Silver Candycorn 💛🧡🤍 @silveralicorn.online · 17/10/2026Love when system architects have a sense of humor 030 3
Silver Candycorn 💛🧡🤍 @silveralicorn.online · 17/10/2026I finally picked up a reusable sticker album, so I can display all the vinyl stickers I’ve bucked up over the years, and still have the option to stick them on something else. 080 8
Silver Candycorn 💛🧡🤍 @silveralicorn.online · 15/10/2026Civilization! Turns out there's colony systems much closer to the core than I thought lol 120 2
Silver Candycorn 💛🧡🤍 @silveralicorn.online · 13/10/2026Again?? These must be more common than I thought 010 1
Silver Candycorn 💛🧡🤍 @silveralicorn.online · 10/10/2026I love the Cobra Mk V so much Issue with the midnight black skin is you can't hardly see it heh 010 1
Silver Candycorn 💛🧡🤍 @silveralicorn.online · 10/10/2026Just bought the class A thrusters for this thing and I'm living on the edge (look at my credit balance vs. the insurance cost) 240 4
Silver Candycorn 💛🧡🤍 @silveralicorn.online · 07/10/2026I’m into computers and computer hardware!!! 020 2
Silver Candycorn 💛🧡🤍 @silveralicorn.online · 07/10/2026Look at this freaking throttle I could get from VKB 360 6
Silver Candycorn 💛🧡🤍 @silveralicorn.online · 03/10/2026Playing real life dressmaker (I drafted a leggings block to see how much fabric I would need) 150 5
Silver Candycorn 💛🧡🤍 @silveralicorn.online · 03/10/2026Well that’s one seam done out of… lots. I’m regretting doing this piecemeal but also I’m glad to finally be using this fabric. 050 5
Silver Candycorn 💛🧡🤍 @silveralicorn.online · 02/10/2026“I’m sorry Dave, I’m afraid I can’t do that” and “‘My god, it’s full of stars!” are a bit obvious so I’ll also drop a “Do you read Sutter Cane?” in there too 010 1
Silver Candycorn 💛🧡🤍 @silveralicorn.online · 27/09/2026Gonna need something like this at some point 000 0
Silver Candycorn 💛🧡🤍 @silveralicorn.online · 27/09/20269 games? Sure why not. I'll explain them over time 120 2
Silver Candycorn 💛🧡🤍 @silveralicorn.online · 25/09/2026I love going to the Mediterranean market 140 4
Silver Candycorn 💛🧡🤍 @silveralicorn.online · 14/09/2026Oh I did have most of the launch center built already (though, I want to make it modular buildings and spline roads...) 030 3
Silver Candycorn 💛🧡🤍 @silveralicorn.online · 13/09/2026OK the sunset darkening works now, I'm liking this shader a lot more than my old one 120 2
Silver Candycorn 💛🧡🤍 @silveralicorn.online · 13/09/2026The ground mesh color doesn't quite match the planet mesh color, for reasons that elude me, but it looks fine at ground level 120 2
Silver Candycorn 💛🧡🤍 @silveralicorn.online · 13/09/2026Well, surface bases are coming along - I'm trying out a new atmospheric shader and figuring out how I'm gonna do day-night cycles with it 1111 11
Silver Candycorn 💛🧡🤍 @silveralicorn.online · 12/09/2026Wellllllll I finally figured out what was up with my shadows (the shadow caster was getting frustum culled) so now I can do eclipse shadows! 161 6
Silver Candycorn 💛🧡🤍 @silveralicorn.online · 05/09/2026Obviously not a dragon, but I think it passes the screen test :) 121 2
Silver Candycorn 💛🧡🤍 @silveralicorn.online · 23/08/2026Sound and music! It's buggy and some sounds just don't play, but it's in there :) I'll have to dig deeper to fix all the oddities 120 2
Silver Candycorn 💛🧡🤍 @silveralicorn.online · 23/08/2026I’m well on the way to getting music in game 2123 12
Silver Candycorn 💛🧡🤍 @silveralicorn.online · 21/08/2026I got the grid background working- still some visual stuff to clean up. I haven’t set up sprite flipping with the new renderer yet, but I have a plan for that Need to finish the remaining drawing functions for text, and gunfire out the gradient background… 230 3
Silver Candycorn 💛🧡🤍 @silveralicorn.online · 19/08/2026Well I've fixed the worst graphical bugs, getting some performance issues now though I am pretty sure I know how to fix them. I will hopefully put the source code up soon, I don't know if it's polite to just fork it though! 151 5
Silver Candycorn 💛🧡🤍 @silveralicorn.online · 18/08/2026Input is done I think?? We’re in game now, ignore the junk I still have lots of work to do on the graphics 291 9
Silver Candycorn 💛🧡🤍 @silveralicorn.online · 16/08/2026Oh if I rotate the view matrix instead of the tiles I can do it all in one transform. That should work! 011 1
Silver Candycorn 💛🧡🤍 @silveralicorn.online · 16/08/2026Well! I actually took a big detour into 3D mode... now it has flipped tiles and hardware scaling! 131 3
Silver Candycorn 💛🧡🤍 @silveralicorn.online · 15/08/2026And yes it does also work on real hardware 130 3
Silver Candycorn 💛🧡🤍 @silveralicorn.online · 15/08/2026It's starting to look pretty good! Some issues though, I'm doing something wrong with the palettes because the incoming/ghost tiles won't show and the colors get real messed up sometimes 140 4
Silver Candycorn 💛🧡🤍 @silveralicorn.online · 13/08/2026It worked! Tiles in video memory up top, composed sprite below 130 3
Silver Candycorn 💛🧡🤍 @silveralicorn.online · 12/08/2026Well it's starting to look like something (I'm bad at math) 100 1
Silver Candycorn 💛🧡🤍 @silveralicorn.online · 11/08/2026I haven't worked out the tile graphics yet (very complicated) but I've got the game loop actually running now 180 8
Silver Candycorn 💛🧡🤍 @silveralicorn.online · 10/08/2026Finally got indexed color working, unfortunately the PSP does not like texture widths smaller than 16 bytes which means I will have to figure out a way to pack the 4-byte tiles into larger chunks my SD-to-Memory Stick adapter is starting to come apart so emulator only for now 020 2
Silver Candycorn 💛🧡🤍 @silveralicorn.online · 09/08/2026Ok I remembered how to read 4bpp graphics a little 170 7
Silver Candycorn 💛🧡🤍 @silveralicorn.online · 09/08/2026Starting to get a little something in the emulator 140 4
Silver Candycorn 💛🧡🤍 @silveralicorn.online · 09/08/2026Success! This animation is being driven by the title screen function. 140 4
Silver Candycorn 💛🧡🤍 @silveralicorn.online · 08/08/2026Jank solved! Remember to write back your data cache before rendering the frame. We can do large tiled background layers now! 150 5