scene_FEAR 🔜 PAX Unplugged! @scenefour.bsky.social · 19hoh no is being self-effacing actually often a slap in the face to people who admire you 2110
scene_FEAR 🔜 PAX Unplugged! @scenefour.bsky.social · 20hAlder, Morningstar, The Bakers, Dragon, Harper, McDowall, Gal, Campbell, Shim, Munkao, Moran, Asercion, Hutchings all jump to mind. I know there are more. These are folks whose design opened my brain or if they have a project I will support sight unseen. 030
scene_FEAR 🔜 PAX Unplugged! @scenefour.bsky.social · 09/10/2026tonight in blade eater 68: served secret masters, extracted a leviathan's location by remote hypnotism, got in (too?) deep with the ghost cops, planned a "comeback tour", consorted with the rival intern and the sapphic hackers, and our mysterious operator connected us with shadowy demon hunters 040
scene_FEAR 🔜 PAX Unplugged! @scenefour.bsky.social · 08/10/2026when my job wants me to write about something called "Dungeons & Dragons 2e" 0160
Reposted by scene_FEAR 🔜 PAX Unplugged!Chase @chkurk.bsky.social · 06/10/2026Tested yet another Gamestorm game with @scenefour.bsky.social at Playtest Chicago tonight. A map making game with a killer artifact of play. If you haven’t listened to this episode yet, the game was a blast! gamestorm.podbean.com/e/making-a-m... 072
Reposted by scene_FEAR 🔜 PAX Unplugged!directsun @directsun.bsky.social · 05/10/2026I've been working on this for some time and with the release of the first three Cairn CAS adventures in Markdown, I thought this was as good a time as any to make a few announcements.games.puzzledungeon.comJust The GamesReference at the speed of play. 36829
Reposted by scene_FEAR 🔜 PAX Unplugged!I Liv, I Die, Oliviagain Hill @machineiv.bsky.social · 05/10/2026“Free Speech” never applies to anarchists. 12614215
Reposted by scene_FEAR 🔜 PAX Unplugged!Sid Fiore Branca @sidbranca.bsky.social · 05/10/2026i’m in a museum archive at the moment and this may be obvious but it is really being affirmed for me that the mode of prose closest to Trump’s posting style is “American newspaper advertisement from circa 1909 trying to convince you to go to the circus” 1183
scene_FEAR 🔜 PAX Unplugged! @scenefour.bsky.social · 04/10/2026tonight in my dagger game: got sponsored by the armory, sent rescued mercs home to their mothers, attempted to stop local brain drain, got lore from a cow boy, augured the death of our mob boss friend, it came to pass, caught the killer, remembered his face, and realized it's worse than we thought 090
scene_FEAR 🔜 PAX Unplugged! @scenefour.bsky.social · 02/10/2026tonight in disco imperium '68: suppressed at the market, frozen in the canal, popped a cop's head with psychic power, disabled an anomaly bomb, contacted The Actualized Self, started blasting, challenged a masked racer, turned the tables, and used the Perspective Dimension to put a van on a mountain 180
scene_FEAR 🔜 PAX Unplugged! @scenefour.bsky.social · 01/10/2026had a youth workshop go so well last night it made me think "i should write a book about this" 2150
scene_FEAR 🔜 PAX Unplugged! @scenefour.bsky.social · 30/09/2026Vincent Baker explains one of the most frustrating misconceptions about Apocalypse World with the patience of a saint: 0374
Reposted by scene_FEAR 🔜 PAX Unplugged!Asa Donald | Backwards Tabletop @backwardsttrpg.bsky.social · 29/09/2026Original post, if folks come looking for it:rascal.newsIn Mousetrap, metagames and Shakespeare meet with Firebrands mini-gamesThe cursed game-within-a-game has landed on Kickstarter 131
scene_FEAR 🔜 PAX Unplugged! @scenefour.bsky.social · 29/09/2026This comes off kind of rude, but I'm willing to expand a bit: the "unfairness" attributed to RPGs is good because it doesn't stem from innate/immutable physical traits, but from skills that can be practiced and improved, like communication, lateral thinking, and systems analysis. 001
Reposted by scene_FEAR 🔜 PAX Unplugged!Matthew Andre @gugg.bsky.social · 28/09/2026I've always liked this spread in Apocalypse World, because it'd be impossible to tell if it's for a pbta game, or an OSR blogpost expounding on why OSR is the only real way to play ttrpgs. 053
scene_FEAR 🔜 PAX Unplugged! @scenefour.bsky.social · 29/09/2026Oh I think mist engine power levels would work perfectly for this honestly 030
scene_FEAR 🔜 PAX Unplugged! @scenefour.bsky.social · 29/09/2026Mist Engine games like City of Mist and Legend in the Mist (LitM especially) give characters four traits, each of which can be humble or mighty. More humble characters are like hobbits. More mighty characters are like Aragorn or even Gandalf. 040
