Reposted by RyanFrank Force @frankforce.bsky.social · 03/10/2026just tested out my new dreamcast homebrew at a local game show and it worked! booted from the disk with music and everything. saw a slight glitch i still need to fix but otherwise feels good. 141
Reposted by RyanPaul @paulhamx.bsky.social · 04/10/2026All set to port my #pico8 version of missile command over to #picotron and enhance it. Trackball - check Inspirational book - check 0111
Reposted by RyanRyan @pretendgamedev.bsky.social · 03/10/2026Completely redid my floor generation algorithms. They're now room based supertiles but with some tricks for joining and extending if necessary. These are some before and after floorplans of the standard floors. #ScreenShotSaturday #solodev #indiegames #indiedev #roguelike #DungeonCrawl #godot 1195
Ryan @ryanmalm.bsky.social · 03/10/2026#picotron #indiedev #screenshotsaturday late. #gamedev poor robot head must limp along with a makeshift EMP sonar 2426
Reposted by RyanLizzy (borden 🪓) @ditherwitch.bsky.social · 02/10/2026i'm willing to put my differences with the church aside to paint psychosexual images of bible characters under the guise of church propaganda, only to later be killed as a heretic. it's the most sacred artistic tradition. 1203
Reposted by RyanWalaber @walaber.com · 02/10/2026I’m working on a somewhat follow-up to Replicube called TurtleCAD 3D that’s essentially a 3D extension of LOGO packaged into a puzzle game/toy/tool 0312
Ryan @ryanmalm.bsky.social · 03/10/2026But Ryan, you're already working on 3 other games. SHHHHH... its for the #littlejs gamejam! I need the distraction from the distraction from the big project. Progress tonight, robot spirit possession! #screenshotsaturday 132
Reposted by RyanDaniel Aagentah @aagentah.bsky.social · 02/10/2026one of five facilities that have been added to the game so far; each with their own life-cycle events, terminals, objectives, and purpose in the world. #gamedev #scifi #indiegame #threejs #nomiad 15412
Reposted by RyanFrank Force @frankforce.bsky.social · 02/10/2026LittleJS Game Jam 3 starts NOW. The theme is: ZIGZAG ⚡ You have until Nov 2. Join here: itch.io/jam/littlejs...itch.ioLittleJS Jam 3A game jam from 2026-10-02 to 2026-11-15 hosted by Frank Force Games. Welcome to the third annual LittleJS Game Jam ! This event is an exciting opportunity to unleash your creativity and develop amazi... 022
Reposted by Ryantaikwy @taikwy.bsky.social · 01/10/2026just some gameplay of my game :) #gamedev #indiedev 2399
Reposted by RyanKeekoz @keekoz.bsky.social · 01/10/2026Adding some proper creepy fellas #indiedev #indiegame #gamedev #gaming 0144
Ryan @ryanmalm.bsky.social · 01/10/2026Working on a #picotron game featuring the disembodied head of a service bot. Got the rolly head going pretty good 040
Reposted by RyanXubiod @xubiod.net · 30/09/2026available on the picotron bbs too www.lexaloffle.com/bbs/?tid=159...lexaloffle.comChilling Turing Wallpaper 011
Ryan @ryanmalm.bsky.social · 30/09/2026Oh man does someone have a video of it running on a dreamcast? on a tube tv? 110
Reposted by Ryan闪卡 @shanka.bsky.social · 29/09/2026完成了嘻嘻正好1024字节 #pico1k shan-ka.itch.io/beanstalk-1k 034
Ryan @ryanmalm.bsky.social · 28/09/2026What a brilliant twist (ha!) on the falling block genre! My Tetris fiend wife will LOVE this one #indiedev 372
Ryan @ryanmalm.bsky.social · 28/09/2026Got some big guys in. #dinosaurs #aliens #pocketsky #gamedev #indiedev. 0132
Ryan @ryanmalm.bsky.social · 28/09/2026Beat me to this. There’s a wonderful old article breakdown of the technique simonschreibt.de/gat/homeworl...simonschreibt.deHomeworld 2: Backgrounds | Simonschreibt. 030
Ryan @ryanmalm.bsky.social · 26/09/2026people, this candid of me in my boxers isn't supposed to do numbers. 000
Ryan @ryanmalm.bsky.social · 26/09/2026That percent % sign with its inverted counterpart makes such a wonderful complex pattern 110
Reposted by Ryanloren schmidt @lorenschmidt.bsky.social · 26/09/2026a single cell check changed, and foliage can only creep in when a building is no longer actively maintained. 2192
Ryan @ryanmalm.bsky.social · 26/09/2026Bailey (dog) and Fred (Tabbycat) waking up mom (human). They’re best buds #animals #doglover #catlover 130
