Benjamin Cutler @uraniumanchor.com · 09/09/2026Made it home from PAX. Mina joins her... siblings? Sure, we'll go with that. 010
Benjamin Cutler @uraniumanchor.com · 08/09/2026If you want a Crazy Taxi vibe without GenAI, get this instead. Seeing it in action at PAX convinced me. 020
Reposted by Benjamin CutlerTimOfLegend @timoflegend.bsky.social · 08/09/2026Did nobody ever teach the people of Seattle how to jaywalk? 221545
Benjamin Cutler @uraniumanchor.com · 07/09/2026Entombing Sonic for the trip back to the GDQ studio. 6544
Reposted by Benjamin CutlerGames Done Quick @gamesdonequick.com · 07/09/2026#PAXWest 2026 FINISH!!! We're so thankful for everyone who came out to the Speedrun Stage or watched online this weekend!! And thank you to @officialpax.bsky.social for having us once again and to all of our staff and runners for making this event possible 💙 0858
Benjamin Cutler @uraniumanchor.com · 06/09/2026Always appreciate it when a run gives me an opportunity to goof on the layout. 120
Benjamin Cutler @uraniumanchor.com · 05/09/2026Both this and the old NYT quiz it's cribbing from -also- said I'm from California and that's about as wrong for me too. I was born in Montana, grew up in Colorado, and both of my parents are from the VA/MD area so I have no idea how it got it so wrong. 000
Reposted by Benjamin CutlerGames Done Quick @gamesdonequick.com · 04/09/2026getting ready for #PAXWest! gdq.gg/schedule PAX 111012
Benjamin Cutler @uraniumanchor.com · 27/08/2026Trying to remember if I had any video of the softlock I sent you and this is how I discover that DailyMotion still somehow has my extremely old SALP videos: 020
Benjamin Cutler @uraniumanchor.com · 11/08/2026There's a couple of accounts I follow on here because they post interesting stuff but one of them has the habit of reposting a lot of the replies and if I wanted that I'd just read the replies! 000
Reposted by Benjamin CutlerThe Onion @theonion.com · 05/08/2026Go ahead and try to fill the infinite void in your soul with merchandise at the Onion Store. store.theonion.com/products/c2e2-on… 342253
Benjamin Cutler @uraniumanchor.com · 02/08/2026...which would have meant rewriting thousands of lines of OpenGLES1 code. Which is more or less what I've -been- doing, 14 years later. Except Vulkan instead of OpenGLES2. 000
Benjamin Cutler @uraniumanchor.com · 02/08/2026Also, slight addendum to the comment about the original Kindle Fire: It -could- support multitexturing beyond 2 units, but only if you were using shaders. And OpenGLES2 was much like OpenGL's core profile, in that you couldn't mix in fixed-functionality at all... 100
Benjamin Cutler @uraniumanchor.com · 02/08/2026For those curious, it's nothing -too- complicated, just two overlaid alpha masks, one top cap and one that repeats for the rest of the vertical space. Then the color map takes the average of two copies of itself, though it uses two sets of coordinates that scroll at different speeds and directions. 110
Benjamin Cutler @uraniumanchor.com · 02/08/2026Took me a few days to actually get around to this as I was working on simpler parts of the code, but got it on the second try (got the alpha masks reversed the first time around). #gamedev 160
Benjamin Cutler @uraniumanchor.com · 02/08/2026"Alright, that was a fun little Crystalis rando stream, lemme check my dashboard..." -is immediately killed by this genius suggestion- 041
Benjamin Cutler @uraniumanchor.com · 26/07/2026IIRC the first device we ran across with this problem was the original Kindle Fires, they could only do 2 texture units at once. 120
Benjamin Cutler @uraniumanchor.com · 24/07/2026If I ever call you a fucking idiot that means one of two things: 1) I like and respect you enough to be comfortable to insult you. 2) You're a -complete fucking moron- and I want you out of my sight. There is no in between. 020
Benjamin Cutler @uraniumanchor.com · 20/07/2026One of the other goals of this is to remove anything API-specific out of the entity code, and encapsulate it into things like proper mesh and material management. Some of this code was/is directly poking at Vertex Array state as part of its draw ops and that's a great way to have state leaks. 000
