Pangaea @toptwentynotes.bsky.social · 18/09/2026i've received bug reports of the Angel overlay not appearing, or the game crashing upon startup with Angel installed. these issues were due to MSI Afterburner conflicting with the overlay, and Windows 11 Smart App Control. unfortunately it seems like i can't fix the issues directly 110
Pangaea @toptwentynotes.bsky.social · 17/09/2026new version of Angel is out, i fixed lots of the bugs that were reported in the first version. accessing online play should be quicker and more reliable for everyone, especially people with long-distance connections. there's a few new features too! github.com/super-contin...github.comRelease Version 2 · super-continent/AngelNew Features: Training mode hotkeys for Save/Load state An automatic check for updates upon startup, with a notification that links to the download page An optional display in the top right corner... 14743
Pangaea @toptwentynotes.bsky.social · 12/09/2026finally releasing a project i've spent a lot of time working on. a mod for Arcana Heart 3 XTEND which adds several improvements, including rollback! special thanks to @armonte.meltyblood.org for doing much of the reversing work download and install guide here: github.com/super-contin...github.comGitHub - super-continent/Angel: An improvement mod for Arcana Heart 3 LOVEMAX SIXSTARS!!!!!! XTENDAn improvement mod for Arcana Heart 3 LOVEMAX SIXSTARS!!!!!! XTEND - super-continent/Angel 18431294
Pangaea @toptwentynotes.bsky.social · 12/06/2026Xrd model now uses RL, this isn't a finished training run, and no online RL has been applied yet as i'm still working on the mod setup for that, but i'm very happy with the progress! here's the model playing against itself, i think it's a massive step up from the last footage i posted 55015
Pangaea @toptwentynotes.bsky.social · 06/06/2026working on figuring out the meter gain values for each character, i've created a table of each characters values, most of them are fairly obvious, just meter added and scaled by tension pulse somehow, but i can't figure out what "Guard Balance Tension" is supposed to be. any ideas? 210
Pangaea @toptwentynotes.bsky.social · 31/05/2026switched to training on whole rounds instead of small context windows, i'm pretty shocked by how big the improvement is compared to what i had before. this also enables performance optimizations which make it way easier to run larger models in realtime. here's a Johnny vs Faust round as an example 3377
Pangaea @toptwentynotes.bsky.social · 27/05/2026trying to figure out how to measure the average APM of each character in the Xrd dataset. here i'm searching for changes in the player state that coincide with a button press. honestly not sure what's going on with zato 76918
Reposted by PangaeaPangaea @toptwentynotes.bsky.social · 18/04/2026still only at ~30 replay folders. if anyone has time to send some over i would greatly appreciate it! 001
Reposted by PangaeaPangaea @toptwentynotes.bsky.social · 14/04/2026if anyone has more Xrd replay data folders they're able to send over, i would appreciate it, going to try and continue work on the data science stuff i'm doing, but i want to get the most representative sample of Xrd play that i can 378
Pangaea @toptwentynotes.bsky.social · 25/04/2026the input prediction model takes the state that characters are in as input. these are placed in a vector space, starting out in random positions, but are slowly positioned so that states that are "related" end up closer together. here's a visualization of the random placement vs the sorted result 1185
Pangaea @toptwentynotes.bsky.social · 17/04/2026new BBScript version, this adds support for the latest Guilty Gear Strive update. it also stabilizes some changes kkots made, which fix formatting for scripts where ArcSys devs didn't close scopes correctly, as well as adding much more Xrd info github.com/super-contin...github.comRelease v1.5.8: Support latest GGST version, stabilize other changes · super-continent/bbscriptThis update adds support for the latest version of GGST, as well as stabilizing changes from 1.5.7 0105
Pangaea @toptwentynotes.bsky.social · 14/04/2026if anyone has more Xrd replay data folders they're able to send over, i would appreciate it, going to try and continue work on the data science stuff i'm doing, but i want to get the most representative sample of Xrd play that i can 378
Pangaea @toptwentynotes.bsky.social · 05/04/2026new model, this time it's trained to predict further ahead in the future, hoping that if i tweak this right it will learn to plan ahead better and maybe execute real combos, there's already some improvement to sols short strings but it doesn't seem to be enough yet 274
Pangaea @toptwentynotes.bsky.social · 05/04/2026early version of a new model, seems to be a bit better at short combo strings but still cant do much more than that, also still has some pretty silly decision making in neutral. its starting to feel less like a bot and more like a very weird human player which is cool though 174
