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Tom Waters - Shallow Thinking Games

@shallowthinking.bsky.social
476 followers 335 following 697 posts

Solo dev, former Rockstar and Argonaut. Tiny plastic guys enthusiast. Purveyor of retro textures. Currently building a small narrative-focused first person exploration game. Available for work! everlink.tools/ShallowThinking

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Reposted by Tom Waters - Shallow Thinking Games
Brendan Allen @brendanallen.bsky.social · 13h
the gargantuan number of games released each day is great. just means I can buy a wholesale stock at the autumnal farmers market and store them in my cellar to get through the hard winter each year
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James Parker @jamesgroundshatter.bsky.social · 02/10/2026
Hey, you there! Not only is FITS2 on a big discount for the next couple of weeks, we've also got an exciting update planned very soon, AND all the recent reviews are good, so treat yourself. What else are you going to spend $10.39 on? An Amazon basics wire stripper and crimping tool? Get real!
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Tom Waters - Shallow Thinking Games @shallowthinking.bsky.social · 02/10/2026
I make high definition assets for games that will only run on top end hardware. #indiegames #gamedev #blender #madeinkrita #pixelart #lowpoly #likeActuallyLowPoly
Screenshot of a low-poly model of a 90s beige computer with a CRT monitor. Screenshot of a low-poly model of a 90s beige computer with a CRT monitor.
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Tom Waters - Shallow Thinking Games @shallowthinking.bsky.social · 02/10/2026
I make high definition assets for games that will only run on top end hardware. #indiegames #gamedev #blender #madeinkrita #pixelart #lowpoly #likeActuallyLowPoly
Screenshot of a low-poly model of a 90s beige computer with a CRT monitor. Screenshot of a low-poly model of a 90s beige computer with a CRT monitor.
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Tom Waters - Shallow Thinking Games @shallowthinking.bsky.social · 01/10/2026
You are now TOO LATE. Fortunately, if you like the look of it, it's disgracefully inexpensive anyway.
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Tom Waters - Shallow Thinking Games @shallowthinking.bsky.social · 01/10/2026
I assume most people with even a passing interest in FPS/451 has System Shock 2 but if not, now is the time! I will be adding Buried Stars to my backlog. VNs are a huge blind spot for me.
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Tom Waters - Shallow Thinking Games @shallowthinking.bsky.social · 01/10/2026
Alas not everyone's payday is at the same time!
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Tom Waters - Shallow Thinking Games @shallowthinking.bsky.social · 01/10/2026
Two hours left!
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Tom Waters - Shallow Thinking Games @shallowthinking.bsky.social · 30/09/2026
Exactly. There is no formula for this, even if it's easy to get people to understand what you're offering.
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Tom Waters - Shallow Thinking Games @shallowthinking.bsky.social · 30/09/2026
There's a just over 24 hours left to get in on this offer.
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Tom Waters - Shallow Thinking Games @shallowthinking.bsky.social · 30/09/2026
I feel like it's partly because that's a lot easier to explain that in soundbite-sized post/promo, but that can be it's own little death. There are types of games where I want whimsy.
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David Walters @hiddenasbestos.bsky.social · 30/09/2026
Thunder Helix - Got the mission scripting working to detect when you've disarmed ALL of the camels. It also stops the doomsday timer, which is nice. #gamedev #lowpoly #flightsim 🚁 🐪
Mission complete - Disarm All Camels
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Tom Waters - Shallow Thinking Games @shallowthinking.bsky.social · 30/09/2026
I had to remove jam from my work PC mouse last week and I genuinely do not know how it got transferred there. Toast never makes it out of the kitchen here, it is consumed on site.
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Tom Waters - Shallow Thinking Games @shallowthinking.bsky.social · 29/09/2026
It's time for a payday sale! My Doomed Dimension texture pack is 40% off for the next couple of days, so you can pick up 170+ commercial use textures for under $5. itch.io/s/202437/doo... #indiedev #gamedev #texturetuesday #quake #salespost
Screenshot of a retro-styled fantasy game environment demonstrating a custom texture set.
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Tom Waters - Shallow Thinking Games @shallowthinking.bsky.social · 29/09/2026
Someone was certainly channelling their inner Scarfe whoever it was!
