Etienne Pouvreau @smolware.dev · 28/09/2026That's... actually helpful thank you very much! I probably need some time to let my brain assimilate what I learned with this project but when I come back to it I'll check this out for sure 010
Etienne Pouvreau @smolware.dev · 28/09/2026That's what I ended up doing ! Matrices are just too alien to me since I got no formal education in math or programming. On the other hand I've been using vectors constantly in gamedev. But most resources about graphics programming take for principle that you understand them... 131
Etienne Pouvreau @smolware.dev · 28/09/2026I'm shelving this experiment for now. 3d is too big of a rabbit hole even for me. I love re-inventing the wheel (that's how you get to know how wheels are made) but it was too many headaches. Also: deleting code feels SO much better than writing it. AND fck matrix math bsky.app/profile/smol... 1100
Reposted by Etienne PouvreauKae Kolormore @kaekolormore.bsky.social · 23/09/2026my mysterious debut game "foole's world" is now available for free on steam and itchio please spend the night with the one and only astronomical foole 9307138
Etienne Pouvreau @smolware.dev · 18/09/2026Thanks ! a shame I have zero idea where I'm going with this tho.. 110
Etienne Pouvreau @smolware.dev · 10/09/2026You're welcome, it was a five minute play but it really caught me off guard. It's very original and the music gave it a very special mood. I smiled through the whole thing. (I'd rather not say how long it took me to figure out the alternating walls level ^^) 011
Etienne Pouvreau @smolware.dev · 10/09/2026Go play this, its short, tight and frankly just a cool little game bsky.app/profile/not-... 041
Reposted by Etienne PouvreauJulia 🦊 Woodo is OUT on Steam & consoles! 🐸 @juliaprokhorova.bsky.social · 10/09/2026📢Calling all Content Creators! 📢 Woodo is finally releasing on September 16, and we are offering review keys to content creators! 👇Aply here tally.so/r/obPJAM Tag a creator who needs to play this! 💛 55330
Reposted by Etienne PouvreauRami Ismail (رامي) @ramiismail.com · 04/09/2026what the fucking fuck www.whitehouse.gov/arcade/whitehouse.govArcade 7138083
Etienne Pouvreau @smolware.dev · 07/08/2026I've been making games for a few years now. As a self taught dev I must admit I've been using these formulas without really understanding what I could use them for. Thank you Dave! A quick and dirty recording of me putting this video to "good" use in my own engine: 0101
Etienne Pouvreau @smolware.dev · 06/08/2026I wouldn't know...static.klipy.comMatthew McConaughey Smoking IntenselyALT: Matthew McConaughey Smoking Intensely 020
Etienne Pouvreau @smolware.dev · 06/08/2026really cool ! Is it just me or the spaceship(?) looks like a lit cigarette ? 120
Etienne Pouvreau @smolware.dev · 31/07/2026omg rain wahl (berg) ! no seriously can't wait to see what comes out of this 010
Etienne Pouvreau @smolware.dev · 28/07/2026"I used Claude to make.." -> "I asked Antopic to make me a.." "Using ChatGPT I did ..." -> "I asked openAi to.." You're not a maker. You're not even a user you're just a client. 092
Reposted by Etienne PouvreauNot Jam @not-jam.itch.io · 26/07/2026If you've entered/are entering GMTK Jam leave your games in the comments! Going to play as many as I can after work once the rating period opens :) 2134
Reposted by Etienne PouvreauJón Kristinsson @jonkk.bsky.social · 20/06/2025stop saying “this looks like it was made by AI” or “was this written by chatgpt?!” when you don’t like something. devaluing human effort like that sucks. I don’t care if it’s bad cgi or a formulaic script. if it’s made by a human you show it some fucking respect and just say it’s dogshit. 9664193
Reposted by Etienne Pouvreautante @tante.cc · 15/07/2026"In a burning world we need to hold ourselves and each other to a higher standard. “Useful” is far, far from being good enough." tante.cc/2026/07/15/useful-is-not-s…tante.cc"Useful" is not sufficientSo Linus Torvalds, head of the Linux kernel development, put his foot down on the Linux Kernel development mailing list when someone was bringing up criticism of LLMs: “Linux is not one of those anti-AI projects, and if somebody has issueswith that, they can do the open-source thing and fork it. Or just walk away. […] 20265107
Etienne Pouvreau @smolware.dev · 13/07/2026right ? to me it feels like now the "algorithm" hasn't just become visible but is always in your face. Can't feel good inside a rat hole, even if it's tailored for you. 010
Etienne Pouvreau @smolware.dev · 11/07/2026I found some old drawings of mine I had saved on Pinterest. Now you get to look at them too, yay. (sorry) 050
