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Basis

@basisvr.org
810 followers 5 following 60 posts

account for the open-source social vr and games framework basisvr.org

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Basis @basisvr.org · 18/09/2026
BIG NEWS!!! We are hosting a massive giveaway in collaboration with @projectbabble.bsky.social @pishock.com @eozvr.bsky.social and @poiyomi.com! The giveaway will start at 4pm PT alongside the 1500 Load Test and ends on Sep 21st at 4pm PT Requirements and the full list of prizes can be found below
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Basis @basisvr.org · 11/09/2026
REMINDER!!! The Basis 1500 Load Test will be taking place on September 18th at 4 PM PT! We want to get 1,500 clients in one instance to showcase the stability and reliability of Basis There will be various activities and giveaways! More info can be found in our Discord below!
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Basis @basisvr.org · 30/08/2026
Basis Labs is now officially public on Steam! You no longer need a key to download Basis Labs or join any of our load tests! Be sure to check out the Steam page and download Basis Labs before our 1500 User Load Test coming on September 18th! More info via the links below!
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Ån (Fox) @foxriot.com · 24/06/2026
New Basis feature: Control Plane + REST API Allows you to control a running server securely without logging in. Send user messages, load and unload worlds and more! @basisvr.org #basisvr #nextGenVR Sponsored by Negentropic. www.youtube.com/watch?v=eDfm...
youtube.com
Basis Feature: Control Plane
YouTube video by feralresearch
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RedAzuki 🫘 @redazuki.com · 15/07/2026
@basisvr.org 's latest IK update is seriously impressive! It's amazing how far this project as come. www.youtube.com/shorts/-GDzl...
youtube.com
BasisVR Full Body Tracking Update July 2026. 8 Point SlimeVR tracking.
YouTube video by RedAzuki
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Basis @basisvr.org · 19/06/2026
Just a reminder that we have our next test coming up with TUBEVR! on (UTC-4) 4pm on Saturday the 20th (not long now) TUBE VR will be streaming their Raindance Immersive & 5th anniversary live event in their brand new world! discord.gg/v6ve6WT562
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Towneh @mr.town · 08/05/2026
The cool thing about FOSS VR is that if you need to replicate simple machines, such as dials, clocks, levers or gears, you can build the interaction surfaces yourself. @basisvr.org
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Towneh @mr.town · 09/05/2026
More rotation examples! @basisvr.org
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Maebbie @maebbie.bsky.social · 22/04/2026
1000+ People in a single VR instance is possible without issues and the @basisvr.org Framework has done it. www.youtube.com/watch?v=6Vgn...
youtube.com
1000+ People in a single VR Instance - Basis VR has raised the Bar
YouTube video by Maebbie
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Basis @basisvr.org · 20/04/2026
Well, we broke over 1k ccu crazy times
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Basis @basisvr.org · 15/04/2026
The big load test is this week! The video below was recorded from our regular small demo server
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Ån (Fox) @foxriot.com · 02/04/2026
If you've been curious about what's cooking in next-gen VR, here's a good quick vid on Basis VR. In spite of all the recent news and *gestures widely to everything* I'm actually super optimistic about this one slice of the world - incredible energy, incredible engineering - really good people
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Basis @basisvr.org · 28/03/2026
Basis lets you set up your own VR games with ease. Open-Source, under the MIT-License, it is designed for creators. Featuring strong systems for networking, user inputs and user presence. basisvr.org youtu.be/wz4TnMTppmg #basisvr #vr #gaming #unity3d
youtu.be
BasisVR Framework Introduction
YouTube video by Basis developer
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Silent @virtuallysilent.bsky.social · 22/03/2026
Added URP support to my cel shader, Crosstone! Recorded from @basisvr.org! Crosstone was designed from the onset to integrate nicely into HDR lighting, and you can see how it reacts naturally to the APV-lit environment without problems! #unity
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SlimeVR 🏳️‍⚧️ @slimevr.dev · 21/03/2026
@basisvr.org 👀
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Basis @basisvr.org · 21/03/2026
You read that right! Our next load test is coming up, and we are aiming to have 1000 users in one instance. Check out our Discord for more information! discord.gg/6m76H33XWJ see you all 8 AM Apr 20th AEST
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Basis @basisvr.org · 26/01/2026
This week, we tested out vehicles! We held a team scavenger hunt, which was a lot of fun. thankyou -> @aaronfranke.dev, for the vehicle's logic @cnlohr.bsky.social for cilbox @maebbie.bsky.social for putting together the video below Basis is a framework, MIT-licensed, built on top of Unity
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Maebbie @maebbie.bsky.social · 15/12/2025
The all-star VR cast has come together for load test no. 3 of the @basisvr.org Framework. Creators from all sorts of places have shown again, that they are rooting for this critical piece of VR Development.
