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Serenity

@serenity.theater
69 followers 37 following 209 posts

The theater is far from being ready, but perhaps you can view our rehearsals? The theater opens soon~! 🎩 serenity.theater

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Serenity @serenity.theater · 30/07/2026
Made the bold choice of announcing the project while writing my own 3D model format from scratch. Expect more frequent updates/renders when I finish that, because rn mfs look like this.
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Serenity @serenity.theater · 27/07/2026
Really glad the VTuber stuff took off, because looking back at my recent posts I was losing my fucking mind posting with minimal interactions.
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Dexerto @dexerto.bsky.social · 25/07/2026
A developer has turned a 26-year-old PS2 into a working VTuber setup The console can render a live animated avatar, with full-body tracking and EyeToy support planned
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Serenity @serenity.theater · 26/07/2026
Toymaker in a news article before I even announce that Wretched Rose development has properly begun. Toymaker-heads...we're back...
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Serenity @serenity.theater · 23/07/2026
The ideal endgame is to have the PlayStation do the face tracking using the EyeToy, no external scripts required! Full body will require scripts, no shot EyeToy can produce anything worthwhile with that.
The PS2 EyeToy and absolutely nothing else
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Serenity @serenity.theater · 22/07/2026
My physical copy of Endless Monday arrived! To celebrate, I made a 3D render on the PlayStation 2 inspired by Hcnone's art on the disc. #EndlessMonday
Physical copy of Endless Monday with art by hcnone on the front. Behind it is a CRT displaying a 3D PS2 render inspired by that sketch. On both it features the text "Good Work!"
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Serenity @serenity.theater · 21/07/2026
I'm creating Vtuber software that runs natively on the PlayStation 2! It runs directly within the Emotion Engine, here's a showcase of how it works! #VTuber #PS2
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Rain @orbitaldot.com · 09/07/2026
Mesmalie, my occult visual novel/point and click adventure, is out now on Steam & itch for $8.99,,, Get it 15% off in the first week! store.steampowered.com/app/3534790/... orbitaldot.itch.io/mesmalie
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Serenity @serenity.theater · 08/07/2026
I think I regret cross-posting on TikTok...
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Serenity @serenity.theater · 05/07/2026
Baby's First Soldering Job (beloved prequel to Baby's First House Fire)
Sony KV-5000 displaying the intro of Okage: Shadow KingSoldering job hidden by excessive electrical tape because dear lord are those wires exposed
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Serenity @serenity.theater · 04/07/2026
Decorating the background for my PS2 Dev YT Shorts, been using a bunch of magazine ads for PlayStation 2 games and 2000's anime.
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Serenity @serenity.theater · 03/07/2026
just got emailed by HR while redecorating. apparently my office and attire is "unprofessional, messy, and frankly an eyesore". every time HR hurts my feelings I hurt a Glaggle.
2,500 Glaggle Stickers spread across the wall, desk, CRT, Mouse, Keyboard, and the hand of a man at the end of his rope. Surrounding them are 40 Glaggle stress balls, one is having the joy squeezed out of it.
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MenacingMecha @menacingmecha.bsky.social · 02/06/2026
NEW FROM ME: Mag GEAR Alpha F-Zero-style prototype developed in 10 days menacingmecha.itch.io/mga
menacingmecha.itch.io
Mag GEAR Alpha by MenacingMecha
The Future of Speed
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rytuwil @rytuwil.bsky.social · 29/05/2026
the studio system (digital) artbook is now available.. check it out and thank you for your patience..!!!! store.steampowered.com/app/4125260/...
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Serenity @serenity.theater · 29/05/2026
GO!!! MY GLAGGLE CAR!!!!!!
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Serenity @serenity.theater · 26/05/2026
I'm learning how to make games on the PlayStation 2! I plan to use the console's limitations and low-poly geometry to make a unique short horror game. For now, here's a few ominous shots with fitting music.
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Serenity @serenity.theater · 21/05/2026
Working on something very interesting. Will post a short video announcement about it on Tuesday.
Is this a functional game on the PS2 that I made? Surely not.
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MenacingMecha @menacingmecha.bsky.social · 12/05/2026
prototyping #love2d
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Serenity @serenity.theater · 11/05/2026
I FINALLY made a batch script to get all 9,068 textures decompiled from Okage: Shadow King Gonna see if I can go get these moved to the textures resource. In the meantime I'll set up a google drive or something similar in the next few days. #OkageShadowKing #Okage #ボクと魔王
Many many texture files, just a few of the over 9000 textures I've gotten.
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Serenity @serenity.theater · 10/05/2026
Sure I'll post this in the middle of the night why not. Made some progress in the Okage decomp stuff I was doing a long time ago. Kinda hard to see but that's the point cloud for Rosalyn's head (and hair). VERY close to figuring out how to get the whole model.
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Serenity @serenity.theater · 05/05/2026
Doing rough blockouts for Serenity and Toymaker, need 3D models of them for some upcoming stuff. But at this stage it just looks like Serenity and half a sentient eggshell.
Serenity and his iconic sentient eggshell friend.
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Serenity @serenity.theater · 24/04/2026
I found the same library the PC-98 Touhou games were made with (master.lib) and started programming with it. Just a simple movement controller for now. Might make some small PC-98 games.
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David Szymanski @duskdev.bsky.social · 17/04/2026
Toothpaste should come in a jar like mayonnaise
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Serenity @serenity.theater · 01/04/2026
This changes EVERYTHING, Mesmerheads are in shambles after the DEVASTATING reveal. She's holding a shovel for an amazing reason.
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Serenity @serenity.theater · 24/03/2026
The tinted charcoal arrived! As a big fan of muted/desaturated colors, I'm very happy with how they look. Expect some art using them soon.
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Serenity @serenity.theater · 21/03/2026
Update on the Multiplane camera project. The new acrylic panes have arrived! These are much larger and thicker than the old ones. This time I will use CAD software to plan out the build rather than just winging it like I've been doing. I've never used CAD before so it may take some time.
Screenshot of FreeCAD with the two acrylic parts side by side:

