Thom Tenery @thomtenery.bsky.social · 31/08/2026color and grain is really something on these. how are you developing/printing if you don't mind...? 120
Thom Tenery @thomtenery.bsky.social · 15/06/2026i swear i thought this was a papercraft model in the thumbnail. reminiscent of Dan Mcpharlin's paper synths. 130
Thom Tenery @thomtenery.bsky.social · 30/04/2026'complement'. also 'ring' not rings. i'm exhausted 010
Thom Tenery @thomtenery.bsky.social · 30/04/2026nice, dat bass. i have to compliment it with Rings of Saturn m.youtube.com/watch?v=e19f...m.youtube.comCory Wong & Dirty Loops // Ring of SaturnYouTube video by Cory Wong 230
Thom Tenery @thomtenery.bsky.social · 06/03/2026Wow, ok. Convergent evolution I guess. Just saw that I Saw the TV Glow was released in May '24, so prob written and shot in '23. Guess I could've done some basic research before speculating. What an incredibly synchronous... triangulation. 020
Thom Tenery @thomtenery.bsky.social · 06/03/2026Is it possible that I saw the TV glow is the source? I'm an old, so maybe there are a dozen other reference points around PA that I'm not aware of. 010
Thom Tenery @thomtenery.bsky.social · 06/03/2026I don't want to start any drama, it's a hack-based culture/scene we're in after all, but typically credit is given. 000
Thom Tenery @thomtenery.bsky.social · 06/03/2026oof. I wonder if under the hood it's a chatg summary of PA campaign notes with the serials filed off. 100
Thom Tenery @thomtenery.bsky.social · 02/03/2026no no, Ian, that's when we get our real opportunity to shine! think of all the caves. 1110
Thom Tenery @thomtenery.bsky.social · 21/01/2026DSPS 2nd edition iridium plated box set funded in under 1 hr approaches 10M$ US. all stretch goals unlocked. will be hand delivering pizza to 66 X 10^6 HyperPizzaGIGA.Lord Tier backers. fulfillment expected via Amazon Class nuclear powered garbage barge drone swarm approx Nov 2028 010
Reposted by Thom TeneryJes the human @jesthehuman.itch.io · 07/01/2026The No ICE in Minnesota charity bundle submission period is now open: itch.io/jam/no-ice-i... All games, free and paid, TTRPG and browser based-alike are welcome Submissions are open until January 26 & the charity bundle supporting a Minnesota based Immigrants' rights org will go live in February 2613781100
Thom Tenery @thomtenery.bsky.social · 16/01/2026Yah, I love this approach. I find myself editing media real-time while watching anyway, walking away with a very different movie/book in my head canon than what I just saw/read. 020
Thom Tenery @thomtenery.bsky.social · 28/10/2025Congratulations to the team(s) that rebooted it and added a ton of new design to ARES – it looks stunning. Red Grid LightCycle design here based on concept work by Annis Naeem, Darren Gilford, and Paul Ozzimo. 0100
Thom Tenery @thomtenery.bsky.social · 28/10/2025It took more than 10 years for it to evolve into TRON: ARES, and I’m happy to see it retained a lot of the concept work, shot design, and animatic sequences we created for the original pitch. 1100
Thom Tenery @thomtenery.bsky.social · 28/10/2025Concept art from my time on the Disney lot in 2013 working on Joseph Kosinski’s TRON: Ascension with the incredible Production Designer Darren Gilford, David Levy, Annis Naeem, and Kristen Maloney. 56511
Thom Tenery @thomtenery.bsky.social · 22/10/2025I’ve lost track of specific design credits for a lot of what we did on that project but I believe the Red Grid Cycle designs in these shots represent multiple versions of collaborative effort from Darren Gilford, Paul Ozzimo, and Annis Naeem. 0200
Thom Tenery @thomtenery.bsky.social · 22/10/2025I’m happy to see it retained a lot of the concept work, shot design, and animatic sequences we created for the original pitch. Congratulations to the team that rebooted it and added a ton of new design to ARES – it looks stunning. 1200
Thom Tenery @thomtenery.bsky.social · 22/10/2025I spent 6 months on the Disney lot in 2013 working on Joseph Kosinski’s TRON: Ascension with the incredible Production Designer Darren Gilford, David Levy, Annis Naeem, and Kristen Maloney. It took more than 10 years for it to evolve into TRON: ARES .... 513524
Reposted by Thom TeneryJedediah Berry @jedediahberry.bsky.social · 19/09/2025The next two (!) books of the Wildendrem tabletop RPG setting are coming soon to Kickstarter. #osr www.kickstarter.com/projects/626...kickstarter.comComing soon: Wildendrem Volume Two: The Saintly HollowsTwo new books of mythic adventure in a land of wonder and peril, for use on their own or alongside the award-winning Valley of Flowers. 45623
Thom Tenery @thomtenery.bsky.social · 18/09/2025Concept art for Solo: A Star Wars Story. Mimban - trench warfare, ultra-tanks, slave Wookies, desolate vistas - the horrors of war in one dark sequence. We were riffing on historical WW1 photography for this location. 2539
