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Rowan Sender, Eternal

@rowan-sender.itch.io
158 followers 472 following 763 posts

TTRPG Designer & Writer, genderqueer, they/them, 30s linktr.ee/rowansender Follow the Eternal Jam Bsky bsky.app/profile/eternaljam.bsky.so… If you have TTRPG recs or want to collaborate send me a message!

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Rowan Sender, Eternal @rowan-sender.itch.io · 02/10/2026
Absolutely! We're all about new and small designers!
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Rowan Sender, Eternal @rowan-sender.itch.io · 02/10/2026
Come join the Eternal ttrpg jam. Our theme this month is Underground itch.io/jam/eternal-...
itch.io
Eternal TTRPG Jam - October 2026 - Underground
A game jam from 2026-10-01 to 2026-11-01 hosted by Rowan Sender. Welcome to the October 2026 Edition of the Eternal TTRPG Jam! This is a game jam for TTRPG designers to test ideas, experiment with…
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Rowan Sender, Eternal @rowan-sender.itch.io · 01/10/2026
The Eternal Jam for October starts today! Come join us and make your Underground game itch.io/jam/eternal-...
itch.io
Eternal TTRPG Jam - October 2026 - Underground
A game jam from 2026-10-01 to 2026-11-01 hosted by Rowan Sender. Welcome to the October 2026 Edition of the Eternal TTRPG Jam! This is a game jam for TTRPG designers to test ideas, experiment with…
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Reposted by Rowan Sender, Eternal
sam “ludonarrative disinterest” sorensen @samsorensen.bsky.social · 14/09/2026
[rings bell] theoryslop! theoryslop! come get yer theoryslop while it's still hot!
one page. header reads "RPG DESIGNER THEORYSLOP ALIGNMENT CHARTS & SHEET." gray text under the header reads "You have 20 points to assign to each stat array, Pendragon-style. For tri- or otherwise multi-polar arrays, express the stats as ranges, e.g. “Gamist 1–7 / Dramatist 8–9 / Simulationist 10–20.”
subheaders followed by lines for writing read: "Designer: / Project: / Link:"
subheader reads "Binary Traits," followed by a list of silly game studies paired descriptors and space to write stats: "Ludologist / Narratologist // Game-as-Activity / Game-as-Object // Proceduralist / Anti-Proceduralist // Diegetic / Endogenous // Suitsian / Non-Suitsian // Closed Lusory Goal / Open Lusory Goal // Toy-Game / Meta-Game // Character-Locked / Authorial // Problem-Solving / Story-Telling // Rulebooks / Adventures."
subheader reads "Special Twinned Binary Traits (the Bartle Zone)," followed by gray text reading "Assign 20 points to each axis, but make a single roll when testing the combined traits." following is a two-axis chart, north-south reading "Social / Non-Social" and west-east reading "Aggressive / Passive." 
in the second column, a subheader reads "Multi-Polar Traits" followed by shapes with stats at their corners: triangle, "Dramatist / Gamist / Simulationist"; square, "Agon / Alea / Mimicry / Ilinx"; hexagon, "Classic / OSR / Trad / Nordic larp / Neotrad / Storygames"; square, "Gamer / Actor / Socialite / Immersive." 
a subheader reads "Skills," followed by a big list of 32 skills, with space for stats next to each: Academia, Acting, Art Direction, Blog, Cartography, Copyediting, Credit Rating, Day Jon, Game Studies, Graphic Design, Illustration, Layout, Line Editing, Livestream, Marketing, Networking, Operations, Organizing, Podcast, Printing, Production, Proofreading, Shitpost, Shortform Video, Social Media, Thirst Trap, Video Essay, Web Dev, Writ. (Adventure), Writing (Lore), Writing (Rules), Other: "
gray text reads "Sam Sorensen, September 2026"same theoryslop designer sheet as before, this time filled out in handwritten green, for me, Sam. I skew towards problem-solving, goal-driven play, as well as towards adventures, imaginary worlds, and simulationism. the notable inclusions in my skills lists are a +6 in game studies, a +4 in academic, blog, layout, line editing, and adventure-writing, and a +2 in "museum," my "other" skill
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Rowan Sender, Eternal @rowan-sender.itch.io · 30/09/2026
SLAKE IS OUT! The sands melt though the old rubber of mine-issued boots. Behind, a skiff smolders; mast broken, emptied of water. I finally took the plunge and set up a physical print for it on RPGtrader so go check it out! rpgtrader.com/products/997...