Pangaea @toptwentynotes.bsky.social · 04/04/2026alright, now that the button issue is fixed, here's a newer model, both players are bots. it's currently quite random but i'm trying to improve that 4269
Pangaea @toptwentynotes.bsky.social · 04/04/2026after trying to debug the 5D spam assuming it was an issue with the model itself, i've realized it's because i forgot to change the Xrd controller binds back to the default after playing a bit, meaning the program automating the inputs was pressing the incorrect buttons the whole time 2274
Pangaea @toptwentynotes.bsky.social · 04/04/2026been working on player input prediction using the replay dataset. both players here are bots. still a rough result, but i've made a lot of progress since starting 3284
Reposted by PangaeaPangaea @toptwentynotes.bsky.social · 28/03/2026if you would like to help build this dataset, i would greatly appreciate anyone sending me more replay folders, especially the ones for any character with <100 appearances! just compress the "REPLAY" folder inside the "SAVE" folder in your Xrd install and send it over 21110
Pangaea @toptwentynotes.bsky.social · 28/03/2026been working on more ways to visualize the xrd replay dataset. here is a density plot illustrating the distance between the character and the opponent when the character uses a grounded normal attack 36623
Pangaea @toptwentynotes.bsky.social · 24/03/2026trying to come up with more ways to plot the data i have, here's one match with x/y over time, creates a cool little structure, nothing too surprising here though, i think i should focus on resources and state-related stuff next 020
Pangaea @toptwentynotes.bsky.social · 24/03/2026had a silly dataviz idea, here is a video displaying the positions of every character in every Xrd replay i've recorded data for so far. 79043
Pangaea @toptwentynotes.bsky.social · 22/03/2026been spending time chipping away at a fighting game framework. currently have motion inputs and states worked out, they are very flexible and take after the concepts i've learned modding arcsys games. no test footage worth sharing yet, but i find the example code satisfying 172
Pangaea @toptwentynotes.bsky.social · 23/12/2025i'm now up to 10 replay folders total, assuming all are full (Xrd has a 100 replay limit) and use best 2 of 3, that gets me around 2300 rounds of data! i'm always open to more, but this seems like a good start for some testing. thank you to all who submitted their folders! 330
Reposted by PangaeaRyn @wistfulhopes.bsky.social · 22/12/2025hi, here's what i've been working on as lead programmer/lead technical artist. the team and i are super proud of it, would appreciate you all checking it out 11211102
Pangaea @toptwentynotes.bsky.social · 22/12/2025i'm looking to get as much Xrd replay data as i possibly can. would anyone be willing to send over their folders? i have a mod that can automatically play back the replays and save information about them , so all i need is an archive of the REPLAY folder in the path `Guilty Gear Xrd/SAVE/REPLAY` 33129
Reposted by PangaeaLoj @loj19.bsky.social · 08/12/2025Xrd Replay Takeover and Save States v0.2 (link in reply) - Fully integrated into in-game UI/menu/controls - Fast forward and rewind, no longer restricted to the most recent 500 frames like in previous versions. - Fixes for many common crashes 6209111
Pangaea @toptwentynotes.bsky.social · 11/11/2025New Xrd mod addition by kkots, you can now dump hitboxes through my mod, modify them, and load them the same way you would script files. 030
Reposted by PangaeaLoj @loj19.bsky.social · 10/11/2025A random thing I found interesting is that every pause menu in Xrd is the same menu. There's a big table that indicates which buttons/sub-menus should be enabled in each game mode. You can edit this table to see them all which reveals some unlocalised and empty menus presumably from development. 1164
Reposted by PangaeaLoj @loj19.bsky.social · 22/09/2025Still much to be done before it's ready to use but here's the repo if you're interested in taking a look github.com/ibrow19/GGXr...github.comGitHub - ibrow19/GGXrdReplayTakeover: Guilty Gear Xrd Replay Takeover and Save StatesGuilty Gear Xrd Replay Takeover and Save States. Contribute to ibrow19/GGXrdReplayTakeover development by creating an account on GitHub. 1145
Pangaea @toptwentynotes.bsky.social · 16/09/2025Working on adding Discord rich presence integration to my Xrd mod 0181
Reposted by PangaeaPangaea @toptwentynotes.bsky.social · 09/11/2024Reposting one of my favorite things I've made with BBScript, tiny Potemkin. Unfortunately due to hitboxes being floats, the scaling would cause rounding errors and instantly desync netplay 316476
