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Shattered Pixel

@shatteredpixel.com
1.2K followers 39 following 133 posts

Solo indie game dev, currently working on Shattered Pixel Dungeon! shatteredpixel.com

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Reposted by Shattered Pixel
Debbie Ridpath Ohi @debbieohi.com · 23/09/2026
Secretly cursing @katkruger.bsky.social for telling me about Shattered Pixel Dungeon shatteredpixel.com. 😂 I forgive her, tho, because I found out she's one of the writers for BETRAYAL AT HOUSE ON THE HILL (3rd ed) boardgamegeek.com/boardgame/35... - one of my favourite co-operative board games!
Selfish of person holding a smartphone in front of their face. Screen reads "Shattered Pixel Dungeon"Box cover for the board game Betrayal at House on the Hill 3rd Edition featuring three characters approaching a eerie green-lit mansion against a massive red moon.
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Roguelike Celebration @roguelike.club · 13/09/2026
We are live now!! Grab a ticket and join us. ti.to/roguelike-ce...
ti.to
Roguelike Celebration: Preview Event 2026
Roguelike games have been part of gaming culture for over 30 years and they have a deep and special place in our hearts. We'd love to get to spend some time with you all learning about roguelikes and ...
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Shattered Pixel @shatteredpixel.com · 09/09/2026
Hey Dungeoneers, ShatteredPD v4.0.0 has been released! v4.0.0 is arguably Shattered's biggest update yet! There's a massive new quest, a bunch of new in-game art, 6 new enchantments, and plenty smaller changes and adjustments. shatteredpixel.com/blog/shatter... #gamedev #roguelike #pixelart
shatteredpixel.com
Shattered Pixel Dungeon v4.0.0!
Hey Dungeoneers, Shattered v4.0.0 has been released! v4.0.0 is arguably Shattered’s biggest update yet! There’s a massive new quest, a bunch of new in-game art, 6 new enchantments, and plenty smaller ...
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Roguelike Celebration @roguelike.club · 07/09/2026
Excited to see y'all in our freshly painted MUD space with preview event speakers @martinpi.bsky.social, @matronboy.bsky.social, and Greg L. who made this lovely little ad as part of a coding demo for his talk! September 13, 2026, 2PM PDT | 21:00 UTC www.roguelike.club/event2026.html
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Roguelike Celebration @roguelike.club · 28/08/2026
The Roguelike Celebration Preview Event is coming soon to an internet near you! Join us on September 14th for these exciting talks explore our exciting custom-built multiplayer game/chat space, and see cool talks! Get your free ticket here: ti.to/roguelike-ce...
ti.to
Roguelike Celebration: Preview Event 2026
Roguelike games have been part of gaming culture for over 30 years and they have a deep and special place in our hearts. We'd love to get to spend some time with you all learning about roguelikes and ...
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Shattered Pixel @shatteredpixel.com · 27/08/2026
Messages here are fine, though the ideal place is email. Disarming traps can rarely fail to teleport items if they can't find a suitable place to put them. The trap is internally balanced to not put items too close or too far from you, to avoid being too harmful or too trivial
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Shattered Pixel @shatteredpixel.com · 26/08/2026
I'm not sure what you mean here, aqua brew is a consumable item and has nothing to do with disarming traps.
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Shattered Pixel @shatteredpixel.com · 15/08/2026
Coming Soon to Shattered: The Vault Quest! After far too long of a wait, v4.0.0 is finally ready for beta! This update ended up ballooning in size from just adding a new quest, I'd say it's arguably Shattered's biggest update yet! shatteredpixel.com/blog/coming-... #gamedev #roguelike
shatteredpixel.com
Coming Soon to Shattered: The Vault Quest!
Hey Dungeoneers, after far too long of a wait, v4.0.0 is finally ready for beta! This update ended up ballooning in size from just adding a new quest, I’d say it’s arguably Shattered’s biggest update ...
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Shattered Pixel @shatteredpixel.com · 13/08/2026
Hey folks, the beta for Shattered Pixel Dungeon v4.0 should be ready tomorrow or Saturday! Here's one final teaser, if you're able to get to the end of the vault, expect an assortment of upgraded loot! You can only take one thing back though, choose wisely! #gamedev #roguelike #pixelart
An image showcasing a variety of upgraded items in a room filled with gold.
