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StagMath

@stagmath.bsky.social
50 followers 16 following 57 posts

Tech-artist wanna-be.

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StagMath @stagmath.bsky.social · 14/09/2026
With texture streaming implemented in the Godot 4.8 developer builds, I can finally slap 4K textures on my llama. Not that you'll ever actually see the hand-painted fur I decided to make for some reason, but... it's there! 🦙 Now I wanna give her whiskers... 😔 #godot #gamedev #indie #lawofentropy
A closeup screenshot of the Renegade's face.
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StagMath @stagmath.bsky.social · 12/09/2026
Finally releasing an old C++ game/engine prototype I made back in 2020! A small puzzle game about a Shepherd and his flock of sheep. 🐑🐑🐑🐑🐑 The design isn't great, but it was really wonderful to work on. I even had wolves and freezing liquids implemented, but not used. stagmath.itch.io/shepherd
stagmath.itch.io
Shepherd by StagMath
A small game about a shepherd and his flock of sheep.
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StagMath @stagmath.bsky.social · 30/08/2026
Prototyped a projectile class for upcoming turrets (LOUD)
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StagMath @stagmath.bsky.social · 23/08/2026
"I have done nothing but tweak fog settings for 3 days." Exact same fog setup with different graphics presets. #godot #gamedev #indie
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StagMath @stagmath.bsky.social · 23/08/2026
Exploring the potential for raymarched fog in Law of Entropy. Don't think it's viable unless I can somehow make a super performant compositor effect... Godot's built-in volumetric fog doesn't quite hit what I'm looking for, but it IS comparatively performant, so I may be stuck with it. #shaders
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sketbordcat @sketbordcat.bsky.social · 14/08/2026
it's been 5 days of the full horse, but the reception has already been extremely overwhelming. i hit a milestone i never thought i would hit: 10k copies and overwhelmingly positive on steam! thank you everyone for enjoying horse magnifier.
An announcement of 10,000 copies sold + a 99% overwhelmingly positive rating on Steam for Horse Magnifier. A horsey says "waow! thanks for horsing around"
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Kenny Park @kennypark.xyz · 13/08/2026
Gawr Gura: Quest for Bread releases on August 27th! If you like... ⚔️ action platformers 🧢 cute hats 🤏 games you can finish in a sitting ...this one's for you!
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sketbordcat @sketbordcat.bsky.social · 10/08/2026
Horse Magnifier: The Full Horse, the full game about magnifying horses, is out now for $2.99 on steam and itch there will be a discount of 10% for the first week after release hope you enjoy these horsies! store.steampowered.com/app/4585340/... sketbordcat.itch.io/horse-magnif...
store.steampowered.com
Horse Magnifier: The Full Horse - game out now - Steam News
hello everyhorse, Horse Magnifier: The Full Hourse is out now. there will be a launch discount of 10% for the first week after release if you encounter any issues, please message me on bsky or shoot ...
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StagMath @stagmath.bsky.social · 02/08/2026
Finally biting the bullet and trying to address scrap management critiques. I want players to learn to optimize their routes and platforming skills for logistics, but it was a bit overwhelming for new players. Hoping a small scrap buffer reduces friction, while still encouraging creativity!
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StagMath @stagmath.bsky.social · 27/07/2026
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gdvm @gdvm.io · 20/07/2026
Integrate gdvm in GitHub Actions easier than ever before with the new setup-gdvm action! gdvm in your CI workflows means easy setup of Godot for testing your project, and even easier matrixing of different Godot versions for libraries. Check out github.com/marketplace/...
github.com
GitHub - adalinesimonian/setup-gdvm: GitHub Action that sets up gdvm, the Godot version manager.
GitHub Action that sets up gdvm, the Godot version manager. - adalinesimonian/setup-gdvm
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Kenny Park @kennypark.xyz · 16/06/2026
Quest for Bread has a short demo for Steam Next Fest! Jump through a lava fortress, fight a cool boss, and grab a hat or two along the way. #indiedev #godot
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jt @trev3d.com · 07/06/2026
Making good progress on lasertag live scanning V2. Hoping to have it done enough to show around AWE
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Michael Kamm @michaelkamm.games · 26/05/2026
Last year, miHoYo copied my puzzle game Ouros in Zenless Zone Zero. Because they are a recognized, billion-dollar studio and my game isn't well known, some people are now assuming that their version is the original, and mine is the clone. I hope this video clears that up.