Pangaea @toptwentynotes.bsky.social · 15/09/2025New BBScript update. This fixes DNF Duel script modding support. Should rebuild bit-perfect for most or all scripts in the game now. Download here: github.com/super-contin...github.comRelease DNF Duel Fixes · super-continent/bbscriptThis update fixes parsing and rebuilding DNF Duel scripts and should be capable of bit-perfect DNF Duel script rebuilding. The game contains enough information to parse all instructions without inc... 011
Pangaea @toptwentynotes.bsky.social · 24/08/2025New BBScript update, this includes support for Guilty Gear Strive's latest version 1.48, and Granblue Fantasy Versus Rising's latest version 2.20 Download here: github.com/super-contin...github.comRelease Support for GGST v1.48 and GBVSR 2.20 · super-continent/bbscript 021
Pangaea @toptwentynotes.bsky.social · 18/07/2025Thanks to @wistfulhopes.bsky.social forking my mod and adding a generated Xrd SDK, I can now mess around with UE3 functions. Turns out theres a debug camera toggle in the game. 28222
Pangaea @toptwentynotes.bsky.social · 25/06/2025Added a new feature to the Xrd statistics UI, now we can gather empirical evidence for blocking on wakeup 23618
Pangaea @toptwentynotes.bsky.social · 24/06/2025New addition to my Xrd websockets mod test project, feels like this could be nice if it had exporting/importing combos and the move names were displayed as the non-internal ones that people recognize 0182
Reposted by PangaeaKrackatoa @szego.ca · 23/06/2025One thing curious thing about the Remote Fighting Game UI is that we can do 9:16 format stuff now. 2407
Pangaea @toptwentynotes.bsky.social · 23/06/2025Hotfix update for my Guilty Gear Xrd mod, the websockets timeout update contained a bug which resulted in connections building up. Fixed here github.com/super-contin...github.comRelease Hotfix for disconnect handling · super-continent/ggxrd-modLast update introduced a regression in the disconnect handling that resulting in clients only being disconnected if they were timed out, and not for other reasons, leading to a buildup of clients t... 069
Pangaea @toptwentynotes.bsky.social · 18/06/2025More Xrd charts, here's a video showing it capturing data from a replay in real time. 2298
Reposted by PangaeaKrackatoa @szego.ca · 17/06/2025HELLO #GUILTYGEAR STREAMERS. I am looking for people to test my Remote Combo Counter for Guilty Gear #Xrd. This requires Pangaea's Xrd mod to operate. If you are interested, please reach out here or in DMs. 35423
Pangaea @toptwentynotes.bsky.social · 18/06/2025Playing around with my Guilty Gear Xrd WebSockets integration and chart.js. Going to try and get more interesting charts out of this soon, but for now I have tension pulse, tension, and health over time 1206
Pangaea @toptwentynotes.bsky.social · 17/06/2025New GGXrd WebSockets mod update. The mod didn't have a proper timeout on clients being sent a message, which could lead to game freezing if a WebSockets client was unresponsive. This update fixes that and allows the player to set the timeout. Download here: github.com/super-contin...github.comRelease WebSockets message timeout option/fix for game freezing bug · super-continent/ggxrd-modThe mod didn't have a timeout on the time it takes to send a message to a connected client, which lead to unresponsive clients causing the game to freeze until the message queue could be emptied. T... 062
Pangaea @toptwentynotes.bsky.social · 27/05/2025New BBScript maintenance release! Adds support for the new #GGST character Unika. It also includes many edits from the Strive modding community, adding and changing names to be more readable. Download here: github.com/super-contin...github.comRelease GGST Unika update support · super-continent/bbscriptThis release adds support for Unika, the latest character added to Guilty Gear Strive. It also includes many edits from the modding community, both adding and fixing up the names for instructions, ... 011
Pangaea @toptwentynotes.bsky.social · 26/03/2025A new hotfix for rev2mod is out! This release mostly exists because of kkots fixing a bug in hudhook, (a library my mod uses for D3D9 hooking) that would cause crashes whenever Xrd was minimized/reopened. It adds a "Display battle HUD" option in the mod menu as well. github.com/super-contin...github.comRelease Hotfix for hudhook, display battle HUD UI setting · super-continent/ggxrd-mod 0128
Pangaea @toptwentynotes.bsky.social · 24/03/2025New BBScript update which allows you to work with Venom, added in the latest GGST update. Download it here and try it out! github.com/super-contin...github.comRelease GGST Venom update support · super-continent/bbscriptFixes Venoms script, which had old arguments for the venomBall instruction 051
Reposted by PangaeaKrackatoa @szego.ca · 11/03/2025Question for the #fgc: Would you learn fighting games better if a robot constantly made fun of your corporeal form during match analysis? 1011729
Reposted by Pangaea˗ˋˏ 𝒜𝒾𝓃𝓎𝒶 ˎˊ˗ 🫶🍰 @ainyaen.bsky.social · 10/03/2025Xrd streams gunna pack a punch now... 💥👊 48123