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igor.sarzynski

@srznsk.bsky.social
2.8K followers 241 following 637 posts

creative director for cyberpunk 2 / necrocapitalism / the stories we tell ourselves / the cyberpunk we live in / all views are my own www.instagram.com/srznsk

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igor.sarzynski @srznsk.bsky.social · 29/09/2026
they say witchers can live a long time but i hope this one will live forever thank you and congrats to my cdpr friends who worked on the remaster! fantastic work!
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igor.sarzynski @srznsk.bsky.social · 28/09/2026
astonished by Iris van Herpen's designs in Brooklyn Museum. old masters level of craftsmanship but it's XXI century so it's lasers, 3d printing in custom-made liquids or literally *growing* pieces
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igor.sarzynski @srznsk.bsky.social · 16/09/2026
oh ffs i just played it! what am i supposed to do, play it again? sheesh. OKAY.
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igor.sarzynski @srznsk.bsky.social · 02/09/2026
65 million W3 players. 40 million Cyberpunk 2077 + 15 million Phantom Liberty. These are humbling numbers and i couldn't be more grateful to work on those creative weapons of mass influence. Hoping to open hearts and minds and make the world a bit more empathetic with the next ones too.
cdprojekt.com
CD PROJEKT RED wraps up the first half of 2026 - CD PROJEKT RED
In the first half of 2026 the CD PROJEKT RED Group generated 435 million PLN in revenues, and posted 249 million PLN in consolidated net profit The Group’s net profitability for the first half
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Shiv Ramdas Mens Rice Activist @nameshiv.bsky.social · 21/08/2026
The primary job of science fiction is to discuss the present via the illusion that it is the future
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igor.sarzynski @srznsk.bsky.social · 26/07/2026
that's how you do it
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igor.sarzynski @srznsk.bsky.social · 25/07/2026
Blade Runner 2099 trailer is giving me Alien: Earth tasting PTSD. and who tf uses orange and teal on an expensive production in 2026? it's a visual equivalent of a facebook meme. Schafer looks fucking rad tho!! i'll do it for her ✨
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igor.sarzynski @srznsk.bsky.social · 07/07/2026
relatable local micro zine find
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igor.sarzynski @srznsk.bsky.social · 01/07/2026
a truly beautiful old process emulation - stock / plate chemistry that didn't fully register reds (they actually shot it on orthochromatic film!); balancing it with sepia toning; painted b&w prints... if he upholds the trend the next one will be shot with camera obscura and i'll be there for it ✨
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igor.sarzynski @srznsk.bsky.social · 29/06/2026
in your letters you ask me if this is gonna slap. i can now confidently confirm, fuck yeah it's gonna slap 💥
youtube.com
Cyberpunk: Edgerunners 2 | Official Teaser 2
YouTube video by Cyberpunk 2077
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igor.sarzynski @srznsk.bsky.social · 27/06/2026
🎥 ah another thread on reddit about how 3rd person cutscenes would've made the game better. i really wish anyone was specific for once - exactly which of the interactive fpp scenes would've been better as a non-interactive oldschool cutscene?
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igor.sarzynski @srznsk.bsky.social · 26/06/2026
god this industry sucks right now. so sorry for everyone who are and will be impacted. keep an eye on our careers page, we're still growing, there will be plenty of varied opportunities, if not yet then soon www.cdprojektred.com/en/jobs
cdprojektred.com
CD PROJEKT RED | Award-Winning Creator of Story-Driven RPGs
As the team behind The Witcher 4, Cyberpunk 2077, and The Witcher 3: Wild Hunt, we create revolutionary RPGs with memorable stories that inspire gamers.
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igor.sarzynski @srznsk.bsky.social · 22/06/2026
whenever i hear hakuna matata i get lil' chills as this specific moment right here is why i fell terminally in love with cinema. i was 10 back then and i've never seen a time move like this; it was breaking reality, nothing short of magic or time travel, unbelievable! i wanted that magic for myself
static.klipy.com
Simba, Timon & Pumbaa's Hakuna Matata Walk
ALT: Simba, Timon & Pumbaa's Hakuna Matata Walk
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igor.sarzynski @srznsk.bsky.social · 15/06/2026
what more can i say. this Cyberpunk 2 project is pretty cool. please like, share and apply.
