That Kenn Guy @thatkennguy.bsky.social · 16/09/2026Director level producer checking in. Crunch leads to decreased, even negative productivity. It can result in higher bug counts. It can lead to burnout and increased sick days taken by your team; ultimately in retention issues. Good planning & scope management are far better tools. 060
Reposted by That Kenn GuyGame Industry Coffee Chat (GICC) @gameindustrycc.bsky.social · 10/09/2026Today in the Game Industry: Unions - Blizzard contract finalized - Final tribunal for Rockstar 31 - Pros and Cons of how Unions can work in games - How Unions differ from Guilds and how Guilds work in Hollywood gameindustry.cc 042
Reposted by That Kenn GuyGame Industry Coffee Chat (GICC) @gameindustrycc.bsky.social · 07/09/2026Quiet week what with the holiday, and prep for PAX, Blizzcon, happening right now, seemed.a good time to discuss: Volunteering - Organizing Volunteer game teams - How to motivate/retain people who aren't collecting a paycheck - Is it actually worth it? Join in with your thoughts: gameindustry.cc 011
Reposted by That Kenn GuyTimOfLegend @timoflegend.bsky.social · 04/09/2026Oops, new game! youtu.be/ijqbq9nfUX4?...youtu.beThank You Bus Driver Announcement TrailerYouTube video by Double Fine 1438360
That Kenn Guy @thatkennguy.bsky.social · 03/09/2026This was far more insightful than I thought it would have any right being. We got into some really fun stuff today. Not just about advancing your career, but also about making better games along the way. Really crazy connections today. Super fun! 011
Reposted by That Kenn GuySteve Chung @freestevechung.bsky.social · 03/09/2026is wishing the happiest of birthdays to artist @patreddingscanlon.bsky.social 0104
Reposted by That Kenn Guylincoln carpenter @lincolnhello.bsky.social · 29/08/2026"In the week I've spent revisiting Star Wars Galaxies, I've seen very little other excitement. I've killed no impressive enemies. I've done barely any quests. It's an MMO that's content to let me log in and do little of note whatsoever—and that's exactly what I've been missing."pcgamer.comI want MMOs to waste our time againI've accomplished very little on a Star Wars Galaxies private server, and I wouldn't want it any other way. 913027
Reposted by That Kenn GuyTamoor Hussain @tamoorh.com · 27/08/2026Just a PSA for all the other major publishers: You can’t make a GTA 6. Don’t have any meetings about it. Don’t put together any pitch decks. Don’t preemptively doom your workforce and the industry any further than you already have. Leave it alone. 351652305
That Kenn Guy @thatkennguy.bsky.social · 27/08/2026It's a weird milestone to see one of your games get review bombed by GGrs. "Look Ma, we made it!" 160
That Kenn Guy @thatkennguy.bsky.social · 17/08/2026Absolutely this. Way too many writers fall in love with their own prose. While we're at it, I have a real issue with multiple characters who end up having the same voice/vocab/sense of humor. It's pretty immersion breaking when you can identify they were written by the same dev. 000
That Kenn Guy @thatkennguy.bsky.social · 06/08/2026One of the least fun...and most critical talks we've had in months. Devs need to be thinking of how to survive their next layoff as an eventuality, not a possibility. 031
That Kenn Guy @thatkennguy.bsky.social · 30/07/202699 bugs in the code in the game 99 bugs in the code Take one down, fix it around 107 bugs in the code... 030
That Kenn Guy @thatkennguy.bsky.social · 29/07/2026Hearing about Kavinsky this morning and remembering how we actually booked him for the KIXEYE holiday party back in 2014(?) and still have video of the performance. I remember thinking what a weird vibe and mix it was for a holiday party. But he was great and it was fun. 000
Reposted by That Kenn GuyGame Industry Coffee Chat (GICC) @gameindustrycc.bsky.social · 29/07/2026Today - RIGHT NOW in fact - in the Game Industry: Show and Tell - Game Devs sharing stories of the things they're most proud of (and would rather forget) - The challenges, compromises, and lessons learned - Behind-the-scenes stories from shipped games Join in: gameindustry.cc 122