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Deluxe Poly @deluxepoly.bsky.social · 29/09/2026
Made some small changes to the "colour state" box by showing the primary colour with the current pattern in dither mode and using a more interesting icon for 'mesh transparency' mode. #pixelart #gamedev
Deluxe Poly
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Oleg Bulakh | Commissions open @olegbulakh.bsky.social · 28/09/2026
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David Walters @hiddenasbestos.bsky.social · 29/09/2026
test: disarming a nuclear camel. (In the mission you'll need to place them on a giant radiation symbol landing pad, but I moved the trigger area here to save on flying time between tests) #flightsim #gamedev #lowpoly 🚁
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Tom Waters - Shallow Thinking Games @shallowthinking.bsky.social · 29/09/2026
It's time for a payday sale! My Doomed Dimension texture pack is 40% off for the next couple of days, so you can pick up 170+ commercial use textures for under $5. itch.io/s/202437/doo... #indiedev #gamedev #texturetuesday #quake #salespost
Screenshot of a retro-styled fantasy game environment demonstrating a custom texture set.
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David Walters @hiddenasbestos.bsky.social · 28/09/2026
Low poly radiation symbols are my passion.
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Cyriak @cyriak.bsky.social · 28/09/2026
Been messing around with Doom Builder
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Tom Waters - Shallow Thinking Games @shallowthinking.bsky.social · 27/09/2026
It would be remiss of me to not give Dungeon Golf a nod here.
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Tom Waters - Shallow Thinking Games @shallowthinking.bsky.social · 26/09/2026
It's the same mentality that has taken physical buttons off everything from phones to car dashboards and it's been worse in every case.
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Deluxe Poly @deluxepoly.bsky.social · 26/09/2026
Just a quick reminder that I don't use any "AI" for this project, as in 0% for coding, art, video production, etc. (I don't even know how to use it; I'm probably unemployable 😅) I love working on this project by hand and I support anyone doing the same on their thing too. #gamedev #pixelart #noai
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Tom Waters - Shallow Thinking Games @shallowthinking.bsky.social · 26/09/2026
I definitely had an FT01 and FT05 mixed into my later Citadel orcs at the time, initially glued onto bases made of mounting board offcuts with blobs of Copydex that would remain tacky for eternity, and later welded permanently to 25mm slottas with more Milliput than was strictly necessary.
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Tom Waters - Shallow Thinking Games @shallowthinking.bsky.social · 26/09/2026
Ones with a volume dial boxlet on the cable are the best. When my last pair of those died I got a subsequent model that has a dial on the back of one of the cans, on the side with the mic boom. The dial is in the spot you naturally put your thumb when you put them on or adjust the boom. Maddening.
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Dr. Aaron Thierry @thierryaaron.bsky.social · 22/09/2026
1/ People keep saying AI is inevitable. History disagrees. Plenty of technologies were called unstoppable, and societies stopped them or shrank them down to a niche. A thread 🧵
evitable
adjective
uk  /ˈev.ɪ.tə.bəl/ us  /ˈev.ə.t̬ə.bəl/

able to be avoided or prevented:
He believes that world war is evitable.
Inevitable suffering due to persecution is to be distinguished from evitable sickness.
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passivestar @passivestar.bsky.social · 26/09/2026
looking at leaks in lowres godot lightmaps: - dilation touches neighbors - there's no way to increase island padding, bicubic filter needs 4 texels - denoiser doesnt have island isolation - closed rooms leak through corners, probably a bias bug - unocclusion algorithm is imprecise seems solvable
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Tom Waters - Shallow Thinking Games @shallowthinking.bsky.social · 26/09/2026
I spent quite a while messing with the static lightmaps on my current main project and this leaking was one of the big things that soured me on it, good to see some investigation!
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Daniel J. Menezes @danjohnston.uk · 26/09/2026
Worth giving Case a follow for human-made sound effects! #gamedev
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Tom Waters - Shallow Thinking Games @shallowthinking.bsky.social · 26/09/2026
Got a bit worried about TextureMax which had just been returning an extremely generic-looking WordPress "scheduled maintenance" page for a couple of days but it seems to be back now! We've lost too many of that kind of resource over the years already.
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Tom Waters - Shallow Thinking Games @shallowthinking.bsky.social · 25/09/2026
It's comforting to think that if sales increased by as little as 3000% I could make an acceptable living just off releasing texture packs. #blessed
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Jon Deadvies 🦖 🔜 Pixel Art Park (Tokyo) @sovanjedi.bsky.social · 24/09/2026
Oh hey new walk cycle references just dropped, come get them for your walking vampire bat Halloween animations
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Tom Waters - Shallow Thinking Games @shallowthinking.bsky.social · 24/09/2026
A small first-person narrative game where you are searching for supplies in a set of abandoned apartments following a mysterious y2k era quiet apocalypse. You learn about the stories of the people who lived in them through their notes, belongings and journals.