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Shattered Pixel @shatteredpixel.com · 05/08/2026
Shattered Pixel Dungeon is 12 years old as of today! Polish on the next update is coming along well, expect the beta before August 15th! Here's one more upcoming vault treasure room with some pretty rapid fire traps. You'll need some item to get past them unscathed. #gamedev #roguelike #pixelart
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Shattered Pixel @shatteredpixel.com · 28/07/2026
Status Update: v4.0 Beta Soon! v4.0 is extremely close to being beta-ready, but to ensure that it's not rushed (and also for the sake of my stress levels) I'm going to be moving that beta ETA back a little bit to the first half of August. shatteredpixel.com/blog/status-... #gamedev #roguelike
shatteredpixel.com
Status Update: v4.0 Beta Soon!
v4.0 is extremely close to being beta-ready, but to ensure it’s not rushed I’m going to move the beta ETA back a little bit to the first half of August.
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Shattered Pixel @shatteredpixel.com · 18/07/2026
Work continues on Shattered Pixel Dungeon's next quest! I'm working on the final boss currently: the Greater Elemental can swap forms, each one has weaknesses and attacks! Here's probably the simplest attack, a wave of fire with a convenient gap: #gamedev #roguelike #pixelart #screenshotsaturday
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Shattered Pixel @shatteredpixel.com · 04/07/2026
I'll have more new content to show off next weekend, but here's a QOL change coming in Shattered Pixel Dungeon's next update. Instead of fading, danger indicators will now persist until the thing they are warning you about actually happens! #gamedev #roguelike #pixelart #screenshotsaturday
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Shattered Pixel @shatteredpixel.com · 27/06/2026
Shattered Pixel Dungeon's upcoming quest has an important room with a strange mirror. You can't take items when into the vault, so wouldn't it be nice if there was a way for the heroes to regain their signature items... (visuals are a WIP) #gamedev #roguelike #pixelart #screenshotsaturday
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jitspoe @jitspoe.bsky.social · 26/06/2026
It's crazy how long every little aspect of game development takes. You're like, "Oh, I'll just fix this little thing," so you work on it for around 30 minutes then look at the clock and realize that actually 3 hours has gone by.
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Shattered Pixel @shatteredpixel.com · 26/06/2026
There is no co-op mode currently planned for Shattered Pixel Dungeon. You're presumable referring to a separate version of the game that a fan has made using Shattered's open source. I wish them well but I have no involvement in this project and would appreciate if you corrected your article.
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Shattered Pixel @shatteredpixel.com · 25/06/2026
That is actually the OG sprite for the potion belt! It has received 0 changes since its introduction in v0.2.4.
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Shattered Pixel @shatteredpixel.com · 20/06/2026
With a bunch of new pixel art coming in the next ShatteredPD update, I've decided to update the changes scene to use historically accurate visuals, and I've also added change notes from the original Pixel Dungeon! Current on left and new on right: #gamedev #roguelike #pixelart #screenshotsaturday
An image showing Shattered Pixel Dungeon's changes screen for some very old updates from 2012-2015. The version on the left includes a bunch of new pixel art releasing with the upcoming update, whereas the version on the right uses icons that are accurate to when each update was released. The right version also includes a new section at the bottom for changes to the original Pixel Dungeon.
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Shattered Pixel @shatteredpixel.com · 13/06/2026
I'm still working away at Shattered Pixel Dungeon v4.0, for now here's another easy treasure room appearing in the upcoming quest! You'll need to make use of that pillar to avoid getting caught by the scanning sentry on the way to the treasure. #gamedev #roguelike #pixelart #screenshotsaturday
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Shattered Pixel @shatteredpixel.com · 01/06/2026
Coming Soon to Shattered: New Enchants and Pixel Art! v4.0 has ended up being a much bigger update than expected! I'm going to share a quick update on the vault quest, then go over some very exciting things also coming in v4.0. shatteredpixel.com/blog/coming-... #gamedev #roguelike
shatteredpixel.com
Coming Soon to Shattered: New Enchants and Pixel Art!
Unfortunately v4.0 is still a little ways out, it’s ended up as a much bigger update than expected! In this blog post I’m going to share a quick update on the vault quest, then go over some very excit...
