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SirLich

@sirlich.bsky.social
293 followers 466 following 355 posts

Unreal Engine gamedev by day, Godot gamedev by night. Formerly XR developer for the big business boys. Website: sirlich.dev

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Reposted by SirLich
Case Portman @caseportmanaudio.com · 25/09/2026
Hi, I’m Case! 👋 I’m a sound designer who loves crafting sounds from scratch. Recording, tweaking, experimenting and getting my hands dirty. No dang AI generation here! While the digital world gets more “tokens this” and “credits that”, I’m happy keeping things old-school. 💜
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SirLich @sirlich.bsky.social · 20/09/2026
Oh, I've heard! I was actually planning on skipping it, but the next one in the series isn't "out" yet. I'm listening to the audio book version in a foreign language, and the publisher is recording them in chronological order. I think King Rat is coming out later this year.
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SirLich @sirlich.bsky.social · 20/09/2026
Just finished Tai Pan by James Clavell. I will continue with Gai Jin.
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SirLich @sirlich.bsky.social · 19/09/2026
Audiobooks should end with a credits song. Need to sit with the ending for a bit before I hear "You've been listening to...".
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Reposted by SirLich
Soul Glitcher @soulglitcher.com · 10/09/2026
My daughter and I have a little theme we draw together for fun every few days, in sketchbooks specially dedicated to it. Here are a few of my latest ones. #sketchbook #drawing #sketch #family
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Reposted by SirLich
Dave Frampton @majicdave.bsky.social · 09/09/2026
Sapiens development is on hold temporarily while I work on Blockheads 2 store.steampowered.com/news/app/106...
store.steampowered.com
Sapiens - Sapiens development on temporary pause - Steam News
Hi everyone, For the past few months, I haven’t been working on Sapiens, and the time has come to talk about that. Sapiens development is now on hold temporarily. I will return some time next year. I...
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SirLich @sirlich.bsky.social · 08/09/2026
It has no results on TinEye, which is surprising because it has artifacting consistent with something that's reposted once too many times. It's AI according to AI image detectors, but no SynthID. The dog is also the wrong scale. It's a medium sized breed shrunk down. Awning is incorrectly clear.
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SirLich @sirlich.bsky.social · 07/09/2026
Tried out Astro.js today. The project setup CLI creates AGENTS md and CLAUDE md. Gross.
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SirLich @sirlich.bsky.social · 05/09/2026
Huh... I guess so. I also checked their publicly documented API and it also doesn't have project creation capabilities. Probably good to prevent spam, but not ideal in this case.
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SirLich @sirlich.bsky.social · 05/09/2026
Butler! You can script uploads.
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SirLich @sirlich.bsky.social · 03/09/2026
You probably also want to check on "Remember export settings", so you don't forget on a re-export.
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SirLich @sirlich.bsky.social · 31/08/2026
My least favorite is people who ask questions with replies locked. I've more than once had the exact answer to a niche question at the ready, but couldn't reply 😅
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SirLich @sirlich.bsky.social · 30/08/2026
One reason I love disc golf. Most of the courses are free and mixed use (e.g., they *are* a public park), and the course is just a mown fairway and some paths through the woods.
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SirLich @sirlich.bsky.social · 30/08/2026
This is so cute: www.thistothat.com/index.shtml
thistothat.com
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SirLich @sirlich.bsky.social · 25/08/2026
"Hang on, while Windows reports the problem to Microsoft..." Brother the problem is me. I am the problem. I made an infinite loop without a depth guard. Micorosft doesn't want to know about this I promise you.
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Reposted by SirLich
Lars Thießen @larstofus.bsky.social · 16/08/2026
After speeding up the Unreal Editor launch by not by not spawning 38000 tooltips and not opening 5500 files let's get ready for the conclusion of my trilogy: Speeding up the Unreal Editor launch by not loading 1585 files (source code included) larstofus.com/2026/08/16/s... #gamedev #ue5
larstofus.com
Speeding up the Unreal Editor launch (again) by not loading 1585 files
After writing one article on how to speed up Unreal’s editor launch by not spawning 38000 tooltips and one on how to speed it up further by not opening 5500 files and getting the described fi…
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SirLich @sirlich.bsky.social · 18/08/2026
Not sure if you saw the thread. It's data from Godot users in the 2026 survey.
