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Leonard Somero

@verysoftwares.itch.io
422 followers 632 following 396 posts

multimedia artist from Oulu, Finland. games: verysoftwares.itch.io music: milkyheart.bandcamp.com footage: youtube.com/@verysoftwares

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Leonard Somero @verysoftwares.itch.io · 19/09/2026
preview of first encounter in Butterfly.exe #love2d #gamedev
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Leonard Somero @verysoftwares.itch.io · 04/09/2026
sprites with personality!
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Leonard Somero @verysoftwares.itch.io · 04/09/2026
a glimpse into my commercial bullet hell project, Butterfly.exe. you clear an attack by grazing (nearly touching) bullets. the number up top is the amount you have to graze. #love2d #solodev
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Leonard Somero @verysoftwares.itch.io · 09/02/2026
seems like the tactics part of this prototype is going to form around scanned shapes, so i've implemented shape storage (right sidebar). #tic80 #gamedev #solodev
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Leonard Somero @verysoftwares.itch.io · 08/02/2026
there's a few directions i can take this in, but i'm driven by a vision of a turn-based tactics game in a platformer setting. #tic80 #solodev
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Leonard Somero @verysoftwares.itch.io · 07/02/2026
rapid fire round of level designs for a yet-non-existent game. #tic80
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Leonard Somero @verysoftwares.itch.io · 05/02/2026
my new music disk that plays song sections in random order, resulting in new performances on every listen. verysoftwares.itch.io/modal-suites... there are 6 song 'suites' in an experimental breakbeat style.
verysoftwares.itch.io
modal suites medley by verysoftwares
music disk playing clips on shuffle.
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Leonard Somero @verysoftwares.itch.io · 24/12/2025
How children think about video games: "I wanna press a button to make a thing happen on screen or speakers." Adults: "We will make the most tremendous MMO-RTS-FPS hybrid the world has EVER SEEN! We will raise $10 000 000 from VCs and declare loudly that we will declare a release date in September!"
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Leonard Somero @verysoftwares.itch.io · 24/12/2025
like how the flame has an unusual colour palette; typically people prefer red instead of a yellow-brown hue.
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Leonard Somero @verysoftwares.itch.io · 24/12/2025
been following this project for a while now, it's very enlightening :D
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Leonard Somero @verysoftwares.itch.io · 12/12/2025
only moshing i need is datamoshing
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Reposted by Leonard Somero
snow-kiss @snow-kiss.bsky.social · 11/12/2025
Presenting my new 1D Pacman game, with pure, focused gameplay. Drop your thoughts or high score below! It’s a little time thief—play wisely! 🕹️ beep8.org #SoloDev #beep8 #GameDev #indiegame #IndieGames
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Leonard Somero @verysoftwares.itch.io · 08/12/2025
helps to iterate on what you have, not on what you expect to have.
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Leonard Somero @verysoftwares.itch.io · 08/12/2025
un-doing potential work ahead by reformulating the problem is one precious #solodev skill.
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Leonard Somero @verysoftwares.itch.io · 05/12/2025
Cosmo mod's event system coming together. ...i get that the prompts are really annoying, but it's just a rough proof-of-concept to show that they -can- work. #solodev #gamedev #DOSember
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Leonard Somero @verysoftwares.itch.io · 01/12/2025
i don't often talk about myself because i feel that my creative works are already a sufficient introduction to my personality.
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Leonard Somero @verysoftwares.itch.io · 01/12/2025
'kidekone EP': youtu.be/nVkozicGWtc 10 minutes of räväkkä #chiptune, composed by yours truly under the 'silkyheart' alias! featured on modarchive.org as well!
double modarchive.org feature!
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Reposted by Leonard Somero
Lynn™ @lynn.cat · 26/11/2025
just got sent the motherlode of posca markers, holy shit
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Reposted by Leonard Somero
Ashif Ali | CGHOW @cghow.bsky.social · 26/11/2025
Journey upward with Aether Spire! 🌌 Thrilled to unveil this stylized MOBA VFX. Features a celestial compass decal, towering crystal monolith, vibrant cyan ether, an infinite light beam, & drifting star-fragments. Loved crafting this! #GameVFX #StylizedVFX #RealtimeVFX #VFXArtist
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Leonard Somero @verysoftwares.itch.io · 23/11/2025
never been happier to hear words like these.
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Leonard Somero @verysoftwares.itch.io · 18/11/2025
designing dialogue bits for Level 2 of Cosmo's Computer Adventure [4:33] no time to subtitle but you can tell i'm havin fun youtu.be/qzxRT4xwwro #solodev #gamedev
youtu.be
【from somewhere, a transmission...】
YouTube video by verysoftwares
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Leonard Somero @verysoftwares.itch.io · 16/11/2025
@distrokid.com Update: I seem to have resolved my issue by just registering again with my secure Google account instead. I note it's possible to upload to my former artist name from here as well. While I'm at it I went for the Ultimate plan on this new account, thanks for your services!
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Leonard Somero @verysoftwares.itch.io · 16/11/2025
@distrokid.com Greetings! Proud Distrokid user for several years. My account has become inaccessible because of an email address that was compromised, and I'm looking to migrate it to my current email. Wondering what the best way to contact you would be.
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Leonard Somero @verysoftwares.itch.io · 15/11/2025
Cosmo has roughly 260 actor types that can be spawned, with instances having globally contiguous id numbers. figured i could introduce events that respond to just ids. this does mean that you might initiate a conversation with a fruit you just picked up, and i am thrilled by the possibilities.
