tyson @tysonpease.com · 20/11/2025I'll be tabling at Arts & Drafts Holiday Market at Chapel + Main brewpub in Dover on Dec 7! I'll be bringing my most recent illustration prints, plus custom printed shirts for kids and adults. And totes! It's looking to be a fun market / hangout hybrid 😎 Flyer by Haley Searcy 050
tyson @tysonpease.com · 08/11/2025Recently made fresh edits to my creative manifesto, which I'm hoping to do maybe twice a year. It's satisfying to have a document like this to return to once in a while. It's a good practice to state what we believe from time to time. tysonpease.com/manifesto/tysonpease.comManifesto“I turn toward the experience of being a living thing. I turn toward myself. I try as best I can not to turn away.” We all create our own rules in art, dictated by our needs and desires… 020
tyson @tysonpease.com · 17/10/2025Monochrome Heights is now available for PC! Anyone who likes tricky platformers should take a look Besides the cover art & logo, I made the in-game character portraits (over 100!) and concept art for some of the cutscene backgrounds. What a joy to see it all as a part of the final product 131
tyson @tysonpease.com · 10/09/2025It's happening, Monochrome Heights has a release date! And it's coming soon! 120
tyson @tysonpease.com · 24/07/2025Did some printing on textiles recently. Small batch stuff to try things out! 010
tyson @tysonpease.com · 22/07/2025I've done it! Prints for the whole 5-entry series are now online tysonpease.square.site 121
tyson @tysonpease.com · 15/07/2025I went back to this image from 5+ years ago (!!) for some light touch-up. A fun little illustration. I like its youthful imperfect vibes. When are you ready for adventure? The moment you set out, of course! 110
tyson @tysonpease.com · 27/05/2025Finally giving bsky lists a try. Great so far, wish I had thought of it sooner! 000
tyson @tysonpease.com · 08/05/2025Here's the development material for the concept / vibes series. I'm happy with how the final pieces came out, but I still like these sketches, too! 000
tyson @tysonpease.com · 06/05/2025It's been very rainy today. Reminded me of this piece from lockdown 010
tyson @tysonpease.com · 26/04/2025It took some doing, but I am now officially locked and loaded for Switch 2: The Sequel™ 😎 (lil thread) 110
tyson @tysonpease.com · 17/04/2025The first in my concept / vibes illustration series for a personal project in development. I’ve spent loads of time iterating on designs in the past. For this series I wanted to explore a range of gut-feeling aesthetics relevant to the project. (I'll make this a 🧵 for the series, more soon) 130
tyson @tysonpease.com · 10/04/2025I'm glad bsky is a fresh start for so many people. I guess it is for me, too. I just don't know what that looks like in my case. 🧵1/? 110
tyson @tysonpease.com · 07/03/2025I've added a manifesto to my website! I've been wringing my hands about what to do with it for weeks, but now that it's there it feels like, pretty normal and not a big deal. Anyway, have a look if you're curious! tysonpease.com/2025/03/07/n...tysonpease.comNew page: ManifestoI’ve added a manifesto to the site. I’ve been trying to figure out why. 120
tyson @tysonpease.com · 12/12/2024Hey there! I'm Tyson. I love characters, stories, games, and helping people with their creative projects. Give me a shout if you'd like to work together! 230
tyson @tysonpease.com · 11/12/2024New illo series is up on my website! This one is all fun dreamy vignettes tysonpease.com/portfolio/dr...tysonpease.comDream story concept seriesDigital illustrations, 2024 I developed these concept pieces to help me explore visual ideas and potential iconography for a long-form story project I have in the works. I had a few key elements th… 010
tyson @tysonpease.com · 18/10/2024More from the upcoming indie game Monochrome Heights. I was tasked with making expressive in-game portraits for the pre-existing robot cast for use during cutscenes. That's right, expressive robots! Robots without eyebrows or mouths! (1/4) 130
tyson @tysonpease.com · 03/10/2024A closeup from my cover art for the video game Monochrome Heights. This is the lead character, Happy, a robot who has to climb a huge tower full of hazards! I didn't design him, but it was up to me to translate his purely pixelated form into a more fully illustrative style. It was a fun challenge! 130
tyson @tysonpease.com · 13/09/2024I’ve been contributing art to the in-development video game Monochrome Heights on and off since last year. It's been fun! I’m excited to show my work and discuss a bit about the process on my website. 230