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Artha 🏳️‍⚧️

@samerion.com
30 followers 5 following 1K posts

#Samerion developer, witch and a stubborn dumbass. Read my blog: samerion.com/journal I post and share SFW content only. 🇪🇺 Based in Europe and […] 🌉 bridged from ⁂ mastodon.gamedev.place/@samerion, follow @ap.brid.gy to interact

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Artha 🏳️‍⚧️ @samerion.com · 21h
Haha I did not intend this effect. The model clips through the frame, because the head itself is made out of multiple bones. Not sure if I want to keep it that way, the frame should probably always appear on top.
In the model preview, when the model is viewed at a 30° angle, Samerion's muzzle clips through the frame that captures its face!
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Artha 🏳️‍⚧️ @samerion.com · 21h
Fixed the model preview that appears when editing faces
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Artha 🏳️‍⚧️ @samerion.com · 01/10/2026
Samerion's asset editor has just achieved one of its most significant milestones: it can create an entire model from start to finish! Next up, more work on Flamebox and… a whole new game. samerion.com/journal/2026-09 #Samerion #Flamebox #gamedev #indiedev #blog
A black dragon posing next to a headstone making a "V" sign.
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Artha 🏳️‍⚧️ @samerion.com · 30/09/2026
Among cool news I added a highlight effect to selected bones to make it easier to distinguish the parts
Samerion's parts, like the belly, now glow in orange when selected!
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Artha 🏳️‍⚧️ @samerion.com · 30/09/2026
I have to admit I screwed the model up by making torso connections nearly flat and not circular like they should've been. It's rather hard to fix that mistake now.
Samerion spritesheet showing parts of body: the chest, abdomen, hips and tail. They are nearly flat at the top and bottom ends.
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Artha 🏳️‍⚧️ @samerion.com · 23/09/2026
The model is (anatomically) complete! #Samerion #Flamebox
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Artha 🏳️‍⚧️ @samerion.com · 23/09/2026
Ghhh this is too much fun
There's two of them now! Two Samerions!
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Artha 🏳️‍⚧️ @samerion.com · 23/09/2026
me. I am boxing my flame behold: legs
Samerion the dragon has a pair of digitigrade legs now!
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Artha 🏳️‍⚧️ @samerion.com · 22/09/2026
As a video!
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Artha 🏳️‍⚧️ @samerion.com · 22/09/2026
Watch out, the dragon has hands now! And they are rigged. #Samerion #Flamebox
Samerion the dragon, as a holographic 3D model, without legs and without wings. It has two arms however, with five fingers on each.The model is fully rigged, meaning each body part can be moved. The fingers in particular can be curled.
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Artha 🏳️‍⚧️ @samerion.com · 21/09/2026
i'm going worm mode #Samerion #Flamebox
Samerion's holographic model has a head, torso and tail now, but no legs, no arms, no wings; it looks like a worm, suspended mid-air.
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Artha 🏳️‍⚧️ @samerion.com · 20/09/2026
Here's another video showcasing the model better. I'm gonna have to add 45° angle faces for the head & horns, because they need more depth.
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Artha 🏳️‍⚧️ @samerion.com · 20/09/2026
It's done! I can now set 3D offsets for each individual face, moving it away from the bone's origin. #Samerion #Flamebox
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Artha 🏳️‍⚧️ @samerion.com · 19/09/2026
I've got something going! It's far from perfect, but it's definitely, definitely COOL. I'm definitely going to need RC3 to fix alpha glitching, as well as to display mirrored faces (which are technically supported but don't show up because of a bug) #Samerion #Flamebox
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Artha 🏳️‍⚧️ @samerion.com · 19/09/2026
I'm going to publish RC2 today, because I've left the workflow a bit *too* minimal. I'm adding a "Replace from file…" context menu option to textures, because getting the first bone faces into a model is too hard with a texture editor as limited as the […] [Original post on mastodon.gamedev.place]
The topmost layer's context menu will now include a "Replace from file…" option under "Show only selected"
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Artha 🏳️‍⚧️ @samerion.com · 15/09/2026
DONE. Milestone 67 is 100% complete. Release candidate 1 is deploying as we speak.
0.9.0 Holograph model editor, a Flamebox milestone on Forgejo; 100% completed, 82 issues total.
Minimal update focused no adding 3D model editing: structs and classes to hold models, along with basic editing tools. No changes to UV Grids, textures, tile editing, and platform handling.
URL reveals this milestone has incremental ID number 67.
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Artha 🏳️‍⚧️ @samerion.com · 11/09/2026
Fluid, the UI library I use for Flamebox, has a secret handy little feature that lets you render screenshots to SVG. It works only in unit tests, to be fair, and is severely limited, but it is in fact super useful for debugging tests. And it's insanely cool ngl.
An SVG file opened in Firefox, presenting the entire Flamebox UI, with text and icons and everything. It's gray.
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Artha 🏳️‍⚧️ @samerion.com · 06/09/2026
Complete test.
A "Tiles can be linked" test written using a custom domain specific language within D code.
It creates two projects and tests how each one is serialized into a file. The second project reuses assets from the former, and consequently the assets are stored as "imports".
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Artha 🏳️‍⚧️ @samerion.com · 06/09/2026
Testing is best done with a DSL. Here's something. #Samerion #Flamebox