Reposted by That Kenn GuyElsbeth Larkin @funtimesmcgee.bsky.social · 29/07/2026Hi everyone, today me and 22 others at Double Fine were hit by layoffs today. All the people who lost their jobs today care so much about the games they make and the people they work with. If anyone is looking for a tools SE with 7 years of experience and who brings baked goods on Mondays lmk. 81236471
That Kenn Guy @thatkennguy.bsky.social · 22/07/2026Asking for a friend: Has anyone used Ultralight UI? Does anyone know of any games using Ultralight? 010
Reposted by That Kenn GuyDavid Gallaher @davidgallaher.bsky.social · 22/07/2026HAPPENING RIGHT NOW on @gameindustrycc.bsky.social, @thatkennguy.bsky.social, @davidgallaher.bsky.social, @neilsf.bsky.social talk about MONEY! Specifically pricing ... Why do games cost what they do? Who gets a cut? What factors contribute to pricing? Link: discord.gg/giccstatic.klipy.comDonald Duck: Money Money MoneyAlt: Donald Duck: Money Money Money 064
That Kenn Guy @thatkennguy.bsky.social · 21/07/2026How to deal with constantly being second guessed in the game industry...even by yourself. 020
Reposted by That Kenn GuySam Barlow 🔥 @mrsambarlow.bsky.social · 18/07/2026If a team makes a game that gets great reviews and doesn't sell, that's a biz failing but the silver lining is you caught lighting in a bottle -- protect that team! It's worth its weight in gold. If you jettison the team but keep the biz people, I don't know what to tell you 152690632
Reposted by That Kenn GuyGame Industry Coffee Chat (GICC) @gameindustrycc.bsky.social · 18/07/2026SPECIAL EVENT ALERT 📣 Join us July 23rd for a special Coffee Chat with Lizzie Mintus, Game and Tech Recruiter. She'll be here to talk through the current markets and answer your questions. Be sure to join the sever asap so you dont miss this! gameindustry.cc 032
Reposted by That Kenn GuyGame Industry Coffee Chat (GICC) @gameindustrycc.bsky.social · 14/07/2026This morning in the Game Industry Coffee Chat: Picking Your Battles - When to fight...and when to let it go - Why it can't always be all or nothing - Prioritizing what's actually important and what is not: feature lists and roadmaps, dream jobs vs paying the bills, etc Join us: gameindustry.cc 112
Reposted by That Kenn GuyDavid Gallaher @davidgallaher.bsky.social · 12/07/2026Pay attention to the folks who say nice things about absolutely terrible people. They are not your friends. 0123
Reposted by That Kenn Guytami lam @cuppy.bsky.social · 12/07/2026Just watched The Sheep Detectives with my 10yo and it was exactly this. Kids need more movies like this. And I’d argue, especially preteens. There’s a lost type of movie for 8-12yos that just isn’t being made anymore. We need more than Dog Man and Minions and Mario. 1141
Reposted by That Kenn GuyJason Schreier @jasonschreier.bsky.social · 06/07/2026I want to re-emphasize one part of this Xbox story: Half of the 3,200 cuts are happening today and half are happening in the next 12 months. In other words, even people who survived today's layoffs will have to spend the coming year wondering if they're going to be next. 954165933
Reposted by That Kenn GuyGame Industry Coffee Chat (GICC) @gameindustrycc.bsky.social · 06/07/2026Happy Sunday! Reminder that we host daily Game Industry Coffee chats EVERY morning. Topics rotate and include industry news, practical career skills, and more! If you’re an industry professional or aspiring to be one, we’d love you to join our server and tune in! Join here: gameindustry.cc 051
That Kenn Guy @thatkennguy.bsky.social · 29/06/2026A lot of the same people who argue that loot boxes killed games are online bragging about how much they made betting on Polymarket about airstrikes. 161
Reposted by That Kenn GuyDarryl Mott @gamerstavernshow.com · 28/06/2026This was how he reacted to notes on HIS films... ...when he was producing and defending another creator's work from the studio's editing scissors, he had a completely different tone like this bit about The Elephant Man. Mel Brooks is the best. 51134437
That Kenn Guy @thatkennguy.bsky.social · 29/06/2026Really enjoyed Supergirl. Seriously a great time. 020
That Kenn Guy @thatkennguy.bsky.social · 27/06/2026Hey I'm sorry the Michelin star restaurant you worked at laid you off and you're trying to figure out how to pay your bills. Have you thought about opening up your own Cafe? This is a post about the game industry. 1258
