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Ryan

@ryanmalm.bsky.social
190 followers 168 following 227 posts

Creative Generalist. Agnostic Absurdist. I repost indie gamedev and art. Eat the Billionaires.

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Reposted by Ryan
Frank Force @frankforce.bsky.social · 03/10/2026
just tested out my new dreamcast homebrew at a local game show and it worked! booted from the disk with music and everything. saw a slight glitch i still need to fix but otherwise feels good.
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Paul @paulhamx.bsky.social · 04/10/2026
All set to port my #pico8 version of missile command over to #picotron and enhance it. Trackball - check Inspirational book - check
Trackball and book missile commander by Tony temple
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Ryan @pretendgamedev.bsky.social · 03/10/2026
Completely redid my floor generation algorithms. They're now room based supertiles but with some tricks for joining and extending if necessary. These are some before and after floorplans of the standard floors. #ScreenShotSaturday #solodev #indiegames #indiedev #roguelike #DungeonCrawl #godot
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Ryan @ryanmalm.bsky.social · 03/10/2026
ha I thought today was sunday. not late afterall
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Ryan @ryanmalm.bsky.social · 03/10/2026
#picotron #indiedev #screenshotsaturday late. #gamedev poor robot head must limp along with a makeshift EMP sonar
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Lizzy (borden 🪓) @ditherwitch.bsky.social · 02/10/2026
i'm willing to put my differences with the church aside to paint psychosexual images of bible characters under the guise of church propaganda, only to later be killed as a heretic. it's the most sacred artistic tradition.
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Walaber @walaber.com · 02/10/2026
I’m working on a somewhat follow-up to Replicube called TurtleCAD 3D that’s essentially a 3D extension of LOGO packaged into a puzzle game/toy/tool
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Ryan @ryanmalm.bsky.social · 03/10/2026
Johnny 5... is Alive!
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Ryan @ryanmalm.bsky.social · 03/10/2026
But Ryan, you're already working on 3 other games. SHHHHH... its for the #littlejs gamejam! I need the distraction from the distraction from the big project. Progress tonight, robot spirit possession! #screenshotsaturday
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Daniel Aagentah @aagentah.bsky.social · 02/10/2026
one of five facilities that have been added to the game so far; each with their own life-cycle events, terminals, objectives, and purpose in the world. #gamedev #scifi #indiegame #threejs #nomiad
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Frank Force @frankforce.bsky.social · 02/10/2026
LittleJS Game Jam 3 starts NOW. The theme is: ZIGZAG ⚡ You have until Nov 2. Join here: itch.io/jam/littlejs...
itch.io
LittleJS Jam 3
A game jam from 2026-10-02 to 2026-11-15 hosted by Frank Force Games. Welcome to the third annual LittleJS Game Jam ! This event is an exciting opportunity to unleash your creativity and develop amazi...
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Ryan @ryanmalm.bsky.social · 02/10/2026
Bailey and Fred, my cuddle bugs #cats #dogs #pets
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taikwy @taikwy.bsky.social · 01/10/2026
just some gameplay of my game :) #gamedev #indiedev
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Keekoz @keekoz.bsky.social · 01/10/2026
Adding some proper creepy fellas #indiedev #indiegame #gamedev #gaming
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Ryan @ryanmalm.bsky.social · 01/10/2026
Working on a #picotron game featuring the disembodied head of a service bot. Got the rolly head going pretty good
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Xubiod @xubiod.net · 30/09/2026
available on the picotron bbs too www.lexaloffle.com/bbs/?tid=159...
lexaloffle.com
Chilling Turing Wallpaper
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Ryan @ryanmalm.bsky.social · 30/09/2026
Oh man does someone have a video of it running on a dreamcast? on a tube tv?
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闪卡 @shanka.bsky.social · 29/09/2026
完成了嘻嘻正好1024字节 #pico1k shan-ka.itch.io/beanstalk-1k
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Ryan @ryanmalm.bsky.social · 28/09/2026
What a brilliant twist (ha!) on the falling block genre! My Tetris fiend wife will LOVE this one #indiedev
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Ryan @ryanmalm.bsky.social · 28/09/2026
Got some big guys in. #dinosaurs #aliens #pocketsky #gamedev #indiedev.
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Ryan @ryanmalm.bsky.social · 28/09/2026
Beat me to this. There’s a wonderful old article breakdown of the technique simonschreibt.de/gat/homeworl...
simonschreibt.de
Homeworld 2: Backgrounds | Simonschreibt.
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Ryan @ryanmalm.bsky.social · 27/09/2026
That’s badass Frank. Wish I still had a Dreamcast
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Ryan @ryanmalm.bsky.social · 26/09/2026
They kinda do!
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Ryan @ryanmalm.bsky.social · 26/09/2026
people, this candid of me in my boxers isn't supposed to do numbers.
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Ryan @ryanmalm.bsky.social · 26/09/2026
That percent % sign with its inverted counterpart makes such a wonderful complex pattern
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loren schmidt @lorenschmidt.bsky.social · 26/09/2026
a single cell check changed, and foliage can only creep in when a building is no longer actively maintained.