Code snippet showcasing a testing DSL. The unittest is titled "Tile can be linked externally". It includes instructions for building a project, creating a texture with a UV grid, creating a tilemap and placing a tile, and then serializing it and testing the output.
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Artha 🏳️‍⚧️ @samerion.com · 05/09/2026
This is incredibly satisfying to look at. It was a lot of work.
A Flamebox milestone on Forgejo: 0.9.0 Holograph model editor, 96% complete, 63 total issues.
2 open issues are:
Update documentation for 0.8.0
Add automatic tests for external assets
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Artha 🏳️‍⚧️ @samerion.com · 05/09/2026
Texture painting for holographic models! #Samerion #Flamebox #gamedev #indiedev
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Artha 🏳️‍⚧️ @samerion.com · 01/09/2026
Paper mesh models are now working in 3D with shading and everything! #Samerion #Flamebox #gamedev #indiedev
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Artha 🏳️‍⚧️ @samerion.com · 27/08/2026
Editing skeleton rigs! Particularly notable here is all input is relative to a selected bone, it's not in world space. #Samerion #Flamebox #gamedev #indiedev
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Artha 🏳️‍⚧️ @samerion.com · 20/08/2026
here's a piece of embroidery work that took me two weeks of finish. I am soon going to sew this into a witch hat. #embroidery #sewing #fern #art #fashion
Flat piece of brown felt meant to be sewed into a cone later. There are five green ferns embroidered onto it, with different kinds of grassy plants in between.
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Artha 🏳️‍⚧️ @samerion.com · 15/08/2026
Wow! They blocked old.reddit for me. Time to never use Reddit again.
Log in to use old Reddit.
To keep Reddit safe, accounts are required to access old Reddit. Log in or continue without an account on reddit.com.
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Artha 🏳️‍⚧️ @samerion.com · 09/08/2026
my child will listen to AI music
Meme template with the devil and Jesus, each with an empty speech bubble.
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Artha 🏳️‍⚧️ @samerion.com · 09/08/2026
Kronk from Kronk's New Groove with devil and angel on his shoulders
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Artha 🏳️‍⚧️ @samerion.com · 09/08/2026
My TIDAL recommendations today.
Two albums in my recommendation feed:
On the left, "Devil Is Fine X" by Zeal & Ardur,
On the right "Only Jesus Is My Hope" by Lumen.
The second album is tagged as AI-generated.
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Artha 🏳️‍⚧️ @samerion.com · 05/08/2026
Today's mood:
Screenshot of a tweet by Greg the Sorcerer. "Ooooghhhh". It shows a photo of a wizard who appears to have tripped and fallen flat on the sidewalk, his pointy hat and staff lying next to him
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Artha 🏳️‍⚧️ @samerion.com · 18/07/2026
Probably the most difficult core feature of Flamebox, completed, just now. #Samerion #Flamebox
Open Pull Request on Forgejo: "Fix #970: Add SkeletonBuilder and BonePreview, #978." Artha wants to merge 24 commits, with 882 additions and 58 removals across 15 files.
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Artha 🏳️‍⚧️ @samerion.com · 11/07/2026
Not Like The Other Models—Samerion Journal Here's what I'm up to: the next feature of Flamebox is the model editor, because Samerion's models are very unique in design: both a blessing and a curse. samerion.com/journal/2026-07 #Samerion #Flamebox #Blog #Journal #Gamedev #Indiedev
Not Like The Other Models; poster art featuring skeletal remains of some mammal creature.
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Artha 🏳️‍⚧️ @samerion.com · 05/07/2026
doing anatomy sketches like im a caveman
a very rough sketch made of thin lines, showing a tailed creature hunching over something below it. it looks kind of like a kangaroo?
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Artha 🏳️‍⚧️ @samerion.com · 12/06/2026
Made a little change so that missing articles are easier to distinguish from present ones. #Samerion
Screenshot from the Samerion blog index. Calendar for six months are displayed. All but one have thumbnails, captioned with the name of the month—but February is displayed as a little smaller, grayed out tile.
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Artha 🏳️‍⚧️ @samerion.com · 12/06/2026
It took like an entire *week* to produce eight *seconds* of stickmen fighting. There's 36 seconds of animation.
Still frame of two stickmen fighting. One of them— with big curvy eyebrows and a handlebar mustache —is mid-air readying to punch a pie floating in front of him. The other stickman, with sweat on his face, is preparing for the unfortunate fate of being hit with the pie. The scene is letterboxed, but the black bars are sloped.A stickman with a pie plate in his face, mid air, preparing to smash the "enter" key on a laptop. His head goes above the letterboxing of the scene.Handlebar moustache guy holding a pipe in his hand, but his head is on fire.
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Artha 🏳️‍⚧️ @samerion.com · 11/06/2026
Every #blog article I make comes with a hand-made social media banner, but gets forgotten as time goes… … and the index page needs a refresh! So I'm turning it into a thumbnail grid/calendar! Denser and a lot more readable. samerion.com/journal #Samerion
Screenshot of the old Journal page. It uses a list layout, with a title for each article next to a minimal and vague icon. The articles are as follows:
"Flamebox is out now!" next to a headshot of a dragon.
"How could you love me when you know where I've been?" next to a rose pattern
"The world is coming alive: level design starts now!" also next to a dragon headshot.
Last article, cut off at the end of the screenshot: "Awaken the heart: Starting forums & studio"—a dragon head, again.The new grid view. Articles are displayed three in a row. Two quarters of 2026 are presented:
June: "The dragonic summer vacation" title placed against a drawing of bilbo;  yellow colors prevalent.
May: "Flamebox is out now!" with a green, leafy background and a picture of a dragon facing left.
April: "How could you love me when you know where I've been?" on pink background next to a rosy pattern.
