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Kittycat

@sam.bunnylabs.dev
912 followers 63 following 311 posts

I make games some times Twitter: twitter.com/LionCatDev2002 Discord: discord.gg/cRVbA5NA7s

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Kittycat @sam.bunnylabs.dev · 28/09/2026
Big changes to how the villagers work, now you don't need to hire them since they will spawn every 90 secs :p but you need to put more focus on the management, if your food runs out, you are done #gamedev #indiedev #godot
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Kittycat @sam.bunnylabs.dev · 27/09/2026
Too many villagers #gamedev #indiedev #godot
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Kittycat @sam.bunnylabs.dev · 20/09/2026
Added rabbits #gamedev #indiedev #godot
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Kittycat @sam.bunnylabs.dev · 17/09/2026
All moshroom camps now have a chest that you can loot 👀 #gamedev #indiedev #godot
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Kittycat @sam.bunnylabs.dev · 16/09/2026
Thanks! :D
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Kittycat @sam.bunnylabs.dev · 16/09/2026
new beggar camps to hire villagers #gamedev #indiedev #godot
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Kittycat @sam.bunnylabs.dev · 14/09/2026
You can collect coins from chests now and the bandits now wander around in their camps and will fight back! #gamedev #indiedev #godot
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Kittycat @sam.bunnylabs.dev · 03/09/2026
yees
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Kittycat @sam.bunnylabs.dev · 03/09/2026
lol
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Kittycat @sam.bunnylabs.dev · 03/09/2026
Bandit Camps need to be cleared out to stop Raids from the Moshroom bandits. In the future they will also have loot that you can collect after clearing the camp #gamedev #indiedev #godot
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Kittycat @sam.bunnylabs.dev · 03/09/2026
tyy
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Kittycat @sam.bunnylabs.dev · 31/08/2026
Kings vibing #gamedev #indiedev #godot
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Kittycat @sam.bunnylabs.dev · 28/08/2026
thanks !
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Kittycat @sam.bunnylabs.dev · 27/08/2026
this one: kevins-moms-house.itch.io/bitbybitfont made by the same artist as the game's 👀
kevins-moms-house.itch.io
bitByBit_ [Font] by Kevin's Mom's House
Font
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Kittycat @sam.bunnylabs.dev · 26/08/2026
Didn't show the bandit bands perfectly, so here's a new video #gamedev #godotengine #indiedev
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Kittycat @sam.bunnylabs.dev · 25/08/2026
Added raid manager, moshroom bandits will spawn at random times and start a raid and your soldiers need to fight them off #gamedev #godotengine #indiedev
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Kittycat @sam.bunnylabs.dev · 24/08/2026
thanks!
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Kittycat @sam.bunnylabs.dev · 21/08/2026
Working on a voxel editor my game mainly gonna focus on procedurally generating foliage and other assets but will have general voxel editing capabilities as well like magica voxel and maybe animation creation coz that is kinda a pain point in my current workflow #gamedev #indiedev #voxel
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Kittycat @sam.bunnylabs.dev · 21/08/2026
hehe, imgui makes it very easy :p
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Kittycat @sam.bunnylabs.dev · 20/08/2026
not yet, will release a demo soon :)
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Kittycat @sam.bunnylabs.dev · 19/08/2026
lol I always wondered if this is allowed xD
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Kittycat @sam.bunnylabs.dev · 19/08/2026
ah yeah I will probably do that the background trees already have the darker shade, didn't apply it on the background hills yet
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Kittycat @sam.bunnylabs.dev · 19/08/2026
loll
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Kittycat @sam.bunnylabs.dev · 19/08/2026
yep! lots of inspiration from that game :D
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Kittycat @sam.bunnylabs.dev · 19/08/2026
You can hire soldiers and they will follow you and attack moshrooms #gamedev #godotengine #indiedev
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Kittycat @sam.bunnylabs.dev · 15/08/2026
lol