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StagMath @stagmath.bsky.social · 26/05/2026
Anyone use Steam's Recording feature? Being able to mark the timeline based on game events is really cool, but the lack of control over how footage is encoded bothers me so much, haha. Raw video quality seems good, but it ate the colorspace. 🎥🦙❓
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StagMath @stagmath.bsky.social · 23/05/2026
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StagMath @stagmath.bsky.social · 14/05/2026
Shoutouts to this character model I made 3 years ago on the journey to learn rigging. 🌼✂️🦌
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StagMath @stagmath.bsky.social · 23/04/2026
Modular camera system prototype written in #rust at 2 AM 😪 I know camera code is complex, but I'm just now realizing how complicated it can become for just a little extra polish, haha. There's a huge difference between "it just works" and making it perfect. 🦌 #godot #godot-rust #gamedev
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StagMath @stagmath.bsky.social · 29/03/2026
Palms "As he approached Jerusalem and saw the city, he wept over it and said, 'If you, even you, had only known on this day what would bring peace--but now it is hidden from your eyes.'" Luke 19:17-18 (NIV) #blender #b3d #palmsunday
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StagMath @stagmath.bsky.social · 28/03/2026
3AM turret concept
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godot-rust @godot-rust.bsky.social · 27/03/2026
godot-rust v0.5 released! - Godot 4.6, Rust 2024 - Typed dictionaries - Non-null object API - Export tool button - s == "literal" Devlog: godot-rust.github.io/dev/march-20... Help us spread the word: redd.it/1s5it1y If you like it, consider GitHub star or sponsor! Huge thanks to all contributors!
godot-rust.github.io
March 2026 dev update
godot-rust
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StagMath @stagmath.bsky.social · 23/03/2026
Now these are my kind of party balloons! #godot #gamedev #indie #lawofentropy
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Fisher @ohheythatfisher.bsky.social · 03/02/2026
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StagMath @stagmath.bsky.social · 15/03/2026
Okay the new dust and smoke particles look so much better. I used the old ones in way too many places so I gotta replace them all aaaaaa May also make more particle spritesheets if I can find an excuse #godot #gamedev #indie #lawofentropy
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StagMath @stagmath.bsky.social · 15/03/2026
Made a little tool to fetch preprocessors from a list of #shader includes, and give you toggle buttons on ShaderMaterials so you can more easily work with highly-configurable, optimized shaders! Tool is available for free in my addon StagToolkit! github.com/arocull/stag... #godot #gamedev #plugin
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Rémi Verschelde @akien.bsky.social · 16/02/2026
Honestly, AI slop PRs are becoming increasingly draining and demoralizing for #Godot maintainers. If you want to help, more funding so we can pay more maintainers to deal with the slop (on top of everything we do already) is the only viable solution I can think of: fund.godotengine.org
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Suspicious Developments @suspicious.dev · 06/02/2026
Heat Signature is 75% off in the Humble Lunar Sale because it's about spaceships. Gunpoint is 75% off too but we don't know why. Gunpoint: www.humblebundle.com/store/gunpoint Heat Signature: www.humblebundle.com/store/heat-s...
humblebundle.com
Buy Gunpoint from the Humble Store
Gunpoint is a stealth puzzle game that lets you rewire its levels to trick people. You play a freelance spy who takes jobs from his clients to break into high security buildings and steal sensitive da...
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Suspicious Developments @suspicious.dev · 02/02/2026
Heat Signature is 75% off in the Tiny Roguelikes sale! Please don't tell anyone that it actually takes place in the famously not-tiny outerspace: store.steampowered.com/app/268130/H...
store.steampowered.com
Save 75% on Heat Signature on Steam
Heat Signature is a game from the developers of Gunpoint where you break into spaceships, make terrible mistakes, and think of clever ways out of them. You take a mission, fly to the target ship, snea...
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StagMath @stagmath.bsky.social · 03/02/2026
My boss let me borrow a VR Headset #godot #godotengine #vr #lawofentropy
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jt @trev3d.com · 02/02/2026
For 48hr Global Game Jam, a proof-of-concept RPG in the form of a nonlinear interactive comic. My friend drew all the comic panels. trev3d.com/syrinx/ Not suitable for mobile screens!
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StagMath @stagmath.bsky.social · 02/02/2026
Did the Global Game Jam and made a short puzzle game! I learned a lot about puzzle design while working on it. Hoping to play with some concepts more in the future. stagmath.itch.io/ggj2026-spores #godot #gamedev #gamejam #globalgamejam #ggj
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StagMath @stagmath.bsky.social · 28/12/2025
Okay fixed the most glaring split-screen stuff, so now I need to drag my friends into the depths of the abyss for playtesting! Trying to think of level scenarios that would be fun for two players... Sorry for spam, just never imagined I'd get this far, haha. #godot #gamedev #lawofentropy
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StagMath @stagmath.bsky.social · 27/12/2025
This is getting out of hand, now there are TWO of them! 🦙🦙 Experimenting with split screen. We do what we must because we can. #godot #godotengine #gamedev #indie
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StagMath @stagmath.bsky.social · 27/12/2025
This is getting out of hand, now there are TWO of them! 🦙🦙 Experimenting with split screen. We do what we must because we can. #godot #godotengine #gamedev #indie
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jt @trev3d.com · 23/12/2025
W developers.meta.com/horizon/blog...