rpgtrader.com
Slake on RPG Trader
Sands of Sevulla
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Rowan Sender, Eternal @rowan-sender.itch.io · 29/09/2026
SLAKE is out now. Play as the crew of a skiff trying to eek out a life in the deserts. Grab the pdf or a print copy from RPG trader! rpgtrader.com/products/997...
rpgtrader.com
Slake on RPG Trader
Sands of Sevulla
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Rowan Sender, Eternal @rowan-sender.itch.io · 29/09/2026
SLAKE is finished. I'm really proud of this one. It feels like a big step up for me. I finally took the plunge and set up a physical print for it on RPGtrader so go check it out! rpgtrader.com/products/997...
rpgtrader.com
Slake on RPG Trader
Sands of Sevulla
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Reposted by Rowan Sender, Eternal
flyingrodent @flyingrodent.bsky.social · 24/09/2026
Ten years of relentlessly hateful, comically elitist anti-democratic politics across the white people world, helpfully summarised. The wrong people are talking, the wrong people are deciding and it’s harming the careers of important people who actually matter. Smithers! Release the hounds
The incident fits a broader pattern in the discourse around 'free speech' and 'cancel culture': whatever comes from the top down is freedom; whatever comes from the bottom up is bullying and censorship. When Macklemore is dropped at the behest of the billionaire stadium owner Robert Kraft, it's an exercise of the freedom of businesses to 'demonstrate their values' by deciding whom to platform. But when Ed Sheeran's fans decide not to buy tickets to his performances, or even demand refunds, it's bullying, mob behaviour. Since most people are not billionaires and do not own stadiums, they can exercise meaningful power only collectively. The collective exercise of power must therefore be demonised.
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Rowan Sender, Eternal @rowan-sender.itch.io · 27/09/2026
This is unrelated to anything, but I really like the colors for this months jam itch.io/jam/eternal-...
itch.io
Eternal TTRPG Jam - October 2026 - Underground
A game jam from 2026-10-01 to 2026-11-01 hosted by Rowan Sender. Welcome to the October 2026 Edition of the Eternal TTRPG Jam! This is a game jam for TTRPG designers to test ideas, experiment with…
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Rowan Sender, Eternal @rowan-sender.itch.io · 26/09/2026
I have to write a back cover teaser/summary :/
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Reposted by Rowan Sender, Eternal
Iris/アイリス 🏳️‍⚧️ @irisdescentbird.bsky.social · 25/09/2026
funniest rom hack reasoning of all time
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Rowan Sender, Eternal @rowan-sender.itch.io · 26/09/2026
The cover for Slake is done
Cover image with the title Slake: Sands of Sevulla. Cover depicts a desert drawn with thin tan lines over a stark blue background
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Rowan Sender, Eternal @rowan-sender.itch.io · 26/09/2026
October's jam is up! Come join us for Underground #ttrpg #gamejam itch.io/jam/eternal-...
itch.io
Eternal TTRPG Jam - October 2026 - Underground
A game jam from 2026-10-01 to 2026-11-01 hosted by Rowan Sender. Welcome to the October 2026 Edition of the Eternal TTRPG Jam! This is a game jam for TTRPG designers to test ideas, experiment with…
031
Rowan Sender, Eternal @rowan-sender.itch.io · 24/09/2026
I'm really happy with this game. Haven't even started on layout yet, which has me nervous, but it won't be too complicated
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Rowan Sender, Eternal @rowan-sender.itch.io · 24/09/2026
Working on art for Mirage (working name, but rapidly becoming the final name if I can't think of something better)
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Reposted by Rowan Sender, Eternal
pave+ @paveplus.bsky.social · 24/09/2026
no. 23: convoy #sst26 #spaceshiptember
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Rowan Sender, Eternal @rowan-sender.itch.io · 22/09/2026
I've accidentally made a rules light interpolation of wildsea. I hadn't read it before working out the advantage system for my game
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Rowan Sender, Eternal @rowan-sender.itch.io · 18/09/2026
The poll for the October jam is up on our discord! Come vote for next month's theme discord.com/channels/134...
discord.com
Discord - Group Chat That’s All Fun & Games
Discord is great for playing games and chilling with friends, or even building a worldwide community. Customize your own space to talk, play, and hang out.