Reposted by That Kenn GuyGame Industry Coffee Chat (GICC) @gameindustrycc.bsky.social · 22/06/2026This morning in Game Industry: Owning Your Journey - Taking responsibility for your career - It's not anyone else's job to help you find work or promotions - How to take accountability for yourself and use it to your advantage - Attitude > Skills Join us: gameindustry.cc 122
Reposted by That Kenn GuyGame Industry Coffee Chat (GICC) @gameindustrycc.bsky.social · 16/06/2026This morning in Game: Day 2 of "The Future of Xbox" - The current studio situation with Double Fine, Compulsion, Ninja Theory, Obsidian, and others. - Craig Duncan and his team leaving - Likely scenarios for near term - How to help friends at Xbox Join us: gameindustry.cc 021
Reposted by That Kenn GuyDan Johnson, 💀Socialist💀 @coil.bsky.social · 16/06/2026I just made this. I used an existing template and a quick screenshot. It's jank and silly but it took two minutes and I made it. Make the art that your team, budget, and schedule allows. If you can only make something with genAI, you've exceeded one of those limiters. I recommend a producer. 1318
That Kenn Guy @thatkennguy.bsky.social · 16/06/2026Incredibly sorry to all my friends at Xbox studios today that either have been laid off, may be going through some negotiation stress, or just may be worried about possible impacts. It sucks. I know. 030
That Kenn Guy @thatkennguy.bsky.social · 11/06/2026Placeholder assets was not a problem that needed solving. Pink boxes, orange boxes, Lorem Ipsum, photos of cats, etc. This was NOT holding up game dev. In fact, it takes MORE work to generate an asset as a placeholder as well as QA to confirm PH assets are removed. 193
Reposted by That Kenn GuyGame Industry Coffee Chat (GICC) @gameindustrycc.bsky.social · 11/06/2026This morning in the Game Industry: What They Say vs What They Do - Player actions rarely match public sentiment - CEOs often use doublespeak - Looking past the words to find the real meaning Join us: gameindustry.cc #gameindustry 032
That Kenn Guy @thatkennguy.bsky.social · 09/06/2026It's never been easier to make and ship a game. It's simultaneously never been harder to make money on any one particular game. Over 25,000 games will ship this year. Over half of them likely won't make back the money it cost to list them, and easily 80% aren't likely to make back dev costs. 120
That Kenn Guy @thatkennguy.bsky.social · 06/06/2026It's D-Day +29,950 in the continued fight against fascism. 030
Reposted by That Kenn GuyDC Universe Online @dcuniverseonline.bsky.social · 22/05/2026Get ready for an unforgettable new adventure with #Supergirl and #Krypto! Pursue #Kryb deep beneath the Atlantic into Argo City, reunite with familiar faces, and uncover thrilling new dangers! youtu.be/TUOnbQ_QPm8 #DCUO #Steam #PlayStation #Xbox #Switchyoutu.beChildren of Krypton: Shadows Over Argo | June 2nd 2026YouTube video by DC Universe™ Online 192
That Kenn Guy @thatkennguy.bsky.social · 15/05/2026One of our "Think Like a Producer" talks where we play out scenarios to identify the specifics behind a challenge. In this case, we choose to move beyond the arguments of whether or not we should support SKG or POG, and instead simply discuss what it would be like assuming some version passes. 010
That Kenn Guy @thatkennguy.bsky.social · 14/05/2026Talking about aligning what you want with what you incentivise. 000
That Kenn Guy @thatkennguy.bsky.social · 12/05/2026Almost there ya'll! Excited about the future of gaming in... *squints*...um, 2027? 031
Reposted by That Kenn GuyGame Industry Coffee Chat (GICC) @gameindustrycc.bsky.social · 06/05/2026Continuing our Creative Process Week: Giving, receiving, and acting on feedback. • Who owns feedback, and what to do with it • Emotional Intelligence - separating ego from the work • Navigating the politics • Signal vs. noise • Knowing when the conversation is over Join in: discord.gg/bFkWVrywV 031
That Kenn Guy @thatkennguy.bsky.social · 05/05/2026"Every shipped game is a miracle!". Great. Now let's talk about how you build that miracle into your studio's culture, process, and team structure. 040