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Hilton

@senutnareph.bsky.social
1K followers 2.8K following 140 posts
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Hilton @senutnareph.bsky.social · 21/12/2025
Time to start some light, fun reading!
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Hilton @senutnareph.bsky.social · 16/12/2025
Exactly 9 years ago, Montréal. #montreal #winter #motivational
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fuckface "squeaky" from:me @skeet.best · 11/11/2025
BABIES ARE BORN
WORSHIPPING
UNKNOWN GODS

— DWARF FORTRESS, BUG REPORT #13172
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Hilton @senutnareph.bsky.social · 08/09/2025
Entered value 1.75 by mistake, instead of 0.175 for atmosphere's height. Looks beautiful. #godotengine
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Shawn🐶 @puppiesandanime.bsky.social · 14/08/2025
the ideal indie team should be composed of 1 bizdev person, 1 social media person, a sound designer and 3 Brazilians of ambiguous skillsets
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Hilton @senutnareph.bsky.social · 09/07/2025
My home for the next 24 hours or so. Montreal-Halifax trip. #viarail
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Hilton @senutnareph.bsky.social · 05/07/2025
The appeal of games is to satisfy our wildest fantasies #godotengine #goap #traditionalai
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Greenheart Games 💚 - Tavern Keeper OUT NOW! @greenheartgames.bsky.social · 01/07/2025
wdym it's July already 🥲
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Hilton @senutnareph.bsky.social · 30/06/2025
Finally managed to share this commission with my tabletop group! It was a blast - thanks again @mwaayk.bsky.social 😀 #ttrpg #dolmenwood #pixelart
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Samuel @samuel.fm · 16/05/2025
best unicode character is "ꙮ" without a doubt. used one time in a single 15th century manuscript to emphasise "many-eyed seraphim" and unicode thought it was really important that we can type that whenever we want
серафими многоꙮчитїи
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Hilton @senutnareph.bsky.social · 15/05/2025
Right, so _this_ image in particular is not the result of a mistake. That is what the largest planet I'm building looks like when each one of its 9216002 faces (9215990 hexagons, 12 pentagons) gets rendered with a different color - representing their encoded face ids. #godotengine
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Agate Dragon @agatedragon.blog · 13/05/2025
Testing the performance of four different pathfinding algorithms. To find out which one is the fastest, which one generates the best path and which one explores the least nodes agatedragon.blog/2025/05/13/p... #gamedev
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Hilton @senutnareph.bsky.social · 11/05/2025
Failure looks cool sometimes #godotengine
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Hilton @senutnareph.bsky.social · 13/04/2025
Alright, I think I can finally stop tinkering with the planet's atmosphere shader and move on to adding new features. Before vs after. #godotengine
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Pavel @spavel.bsky.social · 06/04/2025
The future is microtransactions for the "snooze" button on your alarm clock app
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psudonym @psudonym.bsky.social · 05/04/2025
Remember no selfies at a protest
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Hilton @senutnareph.bsky.social · 30/03/2025
Trying to bring this plane down! #skyteam #boardgame
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Hilton @senutnareph.bsky.social · 23/03/2025
Swapped the battery of the good old Steam Deck today. It survived!
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Hilton @senutnareph.bsky.social · 19/03/2025
Aí é foda...
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Hilton @senutnareph.bsky.social · 14/03/2025
Before dipping my toes in Godot, I was building my world generator in javascript - and Babylon.js was a nice choice as it has built-in support for generating Goldberg polyhedra. Here's the small project: github.com/hperantunes/... #procgen
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Myles @myles.redplanetgames.co · 04/03/2025
Ah yes, for hair... 🤣 #Godot #GodotEngine #GodotTips #GameDev
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Hilton @senutnareph.bsky.social · 04/03/2025
Godot 4.4 stable is out! And my atmosphere is starting to look good... #godot #procgen
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Hilton @senutnareph.bsky.social · 28/02/2025
The atmosphere is not rendering, but at least the sun now looks nice #godot
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Hilton @senutnareph.bsky.social · 28/02/2025
It's... still not simple 😅
youtube.com
How Game Engines Make Shaders Easy
YouTube video by Acerola
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Hilton @senutnareph.bsky.social · 27/02/2025
Putting bug fixing and other important stuff on pause, so I can play with atmospheres... #godot
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KRAK @mckrak.ink · 17/11/2024
I've been seeing a lot of pixel artists struggle with Bluesky's image compression, so I'd thought I'd share how to get clear, crisp pixels on the site! Share to help a fellow pixel-artist! #pixelart #tutorial
When uploading to Bluesky, remember to resize your works to 800%!

