Leonard Somero @verysoftwares.itch.io · 19/09/2026preview of first encounter in Butterfly.exe #love2d #gamedev 0162
Leonard Somero @verysoftwares.itch.io · 04/09/2026a glimpse into my commercial bullet hell project, Butterfly.exe. you clear an attack by grazing (nearly touching) bullets. the number up top is the amount you have to graze. #love2d #solodev 050
Leonard Somero @verysoftwares.itch.io · 09/02/2026seems like the tactics part of this prototype is going to form around scanned shapes, so i've implemented shape storage (right sidebar). #tic80 #gamedev #solodev 0151
Leonard Somero @verysoftwares.itch.io · 08/02/2026there's a few directions i can take this in, but i'm driven by a vision of a turn-based tactics game in a platformer setting. #tic80 #solodev 0131
Leonard Somero @verysoftwares.itch.io · 07/02/2026rapid fire round of level designs for a yet-non-existent game. #tic80 1193
Leonard Somero @verysoftwares.itch.io · 05/02/2026my new music disk that plays song sections in random order, resulting in new performances on every listen. verysoftwares.itch.io/modal-suites... there are 6 song 'suites' in an experimental breakbeat style.verysoftwares.itch.iomodal suites medley by verysoftwaresmusic disk playing clips on shuffle. 000
Leonard Somero @verysoftwares.itch.io · 24/12/2025How children think about video games: "I wanna press a button to make a thing happen on screen or speakers." Adults: "We will make the most tremendous MMO-RTS-FPS hybrid the world has EVER SEEN! We will raise $10 000 000 from VCs and declare loudly that we will declare a release date in September!" 020
Leonard Somero @verysoftwares.itch.io · 24/12/2025like how the flame has an unusual colour palette; typically people prefer red instead of a yellow-brown hue. 000
Leonard Somero @verysoftwares.itch.io · 24/12/2025been following this project for a while now, it's very enlightening :D 000
Reposted by Leonard Somerosnow-kiss @snow-kiss.bsky.social · 11/12/2025Presenting my new 1D Pacman game, with pure, focused gameplay. Drop your thoughts or high score below! It’s a little time thief—play wisely! 🕹️ beep8.org #SoloDev #beep8 #GameDev #indiegame #IndieGames 0155
Leonard Somero @verysoftwares.itch.io · 08/12/2025helps to iterate on what you have, not on what you expect to have. 010
Leonard Somero @verysoftwares.itch.io · 08/12/2025un-doing potential work ahead by reformulating the problem is one precious #solodev skill. 110
Leonard Somero @verysoftwares.itch.io · 05/12/2025Cosmo mod's event system coming together. ...i get that the prompts are really annoying, but it's just a rough proof-of-concept to show that they -can- work. #solodev #gamedev #DOSember 0114
Leonard Somero @verysoftwares.itch.io · 01/12/2025i don't often talk about myself because i feel that my creative works are already a sufficient introduction to my personality. 010
Leonard Somero @verysoftwares.itch.io · 01/12/2025'kidekone EP': youtu.be/nVkozicGWtc 10 minutes of räväkkä #chiptune, composed by yours truly under the 'silkyheart' alias! featured on modarchive.org as well! 040
Reposted by Leonard SomeroLynn™ @lynn.cat · 26/11/2025just got sent the motherlode of posca markers, holy shit 0212
Reposted by Leonard SomeroAshif Ali | CGHOW @cghow.bsky.social · 26/11/2025Journey upward with Aether Spire! 🌌 Thrilled to unveil this stylized MOBA VFX. Features a celestial compass decal, towering crystal monolith, vibrant cyan ether, an infinite light beam, & drifting star-fragments. Loved crafting this! #GameVFX #StylizedVFX #RealtimeVFX #VFXArtist 052
Leonard Somero @verysoftwares.itch.io · 18/11/2025designing dialogue bits for Level 2 of Cosmo's Computer Adventure [4:33] no time to subtitle but you can tell i'm havin fun youtu.be/qzxRT4xwwro #solodev #gamedevyoutu.be【from somewhere, a transmission...】YouTube video by verysoftwares 062
Leonard Somero @verysoftwares.itch.io · 16/11/2025@distrokid.com Update: I seem to have resolved my issue by just registering again with my secure Google account instead. I note it's possible to upload to my former artist name from here as well. While I'm at it I went for the Ultimate plan on this new account, thanks for your services! 030
Leonard Somero @verysoftwares.itch.io · 16/11/2025@distrokid.com Greetings! Proud Distrokid user for several years. My account has become inaccessible because of an email address that was compromised, and I'm looking to migrate it to my current email. Wondering what the best way to contact you would be. 230