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Ryan @ryanmalm.bsky.social · 26/09/2026
Bailey (dog) and Fred (Tabbycat) waking up mom (human). They’re best buds #animals #doglover #catlover
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Ryan @ryanmalm.bsky.social · 26/09/2026
#screenshotsaturday er, friday evening. These guys all procedurally generated! texturing needs some love, but making fun progress. Some of the glitchiness on the texturing adds charm, I may leave it. #indiedev #procgen #pocketsky #gamedev
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Ryan @ryanmalm.bsky.social · 25/09/2026
Need a few more head shapes for sure
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Ryan @ryanmalm.bsky.social · 25/09/2026
Round 2 of procgen alien portraits for dialogue. 😂. #indiedev #gamedev #pocketsky.
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loren schmidt @lorenschmidt.bsky.social · 25/09/2026
i'm working on house maintenance right now. iff you have a hole in your wall, it's pretty high priority. but if it's just a less than perfect wall, that's not as urgent.
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Ryan @ryanmalm.bsky.social · 25/09/2026
the beginnings of an upgrade from sphere pile characters #indiedev #pocketsky
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Ryan @ryanmalm.bsky.social · 25/09/2026
Came for the art and game trailer, stayed for the chiptunes, awesome
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loren schmidt @lorenschmidt.bsky.social · 25/09/2026
update on path reinforcement + building repair. the occupied buildings (bright red X) usually get to repairs pretty quickly, but sometimes they have a hole or two (which one may assume is covered with a cloth or wicker or similar).
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Ryan @ryanmalm.bsky.social · 25/09/2026
Almost #screenshotsaturday (I feel zero guilt using this tag on other days than saturday). Working on new ship grammars, for more boxy cargo vessel type ships. Ya know, for the sphere piles to pilot #indiedev #gamedev #pocketsky
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Richard Lems @rilem.nl · 25/09/2026
Keep your tongue to yourself ty
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Ryan @ryanmalm.bsky.social · 25/09/2026
How could I not? Bailey looks at me like I’m abandoning her every time I leave the house
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Ryan @ryanmalm.bsky.social · 25/09/2026
Would you buy space goods from these 1990 sphere pile faces? #pocketsky #gamedev #indiedev almost #screenshotsaturday
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Ryan @ryanmalm.bsky.social · 25/09/2026
#indiedev. 🙈
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Ryan @ryanmalm.bsky.social · 25/09/2026
#screenshotfriday #gamedev #indiesev #pocketsky. Working on space stations and NPCs
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Ryan @ryanmalm.bsky.social · 25/09/2026
Is popping boba “tea” good? Sure if you like the idea of drinking the chilled afterbirth of a gummy bear #nope
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zep.p8 @lexaloffle.bsky.social · 24/09/2026
BBS Blog Post: Digable Planetoids // how to fit a planetoid procgen game into 1024 bytes for #pico1k (gif shows a slowed down version) + bonus Lexaloffle news at the end. www.lexaloffle.com/bbs/?tid=159... Play from #pico8 > LOAD #DIGABLE_PLANETOIDS
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Ryan @ryanmalm.bsky.social · 24/09/2026
Eevee's lighting is SO much better. any three.js experts out there? do I have to bake lighting into the textures to make it look this good?
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Ryan @ryanmalm.bsky.social · 24/09/2026
I've given my little parking spot for old games a facelift. It's still WIP but presentable. Come check it out #gamedev #indiedev #javascript #indieweb ryanmalm.neocities.org
ryanmalm.neocities.org
Ryan's Room
Games and creative coding by Ryan B. Malm
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Ryan @ryanmalm.bsky.social · 24/09/2026
Many years later I found out that this particular version of KQ1 was the fanciest both in sound and art prior to the VGA remake. I had no idea there was an older uglier version.
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Ryan @ryanmalm.bsky.social · 24/09/2026
My first computer capable of games was a second-hand Tandy 1000, came with Kings Quest 1 on 4 floppies. KQ1 hooked me and my brothers, and some of my friends. We drew maps and played through it many many times. This was THE game that made me want to escape into computer games forever.
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Daniel Linssen @managore.bsky.social · 23/09/2026
proudly presenting THRORBS, a small arcade game made for the #pico1k jam about having a little bit, but not too much managore.itch.io/throrbs (web)
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waclawi @waclawi.bsky.social · 23/09/2026
Worked on Corruption and Flamethrowers unitll I got just the right feeling :) #gamedev #indiedev #wishlistwednesday Check out Squars! store.steampowered.com/app/3547120/...
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Julia Evans @b0rk.jvns.ca · 22/09/2026
periodic reminder that Wizard Zines has an educational use policy if you want to use them in your university courses! wizardzines.com/education/
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ApexViolent @apexviolent.bsky.social · 22/09/2026
A comparison between old and new graphics (old gameplay with old graphics can be seen at the channel featured in profile description) Sculpting and baking is the best. #apexviolent #godot #blender
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