Ryan @ryanmalm.bsky.social · 26/09/2026#screenshotsaturday er, friday evening. These guys all procedurally generated! texturing needs some love, but making fun progress. Some of the glitchiness on the texturing adds charm, I may leave it. #indiedev #procgen #pocketsky #gamedev 0122
Ryan @ryanmalm.bsky.social · 25/09/2026Round 2 of procgen alien portraits for dialogue. 😂. #indiedev #gamedev #pocketsky. 1123
Reposted by Ryanloren schmidt @lorenschmidt.bsky.social · 25/09/2026i'm working on house maintenance right now. iff you have a hole in your wall, it's pretty high priority. but if it's just a less than perfect wall, that's not as urgent. 0151
Ryan @ryanmalm.bsky.social · 25/09/2026the beginnings of an upgrade from sphere pile characters #indiedev #pocketsky 052
Ryan @ryanmalm.bsky.social · 25/09/2026Came for the art and game trailer, stayed for the chiptunes, awesome 000
Reposted by Ryanloren schmidt @lorenschmidt.bsky.social · 25/09/2026update on path reinforcement + building repair. the occupied buildings (bright red X) usually get to repairs pretty quickly, but sometimes they have a hole or two (which one may assume is covered with a cloth or wicker or similar). 1253
Ryan @ryanmalm.bsky.social · 25/09/2026Almost #screenshotsaturday (I feel zero guilt using this tag on other days than saturday). Working on new ship grammars, for more boxy cargo vessel type ships. Ya know, for the sphere piles to pilot #indiedev #gamedev #pocketsky 0124
Ryan @ryanmalm.bsky.social · 25/09/2026How could I not? Bailey looks at me like I’m abandoning her every time I leave the house 4530
Ryan @ryanmalm.bsky.social · 25/09/2026Would you buy space goods from these 1990 sphere pile faces? #pocketsky #gamedev #indiedev almost #screenshotsaturday 1126
Ryan @ryanmalm.bsky.social · 25/09/2026#screenshotfriday #gamedev #indiesev #pocketsky. Working on space stations and NPCs 1184
Ryan @ryanmalm.bsky.social · 25/09/2026Is popping boba “tea” good? Sure if you like the idea of drinking the chilled afterbirth of a gummy bear #nope 000
Reposted by Ryanzep.p8 @lexaloffle.bsky.social · 24/09/2026BBS Blog Post: Digable Planetoids // how to fit a planetoid procgen game into 1024 bytes for #pico1k (gif shows a slowed down version) + bonus Lexaloffle news at the end. www.lexaloffle.com/bbs/?tid=159... Play from #pico8 > LOAD #DIGABLE_PLANETOIDS 05413
Ryan @ryanmalm.bsky.social · 24/09/2026Eevee's lighting is SO much better. any three.js experts out there? do I have to bake lighting into the textures to make it look this good? 000
Ryan @ryanmalm.bsky.social · 24/09/2026I've given my little parking spot for old games a facelift. It's still WIP but presentable. Come check it out #gamedev #indiedev #javascript #indieweb ryanmalm.neocities.orgryanmalm.neocities.orgRyan's RoomGames and creative coding by Ryan B. Malm 1163
Ryan @ryanmalm.bsky.social · 24/09/2026Many years later I found out that this particular version of KQ1 was the fanciest both in sound and art prior to the VGA remake. I had no idea there was an older uglier version. 000
Ryan @ryanmalm.bsky.social · 24/09/2026My first computer capable of games was a second-hand Tandy 1000, came with Kings Quest 1 on 4 floppies. KQ1 hooked me and my brothers, and some of my friends. We drew maps and played through it many many times. This was THE game that made me want to escape into computer games forever. 120
Reposted by RyanDaniel Linssen @managore.bsky.social · 23/09/2026proudly presenting THRORBS, a small arcade game made for the #pico1k jam about having a little bit, but not too much managore.itch.io/throrbs (web) 213121
Reposted by Ryanwaclawi @waclawi.bsky.social · 23/09/2026Worked on Corruption and Flamethrowers unitll I got just the right feeling :) #gamedev #indiedev #wishlistwednesday Check out Squars! store.steampowered.com/app/3547120/... 2195
Reposted by RyanJulia Evans @b0rk.jvns.ca · 22/09/2026periodic reminder that Wizard Zines has an educational use policy if you want to use them in your university courses! wizardzines.com/education/ 14517
Reposted by RyanApexViolent @apexviolent.bsky.social · 22/09/2026A comparison between old and new graphics (old gameplay with old graphics can be seen at the channel featured in profile description) Sculpting and baking is the best. #apexviolent #godot #blender 0112