igor.sarzynski @srznsk.bsky.social · 6hi feel ya. my thumb is literally flattened on one side but at least i stopped with the athritis-giving grip. the feeling of growing mastery, control over all the pre-race checks, starts, drifts, landings skills etc is very satisfying. i WILL become the best racer in the galaxy 000
igor.sarzynski @srznsk.bsky.social · 7hI injured my thumb from desperately triggering afterburner button. This game is society's greatest achievement. 1120
igor.sarzynski @srznsk.bsky.social · 04/10/2026i'd say it's cyberpunk if it wasn't a super high cost, exclusive, r&d tech. hardly available on the streets. yet? 0100
igor.sarzynski @srznsk.bsky.social · 04/10/2026-- non human-limbs because why limit yourself to the original design? 160
igor.sarzynski @srznsk.bsky.social · 04/10/2026--there's also optogenetics, so inserting genes with light-sensitive proteins into muscles - and then making them move through light only! or-- 160
igor.sarzynski @srznsk.bsky.social · 04/10/2026yo they're doing actual cyberware on MIT. brain controlled synthetic limbs (actual electric signals from the brain make it move), ability to feel touch (already possible to simulate sensations in phantom limbs) but that's not all-- 3305
igor.sarzynski @srznsk.bsky.social · 29/09/2026they say witchers can live a long time but i hope this one will live forever thank you and congrats to my cdpr friends who worked on the remaster! fantastic work! 1241
igor.sarzynski @srznsk.bsky.social · 28/09/2026obv strong onepercenter fashion vibes but not like all art has to be a commentary on socioeconomics - while the total commitment to beauty and precision on display here is undisputable 051
igor.sarzynski @srznsk.bsky.social · 28/09/2026astonished by Iris van Herpen's designs in Brooklyn Museum. old masters level of craftsmanship but it's XXI century so it's lasers, 3d printing in custom-made liquids or literally *growing* pieces 1190
igor.sarzynski @srznsk.bsky.social · 27/09/2026depends, sometimes it's more meaningful, sometimes it's just decoration. in this case i think it's the latter 020
igor.sarzynski @srznsk.bsky.social · 16/09/2026oh ffs i just played it! what am i supposed to do, play it again? sheesh. OKAY. 2173
igor.sarzynski @srznsk.bsky.social · 02/09/202665 million W3 players. 40 million Cyberpunk 2077 + 15 million Phantom Liberty. These are humbling numbers and i couldn't be more grateful to work on those creative weapons of mass influence. Hoping to open hearts and minds and make the world a bit more empathetic with the next ones too.cdprojekt.comCD PROJEKT RED wraps up the first half of 2026 - CD PROJEKT REDIn the first half of 2026 the CD PROJEKT RED Group generated 435 million PLN in revenues, and posted 249 million PLN in consolidated net profit The Group’s net profitability for the first half 1473
igor.sarzynski @srznsk.bsky.social · 01/09/2026blackwall jest AI ktore chroni nowa siec. jesli juz to mogliby ja trafic jakims rogue AI zza blackwalla - ale nie, nie maja takiego capacity, nikt nie ma, nawet songbird tego nie dźwignęła 120
Reposted by igor.sarzynskiShiv Ramdas Mens Rice Activist @nameshiv.bsky.social · 21/08/2026The primary job of science fiction is to discuss the present via the illusion that it is the future 15697106
igor.sarzynski @srznsk.bsky.social · 19/08/2026imagined extra sales, i presume. maybe someone likes the style of game but finds gameplay too difficult. for example - i know that difficulty is the point etc but i'd love to play elden ring and experience the world - but the grind is not for me wouldn't let ai play for me in a million years tho 140
igor.sarzynski @srznsk.bsky.social · 19/08/2026ma znaczenie ale chyba mowia o tym prawie wprost w scenie 230
igor.sarzynski @srznsk.bsky.social · 05/08/2026would love to tune in but can't... will there be a way to watch it later? 130
igor.sarzynski @srznsk.bsky.social · 26/07/2026also tbf i feel like our night city would be hard to adapt to live action. if that happens i wouldn't go for 1:1 style transfer. too much color, eclecticism, exaggeration. works well in anime, with real sets and costumes etc... i dont know 140