Reposted by Etienne PouvreauSupper Mario Broth @mariobrothblog.bsky.social · 07/07/2026Previously, I posted about how Yoshi's Island bosses are shaped dynamically from cones. It turns out there is a way to see this in-game. If the cartridge is pulled out during a boss battle (PLEASE DO NOT DO THIS), the boss will revert back into its true cone form. 472634698
Reposted by Etienne PouvreauEtienne Pouvreau @smolware.dev · 06/07/2026Woops ! kind of forgot that I had a discount setup on steam 🤷 Well there's 3 days left if you'd like to support a smol dev ! #indiedev #gamedev #indiegames #steam store.steampowered.com/app/3906680/...store.steampowered.comSave 30% on Sweepminer on SteamA collection of 7 bite-sized Minesweeper-inspired games. Relax, click around, and enjoy some lighthearted spins on a classic. 0104
Etienne Pouvreau @smolware.dev · 06/07/2026Woops ! kind of forgot that I had a discount setup on steam 🤷 Well there's 3 days left if you'd like to support a smol dev ! #indiedev #gamedev #indiegames #steam store.steampowered.com/app/3906680/...store.steampowered.comSave 30% on Sweepminer on SteamA collection of 7 bite-sized Minesweeper-inspired games. Relax, click around, and enjoy some lighthearted spins on a classic. 0104
Reposted by Etienne PouvreauEtienne Pouvreau @smolware.dev · 03/07/2026I guess it's repost Friday or smt.. #pixelart 0273
Reposted by Etienne PouvreauEtienne Pouvreau @smolware.dev · 30/06/2026I'm re-writing my engine's renderer and accidentally made this. #gamedev 1112
Etienne Pouvreau @smolware.dev · 30/06/2026I'm re-writing my engine's renderer and accidentally made this. #gamedev 1112
Etienne Pouvreau @smolware.dev · 27/06/2026Volition: The road to healing is going to be a long one. Stay the course. You will make it. Someday. I know there's not much to say, but if nothing helps, just remember that you've made it this far, and it's just a bit farther now. Let's finish this. 010
Reposted by Etienne PouvreauWerxzy @werxzy.itch.io · 25/06/2026All my games are 35% off for the itchio summer sale. or $6.50 for all 3 of them. itch.io/s/188086/sum...itch.ioSummer Sale 2026 by WerxzyA bundle by Werxzy, $6.50 for SokoCode, Infinimoes, Can of Words 1103
Etienne Pouvreau @smolware.dev · 17/06/2026These damn pixelers are up to something, I'm telling ya... @franekk.bsky.social @noionart.bsky.social 040
Etienne Pouvreau @smolware.dev · 03/06/2026I haven't made a game in far too long, so I just picked the most simple, dumbest idea I had. Lets see where that goes! #gamedev 051
Etienne Pouvreau @smolware.dev · 03/06/2026I love it. I find these extremely inspiring, please keep em coming! 000
Reposted by Etienne PouvreauEtienne Pouvreau @smolware.dev · 29/05/2026simple experiment about generating an alien text. Step 1: glyphs #procgen 081
Etienne Pouvreau @smolware.dev · 29/05/2026simple experiment about generating an alien text. Step 1: glyphs #procgen 081
Reposted by Etienne PouvreauLorraine🍬 @lorandbehold.bsky.social · 28/05/2026💥 Soulbound Re-Cursed is out now on #pico8! 🏛 Explore an ancient temple! 💎 Get the space-warping gem! 🧠 Solve mind-bending puzzles! 🐍 Mind the snakes! Play now for free on punkcake.itch.io/soulbound !! 1036283
Reposted by Etienne PouvreauNot Jam @not-jam.itch.io · 26/05/2026hey I'm Not Jam I make games fonts and music not-jam.itch.io 110524
Etienne Pouvreau @smolware.dev · 22/05/2026yo! gamedev (engine and language dev too) here, if you think I'm worthy I'd like being included. Also I suggest: @sirmilkman.bsky.social @lokistriker.bsky.social @werxzy.itch.io @makham.itch.io @benjaminsoule.bsky.social as I love seeing them on my tl, and are "hidden gem" accounts. 250
Reposted by Etienne PouvreauEtienne Pouvreau @smolware.dev · 01/05/2026As a test, I remade my game (snake + rope =) Snope with my custom language, in my engine. It seems decently stable at this point... it's time I start making games again ! #gamedev 1275
Etienne Pouvreau @smolware.dev · 13/05/2026I really want to make writing more of a habit. I had this idea for explaining 0 based index in programming in non technical terms. smolware.dev/smolblog/pos...smolware.devzero_index 000
Reposted by Etienne PouvreauAmy-Leigh Shaw @diveamydive.bsky.social · 03/05/2026Actually you know what, let me just 3272433003
Reposted by Etienne PouvreauMy Little Computer Friends @computerfriends.bsky.social · 01/05/2026New logo and trailer for Klifur! Wishlist on Steam now! Coming very soon! 😎😎😎🧗♀️🧗♂️🎉 1206
Etienne Pouvreau @smolware.dev · 01/05/2026Thanks ! that's actually a game i did some times ago, it's free btw: smolware.itch.io/snopesmolware.itch.ioSnope by Etienne Pouvreausnake + rope = SNOPE 010
Etienne Pouvreau @smolware.dev · 01/05/2026dear god its absolutely stunning I opened bsky, stumbled on this, said "wow" out loud 120