'Tenants of the Shade' — 4X Settlement Builder @shadybren.bsky.social · 02/07/2026Thanks for #TurnBasedThursday @ishtar.games ! Here's my playable work-in-progress: bsky.app/profile/shad... 160
'Tenants of the Shade' — 4X Settlement Builder @shadybren.bsky.social · 02/07/2026Bronze Age city-building, but water access actually matters. Rivers, canals, reservoirs, and irrigation are becoming part of how settlements survive and expand in Tenants of the Shade. This is my first irrigated town 🌊 #TurnBasedThursday #GameDev #IndieDev #StrategyGame 0132
'Tenants of the Shade' — 4X Settlement Builder @shadybren.bsky.social · 24/06/2026A settlement, some crops, a seasonal stream, and absolutely no guarantee the player knows what they’re doing. 🙋🌱 Water V2 irrigation is in progress. 🌊 #indiedev #gamedev #simulationgame #WishlistWednesday 2112
'Tenants of the Shade' — 4X Settlement Builder @shadybren.bsky.social · 19/06/2026Herding village → crowded little town. 🛖🛖 Two settlements are starting to sprawl into each other, the sheep have instigated a shadow government, and there’s a peek at the new stock tanks at the end. WIP from Tenants of the Shade 🐑 #GameDev #IndieGameDev #MadeWithUnity #SimulationGames 192
Reposted by 'Tenants of the Shade' — 4X Settlement BuilderPlaydigious @playdigious.bsky.social · 18/06/2026Once again, it's #TurnBasedThursday, and we're officially hosting it this week! #GameDev and #IndieDev, please show us your projects! And if you're a turn-based gamer, have a look, you're sure to find something you'll like in this thread! (don't forget to share to show support!) 417346
'Tenants of the Shade' — 4X Settlement Builder @shadybren.bsky.social · 18/06/2026Thanks for Hosting #TurnBasedThursday, @playdigious.bsky.social 🎮 My settlement builder has an upgraded water system for farming. It's turning into a game! bsky.app/profile/shad... 030
'Tenants of the Shade' — 4X Settlement Builder @shadybren.bsky.social · 18/06/2026Simulated water for simulated people. 🌊🙋 Water V2 is coming together in Tenants Of The Shade: rivers, streams, lakes, water levels, and settlements that depend on all of it. This system is going to matter a lot for how civilizations grow. #GameDev #IndieGameDev #TurnBasedThursday #strategygame 0122
'Tenants of the Shade' — 4X Settlement Builder @shadybren.bsky.social · 13/06/2026This week’s #ScreenshotSaturday: dynamic seasonal water 🌧️ Water V2 means monsoon floods, shrinking dry-season rivers, and a landscape that changes with the season 🌊 #GameDev #IndieDev #CityBuilder 0125
'Tenants of the Shade' — 4X Settlement Builder @shadybren.bsky.social · 13/06/2026Water V2 is still just debug lines and markers, but it’s already cutting surprisingly pretty canyons into the terrain, where it can force its way through. Still rough, very nerdy, and very satisfying. #GameDev #IndieDev #CityBuilder #Unity3D #MadeWithUnity 0122
'Tenants of the Shade' — 4X Settlement Builder @shadybren.bsky.social · 11/06/2026Better look at streams, basins, and spill points. 🏞️ 000
'Tenants of the Shade' — 4X Settlement Builder @shadybren.bsky.social · 11/06/2026Hoping that "really cool waterfalls" is the next accident. 000
'Tenants of the Shade' — 4X Settlement Builder @shadybren.bsky.social · 11/06/2026I accidentally made bogs, marshes, and fens while testing Water V2. The little 🟨 are wetland candidates from the terrain/drainage model. #ProcGen #GameDev #TurnBasedThursday #Devlog #IndieDev 2322
'Tenants of the Shade' — 4X Settlement Builder @shadybren.bsky.social · 06/06/2026Debug lines everywhere — but beneath the chaos, the town is thinking. Tracking homes, workplaces, paths, and occupation markers as people move through the settlement. Messy, but it’s the good kind of messy. #GameDev #CityBuilder #StrategyGame #SimulationGame #IndieDev #Unity3D #ScreenshotSaturday 0175
'Tenants of the Shade' — 4X Settlement Builder @shadybren.bsky.social · 04/06/2026I'm stunned by the amount of UI you had to accomplish, with it enhancing experience but not getting in the way. 010
'Tenants of the Shade' — 4X Settlement Builder @shadybren.bsky.social · 04/06/2026These quick vids can only hint at the true depth — and it already looks like there’s a lot going on under the surface. Really cool to see it coming together. 010
'Tenants of the Shade' — 4X Settlement Builder @shadybren.bsky.social · 04/06/2026Making great progress! I love watching a game develop over time. I feel like they find their souls. 120