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Kittycat @sam.bunnylabs.dev · 14/08/2026
Working on the Moshroom Bandits 🍄 They don’t just spawn in, they’ll randomly raid the player’s base and cause trouble. Would you defend your base… or let the mushroom bandits have it? 👀 #gamedev #godotengine #indiedev
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Kittycat @sam.bunnylabs.dev · 13/08/2026
Changed to worley noise for biome generation Gonna implement blending next #gamedev #godot #indiedev #solodev
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Kittycat @sam.bunnylabs.dev · 12/08/2026
Added in rabbits 👀 #gamedev #godotengine #indiegames #solodev
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Kittycat @sam.bunnylabs.dev · 09/08/2026
could you send me a DM btw? not sure why but I am unable to dm you
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Kittycat @sam.bunnylabs.dev · 09/08/2026
sure, will probably need one gonna reach out then :)
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Kittycat @sam.bunnylabs.dev · 07/08/2026
np :p
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Kittycat @sam.bunnylabs.dev · 06/08/2026
thanks!
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Kittycat @sam.bunnylabs.dev · 06/08/2026
Added in a little bit of variety to the background #gamedev #indiedev #solodev
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Kittycat @sam.bunnylabs.dev · 05/08/2026
No more accidental deforestation. Added a work order queue system where players mark specific trees for villagers to chop. Plus, villagers now head to the blacksmith to collect their tools first. #gamedev #godotengine #indiegames #solodev
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Kittycat @sam.bunnylabs.dev · 04/08/2026
neat #gamedev #odin #indiedev
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Kittycat @sam.bunnylabs.dev · 04/08/2026
Reworked the job system. Villagers now automatically take open jobs if hammers are available at the blacksmith. To keep things clean, miners, woodcutters, and builders are now merged into one profession. #gamedev #godotengine #indiegames #solodev
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Kittycat @sam.bunnylabs.dev · 03/08/2026
New Blacksmith Stall! First step in the job simplification rework, you can now assign a blacksmith to forge hammers, which villagers pick up automatically. Simple loop, big step forward #gamedev #indiedev #godot #pixelart #solodev
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Kittycat @sam.bunnylabs.dev · 01/08/2026
thanks!!
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Kittycat @sam.bunnylabs.dev · 31/07/2026
Added a blacksmith stall! I'm already thinking about reworking job assignments to be way more minimalistic. Less menu clutter, smoother gameplay. How do you prefer job assignments in RTS/colony sims? #gamedev #godotengine #pixelart #indiedev
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Kittycat @sam.bunnylabs.dev · 29/07/2026
trying out odin #gamedev #indiedev
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Kittycat @sam.bunnylabs.dev · 29/07/2026
thanks!
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Kittycat @sam.bunnylabs.dev · 28/07/2026
Oh nah, I suck at art 😂 the asset pack is from kevins-moms-house.itch.io/isles and some custom sprites I commissioned the artist for
kevins-moms-house.itch.io
isles_ [8x8] by Kevin's Mom's House
8x8 Platformer Tile-Set/Sprite-Sheets
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Kittycat @sam.bunnylabs.dev · 28/07/2026
been working on this lately :p Loosely tied around tower defense and a side scrolling civilization builder
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Kittycat @sam.bunnylabs.dev · 27/07/2026
Polished out the task system Easily switch out jobs now + added a basic game hud #gamedev #indiedev #godot #solodev
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Kittycat @sam.bunnylabs.dev · 25/07/2026
Villagers can finally chop down trees! Still a few rough edges to smooth out, but seeing it work is so satisfying #gamedev #indiedev #godot #solodev
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Kittycat @sam.bunnylabs.dev · 25/07/2026
That I gotta test lol
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Kittycat @sam.bunnylabs.dev · 25/07/2026
hehe
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Kittycat @sam.bunnylabs.dev · 25/07/2026
well, flat theft ig u always invest 1 coin into the villagers and the moshroom will steal that
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Kittycat @sam.bunnylabs.dev · 25/07/2026
ty
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