The new larger one is 9" x 36" with a 0.125" depth
The previous smaller one is 8" x 10" with a 0.08" depth
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MenacingMecha @menacingmecha.bsky.social · 21/03/2026
Y2ROLL + OST are in the Steam Spring Sale at their new highest discount of 30%! store.steampowered.com/app/3459420/...
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hcnone | WISHLIST Endless Monday In Progress @hcnone.bsky.social · 17/03/2026
where's he going
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Serenity @serenity.theater · 15/03/2026
Attempt #3 at prototyping a desktop sized Multiplane camera. MANY oversights in this one, but it was incredibly informative for my next attempt. I need bigger acrylic sheets. Once I prototype a decent build, I'll try to make and share a 3D printed version.
The finished build featuring many measurement faults, however it remains shockingly structurally stable.The initial cuts lined out on cardboard.The pieces partially cut outA quick test shot
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Serenity @serenity.theater · 13/03/2026
Say your prayers Walt Disney. I've cracked the code on your multiplane camera for animation. It's just a matter of time before your empire crumbles.
Quite possibly the best multiplane camera ever conceived by mankindTop view of The Contraption that shows a perfectly cut and centered hole for the camera to see through, not a single thread is in front of the hole.HOW???????Masterpiece. Features an ultra functional light hole, dirty acrylic for texture, the fabled square, 2 count em 2 buttons, and no visible cloth.
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Serenity @serenity.theater · 11/03/2026
Started learning how to sew. I'm hoping for Wretched Rose (and my streams) to do an art style inspired off of Gekidan Inu Curry (Madoka Magica) and Chowder where I mix real images and assets with 2D art.
White felt logo on black felt background. Several stitches with two buttons for the eyes. His left eye is slightly tattered with one thread snappedOriginal logo
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Rain @orbitaldot.com · 10/03/2026
Playing with charcoal pens again #mesmalie
Charcoal drawing of Mesmer from Mesmalie
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Serenity @serenity.theater · 09/03/2026
Spent an embarrassingly long time building a shader in blender that gives 2D planes a double outline. It has a crazy side effect if you intersect two planes that I kinda mess with heavy. Causes an almost shadow-casting effect.
Showcase of the effect using an image of scissors. There's a joke to be made here unfortunately.
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Serenity @serenity.theater · 08/03/2026
Some scans I did recently. Major stuff for streaming and Toymaker as a character being worked on right now. I won't lie I started chasing a few major ideas a month ago and that's why I've been absent.
A bunch of wooden buttonsA bunch of metal buttons IT TOOK SO LONG TO SORT OUT THE ONES WITH TEXT ON THEMJust a bunch of pins like too many pins god this took forever to clean up.Sewing threads arranged in a ROYGBIV scale with greyscale on the side.
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Serenity @serenity.theater · 25/02/2026
Been learning how to make blender add-ons, my goal is to make an add-on that handles all the boring dial turning of making retro graphics for consoles like the PS1 and N64 I'll post some more frequent updates when I get into the fun visual things.
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Serenity @serenity.theater · 23/02/2026
God I really want to make a fan render for the Iron Lung movie because I really loved it but the one I want to do would be major spoilers lol. I think I'll just wait until well after the digital release comes out because I'd hate to spoil anything for people.
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Rain @orbitaldot.com · 06/01/2026
assortment of charcoal doodles depicting my character "moon queen" & a hidden ritsuko akagi in the back....
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Serenity @serenity.theater · 14/12/2025
Found another old sketch of Toymaker. I actually really like this one despite the fact that it came before the one I actually ended up posting. Surely they'll compress the 1200 DPI scan surely this won't be a 20 MB upload.
1200 DPI scan of an old toymaker sketch. 

