Nigel Breslaw @unintuitive.com · 27/09/2026Still crude and early. But a million miles on from a couple of months ago. No GPU. ARM CPU that was cutting edge in 2007. But it’s surprising what you can get running on a MisterFPGA. 2151
Nigel Breslaw @unintuitive.com · 27/09/2026Back in June vs today. It’s interesting that you can have a half baked insight into what could work, but then it takes weeks to get anywhere half decent. 000
Reposted by Nigel BreslawSlint @slint.dev · 25/09/2026Concat 🎬 is a free, open-source video editor written in Rust and #Slint. Multi-track editing and auto-captions ⭐ github.com/jub0t/Concat #MadeWithSlint #RustLang #OpenSource 082
Nigel Breslaw @unintuitive.com · 19/09/2026Having fun with Blender models and showing off real time 60fps UI on a Mister. #misterfpga #magik 0123
Nigel Breslaw @unintuitive.com · 17/09/2026Still pushing the limits of what a MiSTer front end can achieve. #magik 041
Reposted by Nigel BreslawSlint @slint.dev · 16/09/2026Today we're releasing #Slint 1.18 🎉 Arrange your UI with the new FlexboxLayout, change the z-order at run time, and give motion a natural feel with spring animations 🌀 slint.dev/blog/slint-1... #RustLang #GUIslint.devSlint 1.18 ReleasedSlint 1.18 Released 082
Reposted by Nigel BreslawJose BG @josembarroso.bsky.social · 12/09/2026Update All 3 first look: CRT mode. Fully native. Coming soon to #MiSTerFPGA bsky.app/profile/jose... 1196
Reposted by Nigel BreslawJose BG @josembarroso.bsky.social · 12/09/2026Update All 3 is coming soon! Opinions on the new look? #MiSTerFPGA 2122
Reposted by Nigel BreslawAarne Granlund @aarnegranlund.eurosky.social · 04/09/2026"According to the City of Oulu, measures to reduce emissions from transport and heating have contributed to the city’s good air quality. These include an extensive district heating network, public transport and investment in cycling infrastructure." #Oulu #AirQuality yle.fi/a/74-20244664yle.fiOulu has Europe’s cleanest air for second year runningFinland had six cities in the list's top ten. 34724
Reposted by Nigel Breslawwizzo @wizzo.dev · 22/08/2026Zaparoo App v1.13.0 is out now on Android outside France. This release adds the new Library tab, device profile management, and separate foreground and background media controls. It also includes many QoL features. Full notes: zaparoo.org/blog/app-v1.... #Zaparoozaparoo.orgZaparoo App v1.13.0 Released on Android | ZaparooZaparoo App v1.13.0 adds Library browsing and device profile controls, with polished navigation, modal interactions, haptics, and accessibility on Android. 132
Reposted by Nigel Breslawwizzo @wizzo.dev · 19/08/2026Finishing up a huge round of feedback for the #Zaparoo Frontend. Massive optimisations throughout for browsing, some design tweaks and working on some configurable colour palettes. Planning for a release next week after some Core features. Also wanna do some fun things like background music manager 3195
Nigel Breslaw @unintuitive.com · 17/08/2026Experimenting on a better CRT TATE mode and quick menu to get back to MagiK 130
Nigel Breslaw @unintuitive.com · 17/08/2026Rolling out a big CRT update for MiSTer MagiK. This is still miles from where I want the UI to be. But proves you can get full screen cross fading screenshots, overlaid with scrolling text and running at 60fps. github.com/NigelBreslaw... 030
Nigel Breslaw @unintuitive.com · 10/08/2026Build 3923 of MiSTer MagiK is out: - Fix for screenshots not working. - TATE mode for people too lazy to tilt their heads. - Lots of performance tweaks. - SNES showing hints of what the next UI refresh will bring. - SNES screenshot pack too. - Install instructions here github.com/NigelBreslaw... 230