'Tenants of the Shade' — 4X Settlement Builder @shadybren.bsky.social · 04/06/2026Howdy 🔥 @firesquid.games 🦑, thanks for hosting #turnBasedThursday! Just a little dev update in *Tenants* bsky.app/profile/shad... 120
'Tenants of the Shade' — 4X Settlement Builder @shadybren.bsky.social · 04/06/2026First rough version of Bronze Age tech tree. Early choices are basic but foundational: water control, brickery, and ranged weapons. It’s a WIP, but these are the first techs I'm wiring into the game. (I made up brickery, sounded fun) #GameDev #IndieDev #StrategyGame #BronzeAge #TurnBasedThursday 192
'Tenants of the Shade' — 4X Settlement Builder @shadybren.bsky.social · 03/06/2026I have played the demo and can conclusively say: the gargoyle is adorable. (Also the puzzles are 🔥) 010
'Tenants of the Shade' — 4X Settlement Builder @shadybren.bsky.social · 02/06/2026Working on tracking "I go you go" turn-based tactics combat. Gets trickier when you weave in world events and blocking decisions. #turnbasedtactics #strategygame #indiedev #gamedev #4x 082
'Tenants of the Shade' — 4X Settlement Builder @shadybren.bsky.social · 29/05/2026The sheep were, in fact, only the beginning. I just posted a new Steam update covering route movement, fishing, upgraded herds, smarter rival units, new Events/Encounters, terrain polish, and clearer interactions across the map. store.steampowered.com/news/app/344... #IndieGameDev #CityBuilder #4Xstore.steampowered.comTenants of the Shade - The Sheep Were Only the Beginning - Steam NewsUnits follow Routes, rivals seek the high ground, fishing arrives, herds improve, and new Events/Encounters make the map busier. 061
'Tenants of the Shade' — 4X Settlement Builder @shadybren.bsky.social · 21/05/2026Thanks! We have a long road ahead! 110
Reposted by 'Tenants of the Shade' — 4X Settlement BuilderByte Arcane making Sigil of Kings @byte-arcane.itch.io · 21/05/2026Honored to host #TurnBasedThursday! 🛠 #GameDev folks, show your #turnbased games below, and use the hashtag above 🎮 #Gamer folks have a look, as there are a lot of TBS gems in here, out or in the making Spam our favorite buttons 🔁/❤️ to show your support, and comments are very much appreciated! 487545
'Tenants of the Shade' — 4X Settlement Builder @shadybren.bsky.social · 21/05/2026Thanks for Hosting, @byte-arcane.itch.io! bsky.app/profile/shad... 1103
'Tenants of the Shade' — 4X Settlement Builder @shadybren.bsky.social · 21/05/2026First there is a fire. Then a path. Then a town. Then a people. Working on my turn-based city builder. #TurnBasedThursday #indiedev #citybuilder #strategygame 031
'Tenants of the Shade' — 4X Settlement Builder @shadybren.bsky.social · 17/05/2026I like the style -- good parallel between the clouds and the trees, too. 020
'Tenants of the Shade' — 4X Settlement Builder @shadybren.bsky.social · 17/05/2026A few towns made by players during last play-test! Best part of showing the game in person is watching people make choices I didn’t expect — then going home with a notebook full of fixes, ideas, and “oh, that actually worked” moments. #indiedev #gamedev #citybuilder #ScreenshotSaturday 0163
'Tenants of the Shade' — 4X Settlement Builder @shadybren.bsky.social · 09/05/2026I've noticed 3 bugs so far, looping the timelapse. 🙈 000
'Tenants of the Shade' — 4X Settlement Builder @shadybren.bsky.social · 09/05/2026A village growing over 20 turns, now with more pleasant dirt and grass. #screenshotsaturday #indiedev #gamedev #wip 1165
'Tenants of the Shade' — 4X Settlement Builder @shadybren.bsky.social · 07/05/2026The sheep are definitely not hiding anything. Probably. 010
'Tenants of the Shade' — 4X Settlement Builder @shadybren.bsky.social · 07/05/2026Thanks for #TurnBasedThursday @onemanleft.bsky.social! bsky.app/profile/shad... 1100
'Tenants of the Shade' — 4X Settlement Builder @shadybren.bsky.social · 07/05/2026Build the Routes. Move the units. Defend the towns. Question the sheep. #StrategyGame #TurnBased #GameDev #Unity #CityBuilder 083
'Tenants of the Shade' — 4X Settlement Builder @shadybren.bsky.social · 05/05/2026Forts, towers, units, and NPCs can overlap. Tiny hover/selection details matter a lot here — because the moment the interface feels frustrating, the world stops feeling real. Still fine-tuning this in Tenants of the Shade. #GameDev #IndieGameDev #Unity #4X #StrategyGame 094
'Tenants of the Shade' — 4X Settlement Builder @shadybren.bsky.social · 05/05/2026Got the first version of fishing working. People can go to nearby rivers, lakes, or ocean and fish from the shore. Determined by settlement priorities. Still rough, but it’s nice seeing another little survival system come alive. #GameDev #IndieDev #Unity #CityBuilder #Simulation 072
