Sign in

Simon Irving-James

@simonirvingjames.bsky.social
135 followers 78 following 20 posts

Head of Audio at Coatsink. Watcher of horror films. Digger of holes looking for old coins.

PostsRepliesMedia
Reposted by Simon Irving-James
Nikolaj de Haan @audiobits.pro · 09/06/2026
Thursday @simonirvingjames.bsky.social and I are doing a talk about the audio on Men in Black: Most Wanted in Copenhagen at a Game Audio Playthrough event by Game Audio Denmark If you're around Copenhagen we'd be honored to see you! www.meetup.com/game-audio-p... #gameaudio
1122
Simon Irving-James @simonirvingjames.bsky.social · 15/01/2026
Loved this at the Cinema, 4.5/5 for me. And probably one of my favourite posters ever
110
Reposted by Simon Irving-James
Nikolaj de Haan @audiobits.pro · 05/12/2025
Wazaaa – finally Men in Black: Most Wanted that I have working on most of the time the last two years has been released. I am super proud of what the team at Coatsink managed to create and excited to send it into the world. #gameaudio #gamedev #sounddesign
youtu.be
Men in Black: Most Wanted | Launch Trailer | Available Now
YouTube video by Coatsink
3214
Simon Irving-James @simonirvingjames.bsky.social · 21/11/2025
Tis a beautifully horrifying game. I hadn't played the original so got the full experience with the remake
100
Simon Irving-James @simonirvingjames.bsky.social · 30/08/2025
Epic! Please tell me you wandered around the house practicing that laugh for days prior.
120
Simon Irving-James @simonirvingjames.bsky.social · 28/08/2025
Haha, I was also like......wait a minute.
010
Simon Irving-James @simonirvingjames.bsky.social · 07/05/2025
Nice, added to my list. I do often ask myself that very question.
110
Reposted by Simon Irving-James
Game Audio Symposium @gameaudiosymposium.bsky.social · 02/05/2025
Only 4 weeks to go until this year's conference!! Last year we sold out, and this year the numbers are looking good already, so if you're thinking of coming along, then you may want to get you ticket sooner rather than later... We'd hate for you to miss out!
002
Reposted by Simon Irving-James
Game Audio Symposium @gameaudiosymposium.bsky.social · 22/04/2025
It's really heartening to see other people also donating to our access fund – huge thanks to those that have done so already!! If you’re in a position to be able to do so, and would like to support other people to attend you can donate via the Website gameaudiosymposium.com
gameaudiosymposium.com
022
Reposted by Simon Irving-James
Matthew M @mattesque.bsky.social · 15/01/2025
And just like that Beards, Cats, And Indie Game Audio Podcast is back in action! www.podbean.com/eas/pb-xz42j... #BCAIGA #gameaudio
podbean.com
Beards, Cats, and Indie Game Audio Podcast EP 57 - Back At It
Hey everyone. Beards, Cats, And Indie Game Audio is back. It's been a long break but I'm back with a new episode. Come have a listen while I catch up with our surprise guest.(It's Gord, Gord is the su...
43311
Simon Irving-James @simonirvingjames.bsky.social · 24/11/2024
Yeah I’m thinking maxing out the ram to 24 might be a good idea. Its always the first issue you run into
000
Simon Irving-James @simonirvingjames.bsky.social · 21/11/2024
Interesting, good to know
000
Simon Irving-James @simonirvingjames.bsky.social · 21/11/2024
It does also have a headphone jack, I hadn't considered that! My eyes keep drifting over to the pro models and I'm trying to tell myself an Air will be enough
000
Simon Irving-James @simonirvingjames.bsky.social · 21/11/2024
Nice, yeah I've heard it has no trouble running Reaper projects. Unity appears to also run well, though it struggles with Unreal
110
Simon Irving-James @simonirvingjames.bsky.social · 21/11/2024
The trick is to make your brewing set up so complicated/fun that it's a hassle/pleasure to make a cup
020
Simon Irving-James @simonirvingjames.bsky.social · 21/11/2024
Mulling over a MacBook Air for personal projects/everyday use. Anyone using one for #GameAudio #GameDev? I have a work PC for my day job but need something for stuff on the side. Main uses would be smaller Unity projects and Reaper.
320
Simon Irving-James @simonirvingjames.bsky.social · 21/11/2024