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Basis @basisvr.org · 14/12/2025
Well, we did it again - we broke our previous record and achieved 679. Still, there's lots more to do. I have not been this nervous during an event since asking my fiancé to marry me. Appreciate you all. We will try to break 800 in a few months.
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Basis @basisvr.org · 12/12/2025
The next load test is just around the corner (2 days away), and we're still looking for more people to join us! discord.gg/v6ve6WT562 We are pushing to pass 600 in one room. Steam keys are available in Discord. The images below are from the validation test
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Basis @basisvr.org · 02/12/2025
We have our next load test scheduled for two weeks from now. Feel free to join us to break our previous record and test our latest stable release! Basis is an open-source framework for social VR and games. discord.gg/v6ve6WT562
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Aaron Franke @aaronfranke.dev · 11/11/2025
A new dynamic seat system is coming to Basis VR @basisvr.org! It includes support for any size avatars on any size seats, in any orientation, with the legs and spine at any angle. This uses the same data as in the @openmetaverse.bsky.social OMI_seat standard. PR: github.com/BasisVR/Basi...
This seat system is designed to be much much better than the seat system found in VRChat. It theoretically can allow for any character to fit to the seat, and have them line up properly, with their knees over the edge.The surface of the seat is defined with 3 control points for the back, knee, and foot positions, and a spine angle, which collectively define the surface of the seat. This is much better than a single transform, since it provides enough information to calculate how to fit any sized avatar to a seat, whether the character is tiny or huge. Similarly, the same applies for really big seats or really small seats.When a character's legs are shorter than the available space on the seat, the back and foot IK positions will move forward or up, respectively, to keep the knees aligned with the seat. When a character's legs are longer than the available space on the seat, the knees will be moved instead to make room. If a character's upper leg is shorter, the knees will be moved forward. If a character's lower leg is shorter, the knees will be moved upward. If both happen, the knees will be moved both up and forward.The control points do not have to exist at 90 degree angles to each other. You can change the relative angles any amount and the legs will bend in response. For example, if you want to kick back, just move the foot control point forward a bit. You can also adjust the spine angle if you want the character sitting on the seat to lean back. At the extreme, you can even make the character sit in a way that is almost entirely laying down, or almost entirely standing up (as long as the control points are NOT perfectly collinear).
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Open Metaverse Interoperability Group @openmetaverse.bsky.social · 06/11/2025
Basis shares our philosophy, and is building the steps to hop into the metaverse. Join the conversation where we discuss our common philosophy and vision, next Monday - check either discord server for info and share your views!
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Mars 🌰 Squirrelbite.com @mars.squirrel.pub · 21/08/2025
I released STF version 0.0.8! It features a much improved animation module, and the ability to import in Unity directly into a @basisvr.org avatar setup! STF also got a barebones website to go along with it! stfform.at #3d #opensource #foss #interoperability #b3d #madewithunity #godot #gamedev
Screenshot of the Unity editor showing a .stf asset being imported directly into a BasisVR setup.
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Jinxxy @jinxxy.com · 19/08/2025
We’re excited to officially partner with @basisvr.org as they continue building the open foundation for VR.🎉 We look forward to continuing this strong partnership as we work on unannounced projects that will move the community forward inline with our creator-first vision. (More info in Discord)
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Basis @basisvr.org · 18/08/2025
Announcing Basis partnerships with Side Quest and Jinxxy! Great news for VR developers and the Basis community today! Jinxxy links: jinxxy.com & events.jinxxy.com Side quest & Banter Links: sidequestvr.com & bantervr.com
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Towneh @mr.town · 13/08/2025
Experimenting streaming @vrcdn.live with github.com/VirtualBrigh... by @stopand.run in the @basisvr.org framework. Seems good!
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Maebbie @maebbie.bsky.social · 12/08/2025
Can you play Pool with 500+ VR Clients connected to a server? During the second Load Test on the @basisvr.org test server we found out...
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Towneh @mr.town · 11/08/2025
This is what 545 concurrent users looks like in @basisvr.org
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qdot @buttplug.engineer · 11/08/2025
Helped out on the stress test for @basisvr.org this afternoon! 540 clients connected to one instance while I was in (11 of them were mine, ran out of RAM lol). Still got 35-40fps in world, though audio was dead and avatar updates were happening at like 1hz. Amazing everything stayed up tho!
