Duarte 🍃 @salgueiroazul.bsky.social · 10/10/2026Had a bit of fun experimenting with the HUD today #GodotEngine #gamedev 1755
Duarte 🍃 @salgueiroazul.bsky.social · 05/10/2026simple, you just copy a combo from kingdom hearts 020
Duarte 🍃 @salgueiroazul.bsky.social · 03/10/2026Consider taking a look at Women in Games! bsky.app/profile/wome...bsky.app 000
Reposted by Duarte 🍃specialmin64.bsky.social @specialmin64.bsky.social · 21/09/2026ruined aqueducts 161195253
Reposted by Duarte 🍃Cherub @polygoncherub.bsky.social · 18/09/2026Pile(BUN)ker. I usually don't work on this during the week, but I needed to unwind something fierce and this helps fight the bad brain bullshit. So, I spent time trying out audio for the execute. Made 5 different cam angles for the kill to reduce fatigue. I am pleased. #CherubDev #UE5 #GameDev 834264990
Duarte 🍃 @salgueiroazul.bsky.social · 12/09/2026The wings look so fluffy! And the whole motion is great. Good wing movement is not easy to pull off Great job! 021
Reposted by Duarte 🍃uint8_t Cyan; @logaritmonatural.bsky.social · 12/09/2026Still working on her, im almost done a conical wizard hat would be interesting 2397
Reposted by Duarte 🍃uint8_t Cyan; @logaritmonatural.bsky.social · 06/09/2026Cooking a low poly model with pixel art textures, wip #pixelart #lowpoly #gamedev 411323
Duarte 🍃 @salgueiroazul.bsky.social · 05/09/2026Would love to see some screenshots/video of the tool in action o: sounds quite interesting 110
Reposted by Duarte 🍃Alfred Reinold Baudisch @alfredbaudisch.com · 28/08/2026Imagine Aseprite or another #pixelart program inside Blender? Pixel Perfect Pixel Art drawing and texture painting on top of the model in the 3D viewport and in 2D. Drawing, painting, selection tools, layers, texel density (pixel size) setup and density zones (multiple pixel sizes). #blender3d 261009301
Duarte 🍃 @salgueiroazul.bsky.social · 27/08/2026Man, these are all so full of character! I love it. You're a fantastic animator 020
Duarte 🍃 @salgueiroazul.bsky.social · 26/08/2026Oh, thank you so much! A lot of the animation techniques I'm employing come mostly from my experience in animating in 2D pixel art! For snappy attacks, I feel it's mostly about the wind-up and the impact frames. So there's no in-betweens, between those two poses 120
Duarte 🍃 @salgueiroazul.bsky.social · 26/08/2026Got a basic 3 hit combo implemented a while ago. Beating up some placeholder baddies #lowpoly | #godotengine | #indiegamedev 39718
Duarte 🍃 @salgueiroazul.bsky.social · 25/08/2026Eu utilizo bastante o "AAAAAAAAAAAAHHHHHHHHH!!!!" 010
Duarte 🍃 @salgueiroazul.bsky.social · 24/08/2026Oh man, just today I was thinking it'd be so cool to work there as a pixel artist. My heart skipped a damn beat when I saw this post ahah The project is beyond well served regarding the art department, so no much hope regarding a position there😁 010
Duarte 🍃 @salgueiroazul.bsky.social · 23/08/2026I'm sure it has nothing to do with how smart anyone is (pretty sure you're full of wit!) When you're already so well versed and used to working in 2D, wapping your head around a whole new dimension can be a challenge. Maybe you're just venting, but if you need help figuring out 3D, let me know! 010
Duarte 🍃 @salgueiroazul.bsky.social · 16/08/2026Something you could try would be to have a normal basic jump attack when ascending and the pogo while descending 100
Duarte 🍃 @salgueiroazul.bsky.social · 04/08/2026The best part is that it uses a really small amount of tiles (while also responding to a lot of edge cases) Which makes really easy to create new 3D Tilesets (: 030
Duarte 🍃 @salgueiroazul.bsky.social · 04/08/2026Had a lot of fun with custom resources. You can have multiple models for the same Tile Type, and the Gridmap will randomly pick one of them, based on the Probability value. 120
Duarte 🍃 @salgueiroazul.bsky.social · 04/08/2026Finally found a bit of time to finish my new 3D Gridmap AutoTiler. Phew! The code is quite a mess, but it seems to work well and fast enough. I can finally start building rooms for my little guy to jump around in #GodotEngine | #Lowpoly 2165
Reposted by Duarte 🍃Red Morpho @redmorphogames.bsky.social · 31/07/2026The castle is shaping up quite nicely I'd say! #godot #lowpoly #solodev #gamedev #indiedev #3d 312019