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SirLich @sirlich.bsky.social · 17/08/2026
Technically more people are employed, but the percentage is down. I think Godot is growing much faster still in non-professional circles then in professional circles.
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Reposted by SirLich
SirLich @sirlich.bsky.social · 17/08/2026
A few take-aways from the Godot 2026 survey, a thread: 🧵 #godot #godotengine
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SirLich @sirlich.bsky.social · 17/08/2026
Lore (from Epic) is the 2nd most used version control system (after git, git LFS), despite being released only a few months ago. It beats out SVN, SCM, and Perforce.
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SirLich @sirlich.bsky.social · 17/08/2026
Open source tools are spanking paid tools, for use alongside Godot. For example, blender has 72.4% share, compared to 1.3% for Maya. The most popular non open-source tool I could find was Photoshop, sitting at 11.9%
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SirLich @sirlich.bsky.social · 17/08/2026
Less than 8% of the community donates to Godot. People are generally positive about different revenue streams for Godot, with gov. grants being most negative. In fact, nearly as many people find gov. grants "Unacceptable" as there are individual contributors.
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SirLich @sirlich.bsky.social · 17/08/2026
People REALLY hate non-standard distribution platforms. Steam and Itch get a pass, everything else is treated negatively. The worst offenders are non-gaming platforms like Discord and Netflix. Interestingly enough, publishing to the *web* is desirable, but not to platforms like CrazyGames.
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SirLich @sirlich.bsky.social · 17/08/2026
Around 5% of the community uses Godot as an employee. That's actually slightly down from last year. There are more people who "Don't know what version control is" than are employed to use Godot.
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SirLich @sirlich.bsky.social · 17/08/2026
A few take-aways from the Godot 2026 survey, a thread: 🧵 #godot #godotengine
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SirLich @sirlich.bsky.social · 07/08/2026
Here is the sprite sheet. Took very little effort in to draw in Krita. Dialing in the particle in Godot took much longer then drawing the sprite. Might have been better to do the whole thing in krita? I wanted the variation, which is why I designed it for a multi-particle system.
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SirLich @sirlich.bsky.social · 07/08/2026
Proud of this particle effect created for GMTK 2026! I'll throw the sprite sheet in the replies. I wish I knew how to make the particles appear on a ring, without some of the particles crossing over the center. Had to compensate by starting the particles at scale=0. #godot #krita #gmtk
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Reposted by SirLich
Game Maker's Toolkit @gamemakerstoolkit.com · 27/07/2026
Well, it finally happened! After 9 years of Unity dominance, Godot was the most used game engine for GMTK Game Jam 2026 submissions. 🤖 Godot - 47% 🎮 Unity - 34% 🛠️GameMaker - 5% 🚀 Unreal Engine - 3% ✨ Other - 11%
Pie chart showing game engines used to create 10,511 GMTK Game Jam games in 2026. Godot has the largest slice with 47%. Then Unity with 34%. Other with 11%. Game Maker with 5%. And Unreal Engine with 3%.
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SirLich @sirlich.bsky.social · 27/07/2026
sirlich.itch.io/untitled-bom... First time creating a puzzle game. Let me know what you think!
sirlich.itch.io
Untitled Bomb Game by SirLich, antoine-g
Play in your browser
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SirLich @sirlich.bsky.social · 26/07/2026
My prediction for GMTK (them: Count down) was going to be lots of rockets and bombs. But so far ... it's not paning out that way? This year I feel like the most common interpretation of the theme is "kinda ignored the theme". Huh.
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SirLich @sirlich.bsky.social · 26/07/2026
Never change itch.io #gmtk
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SirLich @sirlich.bsky.social · 23/07/2026
Anyone participating in GMTK 2026? I'm finding the theme a real drag. For me, the "countdown" is the moment BEFORE the action. Struggling to build a game within that framing.
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SirLich @sirlich.bsky.social · 23/07/2026
Cities should ban non-local advertising. Advertisement on the bus for a local show, event, or store? Cool. Advertisement for Burger King? Not cool.