scene_FEAR 🔜 PAX Unplugged! @scenefour.bsky.social · 29/09/2026Yes! In Ars Magica's troupe-style play, a session often focuses on one player's extremely powerful Wizard, their companion, usually played by another player, and everyone else plays "grogs," common people and bodyguards from the covenant they dwell in. 090
Reposted by scene_FEAR 🔜 PAX Unplugged!Stacey Mason @stcymsn.bsky.social · 15/10/2024Formal affordances are the elements that pull a player toward certain actions, they “cry out” for the player to take those actions. Material affordances are the actions a system actually allows the player to take. Agency occurs when the two are in balance. (Mateas 2001) 6928357
scene_FEAR 🔜 PAX Unplugged! @scenefour.bsky.social · 29/09/2026I can provide some common unexamined assumptions: - GMs - Dice - one character per player - players create characters - players always play the same character - “stats” - “the goal of the game is to tell a story” - violence is a necessary game elements - social/cultural rules aren’t real rules 1131
scene_FEAR 🔜 PAX Unplugged! @scenefour.bsky.social · 28/09/2026I think you’re right! I should have said “good at communicating” but I can’t resist and alliterative tricolon 150
scene_FEAR 🔜 PAX Unplugged! @scenefour.bsky.social · 28/09/2026No worries! I’m totally sympathetic to “I built my character to be persuasive, let me roll to persuade.” But that can totally coexist with “I possess and can effectively wield the leverage to convince this person as a player”, even at the same table. 030
scene_FEAR 🔜 PAX Unplugged! @scenefour.bsky.social · 28/09/2026A lot of people reading this as “when someone puts on a really good show, they get to throw away the rules and win by entertaining the GM or appealing to their whims,” and that is… not what this says 2180
scene_FEAR 🔜 PAX Unplugged! @scenefour.bsky.social · 28/09/2026You’re sort of arguing with something I’m not saying here! I’m not saying “replace extant systems with just being clever and creative”. I am saying “you can be clever and creative within extant systems.” 130
scene_FEAR 🔜 PAX Unplugged! @scenefour.bsky.social · 28/09/2026Basketball isn’t fair because tall players have an advantage. Everybody accepts this. RPGs aren’t fair because creative, thoughtful, and communicative players have an advantage. I think that’s cool! It’s not as though you can’t play if you’re not those things, but the best players will be. 030
scene_FEAR 🔜 PAX Unplugged! @scenefour.bsky.social · 28/09/2026It sounds to me like you are describing a bad communicator? And yes, communication is an example of a skill that RPGs reward. They’re games of and about communication. Sure, we should try to understand everyone. But good communicators will be better at RPGs and that’s fine. 061
scene_FEAR 🔜 PAX Unplugged! @scenefour.bsky.social · 28/09/2026I’m not talking about the real world, I’m talking about games. And arguments that don’t convince and tactics that don’t win… are definitionally not good to begin with, so I’m not following you there. I don’t know what “bad at conveying a good idea in the way others expect it to be conveyed” means. 110
scene_FEAR 🔜 PAX Unplugged! @scenefour.bsky.social · 28/09/2026Apocalypse World’s ethos and the OSR are in fact very similar. Play to find out, inviting randomness into generative procedure, emergent narrative, principles and agendas or primers and rulings; they share a lot. You can absolutely play AW in pawn or actor stance the same way you would an OSR. 091
scene_FEAR 🔜 PAX Unplugged! @scenefour.bsky.social · 28/09/2026I have a group of players who habitually predict exactly what will result from a course of action or what an NPC is going to do. It’s not even “oh that’s a good idea I’ll take it”—it’s “how could you know that. How did you figure that out.” And I love them 080
scene_FEAR 🔜 PAX Unplugged! @scenefour.bsky.social · 28/09/2026So, “PbtA” is not a single, monolithic game or even a system. It’s an ethos that contains hundreds if not thousands of games that may or may not share any individual elements in common. The OSR is similar, and these generalizations really fail to apply in my opinion. 170
scene_FEAR 🔜 PAX Unplugged! @scenefour.bsky.social · 28/09/2026Nobody is being “pushed out.” And it kinda sounds like you think I’m talking about play-acting or putting on a good performance. I’m not. Good plans work. Good tactics win. Good arguments convince. 2140
scene_FEAR 🔜 PAX Unplugged! @scenefour.bsky.social · 28/09/2026They are twins separated at birth! 070
