George Marques @vnen.me · 27/04/2026Sad that I couldn't go to GodotCon this time. But I'll be going to Gamescom LATAM 040
George Marques @vnen.me · 08/11/2025Acabei de descobrir que na página de status de serviço da PlayStation eles traduzem o nome pro português 030
Reposted by George MarquesAdriaan @adriaan.games · 15/10/2025Today, Rift Riff… - got a major free update on Steam! - released on iOS and Android! - is 30% off as part of a Steam Daily Deal! i'm so proud, and exhausted. please buy & enjoy the game, repost this, leave a review, ∞ 🙏🏼 810733
George Marques @vnen.me · 09/10/2025A caminho da BGS. Se alguém estiver por lá hoje e quiser conversar é só me dar um toque. 010
Reposted by George MarquesGodot Engine @godotengine.org · 18/09/2025The Godot documentation is the fruits of the labor of hundreds of people working together. How do we ensure the highest possible level of quality, while making it easy for anyone to contribute? godotengine.org/article/ensu...godotengine.orgEnsuring quality in the Godot documentation, a continuous process – Godot EngineThe Godot documentation is the fruits of the labor of hundreds of people working together. How do we ensure the highest possible level of quality, while making it easy for anyone to contribute? Find o... 333836
George Marques @vnen.me · 16/09/2025Am I the only one who thinks that the "Liquid Glass" looks a lot like the "Windows Aero"? 160
Reposted by George MarquesVertex Ludi @vertexludi.com · 15/09/2025Godot 4.5 is finally here! Check our short summary about the new release: www.vertexludi.com/blog/godot-4... If you want to receive post in your inbox, subscribe to our newsletter: news.vertexludi.com/subscription... #godotengine #godot #opensourcevertexludi.comGodot 4.5 is now released! - Vertex Ludi BlogGodot 4.5 is finally here, bringing another batch of great improvements and fixes.. 041
George Marques @vnen.me · 12/09/2025They say that insanity is trying the same thing and expecting different results. Well, I'm a programmer. I had errors, changed to correct them, tweak it a bit more to look like it was before, then I realize I can have the exact same code as the beginning, but it doesn't give errors anymore. 020
George Marques @vnen.me · 11/09/2025People say "we all have the same 24 hours" but I don't know what is happening to mine. I feel like I have way less. 020
Reposted by George MarquesVertex Ludi @vertexludi.com · 13/08/2025Estamos procurando um desenvolvedor backend júnior. Se tiver interesse, confira www.vertexludi.com.br/vagas/vertexludi.com.brVagas - Vertex LudiVertex Ludi Vagas. 001
Reposted by George MarquesGodot Engine @godotengine.org · 05/08/2025JetBrains is sponsoring the work we do for all of you! If you are working in GDScript or C#, you should give Godot + Rider a go. We would like to thank them for becoming a Platinum Sponsor of the project! godotengine.org/article/jetb... @jetbrains-rider.bsky.socialgodotengine.orgGodot Foundation welcomes JetBrains as Platinum Sponsor – Godot EngineThe Godot Foundation is thrilled to welcome JetBrains as a Platinum Sponsor! We’re very grateful for the support, and hope you’ll give them a warm welcome too. 1671081
Reposted by George MarquesGodot Engine @godotengine.org · 29/07/2025Critical bugs: squashed! Beta snapshot: live! Blog post: below! godotengine.org/article/dev-...godotengine.orgDev snapshot: Godot 4.5 beta 4 – Godot EngineMore critical fixes coming your way! 129436
Reposted by George MarquesVertex Ludi @vertexludi.com · 23/06/2025EN: We're launching the Vertex Ludi blog! It's a low frequency source of news, tips, and other trivia. We have a post about a simple global message handler, check it out: www.vertexludi.com/blog/message...vertexludi.comGlobal Message Handler - Vertex Ludi BlogA simple way to implement the Observer pattern. 023
George Marques @vnen.me · 13/05/2025Essa história sobre a Gamescom Latam está, no mínimo, mal contada. A matéria da Voxel é meio sensacionalista e mal escrita, confundindo muita coisa. 111
George Marques @vnen.me · 01/05/2025Second day of #gamescomlatam. Today I remembered to bring a companion 0181
George Marques @vnen.me · 23/04/2025Reminder that I'll be at gamescom latam, which is already next week! I'm on the business meeting platform with @vertexludi.com, but I'm happy to chat about any @godotengine.org topic too, so feel free to invite me there. #gamescom #gamescomlatam 074
Reposted by George MarquesVertex Ludi @vertexludi.com · 10/04/2025The next #gamescomlatam is right around the corner! Our founder @vnen.me will be there if you want to meet. See the talk we jointly presented last year about the Godot ecosystem: youtu.be/jhWs33J0V0Q?...youtu.begamesom latam 2024 | Dia 2 (27/06) Palco Quest 2YouTube video by gamescom latam 001
George Marques @vnen.me · 02/04/2025Also, paying for the Switch 2 enhanced version of games is bleh. I would be more interested in buying the new console if I could play upgraded versions of the games I already own (without spending more). I understand it takes development effort, but it's the kind of thing you take a hit to sell more 020
George Marques @vnen.me · 02/04/2025I still can't understand why the tutorial/tech demo for Switch 2 is a *paid* app. It should be like Astro's Playroom on PS5: free and pre-installed so you have something to do immediately after turning on the console. 260
