Artha 🏳️⚧️ @samerion.com · 2hsuperhero movie where the protagonist starts as a barber titled "Shave the world" 000
Reposted by Artha 🏳️⚧️Hyperlink Your Heart @hyperlinkyourheart.mastodon.ie.ap.brid.gy · 03/10/2026The Kazakh flag fuckin' rules. I wish the Irish flag had an emblem on it (would probably be a harp, much less cool than a sun and an eagle but still) and some celtic knot stuff. 101
Artha 🏳️⚧️ @samerion.com · 04/10/2026Haha I did not intend this effect. The model clips through the frame, because the head itself is made out of multiple bones. Not sure if I want to keep it that way, the frame should probably always appear on top. 000
Artha 🏳️⚧️ @samerion.com · 04/10/2026And now, because I write on a schedule, I'm already writing another article, perhaps a little shorter. But just a little. 000
Reposted by Artha 🏳️⚧️Artha 🏳️⚧️ @samerion.com · 01/10/2026Samerion's asset editor has just achieved one of its most significant milestones: it can create an entire model from start to finish! Next up, more work on Flamebox and… a whole new game. samerion.com/journal/2026-09 #Samerion #Flamebox #gamedev #indiedev #blog 174
Artha 🏳️⚧️ @samerion.com · 01/10/2026Samerion's asset editor has just achieved one of its most significant milestones: it can create an entire model from start to finish! Next up, more work on Flamebox and… a whole new game. samerion.com/journal/2026-09 #Samerion #Flamebox #gamedev #indiedev #blog 174
Artha 🏳️⚧️ @samerion.com · 30/09/2026Among cool news I added a highlight effect to selected bones to make it easier to distinguish the parts 100
Artha 🏳️⚧️ @samerion.com · 30/09/2026I have to admit I screwed the model up by making torso connections nearly flat and not circular like they should've been. It's rather hard to fix that mistake now. 100
Artha 🏳️⚧️ @samerion.com · 30/09/2026I am apparently following as many as 500 people now. My feed is filled and I often fail to catch up with the work of many of the people I'm interested in. And I keep forgetting that I have set up lists! Or I forget to put the people into lists! Frankly, I don't think a purely chronological feed […]mastodon.gamedev.placeOriginal post on mastodon.gamedev.place 000
Artha 🏳️⚧️ @samerion.com · 30/09/2026I am making the illustration for this month's blog and I'm using Flamebox for this, and I can tell you, I am going to have SO MUCH FUN making Samerion 101
Artha 🏳️⚧️ @samerion.com · 28/09/2026I've trimmed the article down a lot, it's 2300 words long now. 000
Artha 🏳️⚧️ @samerion.com · 27/09/2026New blog article should be out by the end of this month. After which I'm working on another one right away. 000
Artha 🏳️⚧️ @samerion.com · 27/09/2026today's exciting event is the random occurrence of a samerion x phineas and ferb crossover 000
Reposted by Artha 🏳️⚧️D.W.A.P. (Ben) @andwap.bsky.social · 24/09/2026When your gamedev friend shows you progress on their new engine. 2648981728
Artha 🏳️⚧️ @samerion.com · 24/09/2026I've just realized. The old, broken, crappy wolf model took me a week to make. This one took three days. It's quite a difference hahaha 100
Artha 🏳️⚧️ @samerion.com · 24/09/2026Trying out a new method of drafting articles for the blog, and… well, the longest article to date was about 3000 words long, and now, within about two hours, I've written 3800 words for the next draft. This seems effective. 100
Reposted by Artha 🏳️⚧️Artha 🏳️⚧️ @samerion.com · 23/09/2026The model is (anatomically) complete! #Samerion #Flamebox 102
Artha 🏳️⚧️ @samerion.com · 23/09/2026When I say "anatomically" I mean the model is still obviously incomplete in terms of textures. It needs more angles so it can look good from the top and bottom. The torso needs more faces to give it a better shape. It could probably be thicker. I forgot about all of Samerion's back spikes and […]mastodon.gamedev.placeOriginal post on mastodon.gamedev.place 100
