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'Tenants of the Shade' — 4X Settlement Builder

@shadybren.bsky.social
111 followers 100 following 166 posts

🕹️ Solo Indie Dev. 🌱 Develop an organic 4X Empire 🚧 Coming Soon — Steam Early Access 🎮 Steam- store.steampowered.com/app/3446780

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'Tenants of the Shade' — 4X Settlement Builder @shadybren.bsky.social · 02/07/2026
Thanks for #TurnBasedThursday @ishtar.games ! Here's my playable work-in-progress: bsky.app/profile/shad...
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'Tenants of the Shade' — 4X Settlement Builder @shadybren.bsky.social · 02/07/2026
Bronze Age city-building, but water access actually matters. Rivers, canals, reservoirs, and irrigation are becoming part of how settlements survive and expand in Tenants of the Shade. This is my first irrigated town 🌊 #TurnBasedThursday #GameDev #IndieDev #StrategyGame
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'Tenants of the Shade' — 4X Settlement Builder @shadybren.bsky.social · 24/06/2026
A settlement, some crops, a seasonal stream, and absolutely no guarantee the player knows what they’re doing. 🙋🌱 Water V2 irrigation is in progress. 🌊 #indiedev #gamedev #simulationgame #WishlistWednesday
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'Tenants of the Shade' — 4X Settlement Builder @shadybren.bsky.social · 19/06/2026
Herding village → crowded little town. 🛖🛖 Two settlements are starting to sprawl into each other, the sheep have instigated a shadow government, and there’s a peek at the new stock tanks at the end. WIP from Tenants of the Shade 🐑 #GameDev #IndieGameDev #MadeWithUnity #SimulationGames
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Playdigious @playdigious.bsky.social · 18/06/2026
Once again, it's #TurnBasedThursday, and we're officially hosting it this week! #GameDev and #IndieDev, please show us your projects! And if you're a turn-based gamer, have a look, you're sure to find something you'll like in this thread! (don't forget to share to show support!)
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'Tenants of the Shade' — 4X Settlement Builder @shadybren.bsky.social · 18/06/2026
Thanks for Hosting #TurnBasedThursday, @playdigious.bsky.social 🎮 My settlement builder has an upgraded water system for farming. It's turning into a game! bsky.app/profile/shad...
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'Tenants of the Shade' — 4X Settlement Builder @shadybren.bsky.social · 18/06/2026
Simulated water for simulated people. 🌊🙋 Water V2 is coming together in Tenants Of The Shade: rivers, streams, lakes, water levels, and settlements that depend on all of it. This system is going to matter a lot for how civilizations grow. #GameDev #IndieGameDev #TurnBasedThursday #strategygame
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'Tenants of the Shade' — 4X Settlement Builder @shadybren.bsky.social · 13/06/2026
This week’s #ScreenshotSaturday: dynamic seasonal water 🌧️ Water V2 means monsoon floods, shrinking dry-season rivers, and a landscape that changes with the season 🌊 #GameDev #IndieDev #CityBuilder
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'Tenants of the Shade' — 4X Settlement Builder @shadybren.bsky.social · 13/06/2026
Water V2 is still just debug lines and markers, but it’s already cutting surprisingly pretty canyons into the terrain, where it can force its way through. Still rough, very nerdy, and very satisfying. #GameDev #IndieDev #CityBuilder #Unity3D #MadeWithUnity
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'Tenants of the Shade' — 4X Settlement Builder @shadybren.bsky.social · 11/06/2026
Better look at streams, basins, and spill points. 🏞️
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'Tenants of the Shade' — 4X Settlement Builder @shadybren.bsky.social · 11/06/2026
Hoping that "really cool waterfalls" is the next accident.
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'Tenants of the Shade' — 4X Settlement Builder @shadybren.bsky.social · 11/06/2026
I accidentally made bogs, marshes, and fens while testing Water V2. The little 🟨 are wetland candidates from the terrain/drainage model. #ProcGen #GameDev #TurnBasedThursday #Devlog #IndieDev
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'Tenants of the Shade' — 4X Settlement Builder @shadybren.bsky.social · 06/06/2026
Debug lines everywhere — but beneath the chaos, the town is thinking. Tracking homes, workplaces, paths, and occupation markers as people move through the settlement. Messy, but it’s the good kind of messy. #GameDev #CityBuilder #StrategyGame #SimulationGame #IndieDev #Unity3D #ScreenshotSaturday
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'Tenants of the Shade' — 4X Settlement Builder @shadybren.bsky.social · 04/06/2026
I'm stunned by the amount of UI you had to accomplish, with it enhancing experience but not getting in the way.
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'Tenants of the Shade' — 4X Settlement Builder @shadybren.bsky.social · 04/06/2026
These quick vids can only hint at the true depth — and it already looks like there’s a lot going on under the surface. Really cool to see it coming together.