I worry about where you're sourcing your coffee from, Gary!
120
Simon Irving-James @simonirvingjames.bsky.social · 20/11/2024
Nice portfolio, I've spent many hours in MK11 and love it, what did you work on?
110
Reposted by Simon Irving-James
Nikolaj de Haan @audiobits.pro · 15/11/2024
I want to learn more about more advanced dynamic music setups in FMOD to make it easier for me to collaborate with composers. So far I found this great video by @mariehavemann.bsky.social, but curious if people have other recommendations? #gameaudio
youtu.be
FMOD Music Tutorial - Branching and Layering with Transitions
YouTube video by Marie Havemann
1344
Simon Irving-James @simonirvingjames.bsky.social · 14/11/2024
I am not around Copenhagen but also do not wanna miss this
110
Reposted by Simon Irving-James
Nikolaj de Haan @audiobits.pro · 13/11/2024
Really looking forward to having my mind blown by Barney Oram's talk about recording explosives tomorrow 💥 If you’re around Copenhagen you don’t wanna miss this! #gameaudio #dkgame #fieldrecording
meetup.com
Game Audio Talk - Explosions: A crash course for the uninitiated (Barney Oram), Thu, Nov 14, 2024, 6:00 PM | Meetup
**💥Game Audio Talk - Explosions: A crash course for the uninitiated 💥** Barney Oram is coming all the way from the UK to blow our minds with a presentation exploring the
1125
Simon Irving-James @simonirvingjames.bsky.social · 12/11/2024
I’ll race ya, get crackin!
media.tenor.com
a close up of a child 's face with a surprised look on his face
ALT: a close up of a child 's face with a surprised look on his face
000
Simon Irving-James @simonirvingjames.bsky.social · 12/11/2024
Out of 90418 files in my library, 14310 still need a UCS CatID 😅 I'm on a mission to sort through it though. Chipping away a few hundred a day before the work day starts.
120
Simon Irving-James @simonirvingjames.bsky.social · 05/11/2024
I tried something very similar with a Nikolaj inspired stack of plugins on each of the tracks, about 10 OTT's and a gate on the submix. They're in a secret project though so can't share here 🕵️
010
Simon Irving-James @simonirvingjames.bsky.social · 31/10/2024
A beautiful morning coffee of game audio shot featuring my favourite Sorcerer cup 🧙‍♂️
030
Reposted by Simon Irving-James
Nathan Moody @noisejockey.bsky.social · 31/10/2024
A short video diary of a typical day’s worth of #fieldrecording in a restored tallgrass prairie for a film’s #sounddesign. youtu.be/fjUZvXY0aTg
youtu.be
Field Recording at Nachusa Grasslands
YouTube video by Noisejockey
0163
Simon Irving-James @simonirvingjames.bsky.social · 31/10/2024
Listening to @akashthakkar.bsky.social latest episode of Sound Business with Raison Varner, think I need a note pad and a few more listens. Tonnes of great stuff on the psychology of working in #GameAudio open.spotify.com/episode/445l...
open.spotify.com
The Psychology of Working in Game Audio with Raison Varner
Sound Business with Akash Thakkar · Episode
161
Simon Irving-James @simonirvingjames.bsky.social · 31/10/2024
Awesome, followed a bunch. If you're including game audio in there too I'd love to be on it.
000
Reposted by Simon Irving-James
Nikolaj de Haan @audiobits.pro · 17/10/2024
Honestly forgot about this place, but will give it another chance hoping the game dev community will take off because I kinda miss the chill blue bird days. Here's a set of Destiny 2 weapons I designed the sounds for from the recent Vesper’s Host youtu.be/KGwOXpARi4o?... #gameaudio #sounddesign
youtu.be
Vesper's Host Legendary Weapons Showcase
YouTube video by PackmanGaming
2312
Reposted by Simon Irving-James
Sam Hughes VO @samhughesvo.bsky.social · 18/10/2024
OK, trying to use Bluesky more. Lets start with… We are hiring! 🔊 I'm looking for an Audio Designer to work with me on Merge Mansion and our upcoming titles. Full details are here: metacoregames.com/open-positio... If this sounds like you, then get applying! #gameaudio #gamejobs #gamedev
metacoregames.com
Audio Designer - Open position at Metacore
We are looking for a creative Audio Designer to elevate our in-game audio experience by crafting immersive and high-quality sound design for Merge Mansion and upcoming titles.
56740