scene_FEAR 🔜 PAX Unplugged! @scenefour.bsky.social · 28/09/2026I think about this every time the discourse comes up about how it’s “unfair” that players who actually have convincing arguments get to succeed at convincing NPCs. Yeah, it’s unfair, and also extremely cool 2201
scene_FEAR 🔜 PAX Unplugged! @scenefour.bsky.social · 28/09/2026I was thinking today about how RPGs need not be “fair.” Yes, if you’re clever, creative, and charismatic you will be better at a lot of games. That’s literally a good thing! You can be skilled at RPG play the same way you can be skilled at board games or sports. 7486
scene_FEAR 🔜 PAX Unplugged! @scenefour.bsky.social · 28/09/2026I like how it’s completely acceptable to use “go birds” as a salutation and a farewell in philly. it’s like aloha 0130
Reposted by scene_FEAR 🔜 PAX Unplugged!Gibi @gibiofficial.bsky.social · 28/09/2026Thank god Sean is good at words cuz I’m not - but we finished our campaign last night! It is so not an exaggeration to say that the multi year experience really did change my life. It brought me an immeasurable amount of joy. 💜 0171
scene_FEAR 🔜 PAX Unplugged! @scenefour.bsky.social · 28/09/2026Anyway evil is inherently self-defeating and while I am skeptical that RPGs alone can build a better world I do believe there is value in imagining that other worlds are possible 080
scene_FEAR 🔜 PAX Unplugged! @scenefour.bsky.social · 28/09/2026Tonight in my 4.5 Year Elf Game Finale: love is critical to life. Make peace with the reduced freedom that attends bonds of social obligation; it purchases a greater freedom to live with and love a community. Our impulses to push people away are manifestations of our desire for closeness. Also ooze. 1150
scene_FEAR 🔜 PAX Unplugged! @scenefour.bsky.social · 26/09/2026Today in dungeon game: 3 extremely powerful wizards deigned to turn a creature into another creature, took a gross portal to a nasty tree, fell through rotten wood, assassinated a spider, got hammered by a treant, exploded his buddies, told him our life story, and offered to set him up with a dryad 070
scene_FEAR 🔜 PAX Unplugged! @scenefour.bsky.social · 26/09/2026My adventure Secret of the Night Market for @outridercreative.bsky.social ‘s Perils & Princesses does this! outrider-creative.itch.io/the-secret-o...outrider-creative.itch.ioThe Secret of the Night Market by Outrider CreativeA Folklore Adventure for Perils & Princesses 060
Reposted by scene_FEAR 🔜 PAX Unplugged!lumpley @lumpley.bsky.social · 26/09/2026In the old days I had a reputation for controversy-for-controversy's-sake (mostly undeserved, genuinely; it should have been a reputation for putting my foot in it). Anyhow I'd be a little surprised if there's anything in this one that ANYone would take exception to. 35511
scene_FEAR 🔜 PAX Unplugged! @scenefour.bsky.social · 25/09/2026PAX U media badge approved! Either it's really easy to get one, I'm a real boy, or some dread mixture. See you there! 0160
scene_FEAR 🔜 PAX Unplugged! @scenefour.bsky.social · 25/09/2026tonight in blade eater '68: hacked the machine that puts your soul in a robot, got stuck in the Torment Nexus by a self-loathing crystal demon, requested some files, infected everyone else's computer at the university, got a bad doctor killed, our cohort bungled a heist, and we all dropped acid 1274
scene_FEAR 🔜 PAX Unplugged! @scenefour.bsky.social · 21/09/2026NEXT YOU’LL SAY… When you predict the next words out of a character’s mouth, roll + Battle IQ… 010
scene_FEAR 🔜 PAX Unplugged! @scenefour.bsky.social · 21/09/2026Just an incredibly clever idea. Brindlewood battle anime is genius. Realizing long mid-fight voiceovers are Theorize moves is inspired. 140
scene_FEAR 🔜 PAX Unplugged! @scenefour.bsky.social · 19/09/2026today in SCUP: argued over breakfast with the lady wife, made the layabout torturer go do his job, created and then instantly killed an NPC, suggested the debauched farmers GO HOME and got invited along, stopped an assassin real clean, brought him to a dark room, and learned he's a skinwalker 040
scene_FEAR 🔜 PAX Unplugged! @scenefour.bsky.social · 18/09/2026I have a vandercook universal 1 in my garage and it’s only a matter of time until I print an RPG zine on it 010
Reposted by scene_FEAR 🔜 PAX Unplugged!Jason Morningstar @jmstar.bsky.social · 18/09/2026A friend suggested the "how to make a one-hour larp" chapter from Nine Space Games might be inspirational and a good format for folks to try out for the Golden Cobras, so I updated it and added a neutral worked example. I hope it inspires you! bpglink.com/freeform 23019