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Nigel Breslaw

@unintuitive.com
143 followers 444 following 143 posts

Design Engineer working on Slint UI www.slint.dev

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Nigel Breslaw @unintuitive.com · 27/09/2026
Still crude and early. But a million miles on from a couple of months ago. No GPU. ARM CPU that was cutting edge in 2007. But it’s surprising what you can get running on a MisterFPGA.
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Nigel Breslaw @unintuitive.com · 27/09/2026
Back in June vs today. It’s interesting that you can have a half baked insight into what could work, but then it takes weeks to get anywhere half decent.
Mister MagiK early June 2026. Showing very crude arcade frame layout. Mister MagiK late September 2026 with a blender rendered arcade frame and more evolved UI
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Nigel Breslaw @unintuitive.com · 27/09/2026
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Slint @slint.dev · 25/09/2026
Concat 🎬 is a free, open-source video editor written in Rust and #Slint. Multi-track editing and auto-captions ⭐ github.com/jub0t/Concat #MadeWithSlint #RustLang #OpenSource
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Nigel Breslaw @unintuitive.com · 19/09/2026
Having fun with Blender models and showing off real time 60fps UI on a Mister. #misterfpga #magik
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Nigel Breslaw @unintuitive.com · 17/09/2026
Still pushing the limits of what a MiSTer front end can achieve. #magik
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Slint @slint.dev · 16/09/2026
Today we're releasing #Slint 1.18 🎉 Arrange your UI with the new FlexboxLayout, change the z-order at run time, and give motion a natural feel with spring animations 🌀 slint.dev/blog/slint-1... #RustLang #GUI
slint.dev
Slint 1.18 Released
Slint 1.18 Released
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Jose BG @josembarroso.bsky.social · 12/09/2026
Update All 3 first look: CRT mode. Fully native. Coming soon to #MiSTerFPGA bsky.app/profile/jose...
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Jose BG @josembarroso.bsky.social · 12/09/2026
Update All 3 is coming soon! Opinions on the new look? #MiSTerFPGA
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Nigel Breslaw @unintuitive.com · 07/09/2026
Starting to rethink the Magik UI #MiSTerFPGA
Card based UI launcher concept
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Aarne Granlund @aarnegranlund.eurosky.social · 04/09/2026
"According to the City of Oulu, measures to reduce emissions from transport and heating have contributed to the city’s good air quality. These include an extensive district heating network, public transport and investment in cycling infrastructure." #Oulu #AirQuality yle.fi/a/74-20244664
yle.fi
Oulu has Europe’s cleanest air for second year running
Finland had six cities in the list's top ten.
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Nigel Breslaw @unintuitive.com · 26/08/2026
@anatudor.bsky.social
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wizzo @wizzo.dev · 22/08/2026
Zaparoo App v1.13.0 is out now on Android outside France. This release adds the new Library tab, device profile management, and separate foreground and background media controls. It also includes many QoL features. Full notes: zaparoo.org/blog/app-v1.... #Zaparoo
zaparoo.org
Zaparoo App v1.13.0 Released on Android | Zaparoo
Zaparoo App v1.13.0 adds Library browsing and device profile controls, with polished navigation, modal interactions, haptics, and accessibility on Android.
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wizzo @wizzo.dev · 19/08/2026
Finishing up a huge round of feedback for the #Zaparoo Frontend. Massive optimisations throughout for browsing, some design tweaks and working on some configurable colour palettes. Planning for a release next week after some Core features. Also wanna do some fun things like background music manager
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Nigel Breslaw @unintuitive.com · 17/08/2026
Experimenting on a better CRT TATE mode and quick menu to get back to MagiK
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Nigel Breslaw @unintuitive.com · 17/08/2026
Rolling out a big CRT update for MiSTer MagiK. This is still miles from where I want the UI to be. But proves you can get full screen cross fading screenshots, overlaid with scrolling text and running at 60fps. github.com/NigelBreslaw...
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Nigel Breslaw @unintuitive.com · 10/08/2026
Build 3923 of MiSTer MagiK is out: - Fix for screenshots not working. - TATE mode for people too lazy to tilt their heads. - Lots of performance tweaks. - SNES showing hints of what the next UI refresh will bring. - SNES screenshot pack too. - Install instructions here github.com/NigelBreslaw...