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igor.sarzynski @srznsk.bsky.social · 12/06/2026
wow that's a surprise NOT
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igor.sarzynski @srznsk.bsky.social · 08/06/2026
zero parades, man. fuck. leave my head, lemme be
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MAKS 26 👀🇺🇦 @maks23.bsky.social · 06/06/2026
💥 In Donetsk region, birds are building nests from drone fiber optics.
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igor.sarzynski @srznsk.bsky.social · 05/06/2026
friday inspiration fun fact
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igor.sarzynski @srznsk.bsky.social · 25/05/2026
tweaking my stats and ending up looking like this by accident. chewing cherry gummies, falling for my controller, wondering if i still got 'it'. trash forensics and weaponized concepts while trippin' on extasy and erased xr disks. i'm a mess and i love it. zero parades slaps
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igor.sarzynski @srznsk.bsky.social · 21/05/2026
time to spy the fuck out of portofiro and my soul
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igor.sarzynski @srznsk.bsky.social · 19/05/2026
coincidentally, 'sexy, kinetic thriller' is precisely what i wanna see in my obituary
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igor.sarzynski @srznsk.bsky.social · 17/05/2026
'after breakfast, the court goes to war' rolled credits on this and so should you. it's like a just-slightly-less-addictive Balatro (thank god, people in my life wouldn't bear it again) but with a cool and clever narrative layer. real good shit @apthomson.bsky.social
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igor.sarzynski @srznsk.bsky.social · 15/05/2026
I know opinions about the montage itself are divided but i was always really proud of our team of pulling it off in real-time. Lots of effort went into this and 'ffs let's just pre-render it' was said more than a few times. Worth it, imo, even if just for this one YT movie almost 6 years later :]
youtube.com
The Secrets Behind THAT Cyberpunk 2077 Montage
YouTube video by Game Maker's Toolkit
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igor.sarzynski @srznsk.bsky.social · 09/05/2026
98% of comments from rando posters on how game development works are fantasy drivel. my friend who works in aviation says it's the same for him. now i assume it's like that for everything and any post / comment pretending to know something about *anything* is worthless. better ask ai! wait....
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igor.sarzynski @srznsk.bsky.social · 06/05/2026
Come work with super talented Stacey and other (no less talented!) narrative folks on Cyberpunk 2! It's a banger of a team. Noviest chooms only.
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igor.sarzynski @srznsk.bsky.social · 30/03/2026
between terminal stages of journalism, ai-powered decay of shared reality, lying becoming completely normalized, eroded attention spans - it's just all entertainment now. total post-truth. best story wins. facts are too complex and boring and unmemeable.
karlbode.com
"CEO Said A Thing!" Journalism
"CEO said a thing!" journalism involves parroting the claims of a business leader or executive with absolutely no context, correction, or challenge whatsoever, no matter how elaborate the delusion.
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igor.sarzynski @srznsk.bsky.social · 23/03/2026
cool little fine art collection in our waw studio. i love classical painting and those crossovers are always so fun to see. can someone do kandinsky or rothko now...
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igor.sarzynski @srznsk.bsky.social · 12/03/2026
playing KCD2 now (great game!) and wishing Henry had double jump and dash too
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igor.sarzynski @srznsk.bsky.social · 03/03/2026
Tbh i kinda enjoy all the 'wasted potential!!!' posts. Means that even a short screen presence left a strong impression and expanded the world in pkayers' heads. Also it absolutely doesn't mean we necessarily planned anything else ^^ As they say, always leave them wanting more!
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igor.sarzynski @srznsk.bsky.social · 01/03/2026
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Aaron Stewart-Ahn @badideas.bsky.social · 01/03/2026
The notion you can change the world by buying one product over another is the biggest scam of late stage capitalism. It locks the comfortable bourgeois class into believing donations, consumerism & a few clicks on an app does the same work of civil disobedience, strikes, and protest.