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Rowan Sender, Eternal @rowan-sender.itch.io · 16/09/2026
I also don't know that I totally agree that every photo is necessarily effortful, at least any more than any other action. That said, even in my example, I took it to make a point and chose to do it. Does that effortfulness change when compelled to take the action for the sake of a game?
A photo of the floor from the angle my phone just happened to be when I  opened the camera
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Rowan Sender, Eternal @rowan-sender.itch.io · 16/09/2026
I think dense belies two vectors that could be explored more: meaningful (maybe contextful) and interpretable. Is there an innate meaning being drawn from the image? Does a photograph of a number store that number's value for every viewer?
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Rowan Sender, Eternal @rowan-sender.itch.io · 16/09/2026
While they are lasting, they are also changeable. Changeable in ways that permanently alter their substance. They can be deleted, reorganized, burnt.
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Rowan Sender, Eternal @rowan-sender.itch.io · 16/09/2026
Really like your thoughts on this and love the little game at the end. I thought of a few other angles for photos while I was reading:
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Rowan Sender, Eternal @rowan-sender.itch.io · 16/09/2026
You are pirates flying skiffs to steal water from other skiffs and pay corporate mines for the right to survive the planet's harsh conditions.
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Rowan Sender, Eternal @rowan-sender.itch.io · 16/09/2026
I need a name for my desert pirate game for this month. The theme is blood and water.
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Reposted by Rowan Sender, Eternal
Alexander the Fine @alexrineh.art · 13/09/2026
Sunlight breaks through the clouds, birds chirp as if for the first time. The smell of hope fills the air.
Comment on itch.io
I am new to TTRPGs, what is 5e?
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Rowan Sender, Eternal @rowan-sender.itch.io · 08/09/2026
I feel like I could sleep another ten hours
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Rowan Sender, Eternal @rowan-sender.itch.io · 02/09/2026
Also, fabula Ultima framed as a monster hunter game would work very well. I used the odogaron as inspo for an alzabo esque villain and it's worked very well
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Rowan Sender, Eternal @rowan-sender.itch.io · 02/09/2026
It's tricky. I'm hoping to move through this area they're in fairly quickly so we can get to something else.
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Rowan Sender, Eternal @rowan-sender.itch.io · 02/09/2026
It succeeds in making the world feel meaningful, but it also ate up so much time. I'm not really sure how I'm going to handle it going forward.
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Rowan Sender, Eternal @rowan-sender.itch.io · 02/09/2026
It fits the genre emmulation but now that I'm on the other side of the travel, it does feel like grinding. It feels like the characters wouldn't level up enough if there weren't more distance between set pieces so there has to be travel rolls.
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Rowan Sender, Eternal @rowan-sender.itch.io · 02/09/2026
A big chunk of the game time this far has been traveling per Fabula Ultima's travel rules. They weirdly kind of seem at odds with how the rest of the game is structured.
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Rowan Sender, Eternal @rowan-sender.itch.io · 02/09/2026
We really only have 2ish hours a week to play. I don't want to truncate things, but I'd really like for them to get to see more of the world and have more of their individual character's stories explored.
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Rowan Sender, Eternal @rowan-sender.itch.io · 02/09/2026
I've been running this game for almost a year and we haven't even gotten through the intro mission.
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Rowan Sender, Eternal @rowan-sender.itch.io · 02/09/2026
How do you, as a gm, handle things taking longer than expected?
