Vaughan Schmidt @vowgan.bsky.social · 21/11/2025A few bugs to iron out with the Tweening system, but we've greatly improved the display for choosing a menu element! Menu Elements can be given a custom name and description through an attribute. The name is used in the dropdown, and the description is shown at the top of the field. 120
Vowgan | Vaughan Schmidt @vowgan.bsky.social · 20/11/2025It's been super encouraging to see all the excitement for WorldUI! We've seen a few feature requests, so let's go ahead and bang those out in today's stream. See you there! youtu.be/MwHXRzBxNwoyoutu.beWorldUI Post-Launch Additions - VRC Dev StreamYouTube video by Vowgan VR 000
Reposted by Vowgan | Vaughan SchmidtVowgan | Vaughan Schmidt @vowgan.bsky.social · 18/11/2025WorldUI's official announcement video is up, and 1.0.1 with a few fixes to come with! Grab the update on all available sources, links below ⬇️ 22111
Vowgan | Vaughan Schmidt @vowgan.bsky.social · 18/11/2025WorldUI's official announcement video is up, and 1.0.1 with a few fixes to come with! Grab the update on all available sources, links below ⬇️ 22111
Reposted by Vowgan | Vaughan SchmidtVowgan | Vaughan Schmidt @vowgan.bsky.social · 18/11/2025I just released WorldUI - a fully featured menu builder for your #VRChat worlds! Add object toggles, lighting sliders, quality settings, and more! This was a massive project, so I hope you enjoy! (Links below vvv) 18220
Vowgan | Vaughan Schmidt @vowgan.bsky.social · 18/11/2025WorldUI has a lot to it, so I've put together a documentation Wiki over on GitHub. Feel free to give that a read, and if you have additional questions, ask in the Discord! Documentation can only truly improve so long as questions are being asked! github.com/VirtualVisio...github.comHomeContribute to VirtualVisions/WorldUI-Documentation development by creating an account on GitHub. 000
Vowgan | Vaughan Schmidt @vowgan.bsky.social · 18/11/2025(1/3) WorldUI took a ton of time to build, and a lot of tools to make it user friendly! I'm selling two of those tools on their own (available on the same sites as WUI) if people want to use them, but come included with WorldUI! 120
Vowgan | Vaughan Schmidt @vowgan.bsky.social · 18/11/2025I just released WorldUI - a fully featured menu builder for your #VRChat worlds! Add object toggles, lighting sliders, quality settings, and more! This was a massive project, so I hope you enjoy! (Links below vvv) 18220
Vowgan | Vaughan Schmidt @vowgan.bsky.social · 13/11/2025We're prepping the VRChat Prefab - World UI project for release! Stop by as we put the finishing touches on it, as well as get a bunch of documentation done for it! youtu.be/MkXbekq5QV4youtu.bePrepping WUI for Release! - VRC Dev StreamYouTube video by Vowgan VR 020
Vowgan | Vaughan Schmidt @vowgan.bsky.social · 06/11/2025We're fleshing out my UI animation tools today! The Tweening system I built is almost there, and we'll be making it even more extensible now. Stop on by as we work on it! youtu.be/2UnSrF_FaQsyoutu.beAnimating VRChat UI - VRC Dev StreamYouTube video by Vowgan VR 000
Vowgan | Vaughan Schmidt @vowgan.bsky.social · 30/10/2025The UI work is coming along well, but it ain't done yet! Stop by as we keep up the progress on our VRChat menu creator tool. youtu.be/rJQ6sfsJ0YQyoutu.beModular Menu Commission 2 - VRC Dev StreamYouTube video by Vowgan VR 030
Vowgan | Vaughan Schmidt @vowgan.bsky.social · 23/10/2025We're actually working on a commission today! This is a modular menu system for VRChat, where you can easily create and customize the entire menu for your world. Come check it out! youtu.be/IBTt5TUTBJ0youtu.beModular Menu Commission - VRC Dev StreamYouTube video by Vowgan VR 011
Vowgan | Vaughan Schmidt @vowgan.bsky.social · 17/10/2025We actually got a TON done during today's stream. The fact that nothing broke at any point has me pretty suspicious though... We worked on NPCs today! We added Emotes, improved editors, and added the option to have actual voice lines for dialogue instead of typewriter text (imagine how sans talks). 110
Vowgan | Vaughan Schmidt @vowgan.bsky.social · 16/10/2025It's been a bit since we've worked on NPCs, let's jump into those and build out some additional features! youtu.be/yifT2haPu0Uyoutu.beCustom NPCs Pt7 - VRC Dev StreamYouTube video by Vowgan VR 000
Vowgan | Vaughan Schmidt @vowgan.bsky.social · 16/10/2025When working on NPCs, especially in VR, I'm curious what people would prefer to be the default Dialogue Box placement. I've seen it done off to the side, above, and in front, and I want to know what you like best! 210