Studio Carmim - Ardent Flame Lucia and the Accursed Mist @studiocarmim.com · 9hOh that's a good call! I'll try that, thank you! 120
Reposted by Studio Carmim - Ardent Flame Lucia and the Accursed MistCecihoney[VGEN] - commissions open @cecihoney.bsky.social · 18hMy mock-up #pixelart music album cover for #monthlypixels! @monthlypixels.bsky.social Band is The Underdogs, Album tittle is SURVIVOR! (explanation in the comments) and Abyssal depths is the recording company - reference to my husband hehe #pixelart #ドット絵 159926
Studio Carmim - Ardent Flame Lucia and the Accursed Mist @studiocarmim.com · 29/09/2026Any suggestions on how to make the librarian glasses look more like cat-eyed glasses instead of a mask? I'm struggling 🫠 1165
Studio Carmim - Ardent Flame Lucia and the Accursed Mist @studiocarmim.com · 27/09/2026I think it's interesting to think of encounters as not only combat. Much like in tabletop, you can give XP/loot for resolving visible encounters by avoiding them. And scripted encounters can feel random to the player while maintaining control over XP without being too disruptive of exploration. 020
Reposted by Studio Carmim - Ardent Flame Lucia and the Accursed MistTim Gaedke @timgaedke.com · 26/09/2026talent is a lie 86173026085
Reposted by Studio Carmim - Ardent Flame Lucia and the Accursed MistMiles | Hibera Demo out NOW @milesthemighty.bsky.social · 27/09/2026Do you guys even know we have a Kickstarter page? Like what if we launched it? How would you even know? #indiedev #indiegames #irishgamedev #hibera www.kickstarter.com/projects/bad...kickstarter.comComing soon: Hibera, Requiem for the ForgottenA retro Strategy RPG, featuring a grand narrative, engaging weapon triangle combat, and permadeath. 0157
Reposted by Studio Carmim - Ardent Flame Lucia and the Accursed Mist2dchaos - WISHLIST NECHROMIA!!! @2dchaos.bsky.social · 27/09/2026A friendly reminder to wishlist Nechromia, it helps a lot! 🖤 store.steampowered.com/app/4720620/...store.steampowered.comNECHROMIA on SteamTrapped in a Castle made of memories that aren’t yours, you must navigate a path between light and dark to solve the mystery of your imprisonment and regain your freedom in this high contrast survival... 33618
Studio Carmim - Ardent Flame Lucia and the Accursed Mist @studiocarmim.com · 27/09/2026Love the color palette in the character portraits! 020
Studio Carmim - Ardent Flame Lucia and the Accursed Mist @studiocarmim.com · 27/09/2026Ah então, ia falar isso kkkkk como meu setup não é tão comum quem sabe é um playtest útil. Não vai valer pra muita gente mas vc já se adianta pra já ter suporte. Qualquer coisa é só chamar 010
Studio Carmim - Ardent Flame Lucia and the Accursed Mist @studiocarmim.com · 27/09/2026Claro!! Reportei pq queria jogar tbm mas principalmente pra te ajudar! Se tiver mais alguma coisa que eu possa fazer aqui, se quiser mandar depois pra mim pra testar de novo tbm 😁 110
Studio Carmim - Ardent Flame Lucia and the Accursed Mist @studiocarmim.com · 27/09/2026CachyOS e RX 7600 Não aparece contador de FPS pra mim 110
Studio Carmim - Ardent Flame Lucia and the Accursed Mist @studiocarmim.com · 27/09/2026Pior que não rodou aqui pra mim :( depois da barra de carregar só fica a tela preta. Testei no Firefox e no Chromium, mas capaz de o problema ser que eu tô no Linux 210
Studio Carmim - Ardent Flame Lucia and the Accursed Mist @studiocarmim.com · 26/09/2026Thank you! That was basically the starting point of this project. "How about a JRPG style game, but with TTRPG mechanics and open roll system?" 😁 010