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Simon Byron @byronicman.bsky.social · 23/09/2026
Absolutely no idea what this door entry code could be.
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Tom Waters - Shallow Thinking Games @shallowthinking.bsky.social · 24/09/2026
It's a shame they couldn't do more with the vehicles. They may have been janky at the time but I think the levels were still limited to the Quake 2 4096 unit cube which probably constrained them.
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Tom Waters - Shallow Thinking Games @shallowthinking.bsky.social · 24/09/2026
The thing I remember most was it putting Duke Nukem style interactivity into the Quake 2 engine, even when that meant you could horribly injure yourself by opening a bathroom cabinet and getting caught on the door.
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Ethan ⛧ 𝖈𝖔𝖛𝖊𝖓 𝖉𝖊𝖛 @gatorshins.bsky.social · 22/09/2026
super quick crunchy victorian desk
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Tom Waters - Shallow Thinking Games @shallowthinking.bsky.social · 21/09/2026
Curiously I ended up scrutinising a pic of the ad most of these were clipped from a couple of days ago trying to remember which of them I had back in the day. Pretty sure I had most of them including both of the variants of ol' Skully's body seen here.
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Deluxe Poly @deluxepoly.bsky.social · 21/09/2026
Deluxe Poly - v0.41 is available for Patreon backers! youtu.be/0PLu0vMfEtU #pixelart #lowpoly #gamedev #illustration #noai
youtu.be
Deluxe Poly - Update 0.41
YouTube video by Deluxe Poly
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Tom Waters - Shallow Thinking Games @shallowthinking.bsky.social · 20/09/2026
This does an excellent job of explaining why I bounce so hard off GIMP every time I attempt to use it, and by contrast how Blender is now one of my favourite 3D apps despite me having had a similar reaction in days of yore when I first tried an early version.
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Tom Waters - Shallow Thinking Games @shallowthinking.bsky.social · 19/09/2026
At least it's not got exclusive rules in it like some 7th ed stuff.
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noion • commissions open @noionart.bsky.social · 19/09/2026
eggy (2024)
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Tom Waters - Shallow Thinking Games @shallowthinking.bsky.social · 18/09/2026
Many light. I would still rather meet this coming the other way than any undipped LED headlamps though 🤣
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David Walters @hiddenasbestos.bsky.social · 18/09/2026
Added PC-Engine style wavetables (32 x 5-bit) to my music thing. Not sure how actual PCE music is made i.e. how often the table gets swapped out during a note - but I was able to make some gritty 8-bit style sounds with it already. Mouse editing is fun too and one of the reasons I wanted to add it.
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Daniel J. Menezes @danjohnston.uk · 18/09/2026
12 days left to get our All Fonts Pack 90% Off - all human made and you keep your license to use the fonts in pretty much anything you want FOREVER including game dev, videos, logos, physical merch etc. It's a massive bargain vs. licensing this many fonts elsewhere! ci.itch.io/all-fonts-pack
The winnie the pooh bored vs. suave meme, the bored pooh has the caption: paying adobe or monotype or whoever $$$ for fonts. The suave pooh has the caption 1200+ fonts for commercial use FOREVER for just $19
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Tom Waters - Shallow Thinking Games @shallowthinking.bsky.social · 18/09/2026
It's 2026 and people you have never talked to before will still DM, "Hey," and not elaborate.
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This Is My Glasgow @thisismyglasgow.bsky.social · 16/09/2026
One of the staircases in the City Chambers in Glasgow. Designed by William Young and built in the 1880s, its internal decorations have to be seen to be believed. Luckily, they run regular tours so you can take a peek inside. #glasgow #architecture #architecturephotography #glasgowcitychambers
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Tom Waters - Shallow Thinking Games @shallowthinking.bsky.social · 15/09/2026
Some progression shots for #TextureTuesday showing how the pixel mess on this incredibly simple wall heater model developed. #indiedev #gamedev #gameart #pixelart
A blocky model of a wall-mounted storage heater with the first stage of texturing done, blocking in the main different areas of colour.The same heater model with a first pass on detailing and textures, and adding the VCS 2600 style printed woodgrain.Finalised texture refining the highlights, adding the bottom trim and slight shading to make the top and bottom parts look more like raised features.
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