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'Tenants of the Shade' — 4X Settlement Builder @shadybren.bsky.social · 04/06/2026
Making great progress! I love watching a game develop over time. I feel like they find their souls.
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'Tenants of the Shade' — 4X Settlement Builder @shadybren.bsky.social · 04/06/2026
Howdy 🔥 @firesquid.games 🦑, thanks for hosting #turnBasedThursday! Just a little dev update in *Tenants* bsky.app/profile/shad...
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'Tenants of the Shade' — 4X Settlement Builder @shadybren.bsky.social · 04/06/2026
First rough version of Bronze Age tech tree. Early choices are basic but foundational: water control, brickery, and ranged weapons. It’s a WIP, but these are the first techs I'm wiring into the game. (I made up brickery, sounded fun) #GameDev #IndieDev #StrategyGame #BronzeAge #TurnBasedThursday
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'Tenants of the Shade' — 4X Settlement Builder @shadybren.bsky.social · 03/06/2026
I have played the demo and can conclusively say: the gargoyle is adorable. (Also the puzzles are 🔥)
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'Tenants of the Shade' — 4X Settlement Builder @shadybren.bsky.social · 02/06/2026
Working on tracking "I go you go" turn-based tactics combat. Gets trickier when you weave in world events and blocking decisions. #turnbasedtactics #strategygame #indiedev #gamedev #4x
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'Tenants of the Shade' — 4X Settlement Builder @shadybren.bsky.social · 29/05/2026
The sheep were, in fact, only the beginning. I just posted a new Steam update covering route movement, fishing, upgraded herds, smarter rival units, new Events/Encounters, terrain polish, and clearer interactions across the map. store.steampowered.com/news/app/344... #IndieGameDev #CityBuilder #4X
store.steampowered.com
Tenants of the Shade - The Sheep Were Only the Beginning - Steam News
Units follow Routes, rivals seek the high ground, fishing arrives, herds improve, and new Events/Encounters make the map busier.
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'Tenants of the Shade' — 4X Settlement Builder @shadybren.bsky.social · 21/05/2026
Thanks! We have a long road ahead!
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Byte Arcane making Sigil of Kings @byte-arcane.itch.io · 21/05/2026
Honored to host #TurnBasedThursday! 🛠 #GameDev folks, show your #turnbased games below, and use the hashtag above 🎮 #Gamer folks have a look, as there are a lot of TBS gems in here, out or in the making Spam our favorite buttons 🔁/❤️ to show your support, and comments are very much appreciated!
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'Tenants of the Shade' — 4X Settlement Builder @shadybren.bsky.social · 21/05/2026
Thanks for Hosting, @byte-arcane.itch.io! bsky.app/profile/shad...
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'Tenants of the Shade' — 4X Settlement Builder @shadybren.bsky.social · 21/05/2026
First there is a fire. Then a path. Then a town. Then a people. Working on my turn-based city builder. #TurnBasedThursday #indiedev #citybuilder #strategygame
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'Tenants of the Shade' — 4X Settlement Builder @shadybren.bsky.social · 17/05/2026
I like the style -- good parallel between the clouds and the trees, too.
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'Tenants of the Shade' — 4X Settlement Builder @shadybren.bsky.social · 17/05/2026
A few towns made by players during last play-test! Best part of showing the game in person is watching people make choices I didn’t expect — then going home with a notebook full of fixes, ideas, and “oh, that actually worked” moments. #indiedev #gamedev #citybuilder #ScreenshotSaturday
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'Tenants of the Shade' — 4X Settlement Builder @shadybren.bsky.social · 09/05/2026
I've noticed 3 bugs so far, looping the timelapse. 🙈
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'Tenants of the Shade' — 4X Settlement Builder @shadybren.bsky.social · 09/05/2026
A village growing over 20 turns, now with more pleasant dirt and grass. #screenshotsaturday #indiedev #gamedev #wip
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'Tenants of the Shade' — 4X Settlement Builder @shadybren.bsky.social · 07/05/2026
The sheep are definitely not hiding anything. Probably.
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'Tenants of the Shade' — 4X Settlement Builder @shadybren.bsky.social · 07/05/2026
Thanks for #TurnBasedThursday @onemanleft.bsky.social! bsky.app/profile/shad...