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igor.sarzynski @srznsk.bsky.social · 15/02/2026
𝐄𝐕𝐈𝐃𝐄𝐍𝐂𝐄 (1977)
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igor.sarzynski @srznsk.bsky.social · 13/02/2026
at this pace we'll have to rename the next game to cyberpunk 2027
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igor.sarzynski @srznsk.bsky.social · 12/02/2026
dear diary, i silently chanted ko-yaaaaa-nis-qat-siiii today again
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igor.sarzynski @srznsk.bsky.social · 09/02/2026
punk dilemmas
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igor.sarzynski @srznsk.bsky.social · 05/02/2026
rewatched 'hackers' and man, i love the optimism of 90's new age cyberpunk. trippy visuals, net as a frontier of potential, cyber-cowboys, digital shamans, technomagick, clumsy corps that CAN be defeated, the excitement of it all. i mean LOOK AT IT, HOW COOL IS THAT
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igor.sarzynski @srznsk.bsky.social · 04/02/2026
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igor.sarzynski @srznsk.bsky.social · 03/02/2026
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igor.sarzynski @srznsk.bsky.social · 01/02/2026
Purely from narrative design pov I think subjective FPP works well with '77 story, genre and world. You're a mind trapped in a decaying body with only means of leaving it being through technological consciousness processing (cyberspace; soulkiller; projection into external devices; braindaces)
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igor.sarzynski @srznsk.bsky.social · 30/01/2026
xD eating carboard cookie box is just as good as eating cookies
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igor.sarzynski @srznsk.bsky.social · 27/01/2026
finished a long overdue playthrough of Detroit: BH. overall very impressive if not somewhat uneven. great breadth of choices - and damn, those crime scene investigations with Connor SLAP. but also, playing it NOW - the 'crackdown on androids' beats in Act 2 / 3 are eerily relevant--
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igor.sarzynski @srznsk.bsky.social · 22/01/2026
stumbled upon some old pics i shot during phantom liberty development ^^ gotta admit setting up cutscenes in this game would be extremely pleasant (coz everything looks mindblowingly amazing) but in the end i value our uninterrupted immersion more ✨
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igor.sarzynski @srznsk.bsky.social · 19/01/2026
i miss poland
snowstorm around grim corner of a sad concrete building facade
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igor.sarzynski @srznsk.bsky.social · 16/01/2026
Anna's a killer writer with tons of experience - and a kind, patient leader and mentor. If there's someone to learn from - it's her! ✨
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igor.sarzynski @srznsk.bsky.social · 14/01/2026
this fucking movie oh. my. god. a total riot.
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igor.sarzynski @srznsk.bsky.social · 14/01/2026
Tower and Devil endings are the only hopeful ones for V. All the others, well. You know what happens. Don't lie to yourself.
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igor.sarzynski @srznsk.bsky.social · 12/01/2026
true. and also particualrly tempting and difficult with cyberpunk. i mean... we're already living in it! tf else are we supposed to capture? (i mean i know - but it is a challenge)
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igor.sarzynski @srznsk.bsky.social · 10/01/2026
𝘵𝘩𝘳𝘰𝘸𝘪𝘯𝘨 𝘢 𝘍-𝘎𝘟 𝘍𝘳𝘢𝘨 𝘨𝘳𝘦𝘯𝘢𝘥𝘦 𝘪𝘯𝘵𝘰 𝘢 𝘫𝘢𝘮𝘢𝘣𝘢𝘭𝘢𝘺𝘢 𝘱𝘰𝘵 ok let's talk ✨ cut content ✨ TL;DR: making a game is a constant management and reevaluation of priorities vs scope, vision, quality and time. throughout this process as many things get added as removed.
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igor.sarzynski @srznsk.bsky.social · 09/01/2026
i love Fallout as much as anyone but the show is losing me. it's not that funny, i have no idea what this story is about, what am i waiting or cheering for, plotting is messy, emotional stakes unclear, exposition dumps that lead to nowhere... it feels like a fan service checklist now :|
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igor.sarzynski @srznsk.bsky.social · 06/01/2026
But as a little uno reverse i'll post a comment that i think captures well the expectation conundrum we found ourselves in. The game cannot be infinite. A little exercise for everyone - for every thing you'd like to see added remove something else (from a given aspect of the game).
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