Screenshot of MiSTer MagiK SNES with recent and favorites
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Nigel Breslaw @unintuitive.com · 09/08/2026
MiSTer MagiK TATE mode mentioned in the latest @pixelcherryninja.bsky.social youtu.be/GfKobZv5lBc?...
youtu.be
Metal Gear Solid Remake, Banjo VR, Pokémon Emerald Online, MiSTer & Analogue Pocket Updates - 294
YouTube video by Pixel Cherry Ninja
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wizzo @wizzo.dev · 08/08/2026
Another test of #Zaparoo Frontend with the MiSTer Magik backend. I think I’m happy with this now, everything I wanted works, just some specific animations to make the UI easier to understand and feel faster. This will be parked until after a new update of the old Qt backend, then we can migrate
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Jose BG @josembarroso.bsky.social · 07/08/2026
To all new core developers: I’ve put together a short guide on how to get your core into MiSTer-devel and the updaters, why the requirements matter for preservation and maintainability, and where Update All fits in all of this. Public post here: www.patreon.com/theypsilon/p...
patreon.com
To All New Core Developers | theypsilon
Hello everyone, This post is a different one. It's not about a new release, but about how a new core becomes part of MiSTer-devel, and where
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Nigel Breslaw @unintuitive.com · 07/08/2026
Today I have been mostly messing around with TATE mode
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Jose BG @josembarroso.bsky.social · 06/08/2026
Here’s what’s been added to Update All over the last week: 📣 • 240p Test Suite DB, core and ROMs • Automatic self-updates • Experimental download mirrors • Solarus and 3S-ARM hybrid cores • MiSTer Hi-Fi and MiSTerFin tools/scripts
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Nigel Breslaw @unintuitive.com · 06/08/2026
The biggest cost working on a hobby project like miSTer MagiK is my time and AI coding assistance has transformed that time for the better.
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Nigel Breslaw @unintuitive.com · 06/08/2026
👀😁
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Nigel Breslaw @unintuitive.com · 05/08/2026
Turns out there were quite some issues in the screensaver. It will be significantly smoother in the next update. I also slowed it down by 25% to make it feel a bit calmer.
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Nigel Breslaw @unintuitive.com · 05/08/2026
Working on MagiK bug fixes and card flips
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Nigel Breslaw @unintuitive.com · 04/08/2026
Okay MiSTer MagiK build 3392 is out. This has everything in the video from the earlier post bsky.app/profile/unin... such as real time particle startup (first boot only). Full screen transitions, fast game return and a kazzilion other fixes. Install instructions here github.com/NigelBreslaw...
Github actions image showing the Mister Magik build is ready
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Nigel Breslaw @unintuitive.com · 04/08/2026
I may have totally failed to actually publish the new version of MiSTer MagiK 🙄... give me a few mins
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Nigel Breslaw @unintuitive.com · 04/08/2026
Update video and overview of MiSTer MagiK. As it's a new YouTube account I cannot link to the github page with install instructions, so they are here github.com/NigelBreslaw... youtu.be/gop7Dn83JyI
youtu.be
Intro to MiSTer MagiK
YouTube video by Retro MagiK
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Nigel Breslaw @unintuitive.com · 03/08/2026
MagiK update coming tomorrow…
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Nigel Breslaw @unintuitive.com · 28/07/2026
Still experimenting with real time 60fps particles as part of the Magik frontend for MiSTer FPGA. Now with 3D effects.
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Nigel Breslaw @unintuitive.com · 28/07/2026
Good new MiSTer MagiK testers. Build 2567 is out and fixes (hopefully) the issue where only arcade games would be found and the game scanner would just go on forever. If you are new and interested in helping test Magik instructions are here github.com/NigelBreslaw...
github.com
GitHub - NigelBreslaw/MiSTer-MagiK: Magical Front End for MiSTerFPGA
Magical Front End for MiSTerFPGA. Contribute to NigelBreslaw/MiSTer-MagiK development by creating an account on GitHub.