Studio Carmim - Ardent Flame Lucia and the Accursed Mist @studiocarmim.com · 26/09/2026And the second one go over the more than 20 fixes and updates I made: studio-carmim.itch.io/ardent-flame... Some of them are simble bug fixes, while others fix mechanics that I had written in the MAMP rulebook but never fully implemented in game, like reactions!studio-carmim.itch.ioResponsive Gear Sprites Update (v0.4.2)So way back in Unique Gear Sprites and Animations I said I really wanted to have the character sprites show what gear you had on each hand during combat , and while it took a while to get here... it's... 030
Studio Carmim - Ardent Flame Lucia and the Accursed Mist @studiocarmim.com · 26/09/2026This update has 2 devlogs, the first one talks a little about the gear visibility: studio-carmim.itch.io/ardent-flame... Here is a YT short I made to showcase it: 140
Studio Carmim - Ardent Flame Lucia and the Accursed Mist @studiocarmim.com · 26/09/2026Ardent Flame Lucia demo v0.4.2 is out! This version includes: visible equipped gear in main hand and off hand, reactions, off-hand attacks, perk and ability fixes, fixed UI bugs, and more! You can play online or download at: studio-carmim.itch.io/ardent-flame... #indiedev #jrpg #indiegame 3144
Reposted by Studio Carmim - Ardent Flame Lucia and the Accursed MistMiles | Hibera Demo out NOW @milesthemighty.bsky.social · 24/09/2026So excited and proud to be hosting the official #TurnBasedThursday on Bsky! I'm hosting live from NEXUS in Dublin today! I want to see all your #GameDev updates, so hit me with your art, trailers, and infos! Show Me What You Got! 297441
Studio Carmim - Ardent Flame Lucia and the Accursed Mist @studiocarmim.com · 24/09/2026Thanks for hosting #TurnBasedThursday ! Ardent Flame Lucia is a JRPG-like game with a custom TTRPG system running and a combat log to check all rolls! Still very much a work in progress, but you can battle, level up, and change gear in the current demo. studio-carmim.itch.io/ardent-flame...studio-carmim.itch.ioArdent Flame Lucia and the Accursed Mist by Studio CarmimA JRPG running a custom TTRPG system where you can see your rolls. 071
Reposted by Studio Carmim - Ardent Flame Lucia and the Accursed Mistlauren @lauren.rotatingsandwiches.com · 24/09/2026ME: So I can't put anything else on the scale? ANUBIS: No. Just your heart ME: No money, no good deeds? ANUBIS: No ME: What about steam points? I've got a ton of steam points ANUBIS: The point is to be lighter than the feather ME: I was just hoping to finally do something with the steam points 656090987
Reposted by Studio Carmim - Ardent Flame Lucia and the Accursed MistCaptain it’s Wednesday @wednesday.bsky.social · 23/09/2026Captain it's Wednesday 03726
Reposted by Studio Carmim - Ardent Flame Lucia and the Accursed Mist✨ Kevin Pedatte✨ @pedatte.itch.io · 23/09/2026Another full video of a previous Game Jam : The Mask Maker www.youtube.com/watch?v=rrPV... You can play it here : pedatte.itch.io/themaskmaker #gamedev #indiedev #indiegame #indiegamedev #Gamejamyoutube.comGame Jam - Global Game Jam - The Mask MakerYouTube video by Kevin Pedatte 0945
Reposted by Studio Carmim - Ardent Flame Lucia and the Accursed MistCecihoney[VGEN] - commissions open @cecihoney.bsky.social · 22/09/2026So yeah, finally set up my vgen store and one of my services is robot transforming animations! Yeah like this one here! vgen.co/Cecihoney #pixelart #ドット絵 #mecha #メカ #transformers #maccadam #maccadams 512429
Studio Carmim - Ardent Flame Lucia and the Accursed Mist @studiocarmim.com · 22/09/2026They're such a fun concept! Floating islands and flying sailing ships, love that combo 010
Studio Carmim - Ardent Flame Lucia and the Accursed Mist @studiocarmim.com · 22/09/2026OMG I LOVE FLOATING ISLANDS 🥹 looks so whimsical, I love your clouds! 110