Leonard Somero @verysoftwares.itch.io · 15/11/2025Cosmo has roughly 260 actor types that can be spawned, with instances having globally contiguous id numbers. figured i could introduce events that respond to just ids. this does mean that you might initiate a conversation with a fruit you just picked up, and i am thrilled by the possibilities. 041
Leonard Somero @verysoftwares.itch.io · 15/11/2025released a cosmical ambient set that lasts for 12 hours. 1ku15uu5.bandcamp.com/album/12-42-16 041
Leonard Somero @verysoftwares.itch.io · 14/11/2025if you have Telegram, you are now invited to explore some 16 GB of archive footage from me, mainly from verysoftwares game projects. t.me/werywideos #gamedev #solodev #indiedevt.meverysoftwares footageDescription (optional) 0135
Leonard Somero @verysoftwares.itch.io · 10/11/2025my retro-style, static website is starting to look p neat! feedback welcome: somero.live figured i needed a persistent home for my works #indieweb 040
Leonard Somero @verysoftwares.itch.io · 10/11/2025looks like a liminal space. first time for me hearing about a DCEL, but then again my custom 3D renderers have been rather minimalistic. 110
Leonard Somero @verysoftwares.itch.io · 09/11/2025Level 2 of Cosmo's Computer Adventure is more of a traditional Cosmo platforming level, albeit with previously-unseen dialogue bits with enemy characters. screenshot from my custom-made level editor #solodev 064
Leonard Somero @verysoftwares.itch.io · 09/11/2025Level 1 demo of my narrative mod for @apogeeent.com's Cosmo's Cosmic Adventure: youtu.be/aT73Fl-bylQ?... ...along with a helpful pinned comment! #retrocomputing #gamedev #solodevyoutu.beLevel 1 of Cosmo's Computer AdventureYouTube video by verysoftwares 0113
Leonard Somero @verysoftwares.itch.io · 25/10/2025here in Retro Game Jam there sure are a lot of omoshiroi gadgets. 030
Reposted by Leonard SomeroLeonard Somero @verysoftwares.itch.io · 24/10/2025in the TIGSource Forums era, we were discussing how far game engines are gonna go eventually. there was a vision that someone would just write a prompt and a complete game would come out, followed by contemplation about what it will mean to make games if that's ever possible. 011
Leonard Somero @verysoftwares.itch.io · 24/10/2025in the TIGSource Forums era, we were discussing how far game engines are gonna go eventually. there was a vision that someone would just write a prompt and a complete game would come out, followed by contemplation about what it will mean to make games if that's ever possible. 011
Leonard Somero @verysoftwares.itch.io · 24/10/2025i changed the default message you get in Cosmo when hitting a damaging object for the first time. forgot there was a second part to the prompt too 030
Leonard Somero @verysoftwares.itch.io · 24/10/2025boutta spend the weekend at Retro Game Jam here in Oulu. greatly enjoying the aesthetic of a remote forest dwelling containing forgotten tech. #retrocomputing #gamedev 072
Leonard Somero @verysoftwares.itch.io · 10/10/2025they're called numbers cause they make you numb. 010
Leonard Somero @verysoftwares.itch.io · 07/10/2025finished a build in time for #LDJam, but i plan on continuing the story further. >> verysoftwares.itch.io/gathering << featuring hand-drawn art and full voice acting for the first time in a verysoftwares production! #gamedev #solodev 0122
Leonard Somero @verysoftwares.itch.io · 05/10/2025#LDJam game's looking like this at the moment. it's very functional, there's little friction left for implementing the story beats. you can see for yourself, i've just cleaned up the codebase: github.com/verysoftware... #gamedev #love2d 0132
Leonard Somero @verysoftwares.itch.io · 04/10/2025first screen of my #LDJam creation silly narrative game with hand-drawn artwork #gamedev #solodev 0140
Leonard Somero @verysoftwares.itch.io · 27/09/2025top minds of reddit: "don't make this kind of game! the market is saturated!" which market? where is that market? merely a personification of data. no, out there are only unconnected individuals, waiting to explore your take on interactivity. 031
Leonard Somero @verysoftwares.itch.io · 22/09/2025since i'm making progress on my Cosmo mod i went ahead and made a public repo: github.com/verysoftware... feast your eyes on C code predating ISO standards, and weird EGA tricks with Assembly routines #solodev #retrocomputing 0133
Leonard Somero @verysoftwares.itch.io · 22/09/2025why would anyone take advice on what games to make. such a discouraging mindset over there. 010