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SirLich @sirlich.bsky.social · 18/07/2026
"It is unfortunately beyond the scope of any algorithm to keep you from envying your roommate’s job, sex life or wardrobe" Unhinged quote from the NY times roommate rent calculator
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SirLich @sirlich.bsky.social · 14/07/2026
Anti-AI AI images are a dime a dozen on bsky. I've been blocking any accounts that post it. But as image gen gets better, I wonder how long I can keep it up. At one point it really can be an honest mistake.
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SirLich @sirlich.bsky.social · 11/07/2026
Do you like moths? Do you like indie games? Then you should definitely check out Mothkeep! store.steampowered.com/app/3920300/... The author was my first introduction to the gamedev community here in Germany. A perfect welcome :) The plan? Quit job -> make moth game. #indiedev #mothkeep #steam
store.steampowered.com
Steam Store
Steam is the ultimate destination for playing, discussing, and creating games.
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SirLich @sirlich.bsky.social · 09/07/2026
I beat A10 on the Defect, rounding out all four chars. I had double echo-form, double ice-lance, and ice-cream, as well as a bunch of other synergies. When fighting two bosses, defense>offense. #slaythespire #sts2
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Reposted by SirLich
Claire ✦ RPG Estelle Igni @azilyn.bsky.social · 07/07/2026
A hater's 🧵 to counter "AI is improving" boosters - Retrieval Augmented Generation (RAG) is the ONLY major innovation in LLMs since their 2022 debut. Aside from that, all iterative improvements have been smaller: - "Thinking" loops - Larger context window - Orchestration - Retraining
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Reposted by SirLich
BROK UNIVERSE 🐊🐀 @cowcatgames.com · 05/07/2026
Whatever players do with digital games, we need to cross a line at STREAMING games from a server. This is the next step and would give TOTAL CONTROL of our games ownership to companies. 💾
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SirLich @sirlich.bsky.social · 02/07/2026
Can somebody solve P vs. NP real quick? I need to pack some circles for a level generation thing Thx
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SirLich @sirlich.bsky.social · 01/07/2026
Because it was a 30 day jam, I had more time than I usually do for a tutorial. The jam timeline aligned with my local "pizza playtest", so I got a proper playtesting session part way through. It's amazing how much hand holding players need! Tutorial needed a full rework.
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SirLich @sirlich.bsky.social · 01/07/2026
My favorite feature is the credits screen. Once you "win", you get to watch all of the hundreds of items you bought pile up into a massive pile of junk. A small anti-consumer message for the kids ;) If you want to try it out, you can do so here: sirlich.itch.io/million-doll...
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SirLich @sirlich.bsky.social · 01/07/2026
Winners for the coolmathgames jam have been announced. I didn't win (the actual winners were well deserved -no shade!) The jam was a bit of a let-down though. The jury didn't leave any feedback, and the game got in total ~30 browser plays? A far cry from e.g., Ludum Dare.
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SirLich @sirlich.bsky.social · 01/07/2026
@kenney.nl are these your animal icons being used in this Captcha? Or just very similar? I failed the captcha a few times to get different variations, and the assets appear to have been modified (with AI?)
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SirLich @sirlich.bsky.social · 27/06/2026
They're moving faster than comparable titles (e.g., Minecraft), but they have less to work with. The core game loop is also less mature, so just adding more items and blocks doesn't "fix it". Worth perusing their latest release notes though: hytale.com/news/2026/5/...
hytale.com
HYTALE PATCH NOTES - UPDATE 5 | Hytale
Embark on a journey of adventure and creativity! Hytale combines the scope of a sandbox with the depth of a roleplaying game, immersing players in a procedurally generated world where teetering towers...
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SirLich @sirlich.bsky.social · 27/06/2026
Medium? Player base dropped off a cliff. Mods are unstable. But they got enough funding to develop for a long time. They churned out some initial content, and are now back to "underlying systems", which is less flashy. Advice on socials is to wait until the game is more mature.
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SirLich @sirlich.bsky.social · 24/06/2026
Why no line between 'too young to vote' and 'died'?
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SirLich @sirlich.bsky.social · 18/06/2026
Deprecating the asset library? Or something else?
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SirLich @sirlich.bsky.social · 13/06/2026
Isn't that a huge threat to e.g., W4?
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