Studio Carmim - Ardent Flame Lucia and the Accursed Mist @studiocarmim.com · 21/09/2026Yeah fair point!! Specially with the menus (inventory, party config, etc) I want to look for more recent stuff and PC games. I was used old RPG conventions, but now that this is a mouse-first game, the UI should match this type of input. Need to steal ideas from BG3 and stuff 😅 000
Studio Carmim - Ardent Flame Lucia and the Accursed Mist @studiocarmim.com · 21/09/2026Thank you!! Means a lot, I do love your UI work! And yeah, it is very daunting... I found that designing it in Figma and then putting it on Godot worked well for this style. It's an extra step, but building in godot directly without a reference was not working for me 120
Studio Carmim - Ardent Flame Lucia and the Accursed Mist @studiocarmim.com · 21/09/2026A little bit! Mostly the text and content, I redid the action tooltips and combat log to have cleaner and less cluttered info, and standardized text formatting since it was all over the place 😅 still working on it tho! 120
Studio Carmim - Ardent Flame Lucia and the Accursed Mist @studiocarmim.com · 21/09/2026One thing I wanted to have in my game since day one was the equipment showing during combat, and I'm pretty close to having it! I still need to clean up the animation frames and sync it with audio, but hopefully by then end of the week it will be out in the demo 😊 #gamedev 1225
Reposted by Studio Carmim - Ardent Flame Lucia and the Accursed Mistkiwibean! @kiwibeangirl.bsky.social · 19/09/2026a parasite not fit for the light #pixel_dailies #kiwi1bit #1bit #ドット絵 #pixelart @pixeldailies.bsky.social 3128162
Studio Carmim - Ardent Flame Lucia and the Accursed Mist @studiocarmim.com · 20/09/2026Come to Brasil, we have the best canine duo 040
Studio Carmim - Ardent Flame Lucia and the Accursed Mist @studiocarmim.com · 18/09/2026Omg this looks so perfect 😍 120
Reposted by Studio Carmim - Ardent Flame Lucia and the Accursed MistJordan @freshairequalsducks.ca · 18/09/2026static.klipy.comI Think You Should Leave Hot Dog SuspectALT: I Think You Should Leave Hot Dog Suspect 2554170
Studio Carmim - Ardent Flame Lucia and the Accursed Mist @studiocarmim.com · 17/09/2026That's some great piece advice! I find it works for basically any creative work 020
Reposted by Studio Carmim - Ardent Flame Lucia and the Accursed MistAgate Dragon @agatedragon.blog · 09/09/2026Version 1.4 is out! 🐸 You are a small cute frog in a world full of snakes. But small doesn't mean powerless! Use your tongue to hook onto trees, walls and even snakes. Bring fruit to your pond to fill the level with water! Happy hopping! #pixelart #indiedev #indiegame #agatedragon 99420
Studio Carmim - Ardent Flame Lucia and the Accursed Mist @studiocarmim.com · 16/09/2026I love their little tongue! So cute 120
Studio Carmim - Ardent Flame Lucia and the Accursed Mist @studiocarmim.com · 16/09/2026They're all looking so great! 110
Studio Carmim - Ardent Flame Lucia and the Accursed Mist @studiocarmim.com · 16/09/2026Looks great! Repeating water textures are so hard.... Also I saw you mentioned about the blur: I export with max scaling on aseprite and that seems to be the only way to avoid it, like 1000% or something like that. 120
Reposted by Studio Carmim - Ardent Flame Lucia and the Accursed MistStudio Carmim - Ardent Flame Lucia and the Accursed Mist @studiocarmim.com · 15/09/2026Here it is! Demo v0.4.1 with updated Battle Log, revamped Tooltips, and cleaner text formatting! You can play the demo on your browser to check the changes yourself: studio-carmim.itch.io/ardent-flame... I'll go over the major changes bellow + link for the devlog! #gamedev #jrpg #godot #gamedemostudio-carmim.itch.ioArdent Flame Lucia and the Accursed Mist by Studio CarmimA JRPG running a custom TTRPG system where you can see your rolls. 1235
