Sign in

Sam

@saminton.bsky.social
1.3K followers 45 following 227 posts

Creative & Coder. Making a game — Of Salt And Solace

PostsRepliesMedia
Sam @saminton.bsky.social · 06/10/2026
Bug or feature ? #indiegame #gamedev
2274
Sam @saminton.bsky.social · 17/09/2026
Not entirely sure where this project is going yet, but we now have combat #GodotEngine
0261
Sam @saminton.bsky.social · 12/08/2026
When you have an idea in your head and you can't stop yourself from building it #godotengine
5786
Sam @saminton.bsky.social · 28/07/2026
My teams entry for the #gmtk game jam : Out of Oxygen (OoO2). If you like Risk of Rain 2 you should enjoy this 😉 #gamedev
2283
Sam @saminton.bsky.social · 05/05/2026
working on some low poly 80's industrial props, any ideas as to what I could add ? #blender
2151
Sam @saminton.bsky.social · 28/04/2026
Been rather busy lately but managed to find time to start work on the fishing rod mechanic 🎣 #godotengine
0674
Sam @saminton.bsky.social · 31/03/2026
Some more survival-like mechanics 🪓
3428
Sam @saminton.bsky.social · 12/03/2026
My first go at this 😬
010
Sam @saminton.bsky.social · 07/03/2026
The open files tabs are really confusing for newcomers when on any other view except 2D or 3D, any sane person would logically assume from this screenshot that the asset lib window is part of my "debug" scene.
030
Sam @saminton.bsky.social · 07/03/2026
How seasick does this make you ? #indiegame #godotengine #screenshotsaturday
7747
Sam @saminton.bsky.social · 28/02/2026
Wasn't expecting this to make such a big difference, subsurface scattering looks too good 😮 #screenshotsaturday #GodotEngine
4916
Sam @saminton.bsky.social · 19/02/2026
A friend’s been prototyping a 3d Metroidvania focused on movement and traversal. It's a blast to play. Currently looking for funding so please rt if you can.
2228
Sam @saminton.bsky.social · 03/02/2026
New character in the works. Still a noob when it comes to 3d modelling but I'm finally starting to feel more confortable with using #blender #indiedev
5856
Sam @saminton.bsky.social · 31/01/2026
A quick breakdown of the stylised cloud shader for those interested ☁️#indiedev
012713
Sam @saminton.bsky.social · 27/01/2026
New 3d cloud system #godot #indiegame
214611
Sam @saminton.bsky.social · 20/01/2026
With or without the lightning ? ⚡ On the one hand it adds mood, but on the other it reduces contrast and draws attention away from the title 🤔
14222
Sam @saminton.bsky.social · 17/01/2026
You will like my indie game if you played these games: - Dredge ⚓ - Skyrim 🗺️ - A Short Hike 🗻
0435
Sam @saminton.bsky.social · 30/12/2025
The engine I use & the game I'm making #godot #indiegame #gamedev
922029
Sam @saminton.bsky.social · 23/12/2025
Sometimes the way in isn't always the way out
1380
Sam @saminton.bsky.social · 16/12/2025
Rolling fog ✅ Storms just levelled up
0291
Sam @saminton.bsky.social · 13/12/2025
Climbable ladders ✅ #screenshotsaturday
2677
Sam @saminton.bsky.social · 09/12/2025
Now the for the exterior
4728
Sam @saminton.bsky.social · 06/12/2025
Making progress on the first underground area #screenshotsaturday
010814
Sam @saminton.bsky.social · 22/11/2025
Experimenting with some underground areas. Promise it's not turning into a horror game 😬
0575
Sam @saminton.bsky.social · 15/11/2025
Some animation variations and improvements to the locomotion system
511811
Sam @saminton.bsky.social · 04/11/2025
Some new UI mockups #indiegame #indiedev
1354
Sam @saminton.bsky.social · 21/10/2025
How my indie game actually feels
2374
Sam @saminton.bsky.social · 18/10/2025
Can you guess what this is looming in the background? (I’d be genuinely surprised if someone get this right) #screenshotsaturday
4211
Sam @saminton.bsky.social · 11/10/2025
Experimenting with some environment puzzle mechanics #screenshotsaturday
1696
Sam @saminton.bsky.social · 27/09/2025
you can do this in our game #indiegame
1544
Sam @saminton.bsky.social · 10/09/2025
Modified the lighting and layout a bit, already better. For the concave vs convex problem, rim lighting could work though I'll have to see how much it impacts the aesthetics
120
Sam @saminton.bsky.social · 10/09/2025
I’d prefer to avoid the “yellow paint” when possible but for the tutorial I think it may be necessary ? 🤔
4304
Sam @saminton.bsky.social · 06/09/2025
I keep telling myself “I don’t need x feature”. Only to find it makes so much sense after I later decide to implement it. Anyways, there’s now a sprint button 😅
1311
Sam @saminton.bsky.social · 30/08/2025
Working on some optimisations, still some popping issues to sort out but tree imposters are now set up🌲 #screenshotsaturday
313914
Sam @saminton.bsky.social · 15/08/2025
Started implementing sound only to realise the Godot FMOD plugin won't build on Mac 😬, back to the drawing board 🔊🦗 #GodotEngine #screenshotsaturday
1394
Sam @saminton.bsky.social · 15/08/2025
Started implementing sound only to realise the Godot FMOD plugin won't build on Mac 😬, back to the drawing board 🔊🦗 #GodotEngine #screenshotsaturday
2200
Sam @saminton.bsky.social · 09/08/2025
Catching tuna takes skill... and a whole lot of patience #screenshotsaturday
1687
Sam @saminton.bsky.social · 02/08/2025
Experimenting with a health and damage mechanic for the boat 🛥️💥 #screenshotsaturday #GodotEngine
112110
Sam @saminton.bsky.social · 02/08/2025
For the last year I've been working on an exploration / survival / fishing game
0101
Sam @saminton.bsky.social · 28/07/2025
I get your point and I'd genuinely love to see the document. I wonder how they defined "theft", your argument is understandable with the definition (a) but for me piracy still fits the definition (b) 🤷
020
Sam @saminton.bsky.social · 26/07/2025
Procedural damage / holes with #geometrynodes #blender #indiedev
1350
Sam @saminton.bsky.social · 24/07/2025
010
Sam @saminton.bsky.social · 19/07/2025
Wall cutout shader WIP, still some kinks to sort out #GodotEngine #screenshotsaturday
3765
Sam @saminton.bsky.social · 18/07/2025
Peaking into the past to uncover its secrets #GodotEngine
2957
Sam @saminton.bsky.social · 13/07/2025
Experimenting with a simple puzzle mechanic for the game #GodotEngine
2603
Sam @saminton.bsky.social · 11/07/2025
It's too hot for me here in France. let's cool things down a bit ❄️ #GodotEngine
0643
Sam @saminton.bsky.social · 06/07/2025
Reworking the inventory for something more classic but more flexible #GodotEngine
2836
Sam @saminton.bsky.social · 28/06/2025
Nothing special tbh. I model everything in blender, import it into Godot, then build the world in the engine using a terrain and scatter tool with "presets" for different types of vegetation
020
Sam @saminton.bsky.social · 27/06/2025
Foliage is coming along nicely #GodotEngine
41286
Sam @saminton.bsky.social · 16/06/2025
These old screenshots of mine made me realise that modding Skyrim / Fallout probably had a huge influence on my art style
0310