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Shattered Pixel @shatteredpixel.com · 23/05/2026
Expect a status update blog post about Shattered Pixel Dungeon later this coming week. In the meantime though, here's another new larger room coming in the vault quest! It's a long hallway with a patrolling enemy and alcoves to duck out of sight. #gamedev #roguelike #pixelart #screenshotsaturday
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Shattered Pixel @shatteredpixel.com · 16/05/2026
Expect a blog post about progress toward Shattered Pixel Dungeon v4.0 the next week or so, but first here's a little teaser. A bunch of improvements are coming to environment visuals, including to the upcoming vault quest before it even releases! #gamedev #roguelike #pixelart #screenshotsaturday
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Oleg Dolya @watabou.bsky.social · 12/05/2026
🍻Taverns www.patreon.com/posts/tavern...
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Shattered Pixel @shatteredpixel.com · 09/05/2026
Yeah so they recover over time and give warnings, but if crystal weapons do break they are permanently gone.
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Shattered Pixel @shatteredpixel.com · 09/05/2026
Here's two more new/returning enchantments coming in the next Shattered Pixel Dungeon update! Eldritch has a chance to fear visible enemies other than your target. Crystal ALWAYS deals +25% magic damage but will crack and break if used too heavily. #gamedev #roguelike #pixelart #screenshotsaturday
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Roguelike Celebration @roguelike.club · 04/05/2026
The Call for Proposals for Roguelike Celebration 2026 is OPEN! We're looking for speakers to deliver cool talks about procedural content, roguelike game design, generative art, and more! Roguelike Celebration is a virtual conference, no physical attendance required. Check it out and tell a friend!
roguelike.club
Roguelike Celebration - Event 2026
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Shattered Pixel @shatteredpixel.com · 28/04/2026
Do you mean how long is the delay on venemous? Currently the delay is 3 turns after the initial application of poison, although that may change based on feedback and balance data.
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Shattered Pixel @shatteredpixel.com · 25/04/2026
I'm also planning to add four new weapon enchantments and two new weapon curses in the next update to Shattered Pixel Dungeon! Here's two: venemous can stack up a lot of DOT but on a delay, and vorpal can replace regular damage with a bleed effect. #gamedev #roguelike #pixelart #screenshotsaturday
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Shattered Pixel @shatteredpixel.com · 19/04/2026
Currently applies to: Bleeding, Burning, Corrosion (the buff itself, which the gas applies), corruption (always 100%), ooze, poison, and deferred damage.
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Shattered Pixel @shatteredpixel.com · 18/04/2026
Here's a QOL life tweak that's coming in the next ShatteredPD update. Health bars will indicate the amount of incoming DOT by partly darkening. There are some other additions that will benefit from the player seeing total DOT at a glance. #gamedev #roguelike #pixelart #screenshotsaturday
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Shattered Pixel @shatteredpixel.com · 11/04/2026
I want enemy designs in ShatteredPD's upcoming quest to be based in the existing dungeon regions, which gives me a chance to bring back and old enemy that was removed just about 6 years ago, the inexplicably bearded dwarven skeleton! #gamedev #roguelike #pixelart #screenshotsaturday
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👻Really Spooky Smith👻 @reallyseansmith.bsky.social · 01/04/2026
Update:
Happy Birthday, Rat King!
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👻Really Spooky Smith👻 @reallyseansmith.bsky.social · 01/04/2026
I see what you did there @shatteredpixel.com
Shattered Pixel Dungeon April Fools joke item.
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Shattered Pixel @shatteredpixel.com · 28/03/2026
Here's a room for ShatteredPD's upcoming quest that I didn't share in the recent blog. The waves of lasers can be dodged with good movement, but a harder variant of the room could turn the beam speed up and require a consumable to get past. #gamedev #indiedev #pixelart #screenshotsaturday
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Shattered Pixel @shatteredpixel.com · 23/03/2026
Hey Rat Punchers! I've just released one tiny final patch for Shattered Pixel Dungeon v3.3, mainly just a little internal cleanup and fixes for a couple minor bugs. I'll hopefully be starting up on sharing more incremental updates about the next major update here soon! #gamedev #indiedev
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Shattered Pixel @shatteredpixel.com · 05/03/2026
Hey folks! I've been busy with expanding the tester area for Shattered Pixel Dungeon's new quest in patches to v3.3. In this blog post I'm going over all of the things I've added, and how I think they're going to fit together into a new quest! shatteredpixel.com/blog/coming-... #gamedev #indiedev
shatteredpixel.com
Coming Soon to Shattered: A New City Quest!
Hey folks! In this blog post I’m going to go over all of the things I’ve added in v3.3 patches, and how I think they’re going to fit together into a new quest!