March: "The world is coming alive: level design starts now!" on top of a Flamebox render with a dragon drawn on top.
February: No article for this date.
January: "Awaken the hearth: Starting forums & working on Studio" covered in flames, with a dragon holding a hammer behind.Mobile view displaying all articles in a column, as thumbnails.
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Artha 🏳️‍⚧️ @samerion.com · 10/06/2026
The dragonic summer migration Just a short article to update you on how my little "vacation" from Samerion is going. Featuring two art studies of The Lord of the Rings. samerion.com/journal/2026-06 #Samerion #blog #gamedev #indiedev
First art study, digital, movie shot. Frodo standing alone on a sandy beach, underneath long tree branches, two small boats in front of him. His hand is extended forwards, he's probably holding the ring in it.Second art study, digital, movie shot. Bilbo, with his eyes closed, kissing his fist with the ring hidden in it. He stands away from the light of the window in his own house.
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Artha 🏳️‍⚧️ @samerion.com · 05/06/2026
@fraggle I would really like to say the same to Genius.com
Genius.com track title: "Redemption by Rival Sons." The text "Redemption" is in a font where the letters "m", "t" and "n" are made of straight perpendicular and parallel lines, whereas the rest of the text is regular and round; additionally, the capital "R" has the diagonal line strike inside through the bowl.
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Artha 🏳️‍⚧️ @samerion.com · 29/05/2026
Help I baked gingerbread cookies for an event I'm attending tomorrow but I already ate a third of them #Food #Baking #Cookies #Gingerbread
A box of gingerbread cookies. Some of them are flower-shaped, and some are butter-fly shaped. There is one vaguely resembling a heart, and one, at the front, in the shape of the Samerion dragon "S" icon.
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Artha 🏳️‍⚧️ @samerion.com · 26/05/2026
"Your account has no access to this opinion" Certainly goes in the hall of fame of error messages. #Windows
Error popup, written in Polish. Original text: "Twoje konto nie ma dostępu do tej opinii."
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Artha 🏳️‍⚧️ @samerion.com · 22/05/2026
I just received the first diorama made with Flamebox! I didn't expect to open Discord to picture with the #Flamebox logo on it, but there it is. It's very cool to see it works with other art styles! #Samerion #gamedev #indiedev
Discord message from Kapendev. "Well, made something with it (smiley)"
Below is a picture of a little room. The room is mostly empty, except for a teal chest in the corner and a chair on the other end of the wall. There are some plants growing out of the floor. The scene uses a very limited palette: the walls and background are black, the floor is paneled with beige wooden planks; the walls are additionally decorated with some teal growth.
The Flamebox logo can be seen in the bottom-right corner.
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Artha 🏳️‍⚧️ @samerion.com · 15/05/2026
Add chocolate cookies to have something for snacking. But in the meantime I also had a craving for cantucci. And it turns out I had leftover egg whites from the cake, so I baked mini meringues #baking
Powdered sugar-covered chocolate cakes. There are cracks in them revealing the dark brown cookie under the sugar.Golden brown slices of cantucci; hard Italian cookies made to be eaten after soaking in coffee or tea.Light beige mini meringues, with cracked and generally bumpy texture.
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Artha 🏳️‍⚧️ @samerion.com · 15/05/2026
Cake for my little birthday party: Coffee soaked sponge cake, two layers of whipped cream, mascarpone, chocolate & caramelized walnuts. Took two attempts; hopefully it won't melt this time!
Sponge cake. It's taller than I had expected!Whipped cream and chocolate shavings on top of sponge cake.The chocolate is mixed into the layer of whipped cream. It will be sandwiched between two disks of sponge cake.A second layer of whipped cream tops the sponge cake. Caramelized walnuts are laid on top.
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Artha 🏳️‍⚧️ @samerion.com · 11/05/2026
Apparently I just made myself a clone with a race condition bug in Forgejo
(issue sidebar)
Assignees: Artha, Artha
1 participant: Artha
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Artha 🏳️‍⚧️ @samerion.com · 04/05/2026
Full year of coding. This time without holes.
Forgejo flame chart of activity for the last 365 days. There is not a single gray spot on it.
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Artha 🏳️‍⚧️ @samerion.com · 03/05/2026
ONE (1) more day to *actually* having 365 days of coding
My contribution graph on Forgejo. Its all shades of orange except for one gray day; it's the first day of the graph.
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Artha 🏳️‍⚧️ @samerion.com · 03/05/2026
Classic blunder: margins too small for fabric this fragile. It might not last very long.
Photo of my bag! The bag itself is white/light beige with a cat peeking out of its side printed on it. The owl is sewed above the cat's left ear, underneath a Justice cross in non-binary colors.
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Artha 🏳️‍⚧️ @samerion.com · 03/05/2026
It's finished! Now just to cut and sew onto my bag. #embroidery
Embroidery of the Owl Beast from The Owl House, in its weak, dream form. It is made with multiple shades of white, gray and green, mostly dull. While the beast has the face of an owl, it has four legs and a pair of wings. It is in an awkward, pose, revealing its belly and all paws.
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Artha 🏳️‍⚧️ @samerion.com · 01/05/2026
We're getting there
Same owl beast embroidery, in morning sunlight. The wings are complete. Shading is complete.
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Artha 🏳️‍⚧️ @samerion.com · 30/04/2026
I don't write in Rust but I do love #mdBook.
Except from Flamebox operating manual:

UV Grid picker

With a texture picked in the tilemap, a UV Grid picker will appear below. This picker allows switching between UV Grids associated with the texture that are also compatible with this tilemap type. If the tilemap is triangular, only triangular UV grids will be listed, and if it is rectangular, grids will be listed only if they’re square.

If there are no UV grids on this texture, a shorthand will be presented, making it possible to quickly create the first grid by pressing the plus button.

Clicking the name of the grid will open a dropdown menu from which a different grid can be selected. Alternatively, the left and right arrows will switch to the previous or next grid respectively.
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Artha 🏳️‍⚧️ @samerion.com · 29/04/2026
Example excerpt.
Tab bar

Multiple projects can be open at a time. You can switch between them using the tab bar, which displays a list of all currently open projects. Each project has a tab with its filename on it. Projects with no associated filename will have the text “New project” on their tabs instead.

[Screenshot of the tab bar]

Clicking on a tab will switch to the corresponding project. Tabs for the active project will be highlighted and remaining tabs will appear grayed out.

The currently open project, if there are no unsaved changes, can be closed by clicking the “×” mark next to its name. Tabs with unsaved changes will instead have a dot icon.

If Flamebox has no permission to write to the project file, a lock icon will appear on the tab to indicate the file cannot be saved.

Clicking the plus button to the right of the tab bar will start a new project. The button will have no effect if the current tab is already a new, blank project.
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