Nigel Breslaw @unintuitive.com · 09/08/2026MiSTer MagiK TATE mode mentioned in the latest @pixelcherryninja.bsky.social youtu.be/GfKobZv5lBc?...youtu.beMetal Gear Solid Remake, Banjo VR, Pokémon Emerald Online, MiSTer & Analogue Pocket Updates - 294YouTube video by Pixel Cherry Ninja 030
Reposted by Nigel Breslawwizzo @wizzo.dev · 08/08/2026Another test of #Zaparoo Frontend with the MiSTer Magik backend. I think I’m happy with this now, everything I wanted works, just some specific animations to make the UI easier to understand and feel faster. This will be parked until after a new update of the old Qt backend, then we can migrate 1122
Reposted by Nigel BreslawJose BG @josembarroso.bsky.social · 07/08/2026To all new core developers: I’ve put together a short guide on how to get your core into MiSTer-devel and the updaters, why the requirements matter for preservation and maintainability, and where Update All fits in all of this. Public post here: www.patreon.com/theypsilon/p...patreon.comTo All New Core Developers | theypsilonHello everyone, This post is a different one. It's not about a new release, but about how a new core becomes part of MiSTer-devel, and where 1159
Nigel Breslaw @unintuitive.com · 07/08/2026Today I have been mostly messing around with TATE mode 1101
Reposted by Nigel BreslawJose BG @josembarroso.bsky.social · 06/08/2026Here’s what’s been added to Update All over the last week: 📣 • 240p Test Suite DB, core and ROMs • Automatic self-updates • Experimental download mirrors • Solarus and 3S-ARM hybrid cores • MiSTer Hi-Fi and MiSTerFin tools/scripts 0103
Nigel Breslaw @unintuitive.com · 06/08/2026The biggest cost working on a hobby project like miSTer MagiK is my time and AI coding assistance has transformed that time for the better. 010
Nigel Breslaw @unintuitive.com · 05/08/2026Turns out there were quite some issues in the screensaver. It will be significantly smoother in the next update. I also slowed it down by 25% to make it feel a bit calmer. 030
Nigel Breslaw @unintuitive.com · 04/08/2026Okay MiSTer MagiK build 3392 is out. This has everything in the video from the earlier post bsky.app/profile/unin... such as real time particle startup (first boot only). Full screen transitions, fast game return and a kazzilion other fixes. Install instructions here github.com/NigelBreslaw... 020
Nigel Breslaw @unintuitive.com · 04/08/2026I may have totally failed to actually publish the new version of MiSTer MagiK 🙄... give me a few mins 030
Nigel Breslaw @unintuitive.com · 04/08/2026Update video and overview of MiSTer MagiK. As it's a new YouTube account I cannot link to the github page with install instructions, so they are here github.com/NigelBreslaw... youtu.be/gop7Dn83JyIyoutu.beIntro to MiSTer MagiKYouTube video by Retro MagiK 0146
Nigel Breslaw @unintuitive.com · 28/07/2026Still experimenting with real time 60fps particles as part of the Magik frontend for MiSTer FPGA. Now with 3D effects. 162
Nigel Breslaw @unintuitive.com · 28/07/2026Good new MiSTer MagiK testers. Build 2567 is out and fixes (hopefully) the issue where only arcade games would be found and the game scanner would just go on forever. If you are new and interested in helping test Magik instructions are here github.com/NigelBreslaw...github.comGitHub - NigelBreslaw/MiSTer-MagiK: Magical Front End for MiSTerFPGAMagical Front End for MiSTerFPGA. Contribute to NigelBreslaw/MiSTer-MagiK development by creating an account on GitHub. 051
Nigel Breslaw @unintuitive.com · 27/07/2026Woot! Just got previewed on @pixelcherryninja.bsky.social youtu.be/XipHVBLGxUY?... I'm looking for beta testers to help me out. Install instructions here github.com/NigelBreslaw...youtu.beSmash Remix +EXTRA, Play Pokémon Red in 3D, IREM M72 Updated & New Frontend MiSTer & More - 282YouTube video by Pixel Cherry Ninja 131