PLEASE tell me bluesky is not actually about to upload the actual 1200 DPI version without compression. please don't be a zip bomb please don't be a zip bomb please don't be a zip bomb please don't be a zip bomb
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Serenity @serenity.theater · 13/12/2025
I bought a scanner! I have big plans on using traditional art for some upcoming stream assets so I got one. Overall very happy with how things turn out in it. Here's a scan of that old drawing I did of Toymaker, I have a lot of drawings of her I need to scan lol.
Toymaker scanned drawing
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Serenity @serenity.theater · 02/12/2025
Oh streaming was a thing I did, I should get back to that. Shoutouts to the real ones HE'LL STREAM AGAIN I PROMISE: @familyneighbor.bsky.social Awesome streamer with a wonderful personality: @macodx.bsky.social #1 Game Dev of the year: @orbitaldot.com #1 Villain of the year: @ilaiyarotted.com
THE GOATS!!! SUPPORT EVERYONE HERE!!!!
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Rain @orbitaldot.com · 02/12/2025
hello @serenitydev.net
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Serenity @serenity.theater · 30/11/2025
Alright the aforementioned "share my thoughts later" is now. I'd like to share my favorite games from Mini Jam 198 because it was one of the best jams I've been a part of. If you're looking for some fun short games to check out and developers to support then I recommend checking out this thread!
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Serenity @serenity.theater · 28/11/2025
The voting period for mini jam 198 has ended! My game got 28 ratings and 13th place out of 235! I’ll talk more about my thoughts on the jam later, as well as plans for updating the game. But I’m very happy I decided to do this jam, lots of great experiences were had, especially today!
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Serenity @serenity.theater · 24/11/2025
#MiniJam 198 is over! Check it out if you'd like, probably one of my favorite jam games I've made! I definitely want to flesh it out a bit more in the future but not much, I intentionally made this game small scale. serenitydev.itch.io/mobile-mecha...
serenitydev.itch.io
Mobile Mecha Tech Support! by SerenityDev
Made for Mini Jam 198 in 72 hours. Can you help manage the chaos of your Uncle's Mecha Tech Support?
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Serenity @serenity.theater · 23/11/2025
We're nearing the end of the game jam! With all basic functions complete and 8 hours to spare, it's just about putting more work into sound design, improving visuals, and making the tasks more than "click the object".
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Serenity @serenity.theater · 22/11/2025
Its day 2 of the 3 day game jam and I've got the basics squared away! The player will be sliding around their workspace, either by their own movement or an outside force predicted by the GPS. My favorite planned mechanic is having to answer the phone while sliding across.
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Serenity @serenity.theater · 21/11/2025
Fulfilling my 1 Game Jam a year minimum quota by participating in #minijam 198! My game idea involves doing desk-work in the back of a moving vehicle. Decided to program a slight camera wobble. I added too much wobble...
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MenacingMecha @menacingmecha.bsky.social · 21/11/2025
HEY, if you're in the London area, I will be at Good Game Dev Fest on Sat 29th Nov showcasing Y2ROLL come say hello! there's a bunch of other indie games and industry talks also on! i printed off little flyers for the game and everything luma.com/GGDF25
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David Szymanski @duskdev.bsky.social · 10/11/2025
10/10 developer name
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Rain @orbitaldot.com · 01/11/2025
We teach
Drawpile doodle of Mesmer Mesmalie and Baldi Baldis Basics
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