Duarte 🍃 @salgueiroazul.bsky.social · 11/07/2026Maybe this could help scratch the itch 👀 I was surprised by how well Godot runs on Android. Maybe it's not so bad on the iPad too! godotengine.org/article/godo...godotengine.orgGodot Showcase – Xogot: Godot for iPad & iPhone – Godot EngineMiguel de Icaza from Xibbon shares his experience working on Xogot for iOS. 120
Duarte 🍃 @salgueiroazul.bsky.social · 26/06/2026Go for the source of the problem, instead of just treating the symptoms (if you're not already doing so, sorry if I misunderstood anything eheh) Hope it gets better 110
Duarte 🍃 @salgueiroazul.bsky.social · 26/06/2026I'm sure there must be some laptop stands that prop it up in a way that gives you more desk space for the keyboard. It'll also make the screen more at eye-level, being better for your posture as well. Maybe consider using an external monitor, and moving the laptop to the side/closing it 110
Duarte 🍃 @salgueiroazul.bsky.social · 26/06/2026You probably already got more than plenty of advice, but i'd like to chip in anyway! If the problem started/got more prominent when you got an external keyboard, I'd suggest finding a way to save space on your desk , so you can rest your wrist on a more ergonomic manner. 110
Reposted by Duarte 🍃Teeg (but spooky) @teeketch.art · 25/05/2026“Ballad for the lost” 5x7” postcard print for patreon, May 2026 Drawn in Procreate on ipad pro. 211420
Reposted by Duarte 🍃Tibo @heytibo.com · 17/04/2026MultiMesh+ update ✅ Resources drag and drop github.com/gtibo/multim... #godotengine #addon 79811
Reposted by Duarte 🍃Karl @hexaquo.at · 12/04/2026Did you know you can set up a scene and render it to a texture without any nodes in #Godot, by directly using the RenderingServer? We automatically generate billboard sprites for meshes this way. There's not much info about the RenderingServer online, so I wrote about it: hexaquo.at/pages/using-... 324343
Reposted by Duarte 🍃Charles Boury @charlesboury.fr · 09/04/2026Today's work was figuring out a kit for temples 11 modules for now 521627
Reposted by Duarte 🍃 🍂🐹 Tara in Fall Colors! 🍂🍵 @dreamgirlgames.bsky.social · 23/03/2026Bonk #LunarTeardrop #IndieDev #GameDev #MadeWithUnity 1541069
Reposted by Duarte 🍃kelsey irene @holographic.pink · 13/03/2026currently playing with a dress mesh on the vtuber model and i keep coming back to this skirt i made like what divine creature guided my hand here 413417
Reposted by Duarte 🍃Red Morpho @redmorphogames.bsky.social · 09/03/2026Lil' D thinks and feels now #godot #3d #lowpoly #solodev #gamedev #devlog #IndieDevs #indiedev #animation #3danimation 38215
Reposted by Duarte 🍃Tiani Pixel @tianipixel.bsky.social · 08/03/2026Spent the last month or so working on this new (and very important!) area for ABYSS X ZERO! Haven't worked on an area like this since the Downtown from UNSIGHTED, so it's been very nostalgic to create these urban/city assets. A lot of WIP elements here still! #gamedev #madewithunity #lowpoly #axz 571813443
Duarte 🍃 @salgueiroazul.bsky.social · 02/03/2026In case you use Blender, maybe it'd be worth taking a look at Geometry Nodes? 👀 Might save you some time, while still achieving expressive results youtu.be/aQXR5AUc_sY?...youtu.beHow to Make Cliff Formations in Blender! Geo Nodes Tutorial #b3dYouTube video by Kenan Proffitt 010
Duarte 🍃 @salgueiroazul.bsky.social · 23/02/2026Such lovely expressive faces! Makes me want to sketch too! (Love fired up Schippj ahah) 110
Reposted by Duarte 🍃kelsey irene @holographic.pink · 12/02/2026am i winning the fight against warped pixels??? like almost 915511
Duarte 🍃 @salgueiroazul.bsky.social · 11/02/2026Love this character's proportions and colors! Fantastic job! (And good luck!) 110
Duarte 🍃 @salgueiroazul.bsky.social · 10/02/2026By hand? Damn, that's what I'm doing as well 😁 @lotovik.com Seems to be using a pretty good method... Care to share your secrets with us? 👀 bsky.app/profile/loto... 240
Duarte 🍃 @salgueiroazul.bsky.social · 10/02/2026What method did you use instead? 👀 It flows really well. 110
Duarte 🍃 @salgueiroazul.bsky.social · 07/02/2026Giving Godot's vertex lighting a shot. I think I'd be able to create some really interesting atmospheres with this approach, instead of the unshaded look I was going for. Hopefully it still performs well on Mobile/Web...? 👀 #Lowpoly | #GodotEngine | #indiegamedev 211112
Reposted by Duarte 🍃Detective Fantasia: EXCALIMURDER @detfantasia.bsky.social · 02/02/2026Book menu breakdown 📙 #pixelart #indiedev #GameMaker 281367363