Benjamin Cutler @uraniumanchor.com · 20/07/2026Also OpenGL that old is just flatly incapable of a lot of visual niceties that I can basically get for free as part of this modernization. Also this code has a lot of direct and redundant OpenGL state fiddling, so moving it to be using proper Vulkan state management ends up being -less- code. 100
Benjamin Cutler @uraniumanchor.com · 20/07/2026I'm measuring progress on my current Vulkanization work based on how many blocks of OpenGL code I had to comment out. 4 days ago I was at 189. Right now I'm at 148. I sorta wish I use it as is, but it's pre-shader OpenGL, which is much harder to debug with modern tools than Vulkan. #gamedev 350
Benjamin Cutler @uraniumanchor.com · 15/07/2026I am home and I am unpacking the car and collapsing. Good night. #SGDQ2026 070
Reposted by Benjamin Cutlermusical_daredevil @musicaldaredevil.bsky.social · 14/07/2026New GDQ badge photo! 0272
Benjamin Cutler @uraniumanchor.com · 13/07/2026Finally starting my journey home. Passing through Iowa and stopping in Lincoln to sleep before I get home some time tomorrow afternoon. Farewell #SGDQ2026, see you again next year. 150
Benjamin Cutler @uraniumanchor.com · 12/07/2026And finally, the valiant heroes from @dragonroast.coffee, they are all nearly empty! (I packed the remaining Necromancer and Barbarian already since they're going home with me.) #SGDQ2026 192
Reposted by Benjamin CutlerGames Done Quick @gamesdonequick.com · 12/07/2026🏁TIME🏁 #SGDQ2026 has raised a total amount of $2,408,701 for @doctorswithoutborders.org!!! Thank you to everyone who made this marathon possible, and to all of you for your amazing generosity & support. 💙 See you next time at #AGDQ2027!! WHEEEEEEEEEEEEEEEEEEEEEEEEE!!!!!!!!!!!! 171695624
Reposted by Benjamin CutlerEvanosaurus “Unrawrl Engine 5.7” Rex @rawr.gay · 12/07/2026my impact #SGDQ2026 213424
Reposted by Benjamin CutlerGames Done Quick @gamesdonequick.com · 12/07/2026THANK YOU CHAT ❤️ WE HIT 2.4 MILLION RAISED FOR @doctorswithoutborders.org FOR THOSE CAME BEFORE AND THOSE WHO COME AFTER. #SGDQ2026 3872239
Reposted by Benjamin Cutlermusical_daredevil @musicaldaredevil.bsky.social · 12/07/2026The energy in the room is absolutely electric right now. #SGDQ2026 0252
Reposted by Benjamin CutlerStreamers Without Borders @msfusastreaming.bsky.social · 11/07/2026The cake is not a lie, #SGDQ2026! We repeat, the cake is NOT a lie. At least not this cake ❤️. Thank you @jaidlyn.wakeupbuttons.com for the pastry replica of our toy replica of an MSF Mobile Clinic (available at our booth!). 1415
Reposted by Benjamin Cutlerinfinite brians @infinitebrians.neocities.org · 11/07/2026gdq's doing another mario 64 run time to repost this again 49833
Reposted by Benjamin CutlerSecond Wind @secondwindgroup.com · 10/07/2026Stop watching this and go watch @gamesdonequick.com. www.youtube.com/watch?v=WAWw...youtube.comStop Watching This and Go Watch Games Done QuickYouTube video by Second Wind 03111
Benjamin Cutler @uraniumanchor.com · 09/07/2026"What the fuck are you doing in here? You have an interview." 020
Benjamin Cutler @uraniumanchor.com · 08/07/2026Can't be working the -entire- time I'm here... (Mina the Hollower) 000
Reposted by Benjamin CutlerGames Done Quick @gamesdonequick.com · 08/07/2026Thank you to @iddybiddygames.com for being a #SGDQ2026 sponsor!! Bounce your way through dozens of challenging platform levels in Bounce On and sign-up to playtest Bounce On 2 later this summer! Bounce On: store.steampowered.com/app/4394300/... Bounce On 2: store.steampowered.com/app/4662700/... 0193
Reposted by Benjamin CutlerIddy Biddy Games @iddybiddygames.com · 08/07/2026If you told us 16 years ago we'd be sponsoring a charity event... well, we would have been ecstatic! Iddy Biddy Games is pleased to be sponsoring #SGDQ2026 and Doctors Without Borders! There's still plenty of speedrun goodness left this week, but me sure to check out our page on Steam when you can! 162
Benjamin Cutler @uraniumanchor.com · 02/07/2026I already wasn't particularly excited about the upcoming elections around here and I think this just buried the remaining scraps somewhere in the earth's mantle. 120
Benjamin Cutler @uraniumanchor.com · 01/07/2026The same way FF14 keeps starting a new raid tier the same week as S/AGDQ. Seeing like four people playing launch week Dawntrail in the staff room was choice. 110
Benjamin Cutler @uraniumanchor.com · 01/07/2026.done (about an hour ago but I had to get everything out of the car ok) 150