Nigel Breslaw @unintuitive.com · 27/07/2026Experimenting with a MiSTer style CRT static intro but with a touch of Magik 020
Nigel Breslaw @unintuitive.com · 27/07/2026MiSTer MagiK build 2465 is now out via update_all. The UI will now use your default joystick input mappings. 010
Reposted by Nigel Breslawwizzo @wizzo.dev · 27/07/2026zaparoo.org/blog/communi...zaparoo.orgCommunity Showcase #6 | ZaparooCommunity Showcase #6: custom floppy readers, an arcade coin mechanism, card designs, and more from the Zaparoo Discord community. 073
Nigel Breslaw @unintuitive.com · 26/07/2026MiSTer MagiK tech preview is out now! It's a new magical front end for your Mister FPGA, with both extreme ease of use and graphical performance. Install instructions in the link. Please help me out by sharing this! github.com/NigelBreslaw... 8226
Nigel Breslaw @unintuitive.com · 25/07/2026Update All is one of the coolest non game parts of the MiSTer community. So good when you hear about a new game or system and to try it yourself just run one script 👌 031
Nigel Breslaw @unintuitive.com · 23/07/2026Delayed shipping MiSTer MagiK to add full scalable UI support for all HDMI resolutions and CRT support. Ready soon. I hope 🤞 050
Nigel Breslaw @unintuitive.com · 20/07/2026Had to make one more tweak. Wanted to better show the sense of how packed with games a MiSTer FPGA is. 022
Nigel Breslaw @unintuitive.com · 19/07/2026Hours away from the first public beta of MiSTer MagiK. A new front end for MiSTer FPGA. Felt I couldn’t launch it without a screensaver. Should be even better in the actual beta. More soon… 040
Nigel Breslaw @unintuitive.com · 14/07/2026Testing out playing 60fps video clips with real time scaling on the MiSTer FPGA. Have a couple of ideas for using this in my new MiSTer game launcher 1122
Nigel Breslaw @unintuitive.com · 12/07/2026Been messing around with a new hobby project. 60fps easy to use frontend for MiSTer FPGA. Super early days but I think it’s promising 3173
Reposted by Nigel BreslawSlint @slint.dev · 07/07/2026#Slint 1.17.1 is out 🛠 This patch release fixes several crashes, text elision and Windows line endings, popup clipping, animation start values, and other bugs. Update now: github.com/slint-ui/sli...github.comRelease 1.17.1 · slint-ui/slintSlint 1.17.1 is a patch release that fixes several bugs and crashes. For a complete list of changes, check out the ChangeLog. Upgrading to Slint 1.17.1: Rust: Run cargo update. C++: If you're usin... 041
Nigel Breslaw @unintuitive.com · 03/07/2026I've actually found AI has made parts of my job more enjoyable (please don't hate me). The latest version of Slint also ships with some enablers that make UI development play better with todays agents. So I wrote up my personal experiences here slint.dev/blog/slint-a...slint.devGetting Good Vibes from SlintGetting Good Vibes from Slint 040
Reposted by Nigel BreslawSlint @slint.dev · 03/06/2026Track your 3D-printing filament with NFC, manage inventory, and monitor weight using SpoolEase. Firmware built with #Slint. www.spoolease.io #MadeWithSlint #3dprinting 031
Reposted by Nigel BreslawSlint @slint.dev · 18/05/2026New in the next #Slint release: drag and drop. Wrap any element in a DragArea, pair it with a DropArea - that's all you need. A data-transfer payload carries the data between them. Single-window for now, more to come. snapshots.slint.dev/master/docs/... 051
Reposted by Nigel BreslawSlint @slint.dev · 15/05/2026New in the next #Slint release: the ToolTip element. Drop it inside any element to show hints on hover. Simple text or fully custom content, with placement, delay, and offset all configurable. Docs: snapshots.slint.dev/master/docs/... 041