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Shattered Pixel @shatteredpixel.com · 13/02/2026
Hey folks, I'm just now releasing Shattered Pixel Dungeon v3.3.6! There are now a variety of implemented hazards in the new quest tester area, although they aren't currently harmful and I still need to work on more rooms types for them to appear in. #gamedev #indiedev #pixelart
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Shattered Pixel @shatteredpixel.com · 05/02/2026
I've just patched Shattered Pixel Dungeon to v3.3.5! In addition to some smaller misc. changes, some enemies have been added to the tester area for the upcoming quest! They mainly exist to test out new enemy AI logic that's meant to better facilitate stealth gameplay. #gamedev #indiedev
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Shattered Pixel @shatteredpixel.com · 01/02/2026
The upcoming quest in Shattered Pixel Dungeon involves a more stealth than normal, and so enemy AI needs some tweaks to accommodate that. 'Investigating' is a new AI state that gives you just a little more time to duck away behind a corner or door. #gamedev #indiedev
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Shattered Pixel @shatteredpixel.com · 24/01/2026
Hey folks, I've just released Shattered Pixel Dungeon v3.3.4! It's another small patch as I continue to make incremental improvements to the tester area for the new quest, plus fix a few bugs and make a few small other changes. #gamedev #indiedev #screenshotsaturday #pixelart
An image showcasing the current WIP level generation for the tester area for the new quest. Rooms are arranged in a grid pattern.
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Shattered Pixel @shatteredpixel.com · 24/01/2026
Check if you've accidentally enabled the swarm intelligence challenge, which might explain why enemies are attacking so frequently. Otherwise there is no difference between any of the heroes when it comes to enemy behaviour, enemy generation, or item generation.
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Shattered Pixel @shatteredpixel.com · 18/01/2026
The problem with something like this is it would change the genre of the game. Benefits that persist between runs would push Shattered more toward being a rogue'lite', not a traditional rogue'like'. Your first run have as much potential as your 100th is part of the point.
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Shattered Pixel @shatteredpixel.com · 14/01/2026
By 'adding items' I mean adding more variety of items, but I wouldn't necessarily increase the number you'd find in a particular run. For example, if I added a new wand, you would see other wands slightly less often.
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Shattered Pixel @shatteredpixel.com · 13/01/2026
✨Shattered Pixel Dungeon in 2026✨ Hey Rat Punchers, Happy New Year! This post starts with a year in review, and then lists the major changes and additions that I have planned for Shattered Pixel Dungeon in 2026 and beyond! Read the full blog post here: shatteredpixel.com/blog/shatter...
shatteredpixel.com
Shattered Pixel Dungeon in 2026
Hey Rat Punchers, Happy New Year! This post starts with a year in review, and then lists the major changes and additions that I have planned for Shattered Pixel Dungeon in 2026 and beyond!
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Shattered Pixel @shatteredpixel.com · 04/01/2026
Happy New Year Everyone, Shattered Pixel Dungeon has been patched to v3.3.2! I've made some progress over the holidays on the new quest tester area. It's now entirely generated by the game's levelgen system, whereas the previous iteration was mostly hardcoded. #gamedev #indiedev
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Shattered Pixel @shatteredpixel.com · 26/12/2025
Please give me a little benefit of the doubt here. I do not intend for the eventual complete quest area to play like a regular dungeon floor. There will be some newer enemy behaviors that make avoiding confrontation a lot more realistic.
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Shattered Pixel @shatteredpixel.com · 23/12/2025
Congrats, and thank so much for playing!
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Shattered Pixel @shatteredpixel.com · 12/12/2025
Hey Dungeoneers, Shattered Pixel Dungeon has been patched to v3.3.1! Nothing really exciting to note with this patch, it's just some bugfixes to various reports I've received since v3.3.0 launched about a week ago. #gamedev #indiedev
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Shattered Pixel @shatteredpixel.com · 04/12/2025
Hey Dungeoneers, Shattered Pixel Dungeon v3.3.0 has been released! v3.3 includes a tester area for the upcoming overhaul to the city quest, new items, and a bunch of smaller tweaks and improvements. shatteredpixel.com/blog/shatter...
shatteredpixel.com
Shattered Pixel Dungeon v3.3.0!
Hey Dungeoneers, Shattered v3.3.0 has been released! v3.3 includes a tester area for the upcoming overhaul to the city quest, new items, and a bunch of smaller tweaks and improvements.
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Shattered Pixel @shatteredpixel.com · 29/11/2025
It can actually! Though it costs quite a lot of charges...
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