Artha 🏳️⚧️ @samerion.com · 23/09/2026Hmmm… I'd go and improve the model a whole lot still, but really, it's the 23rd of September already and I really ought to publish that blog by now, huh. I'll just do the wings and post a picture of Samerion striking some kind of cool pose. 100
Artha 🏳️⚧️ @samerion.com · 22/09/2026This is the single coolest thing I've ever done. I hope I can finish this model tomorrow, there's not much left! 101
Artha 🏳️⚧️ @samerion.com · 22/09/2026Watch out, the dragon has hands now! And they are rigged. #Samerion #Flamebox 100
Artha 🏳️⚧️ @samerion.com · 21/09/2026Will you believe it if I tell you I have git integration on the roadmap 100
Artha 🏳️⚧️ @samerion.com · 21/09/2026I've had enough drawing for today, so I'm already working on bugfixes for the next version. Just the small but handy stuff. 100
Artha 🏳️⚧️ @samerion.com · 21/09/2026I'm probably going to include the Samerion mascot model as a demo asset in a future version. You could load it from the home page or import menu! 100
Artha 🏳️⚧️ @samerion.com · 21/09/2026Flamebox 0.9.0 is now out of release candidate stage and deployed to itch.io! samerion.itch.io/flameboxsamerion.itch.ioFlamebox by ArthaAsset editor for Samerion 101
Reposted by Artha 🏳️⚧️Artha 🏳️⚧️ @samerion.com · 20/09/2026Here's another video showcasing the model better. I'm gonna have to add 45° angle faces for the head & horns, because they need more depth. 101
Artha 🏳️⚧️ @samerion.com · 20/09/2026Here's another video showcasing the model better. I'm gonna have to add 45° angle faces for the head & horns, because they need more depth. 101
Artha 🏳️⚧️ @samerion.com · 20/09/2026As soon as I'm done with this dragon I'm doing a blog post. But I'm sick so it's going to take a while. And also it's the end of the month so as soon as I'm done with that blog post, I'm doing another. 100
Artha 🏳️⚧️ @samerion.com · 20/09/2026Offsets can be set for each dimension (X, Y, Z) but I think in most cases the only dimension I need is Z. 100
Artha 🏳️⚧️ @samerion.com · 20/09/2026It's done! I can now set 3D offsets for each individual face, moving it away from the bone's origin. #Samerion #Flamebox 100
Artha 🏳️⚧️ @samerion.com · 19/09/2026I filed offset control to 0.9.2 earlier but it turns out to be a *must* so I'm refiling it under 0.9.0 RC3. 101
Artha 🏳️⚧️ @samerion.com · 19/09/2026RE: mastodon.gamedev.place/@samerion/11… I added this and now I'm not sure I want texture painting anymore given its complexity and limitations ;_; But we'll see. 110
Artha 🏳️⚧️ @samerion.com · 19/09/2026I've got something going! It's far from perfect, but it's definitely, definitely COOL. I'm definitely going to need RC3 to fix alpha glitching, as well as to display mirrored faces (which are technically supported but don't show up because of a bug) #Samerion #Flamebox 100
Artha 🏳️⚧️ @samerion.com · 19/09/2026Codenamed Samerion 2027. The idea so far is to, following the story of an Iramuta's pilgrimage, showcase the species' culture, and the protagonist's search for home and belonging. 000
Artha 🏳️⚧️ @samerion.com · 19/09/2026I'm going to publish RC2 today, because I've left the workflow a bit *too* minimal. I'm adding a "Replace from file…" context menu option to textures, because getting the first bone faces into a model is too hard with a texture editor as limited as the […] [Original post on mastodon.gamedev.place] 100
Artha 🏳️⚧️ @samerion.com · 19/09/2026I'm getting ideas for a point-and-click(?) linear story game in the Samerion universe. Something small, 1–2 hours long. I've got two blog articles to write now, so I'll probably get working on the script once I'm done with them. 110