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Basis @basisvr.org · 11/08/2025
545, that's how many we had at our load test today; there's still lots more to do. Basis is a VR game and social framework. Everything is open source; check it out at basisvr.org
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Towneh @mr.town · 09/08/2025
Quick reminder about the @basisvr.org load test that is taking place tomorrow (Sun 3rd August 22:00 UTC+0) with the goal to break the previous record of 294 concurrent users! Further details here discord.com/events/12392... Please DM Dooly on Discord for Steam keys to the demo client.
Scenic view of the default Basis Demo world with a video player running in the corner
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Basis @basisvr.org · 10/08/2025
In a few hours, we have our big load test to break our previous record of 293, I'm looking forward to seeing everyone. still room to join in on the fun! discord.gg/v6ve6WT562
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Basis @basisvr.org · 27/06/2025
youtu.be/M1_3zZe844c was recently on the Sweet Talking Podcast! Hope everyone enjoys it! @basisvr.org
youtu.be
Sweet Talking Podcast EPISODE 62: The Basis for Virtual Reality's Future (feat. Dooly)
YouTube video by Nepherti Ch. [Legendary Biker Queen VTuber]
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Haï (XR) @just.hai-vr.dev · 12/06/2025
This feels so wrong, but I had to try. Physically simulated non-kinematic legs; they don't clip through that breakable cube. (Made using the @basisvr.org social VR framework) bsky.app/profile/just...
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Towneh @mr.town · 05/05/2025
Seeing first-hand the results of this play-test last night has given me a lot of hope for seeing how developers can utilise this framework to create unique events and spaces. Virtual clubs, music events or festivals that can push actual crowd numbers, in a manageable way, would be hugely immersive.
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Basis @basisvr.org · 05/05/2025
Broke our record again today at 294, ended up running out of computers to run basis clients on, plenty more to give. It was great seeing everyone. We run tests weekly; feel free to come along for the next one! basisvr.org discord.gg/v6ve6WT562
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Towneh @mr.town · 28/04/2025
Live streaming @vrcdn.live over an ffmpeg video player was pretty awesome! So everyone that complained about instance sizes in VR being too small for events are going to join the CCU load test next weekend, right? 👀
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Basis @basisvr.org · 28/04/2025
We did a little DJ event during our normal test time. Next week, we are doing an official load test, and we need people to help break our previous record of 218! Please join us! discord.gg/v6ve6WT562 basisvr.org
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Basis @basisvr.org · 07/04/2025
Another week down. We added early versions of our handheld camera and individual user settings (volume and hiding avatars). basisvr.org was also on Metaverse Degen's latest episode! youtu.be/Ja2DXfzmTeo
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Basis @basisvr.org · 31/03/2025
a lot of improvements this week. It was fantastic seeing everyone. We will be doing another load test in 2 weeks. basisvr.org
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Basis @basisvr.org · 10/03/2025
we now support Quest and Linux! hard few weeks of work but another awesome milestone, we hold tests weekly basisvr.org
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Basis @basisvr.org · 17/02/2025
today we tested the Vulkan pipeline for basis, we run tests weekly: discord.gg/aCzSPKEW2v Basis is an open-source framework for social VR and games. environment is assetstore.unity.com/publishers/4...
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Cheeks @notreallycheeks.bsky.social · 13/01/2025
Was working on a jitter filter for networked avatars on @basisvr.org, created a cartoon filter instead...
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Basis @basisvr.org · 13/01/2025
We broke the record today with 218 clients. There are still improvements to be made. It was great seeing everyone. We run tests weekly; feel free to come along for the next one! discord.gg/v6ve6WT562
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Basis @basisvr.org · 06/01/2025
the largest photo of people to date. At today's load test, there is plenty of room for improvement, hitting some software limit at 127 people. It was great seeing everyone.
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Basis @basisvr.org · 23/12/2024
after a bit of fighting with the new server today we were able to break the previous record and get up to 125 users before the server died, still plenty more work to do here. It is the same tiny droplet on digital ocean. thanks to everyone who showed up!
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Basis @basisvr.org · 09/12/2024
Today we ran the first official load test for basis, which was stable until around 106 people on a tiny digital ocean instance.
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Basis @basisvr.org · 02/12/2024
Basis is an open-source framework for social VR and games. was awesome to see everyone at our weekly test! github.com/dooly123/Bas... discord.gg/v6ve6WT562
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