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Rowan Sender, Eternal @rowan-sender.itch.io · 02/09/2026
Today is the first day of the Eternal Jam for September! itch.io/jam/eternal-...
itch.io
Eternal TTRPG Jam - September 2026 - Blood & Water
A game jam from 2026-09-01 to 2026-10-01 hosted by Rowan Sender. Welcome to the September 2026 Edition of the Eternal TTRPG Jam! This is a game jam for TTRPG designers to test ideas, experiment with…
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Reposted by Rowan Sender, Eternal
Jack de Quidt @notquitereal.bsky.social · 31/08/2026
ttrpg jam where the minimum player count is 100 players
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Rowan Sender, Eternal @rowan-sender.itch.io · 30/08/2026
the wheel turns and the jam grinds on itch.io/jam/eternal-...
itch.io
Eternal TTRPG Jam - September 2026 - Blood & Water
A game jam from 2026-09-01 to 2026-10-01 hosted by Rowan Sender. Welcome to the September 2026 Edition of the Eternal TTRPG Jam! This is a game jam for TTRPG designers to test ideas, experiment with…
052
Rowan Sender, Eternal @rowan-sender.itch.io · 29/08/2026
In September, the Eternal Jam is themed around Blood & Water! #ttrpg #ttrpgcommunity #eternalttrpgjam itch.io/jam/eternal-...
itch.io
Eternal TTRPG Jam - September 2026 - Blood & Water
A game jam from 2026-09-01 to 2026-10-01 hosted by Rowan Sender. Welcome to the September 2026 Edition of the Eternal TTRPG Jam! This is a game jam for TTRPG designers to test ideas, experiment with…
031
Reposted by Rowan Sender, Eternal
marina grlica 🌱 @dovesplants.bsky.social · 26/08/2026
see you space cowboy tim curry
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Rowan Sender, Eternal @rowan-sender.itch.io · 27/08/2026
The Eternal Jam for September is up! This month, it's Blood & Water #ttrpg #eternalttrpgjam itch.io/jam/eternal-...
itch.io
Eternal TTRPG Jam - September 2026 - Blood & Water
A game jam from 2026-09-01 to 2026-10-01 hosted by Rowan Sender. Welcome to the September 2026 Edition of the Eternal TTRPG Jam! This is a game jam for TTRPG designers to test ideas, experiment with…
020
Rowan Sender, Eternal @rowan-sender.itch.io · 26/08/2026
Meta-fictional wizard combat*
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Rowan Sender, Eternal @rowan-sender.itch.io · 26/08/2026
If you've read this far, do you have any suggestions for a izzet commander? I want to do something spellslingery, but can't make up my mind on where to go with it.
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Rowan Sender, Eternal @rowan-sender.itch.io · 26/08/2026
But what if that was the core of it. What would mechanical incentives for roleplay look like? How would I go about reintroducing the prima-fiction to this game of meta-fictional?
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Rowan Sender, Eternal @rowan-sender.itch.io · 26/08/2026
The original fiction of the game is that you the player are a planeswalker who is summoning creatures and casting spells within the world itself. This is still retained in the framing and naming of mechanical pieces. I don't know how common that knowledge is with the current playerbase
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Rowan Sender, Eternal @rowan-sender.itch.io · 26/08/2026
There's a popular anecdote about MTG coming from a game of dnd that snowballed into this meta system of cards and abilities. I haven't started researching whether there is truth there, but I've heard that origin from somewhere before.
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Rowan Sender, Eternal @rowan-sender.itch.io · 26/08/2026
I've been thinking about MTG lately as a design space and what it would look like to revive the roleplaying game that is buried at the very bottom of its history.
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Rowan Sender, Eternal @rowan-sender.itch.io · 26/08/2026
The Eternal Jam for September is up! This month, it's Blood & Water #ttrpg #eternalttrpgjam itch.io/jam/eternal-...
itch.io
Eternal TTRPG Jam - September 2026 - Blood & Water
A game jam from 2026-09-01 to 2026-10-01 hosted by Rowan Sender. Welcome to the September 2026 Edition of the Eternal TTRPG Jam! This is a game jam for TTRPG designers to test ideas, experiment with…
042
Rowan Sender, Eternal @rowan-sender.itch.io · 23/08/2026
I worry I may be further off on Storm Rats V2 than I thought. Even since I rewrote it in like March, my design sensibilities and have refined quite a bit. It needs a lot of editing before it's where I want it to be.
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Rowan Sender, Eternal @rowan-sender.itch.io · 20/08/2026
But I just have to swallow that because I got angry. I need to apologize. This is a stupid thing to be upset about.
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Rowan Sender, Eternal @rowan-sender.itch.io · 20/08/2026
And the worst part of all of it is that I'm still feeling hurt and upset about the actual thing that happened. We talked and I'm still upset.
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