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'Tenants of the Shade' — 4X Settlement Builder @shadybren.bsky.social · 07/05/2026
Build the Routes. Move the units. Defend the towns. Question the sheep. #StrategyGame #TurnBased #GameDev #Unity #CityBuilder
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'Tenants of the Shade' — 4X Settlement Builder @shadybren.bsky.social · 05/05/2026
Forts, towers, units, and NPCs can overlap. Tiny hover/selection details matter a lot here — because the moment the interface feels frustrating, the world stops feeling real. Still fine-tuning this in Tenants of the Shade. #GameDev #IndieGameDev #Unity #4X #StrategyGame
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'Tenants of the Shade' — 4X Settlement Builder @shadybren.bsky.social · 05/05/2026
Got the first version of fishing working. People can go to nearby rivers, lakes, or ocean and fish from the shore. Determined by settlement priorities. Still rough, but it’s nice seeing another little survival system come alive. #GameDev #IndieDev #Unity #CityBuilder #Simulation
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'Tenants of the Shade' — 4X Settlement Builder @shadybren.bsky.social · 04/05/2026
Debugging in scene view hits different. Suddenly every NPC remembers they have free will. #gamedev #Unity #AI #Simulation #WIP #GameDevLife
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'Tenants of the Shade' — 4X Settlement Builder @shadybren.bsky.social · 02/05/2026
A little more life on the map. Kids in the village, sheep in the grass, guard towers at the forts… and a ship that clearly had a bad day. #ScreenshotSaturday #gamedev #indiedev #citybuilder #strategygame
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'Tenants of the Shade' — 4X Settlement Builder @shadybren.bsky.social · 25/04/2026
Starting from just a few footsteps, a settlement slowly organizes itself. Paths emerge naturally—shaped by resources, neighboring towns, and the daily routines of its people. #ScreenshotSaturday #gamedev #indiedev #4x #strategygame
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'Tenants of the Shade' — 4X Settlement Builder @shadybren.bsky.social · 23/04/2026
They're why we have avocados! (Giant sloths and gomphotheres)
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'Tenants of the Shade' — 4X Settlement Builder @shadybren.bsky.social · 23/04/2026
Thanks so much! Going for a super organic feel.
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'Tenants of the Shade' — 4X Settlement Builder @shadybren.bsky.social · 23/04/2026
If you like what you see, wishlist on Steam! store.steampowered.com/app/3446780/
store.steampowered.com
Tenants of the Shade on Steam
Build a living civilization from a single village. Guide your people across a dynamic landscape of rivers, farms, trade routes, and rival kingdoms as your society rises from the dawn of history.
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'Tenants of the Shade' — 4X Settlement Builder @shadybren.bsky.social · 23/04/2026
Thanks for hosting #TurnBasedThursday! My passion project: 🏛️🏺🏹 bsky.app/profile/shad...
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Joseph Hewitt @gearheadrpg.com · 23/04/2026
All hands to battle stations, this is not a drill! It's the official #TurnBasedThursday on Bsky! Calling all #GameDev aces: tell us about your #IndieGame; post your project below! Tag your friends! Tag your enemies! ❤️ Players, share the love and help spread the word about your favorite games! 🔁
Turn Based Thursday: Show us what you've got!
The picture is of a red mecha standing against a mountainous background
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'Tenants of the Shade' — 4X Settlement Builder @shadybren.bsky.social · 23/04/2026
Started as a small coastal town… and slowly grew into something much bigger. Expanding plazas, new cities, and people living their own lives inside it all. #TurnBasedThursday #gamedev #indiedev
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'Tenants of the Shade' — 4X Settlement Builder @shadybren.bsky.social · 18/04/2026
You found a city on a hill, battle in the ravine, and turn survival into prosperity. Been doing work on military unit tactics, hover behavior, and UX. Small changes individually, but together they’ve made the game feel much more engaging. #ScreenshotSaturday #gamedev #indiedev #4x #strategygame
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'Tenants of the Shade' — 4X Settlement Builder @shadybren.bsky.social · 17/04/2026
Combat’s feeling better. The warriors used to be chess pieces. Now they’re rigged models using my "people shader", so they feel like a part of the world, just ready for a fight. I also passed a turn to make the clip last longer and immediately got punished for it. #gamedev #TurnBasedTactics #wip
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'Tenants of the Shade' — 4X Settlement Builder @shadybren.bsky.social · 16/04/2026
Wow, that took some slogging away at the UI. Looks great!
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'Tenants of the Shade' — 4X Settlement Builder @shadybren.bsky.social · 16/04/2026
bsky.app/profile/shad...
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CodeRed @codered-dev1.bsky.social · 16/04/2026
It's an honor to host this week's official #TurnBasedThursday! 📢 Calling all #IndieDev and #GameDev folks to show off their turn-based games below! Love #turnbased games? ♥ / 🔁 great games in the replies and @ who should be in this thread!
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'Tenants of the Shade' — 4X Settlement Builder @shadybren.bsky.social · 16/04/2026
Appreciate the #TurnBasedThursday thread! Been working on the tactical combat in my game, especially these terrain-hugging “range blobs” for ranged attacks. They help show unit range more naturally over uneven ground. #Indiedev #gamedev
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'Tenants of the Shade' — 4X Settlement Builder @shadybren.bsky.social · 13/04/2026
New town hover/select effect coming along. Needed something that didn't get in the way of other elements, while still making the highlight clear. #gamedev #indiedev #citybuilder
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