Why? Images are converted to .jpeg when uploaded. .jpeg compresses the image into 8x8 pixel blocks.

If a block has more than one colour, that dreaded compression occurs!
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Ron Chan @rondanchan.bsky.social · 21/02/2025
Severance fanart: Tabletop Team-Building Day at Macrodata Refinement! #severance
Digital color art of characters from the TV show Severance. The four members of MDR play a DnD-like tabletop game called Tempers & Temptations. Milchick acts as DM, wearing a Lumon branded cloak and standing behind a DM screen with Kier's face on it. Dylan and Helly gesture at the table and argue about something, Irving consults a player's handbook, and Mark leans back in his chair laughing with his palm on his head.
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Hilton @senutnareph.bsky.social · 29/01/2025
www.youtube.com/watch?v=7xL0...
youtube.com
Maps: Fractals, Tectonics and the Fourth Dimension
YouTube video by Fractal Philosophy
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Richard Kadrey @richardkadrey.bsky.social · 14/01/2025
Good morning
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Stein Makes Games @steinmakesgames.bsky.social · 09/01/2025
Fun fact: Fossil records indicate that #GodotEngine and #Discord shared a common ancestor several million years ago, before they split into distinct species.
Godot Engine logo on the left side, progressively becoming more like the Discord app logo. 

#Godot #CursedGodot #Discord
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Hilton @senutnareph.bsky.social · 05/01/2025
Taking a break from figuring out the main project's UI with something else... #godot
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Hilton @senutnareph.bsky.social · 03/01/2025
User Interface isn't easy. It will take a few more iterations to get usable... #godot
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derek guy @dieworkwear.bsky.social · 03/01/2025
huh, the film Her accurately predicted the return of high-rise trousers
Screencap of the IMBD summary for the 2013 film Her. It says: Set in 2025, Theodore Twombly (Joaquin Phoenix) is a lonely, introverted man who works for a business that has professional writers compose heartfelt, intimate letters for people who are unwilling or unable to write letters of a personal nature themselves.Screenshot from the 2013 film Her. Shows the character wearing brown high-rise trousers with a red button-up shirt. The silhouette is very "of the moment" in 2025.
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Hilton @senutnareph.bsky.social · 01/01/2025
I won my first game of the year #boardgame #analog #newyear #hangover
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Hilton @senutnareph.bsky.social · 30/12/2024
Instead of improving the UI so I can finally reach a milestone, today I decided to include an Easter egg into the project 🌏 #godot
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Hilton @senutnareph.bsky.social · 29/12/2024
It's not noticeable at a distance but most of the faces here are hexagons. The smallest world size on this prototype has 100002 faces, while the largest has 2500002 faces - that's a LOT of triangles to be rendered. #godot
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Hilton @senutnareph.bsky.social · 29/12/2024
Fixed most of the issues with saving and loading worlds. Also put together undo/redo actions. Now I should put some effort into what I'm most afraid of: user interface... #godot #solodev
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Hilton @senutnareph.bsky.social · 23/12/2024
Mistakes DO look interesting sometimes! #godot #solodev
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Hilton @senutnareph.bsky.social · 21/12/2024
Point taken
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Hilton @senutnareph.bsky.social · 21/12/2024
Godot's Resource system is quite powerful and easy to prototype against, but I need to iron out the kinks of dealing with these huge meshes. It's fast on my SSD, but I haven't tried it on a slower disk... #godot #solodev
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Hilton @senutnareph.bsky.social · 20/12/2024
How it started (D3.js) vs how it's going (Godot 4.3) #godot #solodev
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