Reposted by George MarquesAnish Kumar @syntaxerror247.bsky.social · 19/03/2025Did you know you can now create #Godot Android plugins *without* needing a Gradle build export? Yep, you read that right! I just updated my plugin to Godot 4.4, completely removed all Java/kotlin dependencies, and now it’s just a single GDScript file. For more details: github.com/syntaxerror2...github.comRelease version 2.0 · syntaxerror247/godot-android-system-bar-color-changerThis release introduces a major update, switching the implementation to use JavaClassWrapper and the bundled AndroidRuntime plugin. What's new Gradle builds are no longer required, this plugin is... 3247
Reposted by George MarquesVertex Ludi @vertexludi.com · 13/03/2025Ever wondered how to reduce the size of the Godot binary? This nice blog post goes through many tricks you can use to minimize the size of the executable, which is particularly good for web games popcar.bearblog.dev/how-to-minif...popcar.bearblog.devHow to Minify Godot's Build Size (93MB -> 6.4MB exe)A quick guide on how to dramatically reduce Godot's export sizes for your game/app! 052
Reposted by George MarquesGodot Engine @godotengine.org · 03/03/2025#GodotEngine 4.4 is finally here! 🚀 Look forward to plenty of quality of life improvements hidden within this release. Faster load speeds, reduced stutter, streamlined processes, and more! godotengine.org/releases/4.4/godotengine.orgGodot 4.4, a unified experience – Godot EngineLook forward to plenty of quality of life improvements hidden within this release. Faster load speeds, reduced stutter, streamlined processes - spotting all the optimizations that have been applied in... 551939514
Reposted by George MarquesMaya @may.as · 25/02/2025Check out my interview about the Museum of All Things on the Godot Engine blog!!!! Thank you so much @coppolaemilio.com for the opportunity :) 719947
George Marques @vnen.me · 20/01/2025If you missed it,Takara Cards is released now! It's a great game, go check it out! Also made in Godot 073
George Marques @vnen.me · 16/01/2025So Nintendo really just shadow dropped the Switch successor announcement? 170
George Marques @vnen.me · 14/01/2025Just discovered Chris Titus Tech's Windows Utility (timely, as I've just made a new Windows installation). It allows you to fix many questionable choices by MS (like the explorer context menu) and install/uninstall based on your needs. Link: github.com/ChrisTitusTe...github.comGitHub - ChrisTitusTech/winutil: Chris Titus Tech's Windows Utility - Install Programs, Tweaks, Fixes, and UpdatesChris Titus Tech's Windows Utility - Install Programs, Tweaks, Fixes, and Updates - ChrisTitusTech/winutil 192
George Marques @vnen.me · 13/10/2024Starting the second day of #GodotCon24 with a talk by @migueldeicaza.bsky.social about Godot for iPad 191
George Marques @vnen.me · 12/10/2024Starting strong with a talk by the Godot founders, Juan and Ariel #GodotCon 0200
Reposted by George MarquesSophie🏳️⚧️🐸 @tarasophie.dev · 03/10/2024My #Godotengine plush arrived. 2165924
George Marques @vnen.me · 01/10/2024Nem falei sobre o que está rolando com Godot, mas realmente não tem o que falar (até porque a maior parte é no Xitter e não tenho acesso, só vejo de segunda mão). Se alguém tiver alguma dúvida legítima pode me perguntar. 240
George Marques @vnen.me · 25/09/2024Apesar de eu não ser muito social, uma das coisas que sinto falta é das rodinhas de violão. Deve fazer uns 10 anos (ou mais) desde a última vez. 010
Reposted by George MarquesMark (Nocturne) Alexander @nocturne.bsky.social · 25/09/2024WOOOO! BIG NEWS! The BBC Sound Effects library is now FREE TO EVERYONE! This is amazing news for indie devs... sound-effects.bbcrewind.co.uk/search #gamedev #IndieDevs #indiegames #GameMakersound-effects.bbcrewind.co.ukBBC Sound EffectsBBC Sound Effects 67930
George Marques @vnen.me · 23/09/2024Looking forward to #GodotCon, it's right around the corner. Still have to prepare my presentation though... 281
George Marques @vnen.me · 22/09/2024I actually like the idea of the “algorithm”. As in, some machine heuristics that brings to you more of what you like. The problem is that all existing social media algorithms are meant to keep you engaged, and anger is the easiest way to do so. 050
Reposted by George MarquesNathan (GDQuest) @gdquest.bsky.social · 19/09/2024GodotCon is getting close! Who's going? I'll host a 1-hour workshop: The Godot Cheatsheet. The idea is: I bring my quick and useful Godot tricks, you bring yours, we all share, and I collect it all in an open source Godot project with lots of useful snippets. 1297
George Marques @vnen.me · 14/09/2024Is there any alternative to Synergy, especially open source? The only thing I found is Input Leap, which is a fork of the old open source Synergy, but it does not work very well. 210
Reposted by George MarquesGodot Engine @godotengine.org · 10/09/2024Did somebody say "Typed Dictionaries"? 📖 godotengine.org/article/dev-... Those should make taking inventory much easier, because who doesn't love a backpack full of loot? 🎒 Additionally, you may notice an absence of errors on first imports 👀 #godot #godotengine #devsnapshotgodotengine.orgDev snapshot: Godot 4.4 dev 2The PR harvest keeps going strongly for Godot 4.4, with massive new features such as typed dictionaries and error-less project import! 919921
Reposted by George Marquesᴺ ᴼ ᵀ ᴬ ᴮ ᴸ ᴱ|🟠🟠 @talb.one · 12/09/2024Galera que vai na BGS: se rolasse, hipoteticamente falando, um afterzinho em um dos dias de BGS, by Soín, com playtest do lunr.rdio.taxi igual teve na gamescom, cês brotariam? 4181