igor.sarzynski @srznsk.bsky.social · 26/07/2026i get comments about Case but i accept that choice as a kind of mainstream cleanup. price of a high-budget adaptation. i'm happy to take the show on it's own terms. expectations are the root of suffering ^^ 130
igor.sarzynski @srznsk.bsky.social · 26/07/2026true true. blade runner's heavy night-smoke-lightshafts-flares cyberpunk-noir style was great in the 80's but today feels dated (also lots of modern movies use same tricks to mask bad cgi). villeneuve was right to drop it for a cleaner style and i'm excited to see neuromancer do it too! 090
igor.sarzynski @srznsk.bsky.social · 25/07/2026Blade Runner 2099 trailer is giving me Alien: Earth tasting PTSD. and who tf uses orange and teal on an expensive production in 2026? it's a visual equivalent of a facebook meme. Schafer looks fucking rad tho!! i'll do it for her ✨ 2400
igor.sarzynski @srznsk.bsky.social · 22/07/2026for one, i admire your persistence :] a few nice finds, a few wrong turns... but, alas, i can't talk about things from early development! 111
igor.sarzynski @srznsk.bsky.social · 04/07/2026wymyslajac nowa historie proponuje zaczac od postawienia jakiejs tezy na jeden z uniwersalnych ludzkich tematow / dramatow - milosc, wolnosc, lojalnosc, zdrada, zazdrosc itd - a potem dobrac do niego forme 020
igor.sarzynski @srznsk.bsky.social · 04/07/2026bardzo jest to zagmatwane, niespojne, graniczy z plagiatem i jest niezgodne z naszym lorem - a koniec koncow i tak nie wiem PO CO opowiadac taka historie. o czym to jest na poziomie tematu, odrzucajac cale techno mumbo jumbo? 220
igor.sarzynski @srznsk.bsky.social · 01/07/2026no again, to nie ma zadnego sensu z punktu widzenia myers. prezydentka nie będzie sie targac do jakiejs niebezpiecznej dziury w ktorej prawie zginela gadac z osoba, z ktora nigdy wiecej nie bedzie miec interesow. wiarygodnosc motywacji postaci musi być zawsze super solid 110
igor.sarzynski @srznsk.bsky.social · 01/07/2026a truly beautiful old process emulation - stock / plate chemistry that didn't fully register reds (they actually shot it on orthochromatic film!); balancing it with sepia toning; painted b&w prints... if he upholds the trend the next one will be shot with camera obscura and i'll be there for it ✨ 1150
igor.sarzynski @srznsk.bsky.social · 29/06/2026in your letters you ask me if this is gonna slap. i can now confidently confirm, fuck yeah it's gonna slap 💥youtube.comCyberpunk: Edgerunners 2 | Official Teaser 2YouTube video by Cyberpunk 2077 2422
igor.sarzynski @srznsk.bsky.social · 29/06/2026we can't just say 'i want x' without considering how it fits into game overall 110
igor.sarzynski @srznsk.bsky.social · 29/06/2026i understand what you're saying and i'm trying to show that a decision like this has huge consequences for the game's narrative design and expression. if you want one scene like this, you actually need a many many more to make it a consistent solution 120
igor.sarzynski @srznsk.bsky.social · 29/06/2026well, there are no cuts. and you have player control, even if limited... do you think this would be more fun and smoother experience as a put-down-the-pad-and-watch actual cutscene? 110
igor.sarzynski @srznsk.bsky.social · 28/06/2026mozesz ustanowic swoj headcanon albo po prostu zobaczyc jak wyglada na motocyklu w trakcie tej sekwencji :] 120
igor.sarzynski @srznsk.bsky.social · 28/06/20261. moze nie bylo az tak wazne :) nie wiem czemu tego nie uzylismy, moze wiecej mieszalo niz pomagalo 2. watpie 120
igor.sarzynski @srznsk.bsky.social · 28/06/2026novigrad theatre play and mikoshi cyberspace finale 040
igor.sarzynski @srznsk.bsky.social · 27/06/2026and even if - can we find enough scenes now to turn into tpp cutscenes for this narrative solution to feel consistent and coherent? what connects those scenes? what does it mean for the character, what does it 𝘴𝘢𝘺? does it make the game better overall? design is a slippery slope 150
igor.sarzynski @srznsk.bsky.social · 27/06/2026thank you :] hm, curious that this one stood out, there are dozens and dozens of other narrative beats that modify movement in the exact same way... also this whole section can be finished in 20s, you can ignore the museum chats and go directly to the other door 230