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Oleg Dolya

@watabou.bsky.social
1.5K followers 114 following 170 posts

Procgen enthusiast: cities, dungeons, tarot, castles... antlers!... and other fascinating stuff. Many years ago I made Pixel Dungeon. www.patreon.com/c/watawatabou

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Oleg Dolya @watabou.bsky.social · 23/09/2026
Estuary
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Oleg Dolya @watabou.bsky.social · 17/09/2026
🏡Village Generator 1.6.8: improved contours and other visual changes www.patreon.com/posts/169696...
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Oleg Dolya @watabou.bsky.social · 09/09/2026
🏡Village Generator 1.6.7: improved trees www.patreon.com/watawatabou/...
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Oleg Dolya @watabou.bsky.social · 01/08/2026
Sails, Lighthouses, Runes www.patreon.com/watawatabou/...
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Oleg Dolya @watabou.bsky.social · 23/07/2026
☠️Perilous Shores 2.0.0: saving and loading www.patreon.com/watawatabou/...
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Oleg Dolya @watabou.bsky.social · 04/07/2026
☠️Perilous Shores 1.9.1: walled towns www.patreon.com/watawatabou/...
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Oleg Dolya @watabou.bsky.social · 24/06/2026
☠️Perilous Shores 1.9.0: new mountains www.patreon.com/watawatabou/...
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Oleg Dolya @watabou.bsky.social · 12/06/2026
Light version with some additional texturing...
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Oleg Dolya @watabou.bsky.social · 10/06/2026
Summer antlers
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Oleg Dolya @watabou.bsky.social · 29/05/2026
🍻Taverns 1.1.0: improved generation and export www.patreon.com/posts/159559...
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Oleg Dolya @watabou.bsky.social · 12/05/2026
🍻Taverns www.patreon.com/posts/tavern...
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Oleg Dolya @watabou.bsky.social · 05/05/2026
Two tiny inns
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Oleg Dolya @watabou.bsky.social · 13/04/2026
Stormy
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Oleg Dolya @watabou.bsky.social · 25/03/2026
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Oleg Dolya @watabou.bsky.social · 21/03/2026
⛏️Cave/Glade Generator 2.1.6: optimization and small improvements www.patreon.com/posts/153583...
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Oleg Dolya @watabou.bsky.social · 06/03/2026
☠️Perilous Shores 1.8.0: blueprint editor www.patreon.com/posts/152377...
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Oleg Dolya @watabou.bsky.social · 25/02/2026
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Oleg Dolya @watabou.bsky.social · 22/02/2026
☠️Perilous Shores 1.7.5: improved biomes www.patreon.com/posts/151315...
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Oleg Dolya @watabou.bsky.social · 20/02/2026
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Oleg Dolya @watabou.bsky.social · 02/02/2026
Added a house (or two) to each farmland cell, so that nearby towns and cities merge creating something like a metropolitan area. It's a bit too much, but it looks fun anyway.
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Oleg Dolya @watabou.bsky.social · 30/01/2026
☠️Perilous Shores 1.7.3: farmlands www.patreon.com/posts/149496...
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Oleg Dolya @watabou.bsky.social · 28/01/2026
More colours
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Oleg Dolya @watabou.bsky.social · 22/01/2026
A more refined version:
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Oleg Dolya @watabou.bsky.social · 20/01/2026
The trees in GRIS (by Nomada Studio) look too algorithmic to resist generating them procedurally. This turned out to be a bit less straightforward, but here is my first approximation:
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Oleg Dolya @watabou.bsky.social · 14/01/2026
🗝️One Page Dungeon Generator 1.2.7: UI improvements and a new shading style www.patreon.com/posts/148189...
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Oleg Dolya @watabou.bsky.social · 10/01/2026
New shading style in 1PDG
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Oleg Dolya @watabou.bsky.social · 18/12/2025
Bruegel colours
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Oleg Dolya @watabou.bsky.social · 17/12/2025
⛲️Urban Places 1.2.1: permalinks and other changes www.patreon.com/posts/145997...
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Oleg Dolya @watabou.bsky.social · 05/12/2025
🔑Dwellings 1.4.1: roofs www.patreon.com/posts/145140...
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Oleg Dolya @watabou.bsky.social · 01/12/2025
Hair, my PROCJAM submission www.patreon.com/posts/hair-1...
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Oleg Dolya @watabou.bsky.social · 25/11/2025
For lack of better ideas for #procjam, I was going to remake my old Fantasy Manor (basically, a roof generator). After spending a day on it, I realised that it was boring, so I still need to come up with something. But Dwellings are going to have better roofs now.
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Oleg Dolya @watabou.bsky.social · 14/11/2025
🔑Dwellings 1.4.0: JSON export and improved stairs www.patreon.com/posts/143565...
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Oleg Dolya @watabou.bsky.social · 07/11/2025
🔑Dwellings 1.3.8: improved lighting and marked entrances www.patreon.com/posts/143036...
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Oleg Dolya @watabou.bsky.social · 27/10/2025
Nobody asked for it, but Tiny Pubs now come with trees and trees come with foliage.
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Oleg Dolya @watabou.bsky.social · 26/10/2025
Autumn pubs
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Oleg Dolya @watabou.bsky.social · 23/10/2025
⛲️Urban Places 1.2.0: place names and new buildings www.patreon.com/posts/141879...
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Reposted by Oleg Dolya
Czepeku @czepeku.bsky.social · 21/10/2025
Bastions & Guildhalls is LIVE on Kickstarter! Early Bird rewards available for the first 24 hours! www.kickstarter.com/projects/cze...
kickstarter.com
Bastions & Guildhalls: A Modular Map Maker
Design buildings your party will love, loot, or accidentally burn down—with gorgeous hand-drawn map tiles by Czepeku!
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Oleg Dolya @watabou.bsky.social · 21/10/2025
Now with city lights🏙️
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Oleg Dolya @watabou.bsky.social · 15/10/2025
WIP: new buildings in ⛲️Urban Places www.patreon.com/posts/141198...
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Oleg Dolya @watabou.bsky.social · 08/10/2025
Thinking about replacing the houses in ⛲️Urban Places (2nd image) with something denser and slightly less rigid (1st image).
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Oleg Dolya @watabou.bsky.social · 23/09/2025
⛲️Urban Places 1.1.1: ramparts and other changes www.patreon.com/posts/139540...
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Oleg Dolya @watabou.bsky.social · 16/09/2025
Eventually this will turn into city fortifications but they will rather be long walls stretching across the entire place (vs nonsensical fort-like structures).
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Oleg Dolya @watabou.bsky.social · 11/09/2025
Another weird looking river:
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Oleg Dolya @watabou.bsky.social · 04/09/2025
Urban Places 1.1.0: numerous changes www.patreon.com/posts/138099...
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Oleg Dolya @watabou.bsky.social · 02/09/2025
River generation went wrong...
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Oleg Dolya @watabou.bsky.social · 02/09/2025
Just a couple of streets.
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Oleg Dolya @watabou.bsky.social · 29/08/2025
Urban Places 1.0 www.patreon.com/posts/137631...
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Oleg Dolya @watabou.bsky.social · 08/08/2025
WIP: Urban Places www.patreon.com/posts/136013...
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Oleg Dolya @watabou.bsky.social · 01/08/2025
The same stuff generated differently.
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Oleg Dolya @watabou.bsky.social · 16/07/2025
☠️Perilous Shores 1.7.1: improved JSON export www.patreon.com/posts/134256...
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