Studio Carmim - Ardent Flame Lucia and the Accursed Mist @studiocarmim.com · 16/09/2026I love Nier Automata...Could not avoid adding it to a few (many) entries 🥲 050
Studio Carmim - Ardent Flame Lucia and the Accursed Mist @studiocarmim.com · 15/09/2026Looks sick! 010
Studio Carmim - Ardent Flame Lucia and the Accursed Mist @studiocarmim.com · 15/09/2026Love the hair movement! 110
Reposted by Studio Carmim - Ardent Flame Lucia and the Accursed Mistkiwibean! @kiwibeangirl.bsky.social · 15/09/2026i made my own monster line for a collab!! meet isoscelestial, tetrahedragirl, and datenshivega! lore for each in alt text!! 32x32, 48x48, 64x64! #ドット絵 #pixelart #kiwiheart10 #digifake 2319049
Studio Carmim - Ardent Flame Lucia and the Accursed Mist @studiocarmim.com · 15/09/2026Some other changes were implemented and a few bug fixes too. So here is the full devlog if you want to check that out: studio-carmim.itch.io/ardent-flame... Thank you for your time and please let me know what you think!studio-carmim.itch.ioBattle Log and Clean Text Update (v0.4.1)So these past couple of weeks I had little time to work on the projects and the little time I had went almost entirely into text , which is not the most exciting thing to put in a devlog, but it given... 030
Studio Carmim - Ardent Flame Lucia and the Accursed Mist @studiocarmim.com · 15/09/2026I also updated the text formatting and colors for the Tooltips, as well as revamped the entries themselves so you have less redundant and more readable information showing up! Since I still don't have the system rules in the demo, at least you can check the action rules during combat now. 130
Studio Carmim - Ardent Flame Lucia and the Accursed Mist @studiocarmim.com · 15/09/2026Most of the work went into updating the Battle Log. I not only fully reworded each action and how it showed in the log, but also made a Simplified and a Verbose version that you can toggle during combat! I think it looks pretty neat. 100
Studio Carmim - Ardent Flame Lucia and the Accursed Mist @studiocarmim.com · 15/09/2026Here it is! Demo v0.4.1 with updated Battle Log, revamped Tooltips, and cleaner text formatting! You can play the demo on your browser to check the changes yourself: studio-carmim.itch.io/ardent-flame... I'll go over the major changes bellow + link for the devlog! #gamedev #jrpg #godot #gamedemostudio-carmim.itch.ioArdent Flame Lucia and the Accursed Mist by Studio CarmimA JRPG running a custom TTRPG system where you can see your rolls. 1235
Studio Carmim - Ardent Flame Lucia and the Accursed Mist @studiocarmim.com · 13/09/2026No it was actually very intuitive to pick up. The only thing that was a bit hard is that I had some text missing, but it's not your fault lol I'm running on linux and for some reason just running directly though wine it seems some text did not load properly. But other than that it was nice! 010
Studio Carmim - Ardent Flame Lucia and the Accursed Mist @studiocarmim.com · 13/09/2026Ginger snap is a lot of fun! Tried out a little bit and already found some hidden stuff, very cool!! 110
Studio Carmim - Ardent Flame Lucia and the Accursed Mist @studiocarmim.com · 13/09/2026I'm excited about rolling out an update on the the Combat Log and adjustments to text content and formatting throughout the demo. Trying to keep it clean and readable, with enough formatting and color coding but trying not to overdo it. Let's see, I hope I can release it by tomorrow! 031
Reposted by Studio Carmim - Ardent Flame Lucia and the Accursed MistLizzy @ditherwitch.bsky.social · 06/09/2026slow down (4 colors) #pixelart #art #ドット絵 1315740