roger-dev.bsky.social @roger-dev.bsky.social · 16/12/2025Working on the catwalks that will enable more floors and expand the district downwards #indiegame #indiegame #citybuilder #colonysim 0104
Reposted by @roger-dev.bsky.socialMiziziziz @miziziziz.deeproot.dev · 05/12/2025Got sick of the terrible documentation on Steam and wrote my own on how to upload stuff. link: github.com/Miziziziz/St... 529080
roger-dev.bsky.social @roger-dev.bsky.social · 27/11/2025With the Building components asset library almost in blender, (Chimneys, deposits, pipes, ...) I star to model some proper shapes for the buildings, and adding such assets on them. These are a few first attempts #indiedev #blender #videogame #citybuilder 052
roger-dev.bsky.social @roger-dev.bsky.social · 27/11/2025Added a little bit of noise to the building texture #indiedev #Blender #shaders #videogame #citybuilder 051
roger-dev.bsky.social @roger-dev.bsky.social · 25/11/2025A little bit more of props made today for the asset library ^.^ Once the library is finished, I'll move into modelling the actual buildings Also thanks to @emaudio.bsky.social , @tapir2342.bsky.social & @jackiecodes.bsky.social You guys are awesome! #indiedev #citybuilder #videgame #blender 051
roger-dev.bsky.social @roger-dev.bsky.social · 23/11/2025Still not convinced, but added some awnings :) #indiedev #blender #indiegame #citybuilder 062
roger-dev.bsky.social @roger-dev.bsky.social · 22/11/2025Working on steampunk(ish) building elements; Chimneys, pipes, water deposits ... My idea is to have like 5 different elements of each category to bring some variation yet keeping some consistency, when modelling the actual buildings. #blender #indiegame #citybuilder 092
roger-dev.bsky.social @roger-dev.bsky.social · 11/11/2025Buildings and vegetation spawn system works again after adding topography to the game :) (Had to fix some issues related to the the height) #unrealengine #citybuilder #videogame #indiedev 081
roger-dev.bsky.social @roger-dev.bsky.social · 10/11/2025Needs some tweaking, but in a similar way used to Blend the buildings/excavations with the topography, I can "stamp" now detailed geometries/landforms to the landscape. As an example this earth cracks "breaking" the hill ^.^ #unrealengine #blender #shaders #topography #videogame #citybuilder 040
Reposted by @roger-dev.bsky.socialIrishJohnGames - Rise of Piracy available NOW!!! @irishjohngames.bsky.social · 08/11/2025Hope I'm not too late for #PitchYaGame! Heres the latest teaser for my upcoming RTS / Exploration style game with Fleet Building / Large scale battles & RTS invasions! Wishlist Rise of Piracy on Steam! #indiedev #gamedev #pirates 02910
roger-dev.bsky.social @roger-dev.bsky.social · 03/11/2025Building & structures now adapt to the terrain shape/slope \o/ 000
roger-dev.bsky.social @roger-dev.bsky.social · 30/10/2025WIP - Visualization of the sun radiation levels & topography 010
roger-dev.bsky.social @roger-dev.bsky.social · 28/10/2025WIP - Visualization of the "water table", a key information to survive in a desert world 010
roger-dev.bsky.social @roger-dev.bsky.social · 28/10/2025There is hope - Fight against the desertification will be one of the long term challenges the player will face in this city builder game 041
Reposted by @roger-dev.bsky.socialDinoCrys @dinocrys.bsky.social · 06/03/2025Please join my game jam! It's quite unique with focus on learning programming and game development #core-mechanics-challenge. It starts tomorrow and Theme will be announced during the day before jam starts. itch.io/jam/core-mec...itch.ioCore Mechanics ChallengeA game jam from 2025-03-07 to 2025-03-24 hosted by DinoCrys. Welcome to the Core Mechanics Challenge! This game jam is perfect for everyone—whether you’re a beginner learning to code and make games, o... 011
roger-dev.bsky.social @roger-dev.bsky.social · 04/03/2025"Behave, or you will be send to the Arena!" #videogame #citybuilder #stemapunk 040
roger-dev.bsky.social @roger-dev.bsky.social · 01/03/2025The city is growing! Been working on the radial district system for the city builder game "Under the Sun" :) 120
Reposted by @roger-dev.bsky.socialDinoCrys @dinocrys.bsky.social · 13/12/2024I'm hosting a small and very simple game jam. Please join! It's just started. Theme is "Snake". You just need to create snake game and share your source code as the source code will be judged by you and others! #gamejam #learning itch.io/jam/classicsitch.ioCore Mechanics ChallengeA game jam from 2024-12-13 to 2024-12-27 hosted by DinoCrys. [This is a draft description and text will be polished (and hope shorter). Judging rules may change depending on situation !] But you can a... 011
Reposted by @roger-dev.bsky.socialTom Milman | TDSR @tom-milman.bsky.social · 11/12/2024✨5 days left✨ Did y’all know Saloon King started out as a humble Game Jam submission? 🔗You can read about the process here: store.steampowered.com/news/app/331... #indiedev 1103
roger-dev.bsky.social @roger-dev.bsky.social · 02/12/2024The "nested patios" system is working \o/ The player can now design spaces underground, protected from the scorching sun #citybuilder #unrealengine 010
Reposted by @roger-dev.bsky.socialJackie_Codes @jackiecodes.bsky.social · 28/11/2024Hey guys new video today! Trying something new. I go in depth about merging sandbox and story rich games together, and my experience so far in developing my game, hope you enjoy! youtu.be/XjeRk1BXSbk 0103
Reposted by @roger-dev.bsky.socialTom Milman | TDSR @tom-milman.bsky.social · 11/11/2024You can wishlist it on Steam! store.steampowered.com/app/3313230/...store.steampowered.comSaloon King on SteamA short, cinematic western shooter with wild, fast-paced spray 'n' pray action! Help a sharp-shootin' renegade on a mission to take over the saloon. Shoot first, ask questions never. Clear out anyone ... 021
roger-dev.bsky.social @roger-dev.bsky.social · 26/10/2024Needs some tweaking but the shader that deforms rectangles into arcs is working! \o/ 041
roger-dev.bsky.social @roger-dev.bsky.social · 24/10/2024Made a shader to Bend rectilinear segments/meshes into arcs. So I can Instance the same mesh and reuse it to generate the curves of street/roads or even entire buildings with a single mesh The maths/logic for the shader are in the video, in case anyone is interested :) youtu.be/qeUFRlfnMAkyoutu.beBend Rectangle to Arc in shadersYouTube video by Boira productions 020
roger-dev.bsky.social @roger-dev.bsky.social · 21/10/2024Street planning tool for the game "Under the Sun" (And also trying to see how this app works, hi everyone! 😁) youtu.be/Co6dJJb2Kqsyoutu.beStreet tool part 1YouTube video by Boira productions 130