planning events for my Cosmo mod
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Leonard Somero @verysoftwares.itch.io · 15/11/2025
released a cosmical ambient set that lasts for 12 hours. 1ku15uu5.bandcamp.com/album/12-42-16
IKUISUUS presents 12::42:16 on bandcamp.
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Leonard Somero @verysoftwares.itch.io · 14/11/2025
if you have Telegram, you are now invited to explore some 16 GB of archive footage from me, mainly from verysoftwares game projects. t.me/werywideos #gamedev #solodev #indiedev
t.me
verysoftwares footage
Description (optional)
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Leonard Somero @verysoftwares.itch.io · 10/11/2025
my retro-style, static website is starting to look p neat! feedback welcome: somero.live figured i needed a persistent home for my works #indieweb
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Leonard Somero @verysoftwares.itch.io · 10/11/2025
looks like a liminal space. first time for me hearing about a DCEL, but then again my custom 3D renderers have been rather minimalistic.
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Leonard Somero @verysoftwares.itch.io · 09/11/2025
'Are you sure you want to quit?'
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Leonard Somero @verysoftwares.itch.io · 09/11/2025
Level 2 of Cosmo's Computer Adventure is more of a traditional Cosmo platforming level, albeit with previously-unseen dialogue bits with enemy characters. screenshot from my custom-made level editor #solodev
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Leonard Somero @verysoftwares.itch.io · 09/11/2025
Level 1 demo of my narrative mod for @apogeeent.com's Cosmo's Cosmic Adventure: youtu.be/aT73Fl-bylQ?... ...along with a helpful pinned comment! #retrocomputing #gamedev #solodev
youtu.be
Level 1 of Cosmo's Computer Adventure
YouTube video by verysoftwares
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Leonard Somero @verysoftwares.itch.io · 28/10/2025
took a little selfie
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Leonard Somero @verysoftwares.itch.io · 26/10/2025
rkgk
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Leonard Somero @verysoftwares.itch.io · 25/10/2025
here in Retro Game Jam there sure are a lot of omoshiroi gadgets.
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Reposted by Leonard Somero
Leonard Somero @verysoftwares.itch.io · 24/10/2025
in the TIGSource Forums era, we were discussing how far game engines are gonna go eventually. there was a vision that someone would just write a prompt and a complete game would come out, followed by contemplation about what it will mean to make games if that's ever possible.
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Leonard Somero @verysoftwares.itch.io · 24/10/2025
in the TIGSource Forums era, we were discussing how far game engines are gonna go eventually. there was a vision that someone would just write a prompt and a complete game would come out, followed by contemplation about what it will mean to make games if that's ever possible.
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Leonard Somero @verysoftwares.itch.io · 24/10/2025
i changed the default message you get in Cosmo when hitting a damaging object for the first time. forgot there was a second part to the prompt too
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Leonard Somero @verysoftwares.itch.io · 24/10/2025
boutta spend the weekend at Retro Game Jam here in Oulu. greatly enjoying the aesthetic of a remote forest dwelling containing forgotten tech. #retrocomputing #gamedev
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Leonard Somero @verysoftwares.itch.io · 12/10/2025
sneezed so hard i jumpscared myself
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Leonard Somero @verysoftwares.itch.io · 10/10/2025
they're called numbers cause they make you numb.
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Leonard Somero @verysoftwares.itch.io · 07/10/2025
life is putty to me
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Leonard Somero @verysoftwares.itch.io · 07/10/2025
finished a build in time for #LDJam, but i plan on continuing the story further. >> verysoftwares.itch.io/gathering << featuring hand-drawn art and full voice acting for the first time in a verysoftwares production! #gamedev #solodev
Touko in forestLuxus berating Toukowe have Touko at homeMumina is not into math
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Leonard Somero @verysoftwares.itch.io · 05/10/2025
#LDJam game's looking like this at the moment. it's very functional, there's little friction left for implementing the story beats. you can see for yourself, i've just cleaned up the codebase: github.com/verysoftware... #gamedev #love2d
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Leonard Somero @verysoftwares.itch.io · 04/10/2025
first screen of my #LDJam creation silly narrative game with hand-drawn artwork #gamedev #solodev
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Leonard Somero @verysoftwares.itch.io · 27/09/2025
top minds of reddit: "don't make this kind of game! the market is saturated!" which market? where is that market? merely a personification of data. no, out there are only unconnected individuals, waiting to explore your take on interactivity.
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Leonard Somero @verysoftwares.itch.io · 22/09/2025
since i'm making progress on my Cosmo mod i went ahead and made a public repo: github.com/verysoftware... feast your eyes on C code predating ISO standards, and weird EGA tricks with Assembly routines #solodev #retrocomputing
level editor in a Cosmo mod running within DOSBox
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Leonard Somero @verysoftwares.itch.io · 22/09/2025
'geez game designers, what were they THINKING'
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Leonard Somero @verysoftwares.itch.io · 22/09/2025
that's really charming, nails that 3DS feel!
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Leonard Somero @verysoftwares.itch.io · 22/09/2025
why would anyone take advice on what games to make. such a discouraging mindset over there.
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Leonard Somero @verysoftwares.itch.io · 16/09/2025
that's looking mighty good!
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