'Tenants of the Shade' — 4X Settlement Builder @shadybren.bsky.social · 04/05/2026Debugging in scene view hits different. Suddenly every NPC remembers they have free will. #gamedev #Unity #AI #Simulation #WIP #GameDevLife 092
'Tenants of the Shade' — 4X Settlement Builder @shadybren.bsky.social · 02/05/2026A little more life on the map. Kids in the village, sheep in the grass, guard towers at the forts… and a ship that clearly had a bad day. #ScreenshotSaturday #gamedev #indiedev #citybuilder #strategygame 0124
'Tenants of the Shade' — 4X Settlement Builder @shadybren.bsky.social · 25/04/2026Starting from just a few footsteps, a settlement slowly organizes itself. Paths emerge naturally—shaped by resources, neighboring towns, and the daily routines of its people. #ScreenshotSaturday #gamedev #indiedev #4x #strategygame 0114
'Tenants of the Shade' — 4X Settlement Builder @shadybren.bsky.social · 23/04/2026They're why we have avocados! (Giant sloths and gomphotheres) 010
'Tenants of the Shade' — 4X Settlement Builder @shadybren.bsky.social · 23/04/2026Thanks so much! Going for a super organic feel. 110
'Tenants of the Shade' — 4X Settlement Builder @shadybren.bsky.social · 23/04/2026If you like what you see, wishlist on Steam! store.steampowered.com/app/3446780/store.steampowered.comTenants of the Shade on SteamBuild a living civilization from a single village. Guide your people across a dynamic landscape of rivers, farms, trade routes, and rival kingdoms as your society rises from the dawn of history. 010
'Tenants of the Shade' — 4X Settlement Builder @shadybren.bsky.social · 23/04/2026Thanks for hosting #TurnBasedThursday! My passion project: 🏛️🏺🏹 bsky.app/profile/shad... 1112
Reposted by 'Tenants of the Shade' — 4X Settlement BuilderJoseph Hewitt @gearheadrpg.com · 23/04/2026All hands to battle stations, this is not a drill! It's the official #TurnBasedThursday on Bsky! Calling all #GameDev aces: tell us about your #IndieGame; post your project below! Tag your friends! Tag your enemies! ❤️ Players, share the love and help spread the word about your favorite games! 🔁 5410261
'Tenants of the Shade' — 4X Settlement Builder @shadybren.bsky.social · 23/04/2026Started as a small coastal town… and slowly grew into something much bigger. Expanding plazas, new cities, and people living their own lives inside it all. #TurnBasedThursday #gamedev #indiedev 1102
'Tenants of the Shade' — 4X Settlement Builder @shadybren.bsky.social · 18/04/2026You found a city on a hill, battle in the ravine, and turn survival into prosperity. Been doing work on military unit tactics, hover behavior, and UX. Small changes individually, but together they’ve made the game feel much more engaging. #ScreenshotSaturday #gamedev #indiedev #4x #strategygame 0134
'Tenants of the Shade' — 4X Settlement Builder @shadybren.bsky.social · 17/04/2026Combat’s feeling better. The warriors used to be chess pieces. Now they’re rigged models using my "people shader", so they feel like a part of the world, just ready for a fight. I also passed a turn to make the clip last longer and immediately got punished for it. #gamedev #TurnBasedTactics #wip 071
'Tenants of the Shade' — 4X Settlement Builder @shadybren.bsky.social · 16/04/2026Wow, that took some slogging away at the UI. Looks great! 020
'Tenants of the Shade' — 4X Settlement Builder @shadybren.bsky.social · 16/04/2026bsky.app/profile/shad... 010
Reposted by 'Tenants of the Shade' — 4X Settlement BuilderCodeRed @codered-dev1.bsky.social · 16/04/2026It's an honor to host this week's official #TurnBasedThursday! 📢 Calling all #IndieDev and #GameDev folks to show off their turn-based games below! Love #turnbased games? ♥ / 🔁 great games in the replies and @ who should be in this thread! 426139
'Tenants of the Shade' — 4X Settlement Builder @shadybren.bsky.social · 16/04/2026Appreciate the #TurnBasedThursday thread! Been working on the tactical combat in my game, especially these terrain-hugging “range blobs” for ranged attacks. They help show unit range more naturally over uneven ground. #Indiedev #gamedev 082
'Tenants of the Shade' — 4X Settlement Builder @shadybren.bsky.social · 13/04/2026New town hover/select effect coming along. Needed something that didn't get in the way of other elements, while still making the highlight clear. #gamedev #indiedev #citybuilder 072