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Nigel Breslaw @unintuitive.com · 27/07/2026
Woot! Just got previewed on @pixelcherryninja.bsky.social youtu.be/XipHVBLGxUY?... I'm looking for beta testers to help me out. Install instructions here github.com/NigelBreslaw...
youtu.be
Smash Remix +EXTRA, Play Pokémon Red in 3D, IREM M72 Updated & New Frontend MiSTer & More - 282
YouTube video by Pixel Cherry Ninja
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Nigel Breslaw @unintuitive.com · 27/07/2026
Experimenting with a MiSTer style CRT static intro but with a touch of Magik
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Nigel Breslaw @unintuitive.com · 27/07/2026
MiSTer MagiK build 2465 is now out via update_all. The UI will now use your default joystick input mappings.
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wizzo @wizzo.dev · 27/07/2026
zaparoo.org/blog/communi...
zaparoo.org
Community Showcase #6 | Zaparoo
Community Showcase #6: custom floppy readers, an arcade coin mechanism, card designs, and more from the Zaparoo Discord community.
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Nigel Breslaw @unintuitive.com · 26/07/2026
MiSTer MagiK tech preview is out now! It's a new magical front end for your Mister FPGA, with both extreme ease of use and graphical performance. Install instructions in the link. Please help me out by sharing this! github.com/NigelBreslaw...
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Nigel Breslaw @unintuitive.com · 25/07/2026
Update All is one of the coolest non game parts of the MiSTer community. So good when you hear about a new game or system and to try it yourself just run one script 👌
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Nigel Breslaw @unintuitive.com · 23/07/2026
Delayed shipping MiSTer MagiK to add full scalable UI support for all HDMI resolutions and CRT support. Ready soon. I hope 🤞
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Nigel Breslaw @unintuitive.com · 20/07/2026
Had to make one more tweak. Wanted to better show the sense of how packed with games a MiSTer FPGA is.
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Nigel Breslaw @unintuitive.com · 20/07/2026
Okay. Now it’s ready to ship…
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Nigel Breslaw @unintuitive.com · 19/07/2026
Still perfecting the screensaver
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Nigel Breslaw @unintuitive.com · 19/07/2026
Hours away from the first public beta of MiSTer MagiK. A new front end for MiSTer FPGA. Felt I couldn’t launch it without a screensaver. Should be even better in the actual beta. More soon…
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Nigel Breslaw @unintuitive.com · 14/07/2026
Testing out playing 60fps video clips with real time scaling on the MiSTer FPGA. Have a couple of ideas for using this in my new MiSTer game launcher
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Nigel Breslaw @unintuitive.com · 12/07/2026
Been messing around with a new hobby project. 60fps easy to use frontend for MiSTer FPGA. Super early days but I think it’s promising
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Slint @slint.dev · 07/07/2026
#Slint 1.17.1 is out 🛠 This patch release fixes several crashes, text elision and Windows line endings, popup clipping, animation start values, and other bugs. Update now: github.com/slint-ui/sli...
github.com
Release 1.17.1 · slint-ui/slint
Slint 1.17.1 is a patch release that fixes several bugs and crashes. For a complete list of changes, check out the ChangeLog. Upgrading to Slint 1.17.1: Rust: Run cargo update. C++: If you're usin...
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Nigel Breslaw @unintuitive.com · 03/07/2026
I've actually found AI has made parts of my job more enjoyable (please don't hate me). The latest version of Slint also ships with some enablers that make UI development play better with todays agents. So I wrote up my personal experiences here slint.dev/blog/slint-a...
slint.dev
Getting Good Vibes from Slint
Getting Good Vibes from Slint
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Slint @slint.dev · 03/06/2026
Track your 3D-printing filament with NFC, manage inventory, and monitor weight using SpoolEase. Firmware built with #Slint. www.spoolease.io #MadeWithSlint #3dprinting
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Slint @slint.dev · 18/05/2026
New in the next #Slint release: drag and drop. Wrap any element in a DragArea, pair it with a DropArea - that's all you need. A data-transfer payload carries the data between them. Single-window for now, more to come. snapshots.slint.dev/master/docs/...
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Slint @slint.dev · 15/05/2026
New in the next #Slint release: the ToolTip element. Drop it inside any element to show hints on hover. Simple text or fully custom content, with placement, delay, and offset all configurable. Docs: snapshots.slint.dev/master/docs/...
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