Thom Tenery @thomtenery.bsky.social · 15/09/2025Mega-Cenotes and paddlewheel boats on Gangster Planet, aka ‘Crime Island’ for Star Wars: Solo. We explored every Western trope we could think of for this film. These didn't fly, but I always liked the Apocalypse Now vibe. 0315
Thom Tenery @thomtenery.bsky.social · 04/09/2025Concept Art for Rogue One: Saw Gerrera's downed ship as resistance hideout. I always liked how 'quiet' these felt. There was strong support from Doug Chiang (PD) and Gareth Edwards for working that way - a very vibes-forward attitude to concept art on that film. 324036
Thom Tenery @thomtenery.bsky.social · 08/07/2025Concept art for Solo, A Star Wars Story: the Imperial Conveyex (train) heist. I remember the crew at ILMxLAB were walking around on top of my train on a virtual stage planning action for scenes as quickly as I could hand off concept models. That use of VR was new-ish tech at the time (2015). 011413
Thom Tenery @thomtenery.bsky.social · 18/06/2025Concept Design for Kylo Ren’s Command Shuttle, aka JKShuttle (Jedi Killer), from Star Wars: Episode VII The Force Awakens - From 3d sketch to final. We spent about a month designing this one. I think it was one of the first approved designs for the film. 17612
Thom Tenery @thomtenery.bsky.social · 12/06/2025Brilliant. I misread that initial grammatical flourish as ‘drunk talk’ and there might be an rpg idea there. Has anyone done Drunk History meets D&D/OSR yet? 110
Thom Tenery @thomtenery.bsky.social · 11/06/2025Andor is a gift. I still can’t believe it got made. Here’s more of my Rogue One concept art - the Occupation of Jedha. Reality continues to be stranger and more cruel than fiction. 532554
Thom Tenery @thomtenery.bsky.social · 05/06/2025Vader’s Chamber (Bacta Tank variant) and Chamber Door concept art for Rogue One. I think this made the screen mostly intact. I’d forgotten this set was code-named the “White House” during preproduction. That’s giving this 10 yr old work new resonance for me given current events. 0486
Thom Tenery @thomtenery.bsky.social · 04/06/2025Wild. Sublime. What a vibe. I would compliment with Snarky Puppy's We Like It Here. 110
Thom Tenery @thomtenery.bsky.social · 03/06/2025Concept Art and process work for Rogue One. I worked on this sequence from early concept art to the set build - based (very) loosely around a Ralph McQuarrie sketch from the original trilogy. This shot was so spot-on the concept art that I remember gasping audibly during the screening. 28811
Thom Tenery @thomtenery.bsky.social · 01/05/2025My design for the TIE Striker from Rogue One. Gareth Edwards asked for an atmospheric TIE for the Scarif assault. I always preferred the compact variant (3) but still really like this 'long-pill' that we put in the film. ILM absolutely nailed it with a completely faithful realization of the design. 1412
Thom Tenery @thomtenery.bsky.social · 29/04/2025Early concept designs for Jyn's Ship from Rogue One. Jyn's Ship was an art department-wide development effort. It was a career highlight working with a legendary team on the most significant movie-world of my youth. Find much more on the development of Jyn's ship in The Art of Rogue One art book. 110513
Reposted by Thom TeneryBethany Jacobs @dr-bethany-jacobs.bsky.social · 19/03/2025Didn't I tell you she would be beautiful? Here is the cover launch for THIS BRUTAL MOON available November 11, 2025. Design by Alexia Pereira. Background Illustration by @thomtenery.bsky.social 117517
Reposted by Thom TeneryBethany Jacobs @dr-bethany-jacobs.bsky.social · 11/02/2025Check out the evolution of the #onviciousworlds cover, with art by @thomtenery.bsky.social. OVW is eligible for awards! Consider nominating for the Hugo Best Novel and the Astounding Award for Best New Writer. I'd love your support! @orbitbooks.bsky.social @awfulagent.bsky.social 1185
Thom Tenery @thomtenery.bsky.social · 17/12/2024I remember the day I made this. It was a Tuesday. 318521
Thom Tenery @thomtenery.bsky.social · 17/12/2024That’s because we weren’t calling it the U wing at that point in production. It was simply a rebel dropship/troop transport at that time. In fact there was no “U-wing” designation until after we had finished designing Jyn’s ship, the one seen in the final film. 1100
Reposted by Thom TeneryBrandon (bk) Kitkouski @bkstudio.bsky.social · 28/11/2024Happy Day of the Big Bird! Here’s a detail from a personal piece that fits today’s theme. ‘Precipice’ 011126
Thom Tenery @thomtenery.bsky.social · 03/12/2024Keys to December. I was reading a lot of Zelazny at the time. I think this was for ImagineFX magazine (2013?) - not certain about that, it's been too long. 621428