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godot-rust @godot-rust.bsky.social · 06/12/2025
Ever wondered what games are made with godot-rust? We now have a page showcasing some in-development and released projects: godot-rust.github.io/book/ecosyst... Some of them, like Stickyban here, can be played directly on the web!
Stickyban, a godot-rust web game
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StagMath @stagmath.bsky.social · 22/11/2025
My game, Law of Entropy finally has a Steam store page! Go wishlist it! Now!!! 🦙🚀 store.steampowered.com/app/3862490/... #game #gamedev #indie #godot #godotengine #3d #lawofentropy
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jt @trev3d.com · 21/10/2025
Yell magic spells at your friends 🔊 trev3d.com/portfolio/wi... Custom version of the Lasertag game with voice-activated spells. Made for Purdue University's student orientation event. Friends and I themed this as a fictional wizarding class.
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StagMath @stagmath.bsky.social · 15/10/2025
...Looks good to me! 🛩️ #godot #gamedev #indie
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passivestar @passivestar.bsky.social · 08/10/2025
Installed Blender 5.0, scatter on surface is now a built-in node ❤️
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godot-rust @godot-rust.bsky.social · 29/09/2025
godot-rust v0.4 released! Export groups, match_class, easy callables, run_deferred, generic PackedArray and much more! godot-rust.github.io/dev/septembe...
godot-rust.github.io
September 2025 dev update
godot-rust
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StagMath @stagmath.bsky.social · 23/09/2025
Heavily work-in-progress, but have a sneak peek at the final level for the Abyss demo, because I said so. 💢🦙 #godot #gamedev #indie #screenshottuesday #abyss
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GodotSteam @godotsteam.com · 22/09/2025
The time has finally come! Despite some data loss and other minor set-backs, we're finally rolling out #GodotSteam 4.16 for Godot 4.4.1, Godot 4.5, the new MultiplayerPeer, and GDExtension! And it is a big one with a bunch of changes plus MinGW support finally thanks to DanielSnd!
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StagMath @stagmath.bsky.social · 21/09/2025
Back on my shenanigans again (test screenshot from Steam) Spent the week making a build pipeline for Abyss. A Podman container cross-compiles everything, imports assets, cleans up tooling, and exports Abyss for Linux and Windows. Even set up the Steam SDK with @godotsteam.com! Slowly but surely! 🦙
An anthropomorphic llama wearing red goggles stands smiling amidst heavy gunfire, blissfully unaware that her defenses are crumbling behind her. Let her have this moment.
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StagMath @stagmath.bsky.social · 12/09/2025
Finally making more tutorial prompt doodles. Since they're just for flair, I've been enjoying the looseness a lot! 🦙 #gamedev #godot
A bunch of loose sketches of the Renegade, used as depictions for tutorial hints.Prompts shown inside the player manual, with action info and flavor text.
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StagMath @stagmath.bsky.social · 01/09/2025
I am become sysadmin, destroyer of cloud computers (work-in-progress feedback system for Abyss)
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StagMath @stagmath.bsky.social · 26/08/2025
Down with the robots!! 💢🦙 Finally have a player island I'm happy with! The improved island navigation is handling asymmetric layouts well. 🪨 #abyss #gamedev #indie #indiedev #godot
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Tactical Breach Wizards @breachwizards.bsky.social · 22/08/2025
Tactical Breach Wizards is a year old today! To celebrate, we're rewinding the whole last year to see if it can be done better or if it's just a bullshit level. In the meantime, we're 25% off til Monday! store.steampowered.com/app/1043810/... .
store.steampowered.com
Save 25% on Tactical Breach Wizards on Steam
In Tactical Breach Wizards, you lead a team of renegade wizards in kevlar through turn-based battles to unravel a modern conspiracy plot. Combine their unique spells in clever ways, or rewind time to ...
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StagMath @stagmath.bsky.social · 16/08/2025
Spent the past week or so refactoring the Island Builder for #Abyss and I'm much happier with the results! Rock-ier-ish, better collision, and even an (extremely slow) ambient occlusion baker! #godot #gamedev #rustlang #indie
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ant @tamagotchi44.bsky.social · 05/08/2025
Games that make you a part of the ecosystem
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